authorgravatar for andrew@ziglang.orgAndrew Kelley <andrew@ziglang.org> 2019-11-13 13:44:19-05:00
committergravatar for andrew@ziglang.orgAndrew Kelley <andrew@ziglang.org> 2019-11-13 13:44:19-05:00
logc806de8ae723e363bb2f7e95e8a8aa754b464730
tree16c37c8fc2a93cefc0a7c60225269505e1a409a6
parent0237e7a701892a0bf3c57e6868f54421782ff91d
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README: update the short description of what zig is


2 files changed, 9 insertions(+), 7 deletions(-)

README.md+2-2
......@@ -1,7 +1,7 @@
11![ZIG](https://ziglang.org/zig-logo.svg)
22
3A general-purpose programming language designed for **robustness**,
4**optimality**, and **maintainability**.
3A general-purpose programming language for maintaining **robust**, **optimal**,
4and **reusable** code.
55
66## Resources
77
doc/langref.html.in+7-5
......@@ -164,15 +164,17 @@
164164 <div id="contents">
165165 {#header_open|Introduction#}
166166 <p>
167 Zig is a general-purpose programming language designed for <strong>robustness</strong>,
168 <strong>optimality</strong>, and <strong>maintainability</strong>.
167 Zig is a general-purpose programming language for maintaining <strong>robust</strong>,
168 <strong>optimal</strong>, and <strong>reusable</strong> code.
169169 </p>
170170 <ul>
171171 <li><strong>Robust</strong> - behavior is correct even for edge cases such as out of memory.</li>
172172 <li><strong>Optimal</strong> - write programs the best way they can behave and perform.</li>
173 <li><strong>Maintainable</strong> - precisely communicate intent to the compiler and other programmers.
174 The language imposes a low overhead to reading code and is resilient to changing requirements
175 and environments.</li>
173 <li><strong>Reusable</strong> - the same code works in many environments which have different
174 constraints.</li>
175 <li><strong>Maintainable</strong> - precisely communicate intent to the compiler and
176 other programmers. The language imposes a low overhead to reading code and is
177 resilient to changing requirements and environments.</li>
176178 </ul>
177179 <p>
178180 Often the most efficient way to learn something new is to see examples, so