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| 1 | const std = @import("std"); |
| 2 | const builtin = @import("builtin"); |
| 3 | const Pool = @This(); |
| 4 | const WaitGroup = @import("WaitGroup.zig"); |
| 5 | |
| 6 | mutex: std.Thread.Mutex = .{}, |
| 7 | cond: std.Thread.Condition = .{}, |
| 8 | run_queue: std.SinglyLinkedList = .{}, |
| 9 | is_running: bool = true, |
| 10 | allocator: std.mem.Allocator, |
| 11 | threads: if (builtin.single_threaded) [0]std.Thread else []std.Thread, |
| 12 | ids: if (builtin.single_threaded) struct { |
| 13 | inline fn deinit(_: @This(), _: std.mem.Allocator) void {} |
| 14 | fn getIndex(_: @This(), _: std.Thread.Id) usize { |
| 15 | return 0; |
| 16 | } |
| 17 | } else std.AutoArrayHashMapUnmanaged(std.Thread.Id, void), |
| 18 | |
| 19 | const Runnable = struct { |
| 20 | runFn: RunProto, |
| 21 | node: std.SinglyLinkedList.Node = .{}, |
| 22 | }; |
| 23 | |
| 24 | const RunProto = *const fn (*Runnable, id: ?usize) void; |
| 25 | |
| 26 | pub const Options = struct { |
| 27 | allocator: std.mem.Allocator, |
| 28 | n_jobs: ?usize = null, |
| 29 | track_ids: bool = false, |
| 30 | stack_size: usize = std.Thread.SpawnConfig.default_stack_size, |
| 31 | }; |
| 32 | |
| 33 | pub fn init(pool: *Pool, options: Options) !void { |
| 34 | const allocator = options.allocator; |
| 35 | |
| 36 | pool.* = .{ |
| 37 | .allocator = allocator, |
| 38 | .threads = if (builtin.single_threaded) .{} else &.{}, |
| 39 | .ids = .{}, |
| 40 | }; |
| 41 | |
| 42 | if (builtin.single_threaded) { |
| 43 | return; |
| 44 | } |
| 45 | |
| 46 | const thread_count = options.n_jobs orelse @max(1, std.Thread.getCpuCount() catch 1); |
| 47 | if (options.track_ids) { |
| 48 | try pool.ids.ensureTotalCapacity(allocator, 1 + thread_count); |
| 49 | pool.ids.putAssumeCapacityNoClobber(std.Thread.getCurrentId(), {}); |
| 50 | } |
| 51 | |
| 52 | // kill and join any threads we spawned and free memory on error. |
| 53 | pool.threads = try allocator.alloc(std.Thread, thread_count); |
| 54 | var spawned: usize = 0; |
| 55 | errdefer pool.join(spawned); |
| 56 | |
| 57 | for (pool.threads) |*thread| { |
| 58 | thread.* = try std.Thread.spawn(.{ |
| 59 | .stack_size = options.stack_size, |
| 60 | .allocator = allocator, |
| 61 | }, worker, .{pool}); |
| 62 | spawned += 1; |
| 63 | } |
| 64 | } |
| 65 | |
| 66 | pub fn deinit(pool: *Pool) void { |
| 67 | pool.join(pool.threads.len); // kill and join all threads. |
| 68 | pool.ids.deinit(pool.allocator); |
| 69 | pool.* = undefined; |
| 70 | } |
| 71 | |
| 72 | fn join(pool: *Pool, spawned: usize) void { |
| 73 | if (builtin.single_threaded) { |
| 74 | return; |
| 75 | } |
| 76 | |
| 77 | { |
| 78 | pool.mutex.lock(); |
| 79 | defer pool.mutex.unlock(); |
| 80 | |
| 81 | // ensure future worker threads exit the dequeue loop |
| 82 | pool.is_running = false; |
| 83 | } |
| 84 | |
| 85 | // wake up any sleeping threads (this can be done outside the mutex) |
| 86 | // then wait for all the threads we know are spawned to complete. |
| 87 | pool.cond.broadcast(); |
| 88 | for (pool.threads[0..spawned]) |thread| { |
| 89 | thread.join(); |
| 90 | } |
| 91 | |
| 92 | pool.allocator.free(pool.threads); |
| 93 | } |
| 94 | |
| 95 | /// Runs `func` in the thread pool, calling `WaitGroup.start` beforehand, and |
| 96 | /// `WaitGroup.finish` after it returns. |
| 97 | /// |
| 98 | /// In the case that queuing the function call fails to allocate memory, or the |
| 99 | /// target is single-threaded, the function is called directly. |
| 100 | pub fn spawnWg(pool: *Pool, wait_group: *WaitGroup, comptime func: anytype, args: anytype) void { |
| 101 | wait_group.start(); |
| 102 | |
| 103 | if (builtin.single_threaded) { |
| 104 | @call(.auto, func, args); |
| 105 | wait_group.finish(); |
| 106 | return; |
| 107 | } |
| 108 | |
| 109 | const Args = @TypeOf(args); |
| 110 | const Closure = struct { |
| 111 | arguments: Args, |
| 112 | pool: *Pool, |
| 113 | runnable: Runnable = .{ .runFn = runFn }, |
| 114 | wait_group: *WaitGroup, |
| 115 | |
| 116 | fn runFn(runnable: *Runnable, _: ?usize) void { |
| 117 | const closure: *@This() = @alignCast(@fieldParentPtr("runnable", runnable)); |
| 118 | @call(.auto, func, closure.arguments); |
| 119 | closure.wait_group.finish(); |
| 120 | |
| 121 | // The thread pool's allocator is protected by the mutex. |
| 122 | const mutex = &closure.pool.mutex; |
| 123 | mutex.lock(); |
| 124 | defer mutex.unlock(); |
| 125 | |
| 126 | closure.pool.allocator.destroy(closure); |
| 127 | } |
| 128 | }; |
| 129 | |
| 130 | { |
| 131 | pool.mutex.lock(); |
| 132 | |
| 133 | const closure = pool.allocator.create(Closure) catch { |
| 134 | pool.mutex.unlock(); |
| 135 | @call(.auto, func, args); |
| 136 | wait_group.finish(); |
| 137 | return; |
| 138 | }; |
| 139 | closure.* = .{ |
| 140 | .arguments = args, |
| 141 | .pool = pool, |
| 142 | .wait_group = wait_group, |
| 143 | }; |
| 144 | |
| 145 | pool.run_queue.prepend(&closure.runnable.node); |
| 146 | pool.mutex.unlock(); |
| 147 | } |
| 148 | |
| 149 | // Notify waiting threads outside the lock to try and keep the critical section small. |
| 150 | pool.cond.signal(); |
| 151 | } |
| 152 | |
| 153 | /// Runs `func` in the thread pool, calling `WaitGroup.start` beforehand, and |
| 154 | /// `WaitGroup.finish` after it returns. |
| 155 | /// |
| 156 | /// The first argument passed to `func` is a dense `usize` thread id, the rest |
| 157 | /// of the arguments are passed from `args`. Requires the pool to have been |
| 158 | /// initialized with `.track_ids = true`. |
| 159 | /// |
| 160 | /// In the case that queuing the function call fails to allocate memory, or the |
| 161 | /// target is single-threaded, the function is called directly. |
| 162 | pub fn spawnWgId(pool: *Pool, wait_group: *WaitGroup, comptime func: anytype, args: anytype) void { |
| 163 | wait_group.start(); |
| 164 | |
| 165 | if (builtin.single_threaded) { |
| 166 | @call(.auto, func, .{0} ++ args); |
| 167 | wait_group.finish(); |
| 168 | return; |
| 169 | } |
| 170 | |
| 171 | const Args = @TypeOf(args); |
| 172 | const Closure = struct { |
| 173 | arguments: Args, |
| 174 | pool: *Pool, |
| 175 | runnable: Runnable = .{ .runFn = runFn }, |
| 176 | wait_group: *WaitGroup, |
| 177 | |
| 178 | fn runFn(runnable: *Runnable, id: ?usize) void { |
| 179 | const closure: *@This() = @alignCast(@fieldParentPtr("runnable", runnable)); |
| 180 | @call(.auto, func, .{id.?} ++ closure.arguments); |
| 181 | closure.wait_group.finish(); |
| 182 | |
| 183 | // The thread pool's allocator is protected by the mutex. |
| 184 | const mutex = &closure.pool.mutex; |
| 185 | mutex.lock(); |
| 186 | defer mutex.unlock(); |
| 187 | |
| 188 | closure.pool.allocator.destroy(closure); |
| 189 | } |
| 190 | }; |
| 191 | |
| 192 | { |
| 193 | pool.mutex.lock(); |
| 194 | |
| 195 | const closure = pool.allocator.create(Closure) catch { |
| 196 | const id: ?usize = pool.ids.getIndex(std.Thread.getCurrentId()); |
| 197 | pool.mutex.unlock(); |
| 198 | @call(.auto, func, .{id.?} ++ args); |
| 199 | wait_group.finish(); |
| 200 | return; |
| 201 | }; |
| 202 | closure.* = .{ |
| 203 | .arguments = args, |
| 204 | .pool = pool, |
| 205 | .wait_group = wait_group, |
| 206 | }; |
| 207 | |
| 208 | pool.run_queue.prepend(&closure.runnable.node); |
| 209 | pool.mutex.unlock(); |
| 210 | } |
| 211 | |
| 212 | // Notify waiting threads outside the lock to try and keep the critical section small. |
| 213 | pool.cond.signal(); |
| 214 | } |
| 215 | |
| 216 | pub fn spawn(pool: *Pool, comptime func: anytype, args: anytype) !void { |
| 217 | if (builtin.single_threaded) { |
| 218 | @call(.auto, func, args); |
| 219 | return; |
| 220 | } |
| 221 | |
| 222 | const Args = @TypeOf(args); |
| 223 | const Closure = struct { |
| 224 | arguments: Args, |
| 225 | pool: *Pool, |
| 226 | runnable: Runnable = .{ .runFn = runFn }, |
| 227 | |
| 228 | fn runFn(runnable: *Runnable, _: ?usize) void { |
| 229 | const closure: *@This() = @alignCast(@fieldParentPtr("runnable", runnable)); |
| 230 | @call(.auto, func, closure.arguments); |
| 231 | |
| 232 | // The thread pool's allocator is protected by the mutex. |
| 233 | const mutex = &closure.pool.mutex; |
| 234 | mutex.lock(); |
| 235 | defer mutex.unlock(); |
| 236 | |
| 237 | closure.pool.allocator.destroy(closure); |
| 238 | } |
| 239 | }; |
| 240 | |
| 241 | { |
| 242 | pool.mutex.lock(); |
| 243 | defer pool.mutex.unlock(); |
| 244 | |
| 245 | const closure = try pool.allocator.create(Closure); |
| 246 | closure.* = .{ |
| 247 | .arguments = args, |
| 248 | .pool = pool, |
| 249 | }; |
| 250 | |
| 251 | pool.run_queue.prepend(&closure.runnable.node); |
| 252 | } |
| 253 | |
| 254 | // Notify waiting threads outside the lock to try and keep the critical section small. |
| 255 | pool.cond.signal(); |
| 256 | } |
| 257 | |
| 258 | test spawn { |
| 259 | const TestFn = struct { |
| 260 | fn checkRun(completed: *bool) void { |
| 261 | completed.* = true; |
| 262 | } |
| 263 | }; |
| 264 | |
| 265 | var completed: bool = false; |
| 266 | |
| 267 | { |
| 268 | var pool: Pool = undefined; |
| 269 | try pool.init(.{ |
| 270 | .allocator = std.testing.allocator, |
| 271 | }); |
| 272 | defer pool.deinit(); |
| 273 | try pool.spawn(TestFn.checkRun, .{&completed}); |
| 274 | } |
| 275 | |
| 276 | try std.testing.expectEqual(true, completed); |
| 277 | } |
| 278 | |
| 279 | fn worker(pool: *Pool) void { |
| 280 | pool.mutex.lock(); |
| 281 | defer pool.mutex.unlock(); |
| 282 | |
| 283 | const id: ?usize = if (pool.ids.count() > 0) @intCast(pool.ids.count()) else null; |
| 284 | if (id) |_| pool.ids.putAssumeCapacityNoClobber(std.Thread.getCurrentId(), {}); |
| 285 | |
| 286 | while (true) { |
| 287 | while (pool.run_queue.popFirst()) |run_node| { |
| 288 | // Temporarily unlock the mutex in order to execute the run_node |
| 289 | pool.mutex.unlock(); |
| 290 | defer pool.mutex.lock(); |
| 291 | |
| 292 | const runnable: *Runnable = @fieldParentPtr("node", run_node); |
| 293 | runnable.runFn(runnable, id); |
| 294 | } |
| 295 | |
| 296 | // Stop executing instead of waiting if the thread pool is no longer running. |
| 297 | if (pool.is_running) { |
| 298 | pool.cond.wait(&pool.mutex); |
| 299 | } else { |
| 300 | break; |
| 301 | } |
| 302 | } |
| 303 | } |
| 304 | |
| 305 | pub fn waitAndWork(pool: *Pool, wait_group: *WaitGroup) void { |
| 306 | var id: ?usize = null; |
| 307 | |
| 308 | while (!wait_group.isDone()) { |
| 309 | pool.mutex.lock(); |
| 310 | if (pool.run_queue.popFirst()) |run_node| { |
| 311 | id = id orelse pool.ids.getIndex(std.Thread.getCurrentId()); |
| 312 | pool.mutex.unlock(); |
| 313 | const runnable: *Runnable = @fieldParentPtr("node", run_node); |
| 314 | runnable.runFn(runnable, id); |
| 315 | continue; |
| 316 | } |
| 317 | |
| 318 | pool.mutex.unlock(); |
| 319 | wait_group.wait(); |
| 320 | return; |
| 321 | } |
| 322 | } |
| 323 | |
| 324 | pub fn getIdCount(pool: *Pool) usize { |
| 325 | return @intCast(1 + pool.threads.len); |
| 326 | } |