diff --git a/ci/azure/macos_arm64_script b/ci/azure/macos_arm64_script index 138e36540408d97ea3c262e0f1701f8158bfd156..fc9fc2f954871b2a9b2e4ce1d8cd0b8efe66308d 100755 --- a/ci/azure/macos_arm64_script +++ b/ci/azure/macos_arm64_script @@ -53,7 +53,8 @@ cmake .. \ -DCMAKE_BUILD_TYPE=Release \ -DZIG_TARGET_TRIPLE="$HOST_TARGET" \ -DZIG_TARGET_MCPU="$HOST_MCPU" \ - -DZIG_STATIC=ON + -DZIG_STATIC=ON \ + -DZIG_OMIT_STAGE2=ON unset CC unset CXX diff --git a/ci/azure/macos_script b/ci/azure/macos_script index ec384768d605230d53bebc96586f6d5ab59cc908..13e064f0e61545cdbd6efc243d5192abced9d0f8 100755 --- a/ci/azure/macos_script +++ b/ci/azure/macos_script @@ -39,7 +39,8 @@ cmake .. \ -DCMAKE_BUILD_TYPE=Release \ -DZIG_TARGET_TRIPLE="$TARGET" \ -DZIG_TARGET_MCPU="$MCPU" \ - -DZIG_STATIC=ON + -DZIG_STATIC=ON \ + -DZIG_OMIT_STAGE2=ON # Now cmake will use zig as the C/C++ compiler. We reset the environment variables # so that installation and testing do not get affected by them.