| 1 | /** |
| 2 | * This file has no copyright assigned and is placed in the Public Domain. |
| 3 | * This file is part of the mingw-w64 runtime package. |
| 4 | * No warranty is given; refer to the file DISCLAIMER.PD within this package. |
| 5 | */ |
| 6 | |
| 7 | #ifndef _D2D1_EFFECT_AUTHOR_H_ |
| 8 | #define _D2D1_EFFECT_AUTHOR_H_ |
| 9 | |
| 10 | #include <d2d1_1.h> |
| 11 | |
| 12 | typedef HRESULT (CALLBACK *PD2D1_PROPERTY_SET_FUNCTION)(IUnknown*,const BYTE*,UINT32); |
| 13 | typedef HRESULT (CALLBACK *PD2D1_PROPERTY_GET_FUNCTION)(const IUnknown*,BYTE*,UINT32 dataSize,UINT32*); |
| 14 | |
| 15 | typedef enum D2D1_BLEND_OPERATION { |
| 16 | D2D1_BLEND_OPERATION_ADD = 1, |
| 17 | D2D1_BLEND_OPERATION_SUBTRACT = 2, |
| 18 | D2D1_BLEND_OPERATION_REV_SUBTRACT = 3, |
| 19 | D2D1_BLEND_OPERATION_MIN = 4, |
| 20 | D2D1_BLEND_OPERATION_MAX = 5, |
| 21 | D2D1_BLEND_OPERATION_FORCE_DWORD = 0xffffffff |
| 22 | } D2D1_BLEND_OPERATION; |
| 23 | |
| 24 | typedef enum D2D1_BLEND { |
| 25 | D2D1_BLEND_ZERO = 1, |
| 26 | D2D1_BLEND_ONE = 2, |
| 27 | D2D1_BLEND_SRC_COLOR = 3, |
| 28 | D2D1_BLEND_INV_SRC_COLOR = 4, |
| 29 | D2D1_BLEND_SRC_ALPHA = 5, |
| 30 | D2D1_BLEND_INV_SRC_ALPHA = 6, |
| 31 | D2D1_BLEND_DEST_ALPHA = 7, |
| 32 | D2D1_BLEND_INV_DEST_ALPHA = 8, |
| 33 | D2D1_BLEND_DEST_COLOR = 9, |
| 34 | D2D1_BLEND_INV_DEST_COLOR = 10, |
| 35 | D2D1_BLEND_SRC_ALPHA_SAT = 11, |
| 36 | D2D1_BLEND_BLEND_FACTOR = 14, |
| 37 | D2D1_BLEND_INV_BLEND_FACTOR = 15, |
| 38 | D2D1_BLEND_FORCE_DWORD = 0xffffffff |
| 39 | } D2D1_BLEND; |
| 40 | |
| 41 | typedef enum D2D1_FILTER { |
| 42 | D2D1_FILTER_MIN_MAG_MIP_POINT = 0x00, |
| 43 | D2D1_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x01, |
| 44 | D2D1_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x04, |
| 45 | D2D1_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x05, |
| 46 | D2D1_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10, |
| 47 | D2D1_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11, |
| 48 | D2D1_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14, |
| 49 | D2D1_FILTER_MIN_MAG_MIP_LINEAR = 0x15, |
| 50 | D2D1_FILTER_ANISOTROPIC = 0x55, |
| 51 | D2D1_FILTER_FORCE_DWORD = 0xffffffff |
| 52 | } D2D1_FILTER; |
| 53 | |
| 54 | typedef enum D2D1_VERTEX_USAGE { |
| 55 | D2D1_VERTEX_USAGE_STATIC = 0, |
| 56 | D2D1_VERTEX_USAGE_DYNAMIC = 1, |
| 57 | D2D1_VERTEX_USAGE_FORCE_DWORD = 0xffffffff |
| 58 | } D2D1_VERTEX_USAGE; |
| 59 | |
| 60 | typedef enum D2D1_FEATURE { |
| 61 | D2D1_FEATURE_DOUBLES = 0, |
| 62 | D2D1_FEATURE_D3D10_X_HARDWARE_OPTIONS = 1, |
| 63 | D2D1_FEATURE_FORCE_DWORD = 0xffffffff |
| 64 | } D2D1_FEATURE; |
| 65 | |
| 66 | typedef enum D2D1_CHANGE_TYPE { |
| 67 | D2D1_CHANGE_TYPE_NONE = 0, |
| 68 | D2D1_CHANGE_TYPE_PROPERTIES = 1, |
| 69 | D2D1_CHANGE_TYPE_CONTEXT = 2, |
| 70 | D2D1_CHANGE_TYPE_GRAPH = 3, |
| 71 | D2D1_CHANGE_TYPE_FORCE_DWORD = 0xffffffff |
| 72 | } D2D1_CHANGE_TYPE; |
| 73 | |
| 74 | DEFINE_ENUM_FLAG_OPERATORS(D2D1_CHANGE_TYPE); |
| 75 | |
| 76 | typedef enum D2D1_PIXEL_OPTIONS { |
| 77 | D2D1_PIXEL_OPTIONS_NONE = 0, |
| 78 | D2D1_PIXEL_OPTIONS_TRIVIAL_SAMPLING = 1, |
| 79 | D2D1_PIXEL_OPTIONS_FORCE_DWORD = 0xffffffff |
| 80 | } D2D1_PIXEL_OPTIONS; |
| 81 | |
| 82 | DEFINE_ENUM_FLAG_OPERATORS(D2D1_PIXEL_OPTIONS); |
| 83 | |
| 84 | typedef enum D2D1_VERTEX_OPTIONS { |
| 85 | D2D1_VERTEX_OPTIONS_NONE = 0, |
| 86 | D2D1_VERTEX_OPTIONS_DO_NOT_CLEAR = 1, |
| 87 | D2D1_VERTEX_OPTIONS_USE_DEPTH_BUFFER = 2, |
| 88 | D2D1_VERTEX_OPTIONS_ASSUME_NO_OVERLAP = 4, |
| 89 | D2D1_VERTEX_OPTIONS_FORCE_DWORD = 0xffffffff |
| 90 | } D2D1_VERTEX_OPTIONS; |
| 91 | |
| 92 | DEFINE_ENUM_FLAG_OPERATORS(D2D1_VERTEX_OPTIONS); |
| 93 | |
| 94 | typedef struct D2D1_BLEND_DESCRIPTION { |
| 95 | D2D1_BLEND sourceBlend; |
| 96 | D2D1_BLEND destinationBlend; |
| 97 | D2D1_BLEND_OPERATION blendOperation; |
| 98 | D2D1_BLEND sourceBlendAlpha; |
| 99 | D2D1_BLEND destinationBlendAlpha; |
| 100 | D2D1_BLEND_OPERATION blendOperationAlpha; |
| 101 | FLOAT blendFactor[4]; |
| 102 | } D2D1_BLEND_DESCRIPTION; |
| 103 | |
| 104 | typedef struct D2D1_RESOURCE_TEXTURE_PROPERTIES { |
| 105 | CONST UINT32 *extents; |
| 106 | UINT32 dimensions; |
| 107 | D2D1_BUFFER_PRECISION bufferPrecision; |
| 108 | D2D1_CHANNEL_DEPTH channelDepth; |
| 109 | D2D1_FILTER filter; |
| 110 | CONST D2D1_EXTEND_MODE *extendModes; |
| 111 | } D2D1_RESOURCE_TEXTURE_PROPERTIES; |
| 112 | |
| 113 | typedef struct D2D1_INPUT_ELEMENT_DESC { |
| 114 | PCSTR semanticName; |
| 115 | UINT32 semanticIndex; |
| 116 | DXGI_FORMAT format; |
| 117 | UINT32 inputSlot; |
| 118 | UINT32 alignedByteOffset; |
| 119 | } D2D1_INPUT_ELEMENT_DESC; |
| 120 | |
| 121 | typedef struct D2D1_VERTEX_BUFFER_PROPERTIES { |
| 122 | UINT32 inputCount; |
| 123 | D2D1_VERTEX_USAGE usage; |
| 124 | CONST BYTE *data; |
| 125 | UINT32 byteWidth; |
| 126 | } D2D1_VERTEX_BUFFER_PROPERTIES; |
| 127 | |
| 128 | typedef struct D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES { |
| 129 | CONST BYTE *shaderBufferWithInputSignature; |
| 130 | UINT32 shaderBufferSize; |
| 131 | CONST D2D1_INPUT_ELEMENT_DESC *inputElements; |
| 132 | UINT32 elementCount; |
| 133 | UINT32 stride; |
| 134 | } D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES; |
| 135 | |
| 136 | typedef struct D2D1_INPUT_DESCRIPTION { |
| 137 | D2D1_FILTER filter; |
| 138 | UINT32 levelOfDetailCount; |
| 139 | } D2D1_INPUT_DESCRIPTION; |
| 140 | |
| 141 | typedef struct D2D1_VERTEX_RANGE { |
| 142 | UINT32 startVertex; |
| 143 | UINT32 vertexCount; |
| 144 | } D2D1_VERTEX_RANGE; |
| 145 | |
| 146 | typedef struct D2D1_PROPERTY_BINDING { |
| 147 | PCWSTR propertyName; |
| 148 | PD2D1_PROPERTY_SET_FUNCTION setFunction; |
| 149 | PD2D1_PROPERTY_GET_FUNCTION getFunction; |
| 150 | } D2D1_PROPERTY_BINDING; |
| 151 | |
| 152 | #ifndef D2D_USE_C_DEFINITIONS |
| 153 | |
| 154 | interface ID2D1VertexBuffer : public IUnknown |
| 155 | { |
| 156 | STDMETHOD(Map)(BYTE **data, UINT32 bufferSize) PURE; |
| 157 | STDMETHOD(Unmap)() PURE; |
| 158 | }; |
| 159 | |
| 160 | #else |
| 161 | |
| 162 | typedef interface ID2D1VertexBuffer ID2D1VertexBuffer; |
| 163 | /* FIXME: Add full C declaration */ |
| 164 | |
| 165 | #endif |
| 166 | |
| 167 | DEFINE_GUID(IID_ID2D1VertexBuffer, 0x9b8b1336,0x00a5,0x4668,0x92,0xb7,0xce,0xd5,0xd8,0xbf,0x9b,0x7b); |
| 168 | __CRT_UUID_DECL(ID2D1VertexBuffer, 0x9b8b1336,0x00a5,0x4668,0x92,0xb7,0xce,0xd5,0xd8,0xbf,0x9b,0x7b); |
| 169 | |
| 170 | #ifndef D2D_USE_C_DEFINITIONS |
| 171 | |
| 172 | interface ID2D1ResourceTexture : public IUnknown |
| 173 | { |
| 174 | STDMETHOD(Update)(CONST UINT32 *minimumExtents, CONST UINT32 *maximimumExtents, |
| 175 | CONST UINT32 *strides, UINT32 dimensions, CONST BYTE *data, UINT32 dataCount) PURE; |
| 176 | }; |
| 177 | |
| 178 | #else |
| 179 | |
| 180 | typedef interface ID2D1ResourceTexture ID2D1ResourceTexture; |
| 181 | /* FIXME: Add full C declaration */ |
| 182 | |
| 183 | #endif |
| 184 | |
| 185 | DEFINE_GUID(IID_ID2D1ResourceTexture, 0x688d15c3,0x02b0,0x438d,0xb1,0x3a,0xd1,0xb4,0x4c,0x32,0xc3,0x9a); |
| 186 | __CRT_UUID_DECL(ID2D1ResourceTexture, 0x688d15c3,0x02b0,0x438d,0xb1,0x3a,0xd1,0xb4,0x4c,0x32,0xc3,0x9a); |
| 187 | |
| 188 | #ifndef D2D_USE_C_DEFINITIONS |
| 189 | |
| 190 | interface ID2D1RenderInfo : public IUnknown |
| 191 | { |
| 192 | STDMETHOD(SetInputDescription)(UINT32 inputIndex, D2D1_INPUT_DESCRIPTION inputDescription) PURE; |
| 193 | STDMETHOD(SetOutputBuffer)(D2D1_BUFFER_PRECISION bufferPrecision, D2D1_CHANNEL_DEPTH channelDepth) PURE; |
| 194 | STDMETHOD_(void, SetCached)(BOOL isCached) PURE; |
| 195 | STDMETHOD_(void, SetInstructionCountHint)(UINT32 instructionCount) PURE; |
| 196 | }; |
| 197 | |
| 198 | #else |
| 199 | |
| 200 | typedef interface ID2D1RenderInfo ID2D1RenderInfo; |
| 201 | /* FIXME: Add full C declaration */ |
| 202 | |
| 203 | #endif |
| 204 | |
| 205 | DEFINE_GUID(IID_ID2D1RenderInfo, 0x519ae1bd,0xd19a,0x420d,0xb8,0x49,0x36,0x4f,0x59,0x47,0x76,0xb7); |
| 206 | __CRT_UUID_DECL(ID2D1RenderInfo, 0x519ae1bd,0xd19a,0x420d,0xb8,0x49,0x36,0x4f,0x59,0x47,0x76,0xb7); |
| 207 | |
| 208 | #ifndef D2D_USE_C_DEFINITIONS |
| 209 | |
| 210 | interface ID2D1DrawInfo : public ID2D1RenderInfo |
| 211 | { |
| 212 | STDMETHOD(SetPixelShaderConstantBuffer)(CONST BYTE *buffer, UINT32 bufferCount) PURE; |
| 213 | STDMETHOD(SetResourceTexture)(UINT32 textureIndex, ID2D1ResourceTexture *resourceTexture) PURE; |
| 214 | STDMETHOD(SetVertexShaderConstantBuffer)(CONST BYTE *buffer, UINT32 bufferCount) PURE; |
| 215 | STDMETHOD(SetPixelShader)(REFGUID shaderId, D2D1_PIXEL_OPTIONS pixelOptions = D2D1_PIXEL_OPTIONS_NONE) PURE; |
| 216 | STDMETHOD(SetVertexProcessing)(ID2D1VertexBuffer *vertexBuffer, D2D1_VERTEX_OPTIONS vertexOptions, |
| 217 | CONST D2D1_BLEND_DESCRIPTION *blendDescription = NULL, CONST D2D1_VERTEX_RANGE *vertexRange = NULL, |
| 218 | CONST GUID *vertexShader = NULL) PURE; |
| 219 | }; |
| 220 | |
| 221 | #else |
| 222 | |
| 223 | typedef interface ID2D1DrawInfo ID2D1DrawInfo; |
| 224 | /* FIXME: Add full C declaration */ |
| 225 | |
| 226 | #endif |
| 227 | |
| 228 | DEFINE_GUID(IID_ID2D1DrawInfo, 0x693ce632,0x7f2f,0x45de,0x93,0xfe,0x18,0xd8,0x8b,0x37,0xaa,0x21); |
| 229 | __CRT_UUID_DECL(ID2D1DrawInfo, 0x693ce632,0x7f2f,0x45de,0x93,0xfe,0x18,0xd8,0x8b,0x37,0xaa,0x21); |
| 230 | |
| 231 | #ifndef D2D_USE_C_DEFINITIONS |
| 232 | |
| 233 | interface ID2D1TransformNode : public IUnknown |
| 234 | { |
| 235 | STDMETHOD_(UINT32, GetInputCount)() CONST PURE; |
| 236 | }; |
| 237 | |
| 238 | #else |
| 239 | |
| 240 | typedef interface ID2D1TransformNode ID2D1TransformNode; |
| 241 | /* FIXME: Add full C declaration */ |
| 242 | |
| 243 | #endif |
| 244 | |
| 245 | DEFINE_GUID(IID_ID2D1TransformNode, 0xb2efe1e7,0x729f,0x4102,0x94,0x9f,0x50,0x5f,0xa2,0x1b,0xf6,0x66); |
| 246 | __CRT_UUID_DECL(ID2D1TransformNode, 0xb2efe1e7,0x729f,0x4102,0x94,0x9f,0x50,0x5f,0xa2,0x1b,0xf6,0x66); |
| 247 | |
| 248 | #ifndef D2D_USE_C_DEFINITIONS |
| 249 | |
| 250 | interface ID2D1Transform : public ID2D1TransformNode |
| 251 | { |
| 252 | STDMETHOD(MapOutputRectToInputRects)(CONST D2D1_RECT_L *outputRect, D2D1_RECT_L *inputRects, |
| 253 | UINT32 inputRectsCount) CONST PURE; |
| 254 | STDMETHOD(MapInputRectsToOutputRect)(CONST D2D1_RECT_L *inputRects, CONST D2D1_RECT_L *inputOpaqueSubRects, |
| 255 | UINT32 inputRectCount, D2D1_RECT_L *outputRect, D2D1_RECT_L *outputOpaqueSubRect) PURE; |
| 256 | STDMETHOD(MapInvalidRect)(UINT32 inputIndex, D2D1_RECT_L invalidInputRect, D2D1_RECT_L *invalidOutputRect) CONST PURE; |
| 257 | }; |
| 258 | |
| 259 | #else |
| 260 | |
| 261 | typedef interface ID2D1Transform ID2D1Transform; |
| 262 | /* FIXME: Add full C declaration */ |
| 263 | |
| 264 | #endif |
| 265 | |
| 266 | DEFINE_GUID(IID_ID2D1Transform, 0xef1a287d,0x342a,0x4f76,0x8f,0xdb,0xda,0x0d,0x6e,0xa9,0xf9,0x2b); |
| 267 | __CRT_UUID_DECL(ID2D1Transform, 0xef1a287d,0x342a,0x4f76,0x8f,0xdb,0xda,0x0d,0x6e,0xa9,0xf9,0x2b); |
| 268 | |
| 269 | #ifndef D2D_USE_C_DEFINITIONS |
| 270 | |
| 271 | interface ID2D1DrawTransform : public ID2D1Transform |
| 272 | { |
| 273 | STDMETHOD(SetDrawInfo)(ID2D1DrawInfo *drawInfo) PURE; |
| 274 | }; |
| 275 | |
| 276 | #else |
| 277 | |
| 278 | typedef interface ID2D1DrawTransform ID2D1DrawTransform; |
| 279 | /* FIXME: Add full C declaration */ |
| 280 | |
| 281 | #endif |
| 282 | |
| 283 | DEFINE_GUID(IID_ID2D1DrawTransform, 0x36bfdcb6,0x9739,0x435d,0xa3,0x0d,0xa6,0x53,0xbe,0xff,0x6a,0x6f); |
| 284 | __CRT_UUID_DECL(ID2D1DrawTransform, 0x36bfdcb6,0x9739,0x435d,0xa3,0x0d,0xa6,0x53,0xbe,0xff,0x6a,0x6f); |
| 285 | |
| 286 | #ifndef D2D_USE_C_DEFINITIONS |
| 287 | |
| 288 | interface ID2D1TransformGraph : public IUnknown |
| 289 | { |
| 290 | STDMETHOD_(UINT32, GetInputCount)() CONST PURE; |
| 291 | STDMETHOD(SetSingleTransformNode)(ID2D1TransformNode *node) PURE; |
| 292 | STDMETHOD(AddNode)(ID2D1TransformNode *node) PURE; |
| 293 | STDMETHOD(RemoveNode)(ID2D1TransformNode *node) PURE; |
| 294 | STDMETHOD(SetOutputNode)(ID2D1TransformNode *node) PURE; |
| 295 | STDMETHOD(ConnectNode)(ID2D1TransformNode *fromNode, ID2D1TransformNode *toNode, UINT32 toNodeInputIndex) PURE; |
| 296 | STDMETHOD(ConnectToEffectInput)(UINT32 toEffectInputIndex, ID2D1TransformNode *node, UINT32 toNodeInputIndex) PURE; |
| 297 | STDMETHOD_(void, Clear)() PURE; |
| 298 | STDMETHOD(SetPassthroughGraph)(UINT32 effectInputIndex) PURE; |
| 299 | }; |
| 300 | |
| 301 | #else |
| 302 | |
| 303 | typedef interface ID2D1TransformGraph ID2D1TransformGraph; |
| 304 | /* FIXME: Add full C declaration */ |
| 305 | |
| 306 | #endif |
| 307 | |
| 308 | DEFINE_GUID(IID_ID2D1TransformGraph, 0x13d29038,0xc3e6,0x4034,0x90,0x81,0x13,0xb5,0x3a,0x41,0x79,0x92); |
| 309 | __CRT_UUID_DECL(ID2D1TransformGraph, 0x13d29038,0xc3e6,0x4034,0x90,0x81,0x13,0xb5,0x3a,0x41,0x79,0x92); |
| 310 | |
| 311 | #ifndef D2D_USE_C_DEFINITIONS |
| 312 | |
| 313 | interface ID2D1ConcreteTransform : public ID2D1TransformNode |
| 314 | { |
| 315 | STDMETHOD(SetOutputBuffer)(D2D1_BUFFER_PRECISION bufferPrecision, D2D1_CHANNEL_DEPTH channelDepth) PURE; |
| 316 | STDMETHOD_(void, SetCached)(BOOL isCached) PURE; |
| 317 | }; |
| 318 | |
| 319 | #else |
| 320 | |
| 321 | typedef interface ID2D1ConcreteTransform ID2D1ConcreteTransform; |
| 322 | /* FIXME: Add full C declaration */ |
| 323 | |
| 324 | #endif |
| 325 | |
| 326 | DEFINE_GUID(IID_ID2D1ConcreteTransform, 0x1a799d8a,0x69f7,0x4e4c,0x9f,0xed,0x43,0x7c,0xcc,0x66,0x84,0xcc); |
| 327 | __CRT_UUID_DECL(ID2D1ConcreteTransform, 0x1a799d8a,0x69f7,0x4e4c,0x9f,0xed,0x43,0x7c,0xcc,0x66,0x84,0xcc); |
| 328 | |
| 329 | #ifndef D2D_USE_C_DEFINITIONS |
| 330 | |
| 331 | interface ID2D1BlendTransform : public ID2D1ConcreteTransform |
| 332 | { |
| 333 | STDMETHOD_(void, SetDescription)(CONST D2D1_BLEND_DESCRIPTION *description) PURE; |
| 334 | STDMETHOD_(void, GetDescription)(D2D1_BLEND_DESCRIPTION *description) CONST PURE; |
| 335 | }; |
| 336 | |
| 337 | #else |
| 338 | |
| 339 | typedef interface ID2D1BlendTransform ID2D1BlendTransform; |
| 340 | /* FIXME: Add full C declaration */ |
| 341 | |
| 342 | #endif |
| 343 | |
| 344 | DEFINE_GUID(IID_ID2D1BlendTransform, 0x63ac0b32,0xba44,0x450f,0x88,0x06,0x7f,0x4c,0xa1,0xff,0x2f,0x1b); |
| 345 | __CRT_UUID_DECL(ID2D1BlendTransform, 0x63ac0b32,0xba44,0x450f,0x88,0x06,0x7f,0x4c,0xa1,0xff,0x2f,0x1b); |
| 346 | |
| 347 | #ifndef D2D_USE_C_DEFINITIONS |
| 348 | |
| 349 | interface ID2D1BorderTransform : public ID2D1ConcreteTransform |
| 350 | { |
| 351 | STDMETHOD_(void, SetExtendModeX)(D2D1_EXTEND_MODE extendMode) PURE; |
| 352 | STDMETHOD_(void, SetExtendModeY)(D2D1_EXTEND_MODE extendMode) PURE; |
| 353 | STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeX)() CONST PURE; |
| 354 | STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeY)() CONST PURE; |
| 355 | }; |
| 356 | |
| 357 | #else |
| 358 | |
| 359 | typedef interface ID2D1BorderTransform ID2D1BorderTransform; |
| 360 | /* FIXME: Add full C declaration */ |
| 361 | |
| 362 | #endif |
| 363 | |
| 364 | DEFINE_GUID(IID_ID2D1BorderTransform, 0x4998735c,0x3a19,0x473c,0x97,0x81,0x65,0x68,0x47,0xe3,0xa3,0x47); |
| 365 | __CRT_UUID_DECL(ID2D1BorderTransform, 0x4998735c,0x3a19,0x473c,0x97,0x81,0x65,0x68,0x47,0xe3,0xa3,0x47); |
| 366 | |
| 367 | #ifndef D2D_USE_C_DEFINITIONS |
| 368 | |
| 369 | interface ID2D1OffsetTransform : public ID2D1TransformNode |
| 370 | { |
| 371 | STDMETHOD_(void, SetOffset)(D2D1_POINT_2L offset) PURE; |
| 372 | STDMETHOD_(D2D1_POINT_2L, GetOffset)() CONST PURE; |
| 373 | }; |
| 374 | |
| 375 | #else |
| 376 | |
| 377 | typedef interface ID2D1OffsetTransform ID2D1OffsetTransform; |
| 378 | /* FIXME: Add full C declaration */ |
| 379 | |
| 380 | #endif |
| 381 | |
| 382 | DEFINE_GUID(IID_ID2D1OffsetTransform, 0x3fe6adea,0x7643,0x4f53,0xbd,0x14,0xa0,0xce,0x63,0xf2,0x40,0x42); |
| 383 | __CRT_UUID_DECL(ID2D1OffsetTransform, 0x3fe6adea,0x7643,0x4f53,0xbd,0x14,0xa0,0xce,0x63,0xf2,0x40,0x42); |
| 384 | |
| 385 | #ifndef D2D_USE_C_DEFINITIONS |
| 386 | |
| 387 | interface ID2D1BoundsAdjustmentTransform : public ID2D1TransformNode |
| 388 | { |
| 389 | STDMETHOD_(void, SetOutputBounds)(CONST D2D1_RECT_L *outputBounds) PURE; |
| 390 | STDMETHOD_(void, GetOutputBounds)(D2D1_RECT_L *outputBounds) CONST PURE; |
| 391 | }; |
| 392 | |
| 393 | #else |
| 394 | |
| 395 | typedef interface ID2D1BoundsAdjustmentTransform ID2D1BoundsAdjustmentTransform; |
| 396 | /* FIXME: Add full C declaration */ |
| 397 | |
| 398 | #endif |
| 399 | |
| 400 | DEFINE_GUID(IID_ID2D1BoundsAdjustmentTransform, 0x90f732e2,0x5092,0x4606,0xa8,0x19,0x86,0x51,0x97,0x0b,0xac,0xcd); |
| 401 | __CRT_UUID_DECL(ID2D1BoundsAdjustmentTransform, 0x90f732e2,0x5092,0x4606,0xa8,0x19,0x86,0x51,0x97,0x0b,0xac,0xcd); |
| 402 | |
| 403 | #ifndef D2D_USE_C_DEFINITIONS |
| 404 | |
| 405 | interface ID2D1EffectContext : public IUnknown |
| 406 | { |
| 407 | STDMETHOD_(void, GetDpi)(FLOAT *dpiX, FLOAT *dpiY) CONST PURE; |
| 408 | STDMETHOD(CreateEffect)(REFCLSID effectId, ID2D1Effect **effect) PURE; |
| 409 | STDMETHOD(GetMaximumSupportedFeatureLevel)(CONST D3D_FEATURE_LEVEL *featureLevels, UINT32 featureLevelsCount, |
| 410 | D3D_FEATURE_LEVEL *maximumSupportedFeatureLevel) CONST PURE; |
| 411 | STDMETHOD(CreateTransformNodeFromEffect)(ID2D1Effect *effect, ID2D1TransformNode **transformNode) PURE; |
| 412 | STDMETHOD(CreateBlendTransform)(UINT32 numInputs, CONST D2D1_BLEND_DESCRIPTION *blendDescription, ID2D1BlendTransform **transform) PURE; |
| 413 | STDMETHOD(CreateBorderTransform)(D2D1_EXTEND_MODE extendModeX, D2D1_EXTEND_MODE extendModeY, ID2D1BorderTransform **transform) PURE; |
| 414 | STDMETHOD(CreateOffsetTransform)(D2D1_POINT_2L offset, ID2D1OffsetTransform **transform) PURE; |
| 415 | STDMETHOD(CreateBoundsAdjustmentTransform)(CONST D2D1_RECT_L *outputRectangle, ID2D1BoundsAdjustmentTransform **transform) PURE; |
| 416 | STDMETHOD(LoadPixelShader)(REFGUID shaderId, CONST BYTE *shaderBuffer, UINT32 shaderBufferCount) PURE; |
| 417 | STDMETHOD(LoadVertexShader)(REFGUID resourceId, CONST BYTE *shaderBuffer, UINT32 shaderBufferCount) PURE; |
| 418 | STDMETHOD(LoadComputeShader)(REFGUID resourceId, CONST BYTE *shaderBuffer, UINT32 shaderBufferCount) PURE; |
| 419 | STDMETHOD_(BOOL, IsShaderLoaded)(REFGUID shaderId) PURE; |
| 420 | STDMETHOD(CreateResourceTexture)(CONST GUID *resourceId, CONST D2D1_RESOURCE_TEXTURE_PROPERTIES *resourceTextureProperties, |
| 421 | CONST BYTE *data, CONST UINT32 *strides, UINT32 dataSize, ID2D1ResourceTexture **resourceTexture) PURE; |
| 422 | STDMETHOD(FindResourceTexture)(CONST GUID *resourceId, ID2D1ResourceTexture **resourceTexture) PURE; |
| 423 | STDMETHOD(CreateVertexBuffer)(CONST D2D1_VERTEX_BUFFER_PROPERTIES *vertexBufferProperties, CONST GUID *resourceId, |
| 424 | CONST D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES *customVertexBufferProperties, ID2D1VertexBuffer **buffer) PURE; |
| 425 | STDMETHOD(FindVertexBuffer)(CONST GUID *resourceId, ID2D1VertexBuffer **buffer) PURE; |
| 426 | STDMETHOD(CreateColorContext)(D2D1_COLOR_SPACE space, CONST BYTE *profile, UINT32 profileSize, ID2D1ColorContext **colorContext) PURE; |
| 427 | STDMETHOD(CreateColorContextFromFilename)(PCWSTR filename, ID2D1ColorContext **colorContext) PURE; |
| 428 | STDMETHOD(CreateColorContextFromWicColorContext)(IWICColorContext *wicColorContext, ID2D1ColorContext **colorContext) PURE; |
| 429 | STDMETHOD(CheckFeatureSupport)(D2D1_FEATURE feature, void *featureSupportData, UINT32 featureSupportDataSize) CONST PURE; |
| 430 | STDMETHOD_(BOOL, IsBufferPrecisionSupported)(D2D1_BUFFER_PRECISION bufferPrecision) CONST PURE; |
| 431 | }; |
| 432 | |
| 433 | #else |
| 434 | |
| 435 | typedef interface ID2D1EffectContext ID2D1EffectContext; |
| 436 | /* FIXME: Add full C declaration */ |
| 437 | |
| 438 | #endif |
| 439 | |
| 440 | DEFINE_GUID(IID_ID2D1EffectContext,0x3d9f916b,0x27dc,0x4ad7,0xb4,0xf1,0x64,0x94,0x53,0x40,0xf5,0x63); |
| 441 | __CRT_UUID_DECL(ID2D1EffectContext,0x3d9f916b,0x27dc,0x4ad7,0xb4,0xf1,0x64,0x94,0x53,0x40,0xf5,0x63); |
| 442 | |
| 443 | #ifndef D2D_USE_C_DEFINITIONS |
| 444 | |
| 445 | interface ID2D1EffectImpl : public IUnknown { |
| 446 | STDMETHOD(Initialize)(ID2D1EffectContext *effectContext, ID2D1TransformGraph *transformGraph) PURE; |
| 447 | STDMETHOD(PrepareForRender)(D2D1_CHANGE_TYPE changeType) PURE; |
| 448 | STDMETHOD(SetGraph)(ID2D1TransformGraph *transformGraph) PURE; |
| 449 | }; |
| 450 | |
| 451 | #else |
| 452 | |
| 453 | typedef interface ID2D1EffectImpl ID2D1EffectImpl; |
| 454 | |
| 455 | typedef struct ID2D1EffectImplVtbl |
| 456 | { |
| 457 | IUnknownVtbl Base; |
| 458 | STDMETHOD(Initialize)(ID2D1EffectImpl*,ID2D1EffectContext*,ID2D1TransformGraph*) PURE; |
| 459 | STDMETHOD(PrepareForRender)(ID2D1EffectImpl*,D2D1_CHANGE_TYPE) PURE; |
| 460 | STDMETHOD(SetGraph)(ID2D1EffectImpl*,ID2D1TransformGraph*) PURE; |
| 461 | } ID2D1EffectImplVtbl; |
| 462 | |
| 463 | interface ID2D1EffectImpl { |
| 464 | CONST struct ID2D1EffectImplVtbl *lpVtbl; |
| 465 | }; |
| 466 | |
| 467 | |
| 468 | #define ID2D1EffectImpl_QueryInterface(This, riid, ppv) ((This)->lpVtbl->Base.QueryInterface((IUnknown*)(This), riid, ppv)) |
| 469 | #define ID2D1EffectImpl_AddRef(This) ((This)->lpVtbl->Base.AddRef((IUnknown*)(This))) |
| 470 | #define ID2D1EffectImpl_Release(This) ((This)->lpVtbl->Base.Release((IUnknown*)(This))) |
| 471 | #define ID2D1EffectImpl_Initialize(This, effectContext, transformGraph) ((This)->lpVtbl->Initialize(This, effectContext, transformGraph)) |
| 472 | #define ID2D1EffectImpl_PrepareForRender(This, changeType) ((This)->lpVtbl->PrepareForRender(This, changeType)) |
| 473 | #define ID2D1EffectImpl_SetGraph(This, transformGraph) ((This)->lpVtbl->SetGraph(This, transformGraph)) |
| 474 | |
| 475 | #endif |
| 476 | |
| 477 | DEFINE_GUID(IID_ID2D1EffectImpl, 0xa248fd3f,0x3e6c,0x4e63,0x9f,0x03,0x7f,0x68,0xec,0xc9,0x1d,0xb9); |
| 478 | __CRT_UUID_DECL(ID2D1EffectImpl, 0xa248fd3f,0x3e6c,0x4e63,0x9f,0x03,0x7f,0x68,0xec,0xc9,0x1d,0xb9); |
| 479 | |
| 480 | #endif /* _D2D1_EFFECT_AUTHOR_H_ */ |