| ... | ... | @@ -12,116 +12,108 @@ const windows = std.os.windows; |
| 12 | 12 | /// The Linux implementation is based on mutex3 from |
| 13 | 13 | /// https://www.akkadia.org/drepper/futex.pdf |
| 14 | 14 | pub const Mutex = switch(builtin.os) { |
| 15 | | builtin.Os.linux => MutexLinux, |
| 16 | | builtin.Os.windows => MutexWindows, |
| 17 | | else => MutexSpinLock, |
| 18 | | }; |
| 15 | builtin.Os.linux => struct { |
| 16 | /// 0: unlocked |
| 17 | /// 1: locked, no waiters |
| 18 | /// 2: locked, one or more waiters |
| 19 | lock: i32, |
| 20 | |
| 21 | pub const Held = struct { |
| 22 | mutex: *Mutex, |
| 23 | |
| 24 | pub fn release(self: Held) void { |
| 25 | const c = @atomicRmw(i32, &self.mutex.lock, AtomicRmwOp.Sub, 1, AtomicOrder.Release); |
| 26 | if (c != 1) { |
| 27 | _ = @atomicRmw(i32, &self.mutex.lock, AtomicRmwOp.Xchg, 0, AtomicOrder.Release); |
| 28 | const rc = linux.futex_wake(&self.mutex.lock, linux.FUTEX_WAKE | linux.FUTEX_PRIVATE_FLAG, 1); |
| 29 | switch (linux.getErrno(rc)) { |
| 30 | 0 => {}, |
| 31 | linux.EINVAL => unreachable, |
| 32 | else => unreachable, |
| 33 | } |
| 34 | } |
| 35 | } |
| 36 | }; |
| 19 | 37 | |
| 20 | | const MutexLinux = struct { |
| 21 | | /// 0: unlocked |
| 22 | | /// 1: locked, no waiters |
| 23 | | /// 2: locked, one or more waiters |
| 24 | | lock: i32, |
| 38 | pub fn init() Mutex { |
| 39 | return Mutex { |
| 40 | .lock = 0, |
| 41 | }; |
| 42 | } |
| 25 | 43 | |
| 26 | | pub const Held = struct { |
| 27 | | mutex: *Mutex, |
| 44 | pub fn deinit(self: *Mutex) void {} |
| 28 | 45 | |
| 29 | | pub fn release(self: Held) void { |
| 30 | | const c = @atomicRmw(i32, &self.mutex.lock, AtomicRmwOp.Sub, 1, AtomicOrder.Release); |
| 31 | | if (c != 1) { |
| 32 | | _ = @atomicRmw(i32, &self.mutex.lock, AtomicRmwOp.Xchg, 0, AtomicOrder.Release); |
| 33 | | const rc = linux.futex_wake(&self.mutex.lock, linux.FUTEX_WAKE | linux.FUTEX_PRIVATE_FLAG, 1); |
| 46 | pub fn acquire(self: *Mutex) Held { |
| 47 | var c = @cmpxchgWeak(i32, &self.lock, 0, 1, AtomicOrder.Acquire, AtomicOrder.Monotonic) orelse |
| 48 | return Held{ .mutex = self }; |
| 49 | if (c != 2) |
| 50 | c = @atomicRmw(i32, &self.lock, AtomicRmwOp.Xchg, 2, AtomicOrder.Acquire); |
| 51 | while (c != 0) { |
| 52 | const rc = linux.futex_wait(&self.lock, linux.FUTEX_WAIT | linux.FUTEX_PRIVATE_FLAG, 2, null); |
| 34 | 53 | switch (linux.getErrno(rc)) { |
| 35 | | 0 => {}, |
| 54 | 0, linux.EINTR, linux.EAGAIN => {}, |
| 36 | 55 | linux.EINVAL => unreachable, |
| 37 | 56 | else => unreachable, |
| 38 | 57 | } |
| 58 | c = @atomicRmw(i32, &self.lock, AtomicRmwOp.Xchg, 2, AtomicOrder.Acquire); |
| 39 | 59 | } |
| 60 | return Held { .mutex = self }; |
| 40 | 61 | } |
| 41 | | }; |
| 62 | }, |
| 63 | builtin.Os.windows => struct { |
| 64 | lock: ?*windows.RTL_CRITICAL_SECTION, |
| 42 | 65 | |
| 43 | | pub fn init() Mutex { |
| 44 | | return Mutex { |
| 45 | | .lock = 0, |
| 46 | | }; |
| 47 | | } |
| 66 | pub const Held = struct { |
| 67 | mutex: *Mutex, |
| 48 | 68 | |
| 49 | | pub fn deinit(self: *Mutex) void {} |
| 50 | | |
| 51 | | pub fn acquire(self: *Mutex) Held { |
| 52 | | var c = @cmpxchgWeak(i32, &self.lock, 0, 1, AtomicOrder.Acquire, AtomicOrder.Monotonic) orelse |
| 53 | | return Held{ .mutex = self }; |
| 54 | | if (c != 2) |
| 55 | | c = @atomicRmw(i32, &self.lock, AtomicRmwOp.Xchg, 2, AtomicOrder.Acquire); |
| 56 | | while (c != 0) { |
| 57 | | const rc = linux.futex_wait(&self.lock, linux.FUTEX_WAIT | linux.FUTEX_PRIVATE_FLAG, 2, null); |
| 58 | | switch (linux.getErrno(rc)) { |
| 59 | | 0, linux.EINTR, linux.EAGAIN => {}, |
| 60 | | linux.EINVAL => unreachable, |
| 61 | | else => unreachable, |
| 69 | pub fn release(self: Held) void { |
| 70 | windows.LeaveCriticalSection(self.mutex.lock); |
| 62 | 71 | } |
| 63 | | c = @atomicRmw(i32, &self.lock, AtomicRmwOp.Xchg, 2, AtomicOrder.Acquire); |
| 64 | | } |
| 65 | | return Held { .mutex = self }; |
| 66 | | } |
| 67 | | }; |
| 68 | | |
| 69 | | const MutexWindows = struct { |
| 70 | | lock: ?windows.RTL_CRITICAL_SECTION, |
| 71 | | |
| 72 | | pub const Held = struct { |
| 73 | | mutex: *Mutex, |
| 74 | | |
| 75 | | pub fn release(self: Held) void { |
| 76 | | windows.LeaveCriticalSection(&self.mutex.lock); |
| 77 | | } |
| 78 | | }; |
| 79 | | |
| 80 | | pub fn init() Mutex { |
| 81 | | return Mutex { |
| 82 | | .lock = null, |
| 83 | 72 | }; |
| 84 | | } |
| 85 | 73 | |
| 86 | | pub fn deinit(self: *Mutex) void { |
| 87 | | windows.DeleteCriticalSection(&self.lock); |
| 88 | | self.lock = null; |
| 89 | | } |
| 74 | pub fn init() Mutex { |
| 75 | var lock: ?*windows.RTL_CRITICAL_SECTION = null; |
| 76 | windows.InitializeCriticalSection(lock); |
| 77 | return Mutex { .lock = lock }; |
| 78 | } |
| 90 | 79 | |
| 91 | | pub fn acquire(self: *Mutex) Held { |
| 92 | | if (self.lock == null) { |
| 93 | | windows.InitializeCriticalSection(&self.lock); |
| 80 | pub fn deinit(self: *Mutex) void { |
| 81 | if (self.lock != null) { |
| 82 | windows.DeleteCriticalSection(self.lock); |
| 83 | self.lock = null; |
| 84 | } |
| 94 | 85 | } |
| 95 | 86 | |
| 96 | | windows.EnterCriticalSection(&self.lock); |
| 97 | | return Held { .mutex = self }; |
| 98 | | } |
| 99 | | }; |
| 87 | pub fn acquire(self: *Mutex) Held { |
| 88 | windows.EnterCriticalSection(self.lock); |
| 89 | return Held { .mutex = self }; |
| 90 | } |
| 91 | }, |
| 92 | else => struct { |
| 93 | /// TODO better implementation than spin lock |
| 94 | lock: SpinLock, |
| 100 | 95 | |
| 101 | | const MutexSpinLock = struct { |
| 102 | | /// TODO better implementation than spin lock |
| 103 | | lock: SpinLock, |
| 96 | pub const Held = struct { |
| 97 | mutex: *Mutex, |
| 104 | 98 | |
| 105 | | pub const Held = struct { |
| 106 | | mutex: *Mutex, |
| 99 | pub fn release(self: Held) void { |
| 100 | SpinLock.Held.release(SpinLock.Held { .spinlock = &self.mutex.lock }); |
| 101 | } |
| 102 | }; |
| 107 | 103 | |
| 108 | | pub fn release(self: Held) void { |
| 109 | | SpinLock.Held.release(SpinLock.Held { .spinlock = &self.mutex.lock }); |
| 104 | pub fn init() Mutex { |
| 105 | return Mutex { |
| 106 | .lock = SpinLock.init(), |
| 107 | }; |
| 110 | 108 | } |
| 111 | | }; |
| 112 | | |
| 113 | | pub fn init() Mutex { |
| 114 | | return Mutex { |
| 115 | | .lock = SpinLock.init(), |
| 116 | | }; |
| 117 | | } |
| 118 | 109 | |
| 119 | | pub fn deinit(self: *Mutex) void {} |
| 110 | pub fn deinit(self: *Mutex) void {} |
| 120 | 111 | |
| 121 | | pub fn acquire(self: *Mutex) Held { |
| 122 | | _ = self.lock.acquire(); |
| 123 | | return Held { .mutex = self }; |
| 124 | | } |
| 112 | pub fn acquire(self: *Mutex) Held { |
| 113 | _ = self.lock.acquire(); |
| 114 | return Held { .mutex = self }; |
| 115 | } |
| 116 | }, |
| 125 | 117 | }; |
| 126 | 118 | |
| 127 | 119 | const Context = struct { |