| ... | @@ -204,40 +204,44 @@ const FutexImpl = struct { | ... | @@ -204,40 +204,44 @@ const FutexImpl = struct { |
| 204 | // - T1: s & signals == 0 -> FUTEX_WAIT(&epoch, e) (missed the state update + the epoch change) | 204 | // - T1: s & signals == 0 -> FUTEX_WAIT(&epoch, e) (missed the state update + the epoch change) |
| 205 | // | 205 | // |
| 206 | // Acquire barrier to ensure the epoch load happens before the state load. | 206 | // Acquire barrier to ensure the epoch load happens before the state load. |
| 207 | const epoch = self.epoch.load(.Acquire); | 207 | var epoch = self.epoch.load(.Acquire); |
| 208 | var state = self.state.fetchAdd(one_waiter, .Monotonic); | 208 | var state = self.state.fetchAdd(one_waiter, .Monotonic); |
| 209 | assert(state & waiter_mask != waiter_mask); | 209 | assert(state & waiter_mask != waiter_mask); |
| 210 | state += one_waiter; | 210 | state += one_waiter; |
| 211 | var futex_deadline = Futex.Deadline.init(timeout); | | |
| 212 | | 211 | |
| 213 | mutex.unlock(); | 212 | mutex.unlock(); |
| 214 | defer mutex.lock(); | 213 | defer mutex.lock(); |
| 215 | | 214 | |
| 216 | futex_deadline.wait(&self.epoch, epoch) catch |err| switch (err) { | 215 | var futex_deadline = Futex.Deadline.init(timeout); |
| 217 | // On timeout, we must decrement the waiter we added above. | 216 | |
| 218 | error.Timeout => { | 217 | while (true) { |
| 219 | while (true) { | 218 | futex_deadline.wait(&self.epoch, epoch) catch |err| switch (err) { |
| 220 | // If there's a signal when we're timing out, consume it and report being woken up instead. | 219 | // On timeout, we must decrement the waiter we added above. |
| 221 | // Acquire barrier ensures code before the wake() which added the signal happens before we decrement it and return. | 220 | error.Timeout => { |
| 222 | while (state & signal_mask != 0) { | 221 | while (true) { |
| 223 | const new_state = state - one_waiter - one_signal; | 222 | // If there's a signal when we're timing out, consume it and report being woken up instead. |
| 224 | state = self.state.tryCompareAndSwap(state, new_state, .Acquire, .Monotonic) orelse return; | 223 | // Acquire barrier ensures code before the wake() which added the signal happens before we decrement it and return. |
| | 224 | while (state & signal_mask != 0) { |
| | 225 | const new_state = state - one_waiter - one_signal; |
| | 226 | state = self.state.tryCompareAndSwap(state, new_state, .Acquire, .Monotonic) orelse return; |
| | 227 | } |
| | 228 | |
| | 229 | // Remove the waiter we added and officially return timed out. |
| | 230 | const new_state = state - one_waiter; |
| | 231 | state = self.state.tryCompareAndSwap(state, new_state, .Monotonic, .Monotonic) orelse return err; |
| 225 | } | 232 | } |
| | 233 | }, |
| | 234 | }; |
| 226 | | 235 | |
| 227 | // Remove the waiter we added and officially return timed out. | 236 | epoch = self.epoch.load(.Acquire); |
| 228 | const new_state = state - one_waiter; | 237 | state = self.state.load(.Monotonic); |
| 229 | state = self.state.tryCompareAndSwap(state, new_state, .Monotonic, .Monotonic) orelse return err; | | |
| 230 | } | | |
| 231 | }, | | |
| 232 | }; | | |
| 233 | | 238 | |
| 234 | while (true) { | 239 | // Try to wake up by consuming a signal and decremented the waiter we added previously. |
| 235 | // Wait thread, decrement waiter and consume signal if exists. | 240 | // Acquire barrier ensures code before the wake() which added the signal happens before we decrement it and return. |
| 236 | var new_state = state - one_waiter; | 241 | while (state & signal_mask != 0) { |
| 237 | if (state & signal_mask != 0) { | 242 | const new_state = state - one_waiter - one_signal; |
| 238 | new_state = state - one_signal; | 243 | state = self.state.tryCompareAndSwap(state, new_state, .Acquire, .Monotonic) orelse return; |
| 239 | } | 244 | } |
| 240 | state = self.state.tryCompareAndSwap(state, new_state, .Acquire, .Monotonic) orelse return; | | |
| 241 | } | 245 | } |
| 242 | } | 246 | } |
| 243 | | 247 | |
| ... | @@ -535,66 +539,142 @@ test "Condition - broadcasting - wake all threads" { | ... | @@ -535,66 +539,142 @@ test "Condition - broadcasting - wake all threads" { |
| 535 | return error.SkipZigTest; | 539 | return error.SkipZigTest; |
| 536 | } | 540 | } |
| 537 | | 541 | |
| | 542 | var num_runs: usize = 1; |
| 538 | const num_threads = 10; | 543 | const num_threads = 10; |
| 539 | | 544 | |
| 540 | const BroadcastTest = struct { | 545 | while (num_runs > 0) : (num_runs -= 1) { |
| 541 | mutex: Mutex = .{}, | 546 | const BroadcastTest = struct { |
| 542 | cond: Condition = .{}, | 547 | mutex: Mutex = .{}, |
| 543 | completed: Condition = .{}, | 548 | cond: Condition = .{}, |
| 544 | count: usize = 0, | 549 | completed: Condition = .{}, |
| 545 | thread_id_to_wake: usize = 0, | 550 | count: usize = 0, |
| 546 | threads: [num_threads]std.Thread = undefined, | 551 | thread_id_to_wake: usize = 0, |
| 547 | wakeups: usize = 0, | 552 | threads: [num_threads]std.Thread = undefined, |
| 548 | | 553 | wakeups: usize = 0, |
| 549 | fn run(self: *@This(), thread_id: usize) void { | 554 | |
| 550 | self.mutex.lock(); | 555 | fn run(self: *@This(), thread_id: usize) void { |
| 551 | defer self.mutex.unlock(); | 556 | self.mutex.lock(); |
| | 557 | defer self.mutex.unlock(); |
| | 558 | |
| | 559 | // The last broadcast thread to start tells the main test thread it's completed. |
| | 560 | self.count += 1; |
| | 561 | if (self.count == num_threads) { |
| | 562 | self.completed.signal(); |
| | 563 | } |
| 552 | | 564 | |
| 553 | // The last broadcast thread to start tells the main test thread it's completed. | 565 | while (self.thread_id_to_wake != thread_id) { |
| 554 | self.count += 1; | 566 | self.cond.timedWait(&self.mutex, 1 * std.time.ns_per_s) catch std.debug.panic("thread_id {d} timeout {d}", .{ thread_id, self.thread_id_to_wake }); |
| 555 | if (self.count == num_threads) { | 567 | self.wakeups += 1; |
| 556 | self.completed.signal(); | 568 | } |
| | 569 | if (self.thread_id_to_wake <= num_threads) { |
| | 570 | // Signal next thread to wake up. |
| | 571 | self.thread_id_to_wake += 1; |
| | 572 | self.cond.broadcast(); |
| | 573 | } |
| 557 | } | 574 | } |
| | 575 | }; |
| 558 | | 576 | |
| 559 | while (self.thread_id_to_wake != thread_id) { | 577 | var broadcast_test = BroadcastTest{}; |
| 560 | self.cond.timedWait(&self.mutex, 1 * std.time.ns_per_s) catch std.debug.panic("thread_id {d} timeout {d}", .{ thread_id, self.thread_id_to_wake }); | 578 | var thread_id: usize = 1; |
| 561 | self.wakeups += 1; | 579 | for (broadcast_test.threads) |*t| { |
| 562 | } | 580 | t.* = try std.Thread.spawn(.{}, BroadcastTest.run, .{ &broadcast_test, thread_id }); |
| 563 | if (self.thread_id_to_wake <= num_threads) { | 581 | thread_id += 1; |
| 564 | // Signal next thread to wake up. | 582 | } |
| 565 | self.thread_id_to_wake += 1; | 583 | |
| 566 | self.cond.broadcast(); | 584 | { |
| | 585 | broadcast_test.mutex.lock(); |
| | 586 | defer broadcast_test.mutex.unlock(); |
| | 587 | |
| | 588 | // Wait for all the broadcast threads to spawn. |
| | 589 | // timedWait() to detect any potential deadlocks. |
| | 590 | while (broadcast_test.count != num_threads) { |
| | 591 | try broadcast_test.completed.timedWait( |
| | 592 | &broadcast_test.mutex, |
| | 593 | 1 * std.time.ns_per_s, |
| | 594 | ); |
| 567 | } | 595 | } |
| | 596 | |
| | 597 | // Signal thread 1 to wake up |
| | 598 | broadcast_test.thread_id_to_wake = 1; |
| | 599 | broadcast_test.cond.broadcast(); |
| 568 | } | 600 | } |
| 569 | }; | | |
| 570 | | 601 | |
| 571 | var broadcast_test = BroadcastTest{}; | 602 | for (broadcast_test.threads) |t| { |
| 572 | var thread_id: usize = 1; | 603 | t.join(); |
| 573 | for (broadcast_test.threads) |*t| { | 604 | } |
| 574 | t.* = try std.Thread.spawn(.{}, BroadcastTest.run, .{ &broadcast_test, thread_id }); | | |
| 575 | thread_id += 1; | | |
| 576 | } | 605 | } |
| | 606 | } |
| 577 | | 607 | |
| 578 | { | 608 | test "Condition - signal wakes one" { |
| 579 | broadcast_test.mutex.lock(); | 609 | // This test requires spawning threads |
| 580 | defer broadcast_test.mutex.unlock(); | 610 | if (builtin.single_threaded) { |
| | 611 | return error.SkipZigTest; |
| | 612 | } |
| 581 | | 613 | |
| 582 | // Wait for all the broadcast threads to spawn. | 614 | var num_runs: usize = 1; |
| 583 | // timedWait() to detect any potential deadlocks. | 615 | const num_threads = 3; |
| 584 | while (broadcast_test.count != num_threads) { | 616 | const timeoutDelay = 10 * std.time.ns_per_ms; |
| 585 | try broadcast_test.completed.timedWait( | 617 | |
| 586 | &broadcast_test.mutex, | 618 | while (num_runs > 0) : (num_runs -= 1) { |
| 587 | 1 * std.time.ns_per_s, | 619 | |
| 588 | ); | 620 | // Start multiple runner threads, wait for them to start and send the signal |
| | 621 | // then. Expect that one thread wake up and all other times out. |
| | 622 | // |
| | 623 | // Test depends on delay in timedWait! If too small all threads can timeout |
| | 624 | // before any one gets wake up. |
| | 625 | |
| | 626 | const Runner = struct { |
| | 627 | mutex: Mutex = .{}, |
| | 628 | cond: Condition = .{}, |
| | 629 | completed: Condition = .{}, |
| | 630 | count: usize = 0, |
| | 631 | threads: [num_threads]std.Thread = undefined, |
| | 632 | wakeups: usize = 0, |
| | 633 | timeouts: usize = 0, |
| | 634 | |
| | 635 | fn run(self: *@This()) void { |
| | 636 | self.mutex.lock(); |
| | 637 | defer self.mutex.unlock(); |
| | 638 | |
| | 639 | // The last started thread tells the main test thread it's completed. |
| | 640 | self.count += 1; |
| | 641 | if (self.count == num_threads) { |
| | 642 | self.completed.signal(); |
| | 643 | } |
| | 644 | |
| | 645 | self.cond.timedWait(&self.mutex, timeoutDelay) catch { |
| | 646 | self.timeouts += 1; |
| | 647 | return; |
| | 648 | }; |
| | 649 | self.wakeups += 1; |
| | 650 | } |
| | 651 | }; |
| | 652 | |
| | 653 | // Start threads |
| | 654 | var runner = Runner{}; |
| | 655 | for (runner.threads) |*t| { |
| | 656 | t.* = try std.Thread.spawn(.{}, Runner.run, .{&runner}); |
| 589 | } | 657 | } |
| 590 | | 658 | |
| 591 | // Signal thread 1 to wake up | 659 | { |
| 592 | broadcast_test.thread_id_to_wake = 1; | 660 | runner.mutex.lock(); |
| 593 | broadcast_test.cond.broadcast(); | 661 | defer runner.mutex.unlock(); |
| 594 | } | | |
| 595 | | 662 | |
| 596 | for (broadcast_test.threads) |t| { | 663 | // Wait for all the threads to spawn. |
| 597 | t.join(); | 664 | // timedWait() to detect any potential deadlocks. |
| | 665 | while (runner.count != num_threads) { |
| | 666 | try runner.completed.timedWait(&runner.mutex, 1 * std.time.ns_per_s); |
| | 667 | } |
| | 668 | // Signal one thread, the others should get timeout. |
| | 669 | runner.cond.signal(); |
| | 670 | } |
| | 671 | |
| | 672 | for (runner.threads) |t| { |
| | 673 | t.join(); |
| | 674 | } |
| | 675 | |
| | 676 | // Expect that only one got singal |
| | 677 | try std.testing.expectEqual(runner.wakeups, 1); |
| | 678 | try std.testing.expectEqual(runner.timeouts, num_threads - 1); |
| 598 | } | 679 | } |
| 599 | //std.debug.print("wakeups {d}\n", .{broadcast_test.wakeups}); | | |
| 600 | } | 680 | } |