| 1 | /*** Autogenerated by WIDL 11.6 from include/d3d11_1.idl - Do not edit ***/ |
| 2 | |
| 3 | #ifdef _WIN32 |
| 4 | #ifndef __REQUIRED_RPCNDR_H_VERSION__ |
| 5 | #define __REQUIRED_RPCNDR_H_VERSION__ 475 |
| 6 | #endif |
| 7 | #include <rpc.h> |
| 8 | #include <rpcndr.h> |
| 9 | #endif |
| 10 | |
| 11 | #ifndef COM_NO_WINDOWS_H |
| 12 | #include <windows.h> |
| 13 | #include <ole2.h> |
| 14 | #endif |
| 15 | |
| 16 | #ifndef __d3d11_1_h__ |
| 17 | #define __d3d11_1_h__ |
| 18 | |
| 19 | /* Forward declarations */ |
| 20 | |
| 21 | #ifndef __ID3D11BlendState1_FWD_DEFINED__ |
| 22 | #define __ID3D11BlendState1_FWD_DEFINED__ |
| 23 | typedef interface ID3D11BlendState1 ID3D11BlendState1; |
| 24 | #ifdef __cplusplus |
| 25 | interface ID3D11BlendState1; |
| 26 | #endif /* __cplusplus */ |
| 27 | #endif |
| 28 | |
| 29 | #ifndef __ID3DDeviceContextState_FWD_DEFINED__ |
| 30 | #define __ID3DDeviceContextState_FWD_DEFINED__ |
| 31 | typedef interface ID3DDeviceContextState ID3DDeviceContextState; |
| 32 | #ifdef __cplusplus |
| 33 | interface ID3DDeviceContextState; |
| 34 | #endif /* __cplusplus */ |
| 35 | #endif |
| 36 | |
| 37 | #ifndef __ID3D11DeviceContext1_FWD_DEFINED__ |
| 38 | #define __ID3D11DeviceContext1_FWD_DEFINED__ |
| 39 | typedef interface ID3D11DeviceContext1 ID3D11DeviceContext1; |
| 40 | #ifdef __cplusplus |
| 41 | interface ID3D11DeviceContext1; |
| 42 | #endif /* __cplusplus */ |
| 43 | #endif |
| 44 | |
| 45 | #ifndef __ID3D11VideoContext1_FWD_DEFINED__ |
| 46 | #define __ID3D11VideoContext1_FWD_DEFINED__ |
| 47 | typedef interface ID3D11VideoContext1 ID3D11VideoContext1; |
| 48 | #ifdef __cplusplus |
| 49 | interface ID3D11VideoContext1; |
| 50 | #endif /* __cplusplus */ |
| 51 | #endif |
| 52 | |
| 53 | #ifndef __ID3D11VideoDevice1_FWD_DEFINED__ |
| 54 | #define __ID3D11VideoDevice1_FWD_DEFINED__ |
| 55 | typedef interface ID3D11VideoDevice1 ID3D11VideoDevice1; |
| 56 | #ifdef __cplusplus |
| 57 | interface ID3D11VideoDevice1; |
| 58 | #endif /* __cplusplus */ |
| 59 | #endif |
| 60 | |
| 61 | #ifndef __ID3D11VideoProcessorEnumerator1_FWD_DEFINED__ |
| 62 | #define __ID3D11VideoProcessorEnumerator1_FWD_DEFINED__ |
| 63 | typedef interface ID3D11VideoProcessorEnumerator1 ID3D11VideoProcessorEnumerator1; |
| 64 | #ifdef __cplusplus |
| 65 | interface ID3D11VideoProcessorEnumerator1; |
| 66 | #endif /* __cplusplus */ |
| 67 | #endif |
| 68 | |
| 69 | #ifndef __ID3DUserDefinedAnnotation_FWD_DEFINED__ |
| 70 | #define __ID3DUserDefinedAnnotation_FWD_DEFINED__ |
| 71 | typedef interface ID3DUserDefinedAnnotation ID3DUserDefinedAnnotation; |
| 72 | #ifdef __cplusplus |
| 73 | interface ID3DUserDefinedAnnotation; |
| 74 | #endif /* __cplusplus */ |
| 75 | #endif |
| 76 | |
| 77 | #ifndef __ID3D11RasterizerState1_FWD_DEFINED__ |
| 78 | #define __ID3D11RasterizerState1_FWD_DEFINED__ |
| 79 | typedef interface ID3D11RasterizerState1 ID3D11RasterizerState1; |
| 80 | #ifdef __cplusplus |
| 81 | interface ID3D11RasterizerState1; |
| 82 | #endif /* __cplusplus */ |
| 83 | #endif |
| 84 | |
| 85 | #ifndef __ID3D11Device1_FWD_DEFINED__ |
| 86 | #define __ID3D11Device1_FWD_DEFINED__ |
| 87 | typedef interface ID3D11Device1 ID3D11Device1; |
| 88 | #ifdef __cplusplus |
| 89 | interface ID3D11Device1; |
| 90 | #endif /* __cplusplus */ |
| 91 | #endif |
| 92 | |
| 93 | /* Headers for imported files */ |
| 94 | |
| 95 | #include <oaidl.h> |
| 96 | #include <ocidl.h> |
| 97 | #include <dxgi1_2.h> |
| 98 | #include <d3dcommon.h> |
| 99 | #include <d3d11.h> |
| 100 | |
| 101 | #ifdef __cplusplus |
| 102 | extern "C" { |
| 103 | #endif |
| 104 | |
| 105 | typedef enum D3D11_LOGIC_OP { |
| 106 | D3D11_LOGIC_OP_CLEAR = 0, |
| 107 | D3D11_LOGIC_OP_SET = 1, |
| 108 | D3D11_LOGIC_OP_COPY = 2, |
| 109 | D3D11_LOGIC_OP_COPY_INVERTED = 3, |
| 110 | D3D11_LOGIC_OP_NOOP = 4, |
| 111 | D3D11_LOGIC_OP_INVERT = 5, |
| 112 | D3D11_LOGIC_OP_AND = 6, |
| 113 | D3D11_LOGIC_OP_NAND = 7, |
| 114 | D3D11_LOGIC_OP_OR = 8, |
| 115 | D3D11_LOGIC_OP_NOR = 9, |
| 116 | D3D11_LOGIC_OP_XOR = 10, |
| 117 | D3D11_LOGIC_OP_EQUIV = 11, |
| 118 | D3D11_LOGIC_OP_AND_REVERSE = 12, |
| 119 | D3D11_LOGIC_OP_AND_INVERTED = 13, |
| 120 | D3D11_LOGIC_OP_OR_REVERSE = 14, |
| 121 | D3D11_LOGIC_OP_OR_INVERTED = 15 |
| 122 | } D3D11_LOGIC_OP; |
| 123 | typedef enum D3D11_COPY_FLAGS { |
| 124 | D3D11_COPY_NO_OVERWRITE = 0x1, |
| 125 | D3D11_COPY_DISCARD = 0x2 |
| 126 | } D3D11_COPY_FLAGS; |
| 127 | typedef enum D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG { |
| 128 | D3D11_1_CREATE_DEVICE_CONTEXT_STATE_SINGLETHREADED = 0x1 |
| 129 | } D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG; |
| 130 | typedef enum D3D11_VIDEO_DECODER_CAPS { |
| 131 | D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE = 0x1, |
| 132 | D3D11_VIDEO_DECODER_CAPS_NON_REAL_TIME = 0x2, |
| 133 | D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE_DYNAMIC = 0x4, |
| 134 | D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE_REQUIRED = 0x8, |
| 135 | D3D11_VIDEO_DECODER_CAPS_UNSUPPORTED = 0x10 |
| 136 | } D3D11_VIDEO_DECODER_CAPS; |
| 137 | typedef enum D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINTS { |
| 138 | D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_ROTATION = 0x1, |
| 139 | D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_RESIZE = 0x2, |
| 140 | D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_COLOR_SPACE_CONVERSION = 0x4, |
| 141 | D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_TRIPLE_BUFFER_OUTPUT = 0x8 |
| 142 | } D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINTS; |
| 143 | typedef enum D3D11_CRYPTO_SESSION_STATUS { |
| 144 | D3D11_CRYPTO_SESSION_STATUS_OK = 0x0, |
| 145 | D3D11_CRYPTO_SESSION_STATUS_KEY_LOST = 0x1, |
| 146 | D3D11_CRYPTO_SESSION_STATUS_KEY_AND_CONTENT_LOST = 0x2 |
| 147 | } D3D11_CRYPTO_SESSION_STATUS; |
| 148 | typedef struct D3D11_RENDER_TARGET_BLEND_DESC1 { |
| 149 | WINBOOL BlendEnable; |
| 150 | WINBOOL LogicOpEnable; |
| 151 | D3D11_BLEND SrcBlend; |
| 152 | D3D11_BLEND DestBlend; |
| 153 | D3D11_BLEND_OP BlendOp; |
| 154 | D3D11_BLEND SrcBlendAlpha; |
| 155 | D3D11_BLEND DestBlendAlpha; |
| 156 | D3D11_BLEND_OP BlendOpAlpha; |
| 157 | D3D11_LOGIC_OP LogicOp; |
| 158 | UINT8 RenderTargetWriteMask; |
| 159 | } D3D11_RENDER_TARGET_BLEND_DESC1; |
| 160 | typedef struct D3D11_BLEND_DESC1 { |
| 161 | WINBOOL AlphaToCoverageEnable; |
| 162 | WINBOOL IndependentBlendEnable; |
| 163 | D3D11_RENDER_TARGET_BLEND_DESC1 RenderTarget[8]; |
| 164 | } D3D11_BLEND_DESC1; |
| 165 | typedef struct D3D11_RASTERIZER_DESC1 { |
| 166 | D3D11_FILL_MODE FillMode; |
| 167 | D3D11_CULL_MODE CullMode; |
| 168 | WINBOOL FrontCounterClockwise; |
| 169 | INT DepthBias; |
| 170 | FLOAT DepthBiasClamp; |
| 171 | FLOAT SlopeScaledDepthBias; |
| 172 | WINBOOL DepthClipEnable; |
| 173 | WINBOOL ScissorEnable; |
| 174 | WINBOOL MultisampleEnable; |
| 175 | WINBOOL AntialiasedLineEnable; |
| 176 | UINT ForcedSampleCount; |
| 177 | } D3D11_RASTERIZER_DESC1; |
| 178 | typedef struct D3D11_VIDEO_DECODER_SUB_SAMPLE_MAPPING_BLOCK { |
| 179 | UINT ClearSize; |
| 180 | UINT EncryptedSize; |
| 181 | } D3D11_VIDEO_DECODER_SUB_SAMPLE_MAPPING_BLOCK; |
| 182 | typedef struct D3D11_VIDEO_DECODER_BUFFER_DESC1 { |
| 183 | D3D11_VIDEO_DECODER_BUFFER_TYPE BufferType; |
| 184 | UINT DataOffset; |
| 185 | UINT DataSize; |
| 186 | void *pIV; |
| 187 | UINT IVSize; |
| 188 | D3D11_VIDEO_DECODER_SUB_SAMPLE_MAPPING_BLOCK *pSubSampleMappingBlock; |
| 189 | UINT SubSampleMappingCount; |
| 190 | } D3D11_VIDEO_DECODER_BUFFER_DESC1; |
| 191 | typedef struct D3D11_VIDEO_DECODER_BEGIN_FRAME_CRYPTO_SESSION { |
| 192 | ID3D11CryptoSession *pCryptoSession; |
| 193 | UINT BlobSize; |
| 194 | void *pBlob; |
| 195 | GUID *pKeyInfoId; |
| 196 | UINT PrivateDataSize; |
| 197 | void *pPrivateData; |
| 198 | } D3D11_VIDEO_DECODER_BEGIN_FRAME_CRYPTO_SESSION; |
| 199 | typedef struct D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT { |
| 200 | WINBOOL Enable; |
| 201 | UINT Width; |
| 202 | UINT Height; |
| 203 | DXGI_FORMAT Format; |
| 204 | } D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT; |
| 205 | typedef struct D3D11_KEY_EXCHANGE_HW_PROTECTION_INPUT_DATA { |
| 206 | UINT PrivateDataSize; |
| 207 | UINT HWProtectionDataSize; |
| 208 | BYTE pbInput[4]; |
| 209 | } D3D11_KEY_EXCHANGE_HW_PROTECTION_INPUT_DATA; |
| 210 | typedef struct D3D11_KEY_EXCHANGE_HW_PROTECTION_OUTPUT_DATA { |
| 211 | UINT PrivateDataSize; |
| 212 | UINT MaxHWProtectionDataSize; |
| 213 | UINT HWProtectionDataSize; |
| 214 | UINT64 TransportTime; |
| 215 | UINT64 ExecutionTime; |
| 216 | BYTE pbOutput[4]; |
| 217 | } D3D11_KEY_EXCHANGE_HW_PROTECTION_OUTPUT_DATA; |
| 218 | typedef struct D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA { |
| 219 | UINT HWProtectionFunctionID; |
| 220 | D3D11_KEY_EXCHANGE_HW_PROTECTION_INPUT_DATA *pInputData; |
| 221 | D3D11_KEY_EXCHANGE_HW_PROTECTION_OUTPUT_DATA *pOutputData; |
| 222 | HRESULT Status; |
| 223 | } D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA; |
| 224 | typedef struct D3D11_VIDEO_SAMPLE_DESC { |
| 225 | UINT Width; |
| 226 | UINT Height; |
| 227 | DXGI_FORMAT Format; |
| 228 | DXGI_COLOR_SPACE_TYPE ColorSpace; |
| 229 | } D3D11_VIDEO_SAMPLE_DESC; |
| 230 | /***************************************************************************** |
| 231 | * ID3D11BlendState1 interface |
| 232 | */ |
| 233 | #ifndef __ID3D11BlendState1_INTERFACE_DEFINED__ |
| 234 | #define __ID3D11BlendState1_INTERFACE_DEFINED__ |
| 235 | |
| 236 | DEFINE_GUID(IID_ID3D11BlendState1, 0xcc86fabe, 0xda55, 0x401d, 0x85,0xe7, 0xe3,0xc9,0xde,0x28,0x77,0xe9); |
| 237 | #if defined(__cplusplus) && !defined(CINTERFACE) |
| 238 | MIDL_INTERFACE("cc86fabe-da55-401d-85e7-e3c9de2877e9") |
| 239 | ID3D11BlendState1 : public ID3D11BlendState |
| 240 | { |
| 241 | virtual void STDMETHODCALLTYPE GetDesc1( |
| 242 | D3D11_BLEND_DESC1 *pDesc) = 0; |
| 243 | |
| 244 | }; |
| 245 | #ifdef __CRT_UUID_DECL |
| 246 | __CRT_UUID_DECL(ID3D11BlendState1, 0xcc86fabe, 0xda55, 0x401d, 0x85,0xe7, 0xe3,0xc9,0xde,0x28,0x77,0xe9) |
| 247 | #endif |
| 248 | #else |
| 249 | typedef struct ID3D11BlendState1Vtbl { |
| 250 | BEGIN_INTERFACE |
| 251 | |
| 252 | /*** IUnknown methods ***/ |
| 253 | HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| 254 | ID3D11BlendState1 *This, |
| 255 | REFIID riid, |
| 256 | void **ppvObject); |
| 257 | |
| 258 | ULONG (STDMETHODCALLTYPE *AddRef)( |
| 259 | ID3D11BlendState1 *This); |
| 260 | |
| 261 | ULONG (STDMETHODCALLTYPE *Release)( |
| 262 | ID3D11BlendState1 *This); |
| 263 | |
| 264 | /*** ID3D11DeviceChild methods ***/ |
| 265 | void (STDMETHODCALLTYPE *GetDevice)( |
| 266 | ID3D11BlendState1 *This, |
| 267 | ID3D11Device **ppDevice); |
| 268 | |
| 269 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| 270 | ID3D11BlendState1 *This, |
| 271 | REFGUID guid, |
| 272 | UINT *pDataSize, |
| 273 | void *pData); |
| 274 | |
| 275 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| 276 | ID3D11BlendState1 *This, |
| 277 | REFGUID guid, |
| 278 | UINT DataSize, |
| 279 | const void *pData); |
| 280 | |
| 281 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| 282 | ID3D11BlendState1 *This, |
| 283 | REFGUID guid, |
| 284 | const IUnknown *pData); |
| 285 | |
| 286 | /*** ID3D11BlendState methods ***/ |
| 287 | void (STDMETHODCALLTYPE *GetDesc)( |
| 288 | ID3D11BlendState1 *This, |
| 289 | D3D11_BLEND_DESC *pDesc); |
| 290 | |
| 291 | /*** ID3D11BlendState1 methods ***/ |
| 292 | void (STDMETHODCALLTYPE *GetDesc1)( |
| 293 | ID3D11BlendState1 *This, |
| 294 | D3D11_BLEND_DESC1 *pDesc); |
| 295 | |
| 296 | END_INTERFACE |
| 297 | } ID3D11BlendState1Vtbl; |
| 298 | |
| 299 | interface ID3D11BlendState1 { |
| 300 | CONST_VTBL ID3D11BlendState1Vtbl* lpVtbl; |
| 301 | }; |
| 302 | |
| 303 | #ifdef COBJMACROS |
| 304 | #ifndef WIDL_C_INLINE_WRAPPERS |
| 305 | /*** IUnknown methods ***/ |
| 306 | #define ID3D11BlendState1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| 307 | #define ID3D11BlendState1_AddRef(This) (This)->lpVtbl->AddRef(This) |
| 308 | #define ID3D11BlendState1_Release(This) (This)->lpVtbl->Release(This) |
| 309 | /*** ID3D11DeviceChild methods ***/ |
| 310 | #define ID3D11BlendState1_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| 311 | #define ID3D11BlendState1_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| 312 | #define ID3D11BlendState1_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| 313 | #define ID3D11BlendState1_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| 314 | /*** ID3D11BlendState methods ***/ |
| 315 | #define ID3D11BlendState1_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) |
| 316 | /*** ID3D11BlendState1 methods ***/ |
| 317 | #define ID3D11BlendState1_GetDesc1(This,pDesc) (This)->lpVtbl->GetDesc1(This,pDesc) |
| 318 | #else |
| 319 | /*** IUnknown methods ***/ |
| 320 | static inline HRESULT ID3D11BlendState1_QueryInterface(ID3D11BlendState1* This,REFIID riid,void **ppvObject) { |
| 321 | return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| 322 | } |
| 323 | static inline ULONG ID3D11BlendState1_AddRef(ID3D11BlendState1* This) { |
| 324 | return This->lpVtbl->AddRef(This); |
| 325 | } |
| 326 | static inline ULONG ID3D11BlendState1_Release(ID3D11BlendState1* This) { |
| 327 | return This->lpVtbl->Release(This); |
| 328 | } |
| 329 | /*** ID3D11DeviceChild methods ***/ |
| 330 | static inline void ID3D11BlendState1_GetDevice(ID3D11BlendState1* This,ID3D11Device **ppDevice) { |
| 331 | This->lpVtbl->GetDevice(This,ppDevice); |
| 332 | } |
| 333 | static inline HRESULT ID3D11BlendState1_GetPrivateData(ID3D11BlendState1* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| 334 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| 335 | } |
| 336 | static inline HRESULT ID3D11BlendState1_SetPrivateData(ID3D11BlendState1* This,REFGUID guid,UINT DataSize,const void *pData) { |
| 337 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| 338 | } |
| 339 | static inline HRESULT ID3D11BlendState1_SetPrivateDataInterface(ID3D11BlendState1* This,REFGUID guid,const IUnknown *pData) { |
| 340 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| 341 | } |
| 342 | /*** ID3D11BlendState methods ***/ |
| 343 | static inline void ID3D11BlendState1_GetDesc(ID3D11BlendState1* This,D3D11_BLEND_DESC *pDesc) { |
| 344 | This->lpVtbl->GetDesc(This,pDesc); |
| 345 | } |
| 346 | /*** ID3D11BlendState1 methods ***/ |
| 347 | static inline void ID3D11BlendState1_GetDesc1(ID3D11BlendState1* This,D3D11_BLEND_DESC1 *pDesc) { |
| 348 | This->lpVtbl->GetDesc1(This,pDesc); |
| 349 | } |
| 350 | #endif |
| 351 | #endif |
| 352 | |
| 353 | #endif |
| 354 | |
| 355 | |
| 356 | #endif /* __ID3D11BlendState1_INTERFACE_DEFINED__ */ |
| 357 | |
| 358 | /***************************************************************************** |
| 359 | * ID3DDeviceContextState interface |
| 360 | */ |
| 361 | #ifndef __ID3DDeviceContextState_INTERFACE_DEFINED__ |
| 362 | #define __ID3DDeviceContextState_INTERFACE_DEFINED__ |
| 363 | |
| 364 | DEFINE_GUID(IID_ID3DDeviceContextState, 0x5c1e0d8a, 0x7c23, 0x48f9, 0x8c,0x59, 0xa9,0x29,0x58,0xce,0xff,0x11); |
| 365 | #if defined(__cplusplus) && !defined(CINTERFACE) |
| 366 | MIDL_INTERFACE("5c1e0d8a-7c23-48f9-8c59-a92958ceff11") |
| 367 | ID3DDeviceContextState : public ID3D11DeviceChild |
| 368 | { |
| 369 | }; |
| 370 | #ifdef __CRT_UUID_DECL |
| 371 | __CRT_UUID_DECL(ID3DDeviceContextState, 0x5c1e0d8a, 0x7c23, 0x48f9, 0x8c,0x59, 0xa9,0x29,0x58,0xce,0xff,0x11) |
| 372 | #endif |
| 373 | #else |
| 374 | typedef struct ID3DDeviceContextStateVtbl { |
| 375 | BEGIN_INTERFACE |
| 376 | |
| 377 | /*** IUnknown methods ***/ |
| 378 | HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| 379 | ID3DDeviceContextState *This, |
| 380 | REFIID riid, |
| 381 | void **ppvObject); |
| 382 | |
| 383 | ULONG (STDMETHODCALLTYPE *AddRef)( |
| 384 | ID3DDeviceContextState *This); |
| 385 | |
| 386 | ULONG (STDMETHODCALLTYPE *Release)( |
| 387 | ID3DDeviceContextState *This); |
| 388 | |
| 389 | /*** ID3D11DeviceChild methods ***/ |
| 390 | void (STDMETHODCALLTYPE *GetDevice)( |
| 391 | ID3DDeviceContextState *This, |
| 392 | ID3D11Device **ppDevice); |
| 393 | |
| 394 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| 395 | ID3DDeviceContextState *This, |
| 396 | REFGUID guid, |
| 397 | UINT *pDataSize, |
| 398 | void *pData); |
| 399 | |
| 400 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| 401 | ID3DDeviceContextState *This, |
| 402 | REFGUID guid, |
| 403 | UINT DataSize, |
| 404 | const void *pData); |
| 405 | |
| 406 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| 407 | ID3DDeviceContextState *This, |
| 408 | REFGUID guid, |
| 409 | const IUnknown *pData); |
| 410 | |
| 411 | END_INTERFACE |
| 412 | } ID3DDeviceContextStateVtbl; |
| 413 | |
| 414 | interface ID3DDeviceContextState { |
| 415 | CONST_VTBL ID3DDeviceContextStateVtbl* lpVtbl; |
| 416 | }; |
| 417 | |
| 418 | #ifdef COBJMACROS |
| 419 | #ifndef WIDL_C_INLINE_WRAPPERS |
| 420 | /*** IUnknown methods ***/ |
| 421 | #define ID3DDeviceContextState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| 422 | #define ID3DDeviceContextState_AddRef(This) (This)->lpVtbl->AddRef(This) |
| 423 | #define ID3DDeviceContextState_Release(This) (This)->lpVtbl->Release(This) |
| 424 | /*** ID3D11DeviceChild methods ***/ |
| 425 | #define ID3DDeviceContextState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| 426 | #define ID3DDeviceContextState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| 427 | #define ID3DDeviceContextState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| 428 | #define ID3DDeviceContextState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| 429 | #else |
| 430 | /*** IUnknown methods ***/ |
| 431 | static inline HRESULT ID3DDeviceContextState_QueryInterface(ID3DDeviceContextState* This,REFIID riid,void **ppvObject) { |
| 432 | return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| 433 | } |
| 434 | static inline ULONG ID3DDeviceContextState_AddRef(ID3DDeviceContextState* This) { |
| 435 | return This->lpVtbl->AddRef(This); |
| 436 | } |
| 437 | static inline ULONG ID3DDeviceContextState_Release(ID3DDeviceContextState* This) { |
| 438 | return This->lpVtbl->Release(This); |
| 439 | } |
| 440 | /*** ID3D11DeviceChild methods ***/ |
| 441 | static inline void ID3DDeviceContextState_GetDevice(ID3DDeviceContextState* This,ID3D11Device **ppDevice) { |
| 442 | This->lpVtbl->GetDevice(This,ppDevice); |
| 443 | } |
| 444 | static inline HRESULT ID3DDeviceContextState_GetPrivateData(ID3DDeviceContextState* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| 445 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| 446 | } |
| 447 | static inline HRESULT ID3DDeviceContextState_SetPrivateData(ID3DDeviceContextState* This,REFGUID guid,UINT DataSize,const void *pData) { |
| 448 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| 449 | } |
| 450 | static inline HRESULT ID3DDeviceContextState_SetPrivateDataInterface(ID3DDeviceContextState* This,REFGUID guid,const IUnknown *pData) { |
| 451 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| 452 | } |
| 453 | #endif |
| 454 | #endif |
| 455 | |
| 456 | #endif |
| 457 | |
| 458 | |
| 459 | #endif /* __ID3DDeviceContextState_INTERFACE_DEFINED__ */ |
| 460 | |
| 461 | /***************************************************************************** |
| 462 | * ID3D11DeviceContext1 interface |
| 463 | */ |
| 464 | #ifndef __ID3D11DeviceContext1_INTERFACE_DEFINED__ |
| 465 | #define __ID3D11DeviceContext1_INTERFACE_DEFINED__ |
| 466 | |
| 467 | DEFINE_GUID(IID_ID3D11DeviceContext1, 0xbb2c6faa, 0xb5fb, 0x4082, 0x8e,0x6b, 0x38,0x8b,0x8c,0xfa,0x90,0xe1); |
| 468 | #if defined(__cplusplus) && !defined(CINTERFACE) |
| 469 | MIDL_INTERFACE("bb2c6faa-b5fb-4082-8e6b-388b8cfa90e1") |
| 470 | ID3D11DeviceContext1 : public ID3D11DeviceContext |
| 471 | { |
| 472 | virtual void STDMETHODCALLTYPE CopySubresourceRegion1( |
| 473 | ID3D11Resource *pDstResource, |
| 474 | UINT DstSubresource, |
| 475 | UINT DstX, |
| 476 | UINT DstY, |
| 477 | UINT DstZ, |
| 478 | ID3D11Resource *pSrcResource, |
| 479 | UINT SrcSubresource, |
| 480 | const D3D11_BOX *pSrcBox, |
| 481 | UINT CopyFlags) = 0; |
| 482 | |
| 483 | virtual void STDMETHODCALLTYPE UpdateSubresource1( |
| 484 | ID3D11Resource *pDstResource, |
| 485 | UINT DstSubresource, |
| 486 | const D3D11_BOX *pDstBox, |
| 487 | const void *pSrcData, |
| 488 | UINT SrcRowPitch, |
| 489 | UINT SrcDepthPitch, |
| 490 | UINT CopyFlags) = 0; |
| 491 | |
| 492 | virtual void STDMETHODCALLTYPE DiscardResource( |
| 493 | ID3D11Resource *pResource) = 0; |
| 494 | |
| 495 | virtual void STDMETHODCALLTYPE DiscardView( |
| 496 | ID3D11View *pResourceView) = 0; |
| 497 | |
| 498 | virtual void STDMETHODCALLTYPE VSSetConstantBuffers1( |
| 499 | UINT StartSlot, |
| 500 | UINT NumBuffers, |
| 501 | ID3D11Buffer *const *ppConstantBuffers, |
| 502 | const UINT *pFirstConstant, |
| 503 | const UINT *pNumConstants) = 0; |
| 504 | |
| 505 | virtual void STDMETHODCALLTYPE HSSetConstantBuffers1( |
| 506 | UINT StartSlot, |
| 507 | UINT NumBuffers, |
| 508 | ID3D11Buffer *const *ppConstantBuffers, |
| 509 | const UINT *pFirstConstant, |
| 510 | const UINT *pNumConstants) = 0; |
| 511 | |
| 512 | virtual void STDMETHODCALLTYPE DSSetConstantBuffers1( |
| 513 | UINT StartSlot, |
| 514 | UINT NumBuffers, |
| 515 | ID3D11Buffer *const *ppConstantBuffers, |
| 516 | const UINT *pFirstConstant, |
| 517 | const UINT *pNumConstants) = 0; |
| 518 | |
| 519 | virtual void STDMETHODCALLTYPE GSSetConstantBuffers1( |
| 520 | UINT StartSlot, |
| 521 | UINT NumBuffers, |
| 522 | ID3D11Buffer *const *ppConstantBuffers, |
| 523 | const UINT *pFirstConstant, |
| 524 | const UINT *pNumConstants) = 0; |
| 525 | |
| 526 | virtual void STDMETHODCALLTYPE PSSetConstantBuffers1( |
| 527 | UINT StartSlot, |
| 528 | UINT NumBuffers, |
| 529 | ID3D11Buffer *const *ppConstantBuffers, |
| 530 | const UINT *pFirstConstant, |
| 531 | const UINT *pNumConstants) = 0; |
| 532 | |
| 533 | virtual void STDMETHODCALLTYPE CSSetConstantBuffers1( |
| 534 | UINT StartSlot, |
| 535 | UINT NumBuffers, |
| 536 | ID3D11Buffer *const *ppConstantBuffers, |
| 537 | const UINT *pFirstConstant, |
| 538 | const UINT *pNumConstants) = 0; |
| 539 | |
| 540 | virtual void STDMETHODCALLTYPE VSGetConstantBuffers1( |
| 541 | UINT StartSlot, |
| 542 | UINT NumBuffers, |
| 543 | ID3D11Buffer **ppConstantBuffers, |
| 544 | UINT *pFirstConstant, |
| 545 | UINT *pNumConstants) = 0; |
| 546 | |
| 547 | virtual void STDMETHODCALLTYPE HSGetConstantBuffers1( |
| 548 | UINT StartSlot, |
| 549 | UINT NumBuffers, |
| 550 | ID3D11Buffer **ppConstantBuffers, |
| 551 | UINT *pFirstConstant, |
| 552 | UINT *pNumConstants) = 0; |
| 553 | |
| 554 | virtual void STDMETHODCALLTYPE DSGetConstantBuffers1( |
| 555 | UINT StartSlot, |
| 556 | UINT NumBuffers, |
| 557 | ID3D11Buffer **ppConstantBuffers, |
| 558 | UINT *pFirstConstant, |
| 559 | UINT *pNumConstants) = 0; |
| 560 | |
| 561 | virtual void STDMETHODCALLTYPE GSGetConstantBuffers1( |
| 562 | UINT StartSlot, |
| 563 | UINT NumBuffers, |
| 564 | ID3D11Buffer **ppConstantBuffers, |
| 565 | UINT *pFirstConstant, |
| 566 | UINT *pNumConstants) = 0; |
| 567 | |
| 568 | virtual void STDMETHODCALLTYPE PSGetConstantBuffers1( |
| 569 | UINT StartSlot, |
| 570 | UINT NumBuffers, |
| 571 | ID3D11Buffer **ppConstantBuffers, |
| 572 | UINT *pFirstConstant, |
| 573 | UINT *pNumConstants) = 0; |
| 574 | |
| 575 | virtual void STDMETHODCALLTYPE CSGetConstantBuffers1( |
| 576 | UINT StartSlot, |
| 577 | UINT NumBuffers, |
| 578 | ID3D11Buffer **ppConstantBuffers, |
| 579 | UINT *pFirstConstant, |
| 580 | UINT *pNumConstants) = 0; |
| 581 | |
| 582 | virtual void STDMETHODCALLTYPE SwapDeviceContextState( |
| 583 | ID3DDeviceContextState *pState, |
| 584 | ID3DDeviceContextState **ppPreviousState) = 0; |
| 585 | |
| 586 | virtual void STDMETHODCALLTYPE ClearView( |
| 587 | ID3D11View *pView, |
| 588 | const FLOAT Color[4], |
| 589 | const D3D11_RECT *pRect, |
| 590 | UINT NumRects) = 0; |
| 591 | |
| 592 | virtual void STDMETHODCALLTYPE DiscardView1( |
| 593 | ID3D11View *pResourceView, |
| 594 | const D3D11_RECT *pRects, |
| 595 | UINT NumRects) = 0; |
| 596 | |
| 597 | }; |
| 598 | #ifdef __CRT_UUID_DECL |
| 599 | __CRT_UUID_DECL(ID3D11DeviceContext1, 0xbb2c6faa, 0xb5fb, 0x4082, 0x8e,0x6b, 0x38,0x8b,0x8c,0xfa,0x90,0xe1) |
| 600 | #endif |
| 601 | #else |
| 602 | typedef struct ID3D11DeviceContext1Vtbl { |
| 603 | BEGIN_INTERFACE |
| 604 | |
| 605 | /*** IUnknown methods ***/ |
| 606 | HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| 607 | ID3D11DeviceContext1 *This, |
| 608 | REFIID riid, |
| 609 | void **ppvObject); |
| 610 | |
| 611 | ULONG (STDMETHODCALLTYPE *AddRef)( |
| 612 | ID3D11DeviceContext1 *This); |
| 613 | |
| 614 | ULONG (STDMETHODCALLTYPE *Release)( |
| 615 | ID3D11DeviceContext1 *This); |
| 616 | |
| 617 | /*** ID3D11DeviceChild methods ***/ |
| 618 | void (STDMETHODCALLTYPE *GetDevice)( |
| 619 | ID3D11DeviceContext1 *This, |
| 620 | ID3D11Device **ppDevice); |
| 621 | |
| 622 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| 623 | ID3D11DeviceContext1 *This, |
| 624 | REFGUID guid, |
| 625 | UINT *pDataSize, |
| 626 | void *pData); |
| 627 | |
| 628 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| 629 | ID3D11DeviceContext1 *This, |
| 630 | REFGUID guid, |
| 631 | UINT DataSize, |
| 632 | const void *pData); |
| 633 | |
| 634 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| 635 | ID3D11DeviceContext1 *This, |
| 636 | REFGUID guid, |
| 637 | const IUnknown *pData); |
| 638 | |
| 639 | /*** ID3D11DeviceContext methods ***/ |
| 640 | void (STDMETHODCALLTYPE *VSSetConstantBuffers)( |
| 641 | ID3D11DeviceContext1 *This, |
| 642 | UINT StartSlot, |
| 643 | UINT NumBuffers, |
| 644 | ID3D11Buffer *const *ppConstantBuffers); |
| 645 | |
| 646 | void (STDMETHODCALLTYPE *PSSetShaderResources)( |
| 647 | ID3D11DeviceContext1 *This, |
| 648 | UINT StartSlot, |
| 649 | UINT NumViews, |
| 650 | ID3D11ShaderResourceView *const *ppShaderResourceViews); |
| 651 | |
| 652 | void (STDMETHODCALLTYPE *PSSetShader)( |
| 653 | ID3D11DeviceContext1 *This, |
| 654 | ID3D11PixelShader *pPixelShader, |
| 655 | ID3D11ClassInstance *const *ppClassInstances, |
| 656 | UINT NumClassInstances); |
| 657 | |
| 658 | void (STDMETHODCALLTYPE *PSSetSamplers)( |
| 659 | ID3D11DeviceContext1 *This, |
| 660 | UINT StartSlot, |
| 661 | UINT NumSamplers, |
| 662 | ID3D11SamplerState *const *ppSamplers); |
| 663 | |
| 664 | void (STDMETHODCALLTYPE *VSSetShader)( |
| 665 | ID3D11DeviceContext1 *This, |
| 666 | ID3D11VertexShader *pVertexShader, |
| 667 | ID3D11ClassInstance *const *ppClassInstances, |
| 668 | UINT NumClassInstances); |
| 669 | |
| 670 | void (STDMETHODCALLTYPE *DrawIndexed)( |
| 671 | ID3D11DeviceContext1 *This, |
| 672 | UINT IndexCount, |
| 673 | UINT StartIndexLocation, |
| 674 | INT BaseVertexLocation); |
| 675 | |
| 676 | void (STDMETHODCALLTYPE *Draw)( |
| 677 | ID3D11DeviceContext1 *This, |
| 678 | UINT VertexCount, |
| 679 | UINT StartVertexLocation); |
| 680 | |
| 681 | HRESULT (STDMETHODCALLTYPE *Map)( |
| 682 | ID3D11DeviceContext1 *This, |
| 683 | ID3D11Resource *pResource, |
| 684 | UINT Subresource, |
| 685 | D3D11_MAP MapType, |
| 686 | UINT MapFlags, |
| 687 | D3D11_MAPPED_SUBRESOURCE *pMappedResource); |
| 688 | |
| 689 | void (STDMETHODCALLTYPE *Unmap)( |
| 690 | ID3D11DeviceContext1 *This, |
| 691 | ID3D11Resource *pResource, |
| 692 | UINT Subresource); |
| 693 | |
| 694 | void (STDMETHODCALLTYPE *PSSetConstantBuffers)( |
| 695 | ID3D11DeviceContext1 *This, |
| 696 | UINT StartSlot, |
| 697 | UINT NumBuffers, |
| 698 | ID3D11Buffer *const *ppConstantBuffers); |
| 699 | |
| 700 | void (STDMETHODCALLTYPE *IASetInputLayout)( |
| 701 | ID3D11DeviceContext1 *This, |
| 702 | ID3D11InputLayout *pInputLayout); |
| 703 | |
| 704 | void (STDMETHODCALLTYPE *IASetVertexBuffers)( |
| 705 | ID3D11DeviceContext1 *This, |
| 706 | UINT StartSlot, |
| 707 | UINT NumBuffers, |
| 708 | ID3D11Buffer *const *ppVertexBuffers, |
| 709 | const UINT *pStrides, |
| 710 | const UINT *pOffsets); |
| 711 | |
| 712 | void (STDMETHODCALLTYPE *IASetIndexBuffer)( |
| 713 | ID3D11DeviceContext1 *This, |
| 714 | ID3D11Buffer *pIndexBuffer, |
| 715 | DXGI_FORMAT Format, |
| 716 | UINT Offset); |
| 717 | |
| 718 | void (STDMETHODCALLTYPE *DrawIndexedInstanced)( |
| 719 | ID3D11DeviceContext1 *This, |
| 720 | UINT IndexCountPerInstance, |
| 721 | UINT InstanceCount, |
| 722 | UINT StartIndexLocation, |
| 723 | INT BaseVertexLocation, |
| 724 | UINT StartInstanceLocation); |
| 725 | |
| 726 | void (STDMETHODCALLTYPE *DrawInstanced)( |
| 727 | ID3D11DeviceContext1 *This, |
| 728 | UINT VertexCountPerInstance, |
| 729 | UINT InstanceCount, |
| 730 | UINT StartVertexLocation, |
| 731 | UINT StartInstanceLocation); |
| 732 | |
| 733 | void (STDMETHODCALLTYPE *GSSetConstantBuffers)( |
| 734 | ID3D11DeviceContext1 *This, |
| 735 | UINT StartSlot, |
| 736 | UINT NumBuffers, |
| 737 | ID3D11Buffer *const *ppConstantBuffers); |
| 738 | |
| 739 | void (STDMETHODCALLTYPE *GSSetShader)( |
| 740 | ID3D11DeviceContext1 *This, |
| 741 | ID3D11GeometryShader *pShader, |
| 742 | ID3D11ClassInstance *const *ppClassInstances, |
| 743 | UINT NumClassInstances); |
| 744 | |
| 745 | void (STDMETHODCALLTYPE *IASetPrimitiveTopology)( |
| 746 | ID3D11DeviceContext1 *This, |
| 747 | D3D11_PRIMITIVE_TOPOLOGY Topology); |
| 748 | |
| 749 | void (STDMETHODCALLTYPE *VSSetShaderResources)( |
| 750 | ID3D11DeviceContext1 *This, |
| 751 | UINT StartSlot, |
| 752 | UINT NumViews, |
| 753 | ID3D11ShaderResourceView *const *ppShaderResourceViews); |
| 754 | |
| 755 | void (STDMETHODCALLTYPE *VSSetSamplers)( |
| 756 | ID3D11DeviceContext1 *This, |
| 757 | UINT StartSlot, |
| 758 | UINT NumSamplers, |
| 759 | ID3D11SamplerState *const *ppSamplers); |
| 760 | |
| 761 | void (STDMETHODCALLTYPE *Begin)( |
| 762 | ID3D11DeviceContext1 *This, |
| 763 | ID3D11Asynchronous *pAsync); |
| 764 | |
| 765 | void (STDMETHODCALLTYPE *End)( |
| 766 | ID3D11DeviceContext1 *This, |
| 767 | ID3D11Asynchronous *pAsync); |
| 768 | |
| 769 | HRESULT (STDMETHODCALLTYPE *GetData)( |
| 770 | ID3D11DeviceContext1 *This, |
| 771 | ID3D11Asynchronous *pAsync, |
| 772 | void *pData, |
| 773 | UINT DataSize, |
| 774 | UINT GetDataFlags); |
| 775 | |
| 776 | void (STDMETHODCALLTYPE *SetPredication)( |
| 777 | ID3D11DeviceContext1 *This, |
| 778 | ID3D11Predicate *pPredicate, |
| 779 | WINBOOL PredicateValue); |
| 780 | |
| 781 | void (STDMETHODCALLTYPE *GSSetShaderResources)( |
| 782 | ID3D11DeviceContext1 *This, |
| 783 | UINT StartSlot, |
| 784 | UINT NumViews, |
| 785 | ID3D11ShaderResourceView *const *ppShaderResourceViews); |
| 786 | |
| 787 | void (STDMETHODCALLTYPE *GSSetSamplers)( |
| 788 | ID3D11DeviceContext1 *This, |
| 789 | UINT StartSlot, |
| 790 | UINT NumSamplers, |
| 791 | ID3D11SamplerState *const *ppSamplers); |
| 792 | |
| 793 | void (STDMETHODCALLTYPE *OMSetRenderTargets)( |
| 794 | ID3D11DeviceContext1 *This, |
| 795 | UINT NumViews, |
| 796 | ID3D11RenderTargetView *const *ppRenderTargetViews, |
| 797 | ID3D11DepthStencilView *pDepthStencilView); |
| 798 | |
| 799 | void (STDMETHODCALLTYPE *OMSetRenderTargetsAndUnorderedAccessViews)( |
| 800 | ID3D11DeviceContext1 *This, |
| 801 | UINT NumRTVs, |
| 802 | ID3D11RenderTargetView *const *ppRenderTargetViews, |
| 803 | ID3D11DepthStencilView *pDepthStencilView, |
| 804 | UINT UAVStartSlot, |
| 805 | UINT NumUAVs, |
| 806 | ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, |
| 807 | const UINT *pUAVInitialCounts); |
| 808 | |
| 809 | void (STDMETHODCALLTYPE *OMSetBlendState)( |
| 810 | ID3D11DeviceContext1 *This, |
| 811 | ID3D11BlendState *pBlendState, |
| 812 | const FLOAT BlendFactor[4], |
| 813 | UINT SampleMask); |
| 814 | |
| 815 | void (STDMETHODCALLTYPE *OMSetDepthStencilState)( |
| 816 | ID3D11DeviceContext1 *This, |
| 817 | ID3D11DepthStencilState *pDepthStencilState, |
| 818 | UINT StencilRef); |
| 819 | |
| 820 | void (STDMETHODCALLTYPE *SOSetTargets)( |
| 821 | ID3D11DeviceContext1 *This, |
| 822 | UINT NumBuffers, |
| 823 | ID3D11Buffer *const *ppSOTargets, |
| 824 | const UINT *pOffsets); |
| 825 | |
| 826 | void (STDMETHODCALLTYPE *DrawAuto)( |
| 827 | ID3D11DeviceContext1 *This); |
| 828 | |
| 829 | void (STDMETHODCALLTYPE *DrawIndexedInstancedIndirect)( |
| 830 | ID3D11DeviceContext1 *This, |
| 831 | ID3D11Buffer *pBufferForArgs, |
| 832 | UINT AlignedByteOffsetForArgs); |
| 833 | |
| 834 | void (STDMETHODCALLTYPE *DrawInstancedIndirect)( |
| 835 | ID3D11DeviceContext1 *This, |
| 836 | ID3D11Buffer *pBufferForArgs, |
| 837 | UINT AlignedByteOffsetForArgs); |
| 838 | |
| 839 | void (STDMETHODCALLTYPE *Dispatch)( |
| 840 | ID3D11DeviceContext1 *This, |
| 841 | UINT ThreadGroupCountX, |
| 842 | UINT ThreadGroupCountY, |
| 843 | UINT ThreadGroupCountZ); |
| 844 | |
| 845 | void (STDMETHODCALLTYPE *DispatchIndirect)( |
| 846 | ID3D11DeviceContext1 *This, |
| 847 | ID3D11Buffer *pBufferForArgs, |
| 848 | UINT AlignedByteOffsetForArgs); |
| 849 | |
| 850 | void (STDMETHODCALLTYPE *RSSetState)( |
| 851 | ID3D11DeviceContext1 *This, |
| 852 | ID3D11RasterizerState *pRasterizerState); |
| 853 | |
| 854 | void (STDMETHODCALLTYPE *RSSetViewports)( |
| 855 | ID3D11DeviceContext1 *This, |
| 856 | UINT NumViewports, |
| 857 | const D3D11_VIEWPORT *pViewports); |
| 858 | |
| 859 | void (STDMETHODCALLTYPE *RSSetScissorRects)( |
| 860 | ID3D11DeviceContext1 *This, |
| 861 | UINT NumRects, |
| 862 | const D3D11_RECT *pRects); |
| 863 | |
| 864 | void (STDMETHODCALLTYPE *CopySubresourceRegion)( |
| 865 | ID3D11DeviceContext1 *This, |
| 866 | ID3D11Resource *pDstResource, |
| 867 | UINT DstSubresource, |
| 868 | UINT DstX, |
| 869 | UINT DstY, |
| 870 | UINT DstZ, |
| 871 | ID3D11Resource *pSrcResource, |
| 872 | UINT SrcSubresource, |
| 873 | const D3D11_BOX *pSrcBox); |
| 874 | |
| 875 | void (STDMETHODCALLTYPE *CopyResource)( |
| 876 | ID3D11DeviceContext1 *This, |
| 877 | ID3D11Resource *pDstResource, |
| 878 | ID3D11Resource *pSrcResource); |
| 879 | |
| 880 | void (STDMETHODCALLTYPE *UpdateSubresource)( |
| 881 | ID3D11DeviceContext1 *This, |
| 882 | ID3D11Resource *pDstResource, |
| 883 | UINT DstSubresource, |
| 884 | const D3D11_BOX *pDstBox, |
| 885 | const void *pSrcData, |
| 886 | UINT SrcRowPitch, |
| 887 | UINT SrcDepthPitch); |
| 888 | |
| 889 | void (STDMETHODCALLTYPE *CopyStructureCount)( |
| 890 | ID3D11DeviceContext1 *This, |
| 891 | ID3D11Buffer *pDstBuffer, |
| 892 | UINT DstAlignedByteOffset, |
| 893 | ID3D11UnorderedAccessView *pSrcView); |
| 894 | |
| 895 | void (STDMETHODCALLTYPE *ClearRenderTargetView)( |
| 896 | ID3D11DeviceContext1 *This, |
| 897 | ID3D11RenderTargetView *pRenderTargetView, |
| 898 | const FLOAT ColorRGBA[4]); |
| 899 | |
| 900 | void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)( |
| 901 | ID3D11DeviceContext1 *This, |
| 902 | ID3D11UnorderedAccessView *pUnorderedAccessView, |
| 903 | const UINT Values[4]); |
| 904 | |
| 905 | void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)( |
| 906 | ID3D11DeviceContext1 *This, |
| 907 | ID3D11UnorderedAccessView *pUnorderedAccessView, |
| 908 | const FLOAT Values[4]); |
| 909 | |
| 910 | void (STDMETHODCALLTYPE *ClearDepthStencilView)( |
| 911 | ID3D11DeviceContext1 *This, |
| 912 | ID3D11DepthStencilView *pDepthStencilView, |
| 913 | UINT ClearFlags, |
| 914 | FLOAT Depth, |
| 915 | UINT8 Stencil); |
| 916 | |
| 917 | void (STDMETHODCALLTYPE *GenerateMips)( |
| 918 | ID3D11DeviceContext1 *This, |
| 919 | ID3D11ShaderResourceView *pShaderResourceView); |
| 920 | |
| 921 | void (STDMETHODCALLTYPE *SetResourceMinLOD)( |
| 922 | ID3D11DeviceContext1 *This, |
| 923 | ID3D11Resource *pResource, |
| 924 | FLOAT MinLOD); |
| 925 | |
| 926 | FLOAT (STDMETHODCALLTYPE *GetResourceMinLOD)( |
| 927 | ID3D11DeviceContext1 *This, |
| 928 | ID3D11Resource *pResource); |
| 929 | |
| 930 | void (STDMETHODCALLTYPE *ResolveSubresource)( |
| 931 | ID3D11DeviceContext1 *This, |
| 932 | ID3D11Resource *pDstResource, |
| 933 | UINT DstSubresource, |
| 934 | ID3D11Resource *pSrcResource, |
| 935 | UINT SrcSubresource, |
| 936 | DXGI_FORMAT Format); |
| 937 | |
| 938 | void (STDMETHODCALLTYPE *ExecuteCommandList)( |
| 939 | ID3D11DeviceContext1 *This, |
| 940 | ID3D11CommandList *pCommandList, |
| 941 | WINBOOL RestoreContextState); |
| 942 | |
| 943 | void (STDMETHODCALLTYPE *HSSetShaderResources)( |
| 944 | ID3D11DeviceContext1 *This, |
| 945 | UINT StartSlot, |
| 946 | UINT NumViews, |
| 947 | ID3D11ShaderResourceView *const *ppShaderResourceViews); |
| 948 | |
| 949 | void (STDMETHODCALLTYPE *HSSetShader)( |
| 950 | ID3D11DeviceContext1 *This, |
| 951 | ID3D11HullShader *pHullShader, |
| 952 | ID3D11ClassInstance *const *ppClassInstances, |
| 953 | UINT NumClassInstances); |
| 954 | |
| 955 | void (STDMETHODCALLTYPE *HSSetSamplers)( |
| 956 | ID3D11DeviceContext1 *This, |
| 957 | UINT StartSlot, |
| 958 | UINT NumSamplers, |
| 959 | ID3D11SamplerState *const *ppSamplers); |
| 960 | |
| 961 | void (STDMETHODCALLTYPE *HSSetConstantBuffers)( |
| 962 | ID3D11DeviceContext1 *This, |
| 963 | UINT StartSlot, |
| 964 | UINT NumBuffers, |
| 965 | ID3D11Buffer *const *ppConstantBuffers); |
| 966 | |
| 967 | void (STDMETHODCALLTYPE *DSSetShaderResources)( |
| 968 | ID3D11DeviceContext1 *This, |
| 969 | UINT StartSlot, |
| 970 | UINT NumViews, |
| 971 | ID3D11ShaderResourceView *const *ppShaderResourceViews); |
| 972 | |
| 973 | void (STDMETHODCALLTYPE *DSSetShader)( |
| 974 | ID3D11DeviceContext1 *This, |
| 975 | ID3D11DomainShader *pDomainShader, |
| 976 | ID3D11ClassInstance *const *ppClassInstances, |
| 977 | UINT NumClassInstances); |
| 978 | |
| 979 | void (STDMETHODCALLTYPE *DSSetSamplers)( |
| 980 | ID3D11DeviceContext1 *This, |
| 981 | UINT StartSlot, |
| 982 | UINT NumSamplers, |
| 983 | ID3D11SamplerState *const *ppSamplers); |
| 984 | |
| 985 | void (STDMETHODCALLTYPE *DSSetConstantBuffers)( |
| 986 | ID3D11DeviceContext1 *This, |
| 987 | UINT StartSlot, |
| 988 | UINT NumBuffers, |
| 989 | ID3D11Buffer *const *ppConstantBuffers); |
| 990 | |
| 991 | void (STDMETHODCALLTYPE *CSSetShaderResources)( |
| 992 | ID3D11DeviceContext1 *This, |
| 993 | UINT StartSlot, |
| 994 | UINT NumViews, |
| 995 | ID3D11ShaderResourceView *const *ppShaderResourceViews); |
| 996 | |
| 997 | void (STDMETHODCALLTYPE *CSSetUnorderedAccessViews)( |
| 998 | ID3D11DeviceContext1 *This, |
| 999 | UINT StartSlot, |
| 1000 | UINT NumUAVs, |
| 1001 | ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, |
| 1002 | const UINT *pUAVInitialCounts); |
| 1003 | |
| 1004 | void (STDMETHODCALLTYPE *CSSetShader)( |
| 1005 | ID3D11DeviceContext1 *This, |
| 1006 | ID3D11ComputeShader *pComputeShader, |
| 1007 | ID3D11ClassInstance *const *ppClassInstances, |
| 1008 | UINT NumClassInstances); |
| 1009 | |
| 1010 | void (STDMETHODCALLTYPE *CSSetSamplers)( |
| 1011 | ID3D11DeviceContext1 *This, |
| 1012 | UINT StartSlot, |
| 1013 | UINT NumSamplers, |
| 1014 | ID3D11SamplerState *const *ppSamplers); |
| 1015 | |
| 1016 | void (STDMETHODCALLTYPE *CSSetConstantBuffers)( |
| 1017 | ID3D11DeviceContext1 *This, |
| 1018 | UINT StartSlot, |
| 1019 | UINT NumBuffers, |
| 1020 | ID3D11Buffer *const *ppConstantBuffers); |
| 1021 | |
| 1022 | void (STDMETHODCALLTYPE *VSGetConstantBuffers)( |
| 1023 | ID3D11DeviceContext1 *This, |
| 1024 | UINT StartSlot, |
| 1025 | UINT NumBuffers, |
| 1026 | ID3D11Buffer **ppConstantBuffers); |
| 1027 | |
| 1028 | void (STDMETHODCALLTYPE *PSGetShaderResources)( |
| 1029 | ID3D11DeviceContext1 *This, |
| 1030 | UINT StartSlot, |
| 1031 | UINT NumViews, |
| 1032 | ID3D11ShaderResourceView **ppShaderResourceViews); |
| 1033 | |
| 1034 | void (STDMETHODCALLTYPE *PSGetShader)( |
| 1035 | ID3D11DeviceContext1 *This, |
| 1036 | ID3D11PixelShader **ppPixelShader, |
| 1037 | ID3D11ClassInstance **ppClassInstances, |
| 1038 | UINT *pNumClassInstances); |
| 1039 | |
| 1040 | void (STDMETHODCALLTYPE *PSGetSamplers)( |
| 1041 | ID3D11DeviceContext1 *This, |
| 1042 | UINT StartSlot, |
| 1043 | UINT NumSamplers, |
| 1044 | ID3D11SamplerState **ppSamplers); |
| 1045 | |
| 1046 | void (STDMETHODCALLTYPE *VSGetShader)( |
| 1047 | ID3D11DeviceContext1 *This, |
| 1048 | ID3D11VertexShader **ppVertexShader, |
| 1049 | ID3D11ClassInstance **ppClassInstances, |
| 1050 | UINT *pNumClassInstances); |
| 1051 | |
| 1052 | void (STDMETHODCALLTYPE *PSGetConstantBuffers)( |
| 1053 | ID3D11DeviceContext1 *This, |
| 1054 | UINT StartSlot, |
| 1055 | UINT NumBuffers, |
| 1056 | ID3D11Buffer **ppConstantBuffers); |
| 1057 | |
| 1058 | void (STDMETHODCALLTYPE *IAGetInputLayout)( |
| 1059 | ID3D11DeviceContext1 *This, |
| 1060 | ID3D11InputLayout **ppInputLayout); |
| 1061 | |
| 1062 | void (STDMETHODCALLTYPE *IAGetVertexBuffers)( |
| 1063 | ID3D11DeviceContext1 *This, |
| 1064 | UINT StartSlot, |
| 1065 | UINT NumBuffers, |
| 1066 | ID3D11Buffer **ppVertexBuffers, |
| 1067 | UINT *pStrides, |
| 1068 | UINT *pOffsets); |
| 1069 | |
| 1070 | void (STDMETHODCALLTYPE *IAGetIndexBuffer)( |
| 1071 | ID3D11DeviceContext1 *This, |
| 1072 | ID3D11Buffer **pIndexBuffer, |
| 1073 | DXGI_FORMAT *Format, |
| 1074 | UINT *Offset); |
| 1075 | |
| 1076 | void (STDMETHODCALLTYPE *GSGetConstantBuffers)( |
| 1077 | ID3D11DeviceContext1 *This, |
| 1078 | UINT StartSlot, |
| 1079 | UINT NumBuffers, |
| 1080 | ID3D11Buffer **ppConstantBuffers); |
| 1081 | |
| 1082 | void (STDMETHODCALLTYPE *GSGetShader)( |
| 1083 | ID3D11DeviceContext1 *This, |
| 1084 | ID3D11GeometryShader **ppGeometryShader, |
| 1085 | ID3D11ClassInstance **ppClassInstances, |
| 1086 | UINT *pNumClassInstances); |
| 1087 | |
| 1088 | void (STDMETHODCALLTYPE *IAGetPrimitiveTopology)( |
| 1089 | ID3D11DeviceContext1 *This, |
| 1090 | D3D11_PRIMITIVE_TOPOLOGY *pTopology); |
| 1091 | |
| 1092 | void (STDMETHODCALLTYPE *VSGetShaderResources)( |
| 1093 | ID3D11DeviceContext1 *This, |
| 1094 | UINT StartSlot, |
| 1095 | UINT NumViews, |
| 1096 | ID3D11ShaderResourceView **ppShaderResourceViews); |
| 1097 | |
| 1098 | void (STDMETHODCALLTYPE *VSGetSamplers)( |
| 1099 | ID3D11DeviceContext1 *This, |
| 1100 | UINT StartSlot, |
| 1101 | UINT NumSamplers, |
| 1102 | ID3D11SamplerState **ppSamplers); |
| 1103 | |
| 1104 | void (STDMETHODCALLTYPE *GetPredication)( |
| 1105 | ID3D11DeviceContext1 *This, |
| 1106 | ID3D11Predicate **ppPredicate, |
| 1107 | WINBOOL *pPredicateValue); |
| 1108 | |
| 1109 | void (STDMETHODCALLTYPE *GSGetShaderResources)( |
| 1110 | ID3D11DeviceContext1 *This, |
| 1111 | UINT StartSlot, |
| 1112 | UINT NumViews, |
| 1113 | ID3D11ShaderResourceView **ppShaderResourceViews); |
| 1114 | |
| 1115 | void (STDMETHODCALLTYPE *GSGetSamplers)( |
| 1116 | ID3D11DeviceContext1 *This, |
| 1117 | UINT StartSlot, |
| 1118 | UINT NumSamplers, |
| 1119 | ID3D11SamplerState **ppSamplers); |
| 1120 | |
| 1121 | void (STDMETHODCALLTYPE *OMGetRenderTargets)( |
| 1122 | ID3D11DeviceContext1 *This, |
| 1123 | UINT NumViews, |
| 1124 | ID3D11RenderTargetView **ppRenderTargetViews, |
| 1125 | ID3D11DepthStencilView **ppDepthStencilView); |
| 1126 | |
| 1127 | void (STDMETHODCALLTYPE *OMGetRenderTargetsAndUnorderedAccessViews)( |
| 1128 | ID3D11DeviceContext1 *This, |
| 1129 | UINT NumRTVs, |
| 1130 | ID3D11RenderTargetView **ppRenderTargetViews, |
| 1131 | ID3D11DepthStencilView **ppDepthStencilView, |
| 1132 | UINT UAVStartSlot, |
| 1133 | UINT NumUAVs, |
| 1134 | ID3D11UnorderedAccessView **ppUnorderedAccessViews); |
| 1135 | |
| 1136 | void (STDMETHODCALLTYPE *OMGetBlendState)( |
| 1137 | ID3D11DeviceContext1 *This, |
| 1138 | ID3D11BlendState **ppBlendState, |
| 1139 | FLOAT BlendFactor[4], |
| 1140 | UINT *pSampleMask); |
| 1141 | |
| 1142 | void (STDMETHODCALLTYPE *OMGetDepthStencilState)( |
| 1143 | ID3D11DeviceContext1 *This, |
| 1144 | ID3D11DepthStencilState **ppDepthStencilState, |
| 1145 | UINT *pStencilRef); |
| 1146 | |
| 1147 | void (STDMETHODCALLTYPE *SOGetTargets)( |
| 1148 | ID3D11DeviceContext1 *This, |
| 1149 | UINT NumBuffers, |
| 1150 | ID3D11Buffer **ppSOTargets); |
| 1151 | |
| 1152 | void (STDMETHODCALLTYPE *RSGetState)( |
| 1153 | ID3D11DeviceContext1 *This, |
| 1154 | ID3D11RasterizerState **ppRasterizerState); |
| 1155 | |
| 1156 | void (STDMETHODCALLTYPE *RSGetViewports)( |
| 1157 | ID3D11DeviceContext1 *This, |
| 1158 | UINT *pNumViewports, |
| 1159 | D3D11_VIEWPORT *pViewports); |
| 1160 | |
| 1161 | void (STDMETHODCALLTYPE *RSGetScissorRects)( |
| 1162 | ID3D11DeviceContext1 *This, |
| 1163 | UINT *pNumRects, |
| 1164 | D3D11_RECT *pRects); |
| 1165 | |
| 1166 | void (STDMETHODCALLTYPE *HSGetShaderResources)( |
| 1167 | ID3D11DeviceContext1 *This, |
| 1168 | UINT StartSlot, |
| 1169 | UINT NumViews, |
| 1170 | ID3D11ShaderResourceView **ppShaderResourceViews); |
| 1171 | |
| 1172 | void (STDMETHODCALLTYPE *HSGetShader)( |
| 1173 | ID3D11DeviceContext1 *This, |
| 1174 | ID3D11HullShader **ppHullShader, |
| 1175 | ID3D11ClassInstance **ppClassInstances, |
| 1176 | UINT *pNumClassInstances); |
| 1177 | |
| 1178 | void (STDMETHODCALLTYPE *HSGetSamplers)( |
| 1179 | ID3D11DeviceContext1 *This, |
| 1180 | UINT StartSlot, |
| 1181 | UINT NumSamplers, |
| 1182 | ID3D11SamplerState **ppSamplers); |
| 1183 | |
| 1184 | void (STDMETHODCALLTYPE *HSGetConstantBuffers)( |
| 1185 | ID3D11DeviceContext1 *This, |
| 1186 | UINT StartSlot, |
| 1187 | UINT NumBuffers, |
| 1188 | ID3D11Buffer **ppConstantBuffers); |
| 1189 | |
| 1190 | void (STDMETHODCALLTYPE *DSGetShaderResources)( |
| 1191 | ID3D11DeviceContext1 *This, |
| 1192 | UINT StartSlot, |
| 1193 | UINT NumViews, |
| 1194 | ID3D11ShaderResourceView **ppShaderResourceViews); |
| 1195 | |
| 1196 | void (STDMETHODCALLTYPE *DSGetShader)( |
| 1197 | ID3D11DeviceContext1 *This, |
| 1198 | ID3D11DomainShader **ppDomainShader, |
| 1199 | ID3D11ClassInstance **ppClassInstances, |
| 1200 | UINT *pNumClassInstances); |
| 1201 | |
| 1202 | void (STDMETHODCALLTYPE *DSGetSamplers)( |
| 1203 | ID3D11DeviceContext1 *This, |
| 1204 | UINT StartSlot, |
| 1205 | UINT NumSamplers, |
| 1206 | ID3D11SamplerState **ppSamplers); |
| 1207 | |
| 1208 | void (STDMETHODCALLTYPE *DSGetConstantBuffers)( |
| 1209 | ID3D11DeviceContext1 *This, |
| 1210 | UINT StartSlot, |
| 1211 | UINT NumBuffers, |
| 1212 | ID3D11Buffer **ppConstantBuffers); |
| 1213 | |
| 1214 | void (STDMETHODCALLTYPE *CSGetShaderResources)( |
| 1215 | ID3D11DeviceContext1 *This, |
| 1216 | UINT StartSlot, |
| 1217 | UINT NumViews, |
| 1218 | ID3D11ShaderResourceView **ppShaderResourceViews); |
| 1219 | |
| 1220 | void (STDMETHODCALLTYPE *CSGetUnorderedAccessViews)( |
| 1221 | ID3D11DeviceContext1 *This, |
| 1222 | UINT StartSlot, |
| 1223 | UINT NumUAVs, |
| 1224 | ID3D11UnorderedAccessView **ppUnorderedAccessViews); |
| 1225 | |
| 1226 | void (STDMETHODCALLTYPE *CSGetShader)( |
| 1227 | ID3D11DeviceContext1 *This, |
| 1228 | ID3D11ComputeShader **ppComputeShader, |
| 1229 | ID3D11ClassInstance **ppClassInstances, |
| 1230 | UINT *pNumClassInstances); |
| 1231 | |
| 1232 | void (STDMETHODCALLTYPE *CSGetSamplers)( |
| 1233 | ID3D11DeviceContext1 *This, |
| 1234 | UINT StartSlot, |
| 1235 | UINT NumSamplers, |
| 1236 | ID3D11SamplerState **ppSamplers); |
| 1237 | |
| 1238 | void (STDMETHODCALLTYPE *CSGetConstantBuffers)( |
| 1239 | ID3D11DeviceContext1 *This, |
| 1240 | UINT StartSlot, |
| 1241 | UINT NumBuffers, |
| 1242 | ID3D11Buffer **ppConstantBuffers); |
| 1243 | |
| 1244 | void (STDMETHODCALLTYPE *ClearState)( |
| 1245 | ID3D11DeviceContext1 *This); |
| 1246 | |
| 1247 | void (STDMETHODCALLTYPE *Flush)( |
| 1248 | ID3D11DeviceContext1 *This); |
| 1249 | |
| 1250 | D3D11_DEVICE_CONTEXT_TYPE (STDMETHODCALLTYPE *GetType)( |
| 1251 | ID3D11DeviceContext1 *This); |
| 1252 | |
| 1253 | UINT (STDMETHODCALLTYPE *GetContextFlags)( |
| 1254 | ID3D11DeviceContext1 *This); |
| 1255 | |
| 1256 | HRESULT (STDMETHODCALLTYPE *FinishCommandList)( |
| 1257 | ID3D11DeviceContext1 *This, |
| 1258 | WINBOOL RestoreDeferredContextState, |
| 1259 | ID3D11CommandList **ppCommandList); |
| 1260 | |
| 1261 | /*** ID3D11DeviceContext1 methods ***/ |
| 1262 | void (STDMETHODCALLTYPE *CopySubresourceRegion1)( |
| 1263 | ID3D11DeviceContext1 *This, |
| 1264 | ID3D11Resource *pDstResource, |
| 1265 | UINT DstSubresource, |
| 1266 | UINT DstX, |
| 1267 | UINT DstY, |
| 1268 | UINT DstZ, |
| 1269 | ID3D11Resource *pSrcResource, |
| 1270 | UINT SrcSubresource, |
| 1271 | const D3D11_BOX *pSrcBox, |
| 1272 | UINT CopyFlags); |
| 1273 | |
| 1274 | void (STDMETHODCALLTYPE *UpdateSubresource1)( |
| 1275 | ID3D11DeviceContext1 *This, |
| 1276 | ID3D11Resource *pDstResource, |
| 1277 | UINT DstSubresource, |
| 1278 | const D3D11_BOX *pDstBox, |
| 1279 | const void *pSrcData, |
| 1280 | UINT SrcRowPitch, |
| 1281 | UINT SrcDepthPitch, |
| 1282 | UINT CopyFlags); |
| 1283 | |
| 1284 | void (STDMETHODCALLTYPE *DiscardResource)( |
| 1285 | ID3D11DeviceContext1 *This, |
| 1286 | ID3D11Resource *pResource); |
| 1287 | |
| 1288 | void (STDMETHODCALLTYPE *DiscardView)( |
| 1289 | ID3D11DeviceContext1 *This, |
| 1290 | ID3D11View *pResourceView); |
| 1291 | |
| 1292 | void (STDMETHODCALLTYPE *VSSetConstantBuffers1)( |
| 1293 | ID3D11DeviceContext1 *This, |
| 1294 | UINT StartSlot, |
| 1295 | UINT NumBuffers, |
| 1296 | ID3D11Buffer *const *ppConstantBuffers, |
| 1297 | const UINT *pFirstConstant, |
| 1298 | const UINT *pNumConstants); |
| 1299 | |
| 1300 | void (STDMETHODCALLTYPE *HSSetConstantBuffers1)( |
| 1301 | ID3D11DeviceContext1 *This, |
| 1302 | UINT StartSlot, |
| 1303 | UINT NumBuffers, |
| 1304 | ID3D11Buffer *const *ppConstantBuffers, |
| 1305 | const UINT *pFirstConstant, |
| 1306 | const UINT *pNumConstants); |
| 1307 | |
| 1308 | void (STDMETHODCALLTYPE *DSSetConstantBuffers1)( |
| 1309 | ID3D11DeviceContext1 *This, |
| 1310 | UINT StartSlot, |
| 1311 | UINT NumBuffers, |
| 1312 | ID3D11Buffer *const *ppConstantBuffers, |
| 1313 | const UINT *pFirstConstant, |
| 1314 | const UINT *pNumConstants); |
| 1315 | |
| 1316 | void (STDMETHODCALLTYPE *GSSetConstantBuffers1)( |
| 1317 | ID3D11DeviceContext1 *This, |
| 1318 | UINT StartSlot, |
| 1319 | UINT NumBuffers, |
| 1320 | ID3D11Buffer *const *ppConstantBuffers, |
| 1321 | const UINT *pFirstConstant, |
| 1322 | const UINT *pNumConstants); |
| 1323 | |
| 1324 | void (STDMETHODCALLTYPE *PSSetConstantBuffers1)( |
| 1325 | ID3D11DeviceContext1 *This, |
| 1326 | UINT StartSlot, |
| 1327 | UINT NumBuffers, |
| 1328 | ID3D11Buffer *const *ppConstantBuffers, |
| 1329 | const UINT *pFirstConstant, |
| 1330 | const UINT *pNumConstants); |
| 1331 | |
| 1332 | void (STDMETHODCALLTYPE *CSSetConstantBuffers1)( |
| 1333 | ID3D11DeviceContext1 *This, |
| 1334 | UINT StartSlot, |
| 1335 | UINT NumBuffers, |
| 1336 | ID3D11Buffer *const *ppConstantBuffers, |
| 1337 | const UINT *pFirstConstant, |
| 1338 | const UINT *pNumConstants); |
| 1339 | |
| 1340 | void (STDMETHODCALLTYPE *VSGetConstantBuffers1)( |
| 1341 | ID3D11DeviceContext1 *This, |
| 1342 | UINT StartSlot, |
| 1343 | UINT NumBuffers, |
| 1344 | ID3D11Buffer **ppConstantBuffers, |
| 1345 | UINT *pFirstConstant, |
| 1346 | UINT *pNumConstants); |
| 1347 | |
| 1348 | void (STDMETHODCALLTYPE *HSGetConstantBuffers1)( |
| 1349 | ID3D11DeviceContext1 *This, |
| 1350 | UINT StartSlot, |
| 1351 | UINT NumBuffers, |
| 1352 | ID3D11Buffer **ppConstantBuffers, |
| 1353 | UINT *pFirstConstant, |
| 1354 | UINT *pNumConstants); |
| 1355 | |
| 1356 | void (STDMETHODCALLTYPE *DSGetConstantBuffers1)( |
| 1357 | ID3D11DeviceContext1 *This, |
| 1358 | UINT StartSlot, |
| 1359 | UINT NumBuffers, |
| 1360 | ID3D11Buffer **ppConstantBuffers, |
| 1361 | UINT *pFirstConstant, |
| 1362 | UINT *pNumConstants); |
| 1363 | |
| 1364 | void (STDMETHODCALLTYPE *GSGetConstantBuffers1)( |
| 1365 | ID3D11DeviceContext1 *This, |
| 1366 | UINT StartSlot, |
| 1367 | UINT NumBuffers, |
| 1368 | ID3D11Buffer **ppConstantBuffers, |
| 1369 | UINT *pFirstConstant, |
| 1370 | UINT *pNumConstants); |
| 1371 | |
| 1372 | void (STDMETHODCALLTYPE *PSGetConstantBuffers1)( |
| 1373 | ID3D11DeviceContext1 *This, |
| 1374 | UINT StartSlot, |
| 1375 | UINT NumBuffers, |
| 1376 | ID3D11Buffer **ppConstantBuffers, |
| 1377 | UINT *pFirstConstant, |
| 1378 | UINT *pNumConstants); |
| 1379 | |
| 1380 | void (STDMETHODCALLTYPE *CSGetConstantBuffers1)( |
| 1381 | ID3D11DeviceContext1 *This, |
| 1382 | UINT StartSlot, |
| 1383 | UINT NumBuffers, |
| 1384 | ID3D11Buffer **ppConstantBuffers, |
| 1385 | UINT *pFirstConstant, |
| 1386 | UINT *pNumConstants); |
| 1387 | |
| 1388 | void (STDMETHODCALLTYPE *SwapDeviceContextState)( |
| 1389 | ID3D11DeviceContext1 *This, |
| 1390 | ID3DDeviceContextState *pState, |
| 1391 | ID3DDeviceContextState **ppPreviousState); |
| 1392 | |
| 1393 | void (STDMETHODCALLTYPE *ClearView)( |
| 1394 | ID3D11DeviceContext1 *This, |
| 1395 | ID3D11View *pView, |
| 1396 | const FLOAT Color[4], |
| 1397 | const D3D11_RECT *pRect, |
| 1398 | UINT NumRects); |
| 1399 | |
| 1400 | void (STDMETHODCALLTYPE *DiscardView1)( |
| 1401 | ID3D11DeviceContext1 *This, |
| 1402 | ID3D11View *pResourceView, |
| 1403 | const D3D11_RECT *pRects, |
| 1404 | UINT NumRects); |
| 1405 | |
| 1406 | END_INTERFACE |
| 1407 | } ID3D11DeviceContext1Vtbl; |
| 1408 | |
| 1409 | interface ID3D11DeviceContext1 { |
| 1410 | CONST_VTBL ID3D11DeviceContext1Vtbl* lpVtbl; |
| 1411 | }; |
| 1412 | |
| 1413 | #ifdef COBJMACROS |
| 1414 | #ifndef WIDL_C_INLINE_WRAPPERS |
| 1415 | /*** IUnknown methods ***/ |
| 1416 | #define ID3D11DeviceContext1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| 1417 | #define ID3D11DeviceContext1_AddRef(This) (This)->lpVtbl->AddRef(This) |
| 1418 | #define ID3D11DeviceContext1_Release(This) (This)->lpVtbl->Release(This) |
| 1419 | /*** ID3D11DeviceChild methods ***/ |
| 1420 | #define ID3D11DeviceContext1_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| 1421 | #define ID3D11DeviceContext1_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| 1422 | #define ID3D11DeviceContext1_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| 1423 | #define ID3D11DeviceContext1_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| 1424 | /*** ID3D11DeviceContext methods ***/ |
| 1425 | #define ID3D11DeviceContext1_VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) |
| 1426 | #define ID3D11DeviceContext1_PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) |
| 1427 | #define ID3D11DeviceContext1_PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances) |
| 1428 | #define ID3D11DeviceContext1_PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) |
| 1429 | #define ID3D11DeviceContext1_VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances) |
| 1430 | #define ID3D11DeviceContext1_DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) (This)->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) |
| 1431 | #define ID3D11DeviceContext1_Draw(This,VertexCount,StartVertexLocation) (This)->lpVtbl->Draw(This,VertexCount,StartVertexLocation) |
| 1432 | #define ID3D11DeviceContext1_Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource) (This)->lpVtbl->Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource) |
| 1433 | #define ID3D11DeviceContext1_Unmap(This,pResource,Subresource) (This)->lpVtbl->Unmap(This,pResource,Subresource) |
| 1434 | #define ID3D11DeviceContext1_PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) |
| 1435 | #define ID3D11DeviceContext1_IASetInputLayout(This,pInputLayout) (This)->lpVtbl->IASetInputLayout(This,pInputLayout) |
| 1436 | #define ID3D11DeviceContext1_IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) |
| 1437 | #define ID3D11DeviceContext1_IASetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset) |
| 1438 | #define ID3D11DeviceContext1_DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) |
| 1439 | #define ID3D11DeviceContext1_DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) |
| 1440 | #define ID3D11DeviceContext1_GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) |
| 1441 | #define ID3D11DeviceContext1_GSSetShader(This,pShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->GSSetShader(This,pShader,ppClassInstances,NumClassInstances) |
| 1442 | #define ID3D11DeviceContext1_IASetPrimitiveTopology(This,Topology) (This)->lpVtbl->IASetPrimitiveTopology(This,Topology) |
| 1443 | #define ID3D11DeviceContext1_VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) |
| 1444 | #define ID3D11DeviceContext1_VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) |
| 1445 | #define ID3D11DeviceContext1_Begin(This,pAsync) (This)->lpVtbl->Begin(This,pAsync) |
| 1446 | #define ID3D11DeviceContext1_End(This,pAsync) (This)->lpVtbl->End(This,pAsync) |
| 1447 | #define ID3D11DeviceContext1_GetData(This,pAsync,pData,DataSize,GetDataFlags) (This)->lpVtbl->GetData(This,pAsync,pData,DataSize,GetDataFlags) |
| 1448 | #define ID3D11DeviceContext1_SetPredication(This,pPredicate,PredicateValue) (This)->lpVtbl->SetPredication(This,pPredicate,PredicateValue) |
| 1449 | #define ID3D11DeviceContext1_GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) |
| 1450 | #define ID3D11DeviceContext1_GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) |
| 1451 | #define ID3D11DeviceContext1_OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) (This)->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) |
| 1452 | #define ID3D11DeviceContext1_OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) (This)->lpVtbl->OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) |
| 1453 | #define ID3D11DeviceContext1_OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) (This)->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) |
| 1454 | #define ID3D11DeviceContext1_OMSetDepthStencilState(This,pDepthStencilState,StencilRef) (This)->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef) |
| 1455 | #define ID3D11DeviceContext1_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) (This)->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) |
| 1456 | #define ID3D11DeviceContext1_DrawAuto(This) (This)->lpVtbl->DrawAuto(This) |
| 1457 | #define ID3D11DeviceContext1_DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) |
| 1458 | #define ID3D11DeviceContext1_DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) |
| 1459 | #define ID3D11DeviceContext1_Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) (This)->lpVtbl->Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) |
| 1460 | #define ID3D11DeviceContext1_DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) |
| 1461 | #define ID3D11DeviceContext1_RSSetState(This,pRasterizerState) (This)->lpVtbl->RSSetState(This,pRasterizerState) |
| 1462 | #define ID3D11DeviceContext1_RSSetViewports(This,NumViewports,pViewports) (This)->lpVtbl->RSSetViewports(This,NumViewports,pViewports) |
| 1463 | #define ID3D11DeviceContext1_RSSetScissorRects(This,NumRects,pRects) (This)->lpVtbl->RSSetScissorRects(This,NumRects,pRects) |
| 1464 | #define ID3D11DeviceContext1_CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) (This)->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) |
| 1465 | #define ID3D11DeviceContext1_CopyResource(This,pDstResource,pSrcResource) (This)->lpVtbl->CopyResource(This,pDstResource,pSrcResource) |
| 1466 | #define ID3D11DeviceContext1_UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) (This)->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) |
| 1467 | #define ID3D11DeviceContext1_CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView) (This)->lpVtbl->CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView) |
| 1468 | #define ID3D11DeviceContext1_ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) (This)->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) |
| 1469 | #define ID3D11DeviceContext1_ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values) (This)->lpVtbl->ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values) |
| 1470 | #define ID3D11DeviceContext1_ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values) (This)->lpVtbl->ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values) |
| 1471 | #define ID3D11DeviceContext1_ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) (This)->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) |
| 1472 | #define ID3D11DeviceContext1_GenerateMips(This,pShaderResourceView) (This)->lpVtbl->GenerateMips(This,pShaderResourceView) |
| 1473 | #define ID3D11DeviceContext1_SetResourceMinLOD(This,pResource,MinLOD) (This)->lpVtbl->SetResourceMinLOD(This,pResource,MinLOD) |
| 1474 | #define ID3D11DeviceContext1_GetResourceMinLOD(This,pResource) (This)->lpVtbl->GetResourceMinLOD(This,pResource) |
| 1475 | #define ID3D11DeviceContext1_ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) (This)->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) |
| 1476 | #define ID3D11DeviceContext1_ExecuteCommandList(This,pCommandList,RestoreContextState) (This)->lpVtbl->ExecuteCommandList(This,pCommandList,RestoreContextState) |
| 1477 | #define ID3D11DeviceContext1_HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) |
| 1478 | #define ID3D11DeviceContext1_HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances) |
| 1479 | #define ID3D11DeviceContext1_HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) |
| 1480 | #define ID3D11DeviceContext1_HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) |
| 1481 | #define ID3D11DeviceContext1_DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) |
| 1482 | #define ID3D11DeviceContext1_DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances) |
| 1483 | #define ID3D11DeviceContext1_DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) |
| 1484 | #define ID3D11DeviceContext1_DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) |
| 1485 | #define ID3D11DeviceContext1_CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) |
| 1486 | #define ID3D11DeviceContext1_CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) (This)->lpVtbl->CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) |
| 1487 | #define ID3D11DeviceContext1_CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances) |
| 1488 | #define ID3D11DeviceContext1_CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) |
| 1489 | #define ID3D11DeviceContext1_CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) |
| 1490 | #define ID3D11DeviceContext1_VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) |
| 1491 | #define ID3D11DeviceContext1_PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) |
| 1492 | #define ID3D11DeviceContext1_PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances) |
| 1493 | #define ID3D11DeviceContext1_PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) |
| 1494 | #define ID3D11DeviceContext1_VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances) |
| 1495 | #define ID3D11DeviceContext1_PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) |
| 1496 | #define ID3D11DeviceContext1_IAGetInputLayout(This,ppInputLayout) (This)->lpVtbl->IAGetInputLayout(This,ppInputLayout) |
| 1497 | #define ID3D11DeviceContext1_IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) |
| 1498 | #define ID3D11DeviceContext1_IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) |
| 1499 | #define ID3D11DeviceContext1_GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) |
| 1500 | #define ID3D11DeviceContext1_GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances) |
| 1501 | #define ID3D11DeviceContext1_IAGetPrimitiveTopology(This,pTopology) (This)->lpVtbl->IAGetPrimitiveTopology(This,pTopology) |
| 1502 | #define ID3D11DeviceContext1_VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) |
| 1503 | #define ID3D11DeviceContext1_VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) |
| 1504 | #define ID3D11DeviceContext1_GetPredication(This,ppPredicate,pPredicateValue) (This)->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue) |
| 1505 | #define ID3D11DeviceContext1_GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) |
| 1506 | #define ID3D11DeviceContext1_GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) |
| 1507 | #define ID3D11DeviceContext1_OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) (This)->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) |
| 1508 | #define ID3D11DeviceContext1_OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews) (This)->lpVtbl->OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews) |
| 1509 | #define ID3D11DeviceContext1_OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) (This)->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) |
| 1510 | #define ID3D11DeviceContext1_OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) (This)->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) |
| 1511 | #define ID3D11DeviceContext1_SOGetTargets(This,NumBuffers,ppSOTargets) (This)->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets) |
| 1512 | #define ID3D11DeviceContext1_RSGetState(This,ppRasterizerState) (This)->lpVtbl->RSGetState(This,ppRasterizerState) |
| 1513 | #define ID3D11DeviceContext1_RSGetViewports(This,pNumViewports,pViewports) (This)->lpVtbl->RSGetViewports(This,pNumViewports,pViewports) |
| 1514 | #define ID3D11DeviceContext1_RSGetScissorRects(This,pNumRects,pRects) (This)->lpVtbl->RSGetScissorRects(This,pNumRects,pRects) |
| 1515 | #define ID3D11DeviceContext1_HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) |
| 1516 | #define ID3D11DeviceContext1_HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances) |
| 1517 | #define ID3D11DeviceContext1_HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) |
| 1518 | #define ID3D11DeviceContext1_HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) |
| 1519 | #define ID3D11DeviceContext1_DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) |
| 1520 | #define ID3D11DeviceContext1_DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances) |
| 1521 | #define ID3D11DeviceContext1_DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) |
| 1522 | #define ID3D11DeviceContext1_DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) |
| 1523 | #define ID3D11DeviceContext1_CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) |
| 1524 | #define ID3D11DeviceContext1_CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews) (This)->lpVtbl->CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews) |
| 1525 | #define ID3D11DeviceContext1_CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances) |
| 1526 | #define ID3D11DeviceContext1_CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) |
| 1527 | #define ID3D11DeviceContext1_CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) |
| 1528 | #define ID3D11DeviceContext1_ClearState(This) (This)->lpVtbl->ClearState(This) |
| 1529 | #define ID3D11DeviceContext1_Flush(This) (This)->lpVtbl->Flush(This) |
| 1530 | #define ID3D11DeviceContext1_GetType(This) (This)->lpVtbl->GetType(This) |
| 1531 | #define ID3D11DeviceContext1_GetContextFlags(This) (This)->lpVtbl->GetContextFlags(This) |
| 1532 | #define ID3D11DeviceContext1_FinishCommandList(This,RestoreDeferredContextState,ppCommandList) (This)->lpVtbl->FinishCommandList(This,RestoreDeferredContextState,ppCommandList) |
| 1533 | /*** ID3D11DeviceContext1 methods ***/ |
| 1534 | #define ID3D11DeviceContext1_CopySubresourceRegion1(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox,CopyFlags) (This)->lpVtbl->CopySubresourceRegion1(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox,CopyFlags) |
| 1535 | #define ID3D11DeviceContext1_UpdateSubresource1(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch,CopyFlags) (This)->lpVtbl->UpdateSubresource1(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch,CopyFlags) |
| 1536 | #define ID3D11DeviceContext1_DiscardResource(This,pResource) (This)->lpVtbl->DiscardResource(This,pResource) |
| 1537 | #define ID3D11DeviceContext1_DiscardView(This,pResourceView) (This)->lpVtbl->DiscardView(This,pResourceView) |
| 1538 | #define ID3D11DeviceContext1_VSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) (This)->lpVtbl->VSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) |
| 1539 | #define ID3D11DeviceContext1_HSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) (This)->lpVtbl->HSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) |
| 1540 | #define ID3D11DeviceContext1_DSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) (This)->lpVtbl->DSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) |
| 1541 | #define ID3D11DeviceContext1_GSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) (This)->lpVtbl->GSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) |
| 1542 | #define ID3D11DeviceContext1_PSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) (This)->lpVtbl->PSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) |
| 1543 | #define ID3D11DeviceContext1_CSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) (This)->lpVtbl->CSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) |
| 1544 | #define ID3D11DeviceContext1_VSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) (This)->lpVtbl->VSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) |
| 1545 | #define ID3D11DeviceContext1_HSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) (This)->lpVtbl->HSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) |
| 1546 | #define ID3D11DeviceContext1_DSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) (This)->lpVtbl->DSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) |
| 1547 | #define ID3D11DeviceContext1_GSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) (This)->lpVtbl->GSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) |
| 1548 | #define ID3D11DeviceContext1_PSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) (This)->lpVtbl->PSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) |
| 1549 | #define ID3D11DeviceContext1_CSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) (This)->lpVtbl->CSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants) |
| 1550 | #define ID3D11DeviceContext1_SwapDeviceContextState(This,pState,ppPreviousState) (This)->lpVtbl->SwapDeviceContextState(This,pState,ppPreviousState) |
| 1551 | #define ID3D11DeviceContext1_ClearView(This,pView,Color,pRect,NumRects) (This)->lpVtbl->ClearView(This,pView,Color,pRect,NumRects) |
| 1552 | #define ID3D11DeviceContext1_DiscardView1(This,pResourceView,pRects,NumRects) (This)->lpVtbl->DiscardView1(This,pResourceView,pRects,NumRects) |
| 1553 | #else |
| 1554 | /*** IUnknown methods ***/ |
| 1555 | static inline HRESULT ID3D11DeviceContext1_QueryInterface(ID3D11DeviceContext1* This,REFIID riid,void **ppvObject) { |
| 1556 | return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| 1557 | } |
| 1558 | static inline ULONG ID3D11DeviceContext1_AddRef(ID3D11DeviceContext1* This) { |
| 1559 | return This->lpVtbl->AddRef(This); |
| 1560 | } |
| 1561 | static inline ULONG ID3D11DeviceContext1_Release(ID3D11DeviceContext1* This) { |
| 1562 | return This->lpVtbl->Release(This); |
| 1563 | } |
| 1564 | /*** ID3D11DeviceChild methods ***/ |
| 1565 | static inline void ID3D11DeviceContext1_GetDevice(ID3D11DeviceContext1* This,ID3D11Device **ppDevice) { |
| 1566 | This->lpVtbl->GetDevice(This,ppDevice); |
| 1567 | } |
| 1568 | static inline HRESULT ID3D11DeviceContext1_GetPrivateData(ID3D11DeviceContext1* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| 1569 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| 1570 | } |
| 1571 | static inline HRESULT ID3D11DeviceContext1_SetPrivateData(ID3D11DeviceContext1* This,REFGUID guid,UINT DataSize,const void *pData) { |
| 1572 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| 1573 | } |
| 1574 | static inline HRESULT ID3D11DeviceContext1_SetPrivateDataInterface(ID3D11DeviceContext1* This,REFGUID guid,const IUnknown *pData) { |
| 1575 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| 1576 | } |
| 1577 | /*** ID3D11DeviceContext methods ***/ |
| 1578 | static inline void ID3D11DeviceContext1_VSSetConstantBuffers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { |
| 1579 | This->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); |
| 1580 | } |
| 1581 | static inline void ID3D11DeviceContext1_PSSetShaderResources(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { |
| 1582 | This->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); |
| 1583 | } |
| 1584 | static inline void ID3D11DeviceContext1_PSSetShader(ID3D11DeviceContext1* This,ID3D11PixelShader *pPixelShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { |
| 1585 | This->lpVtbl->PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances); |
| 1586 | } |
| 1587 | static inline void ID3D11DeviceContext1_PSSetSamplers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { |
| 1588 | This->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); |
| 1589 | } |
| 1590 | static inline void ID3D11DeviceContext1_VSSetShader(ID3D11DeviceContext1* This,ID3D11VertexShader *pVertexShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { |
| 1591 | This->lpVtbl->VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances); |
| 1592 | } |
| 1593 | static inline void ID3D11DeviceContext1_DrawIndexed(ID3D11DeviceContext1* This,UINT IndexCount,UINT StartIndexLocation,INT BaseVertexLocation) { |
| 1594 | This->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation); |
| 1595 | } |
| 1596 | static inline void ID3D11DeviceContext1_Draw(ID3D11DeviceContext1* This,UINT VertexCount,UINT StartVertexLocation) { |
| 1597 | This->lpVtbl->Draw(This,VertexCount,StartVertexLocation); |
| 1598 | } |
| 1599 | static inline HRESULT ID3D11DeviceContext1_Map(ID3D11DeviceContext1* This,ID3D11Resource *pResource,UINT Subresource,D3D11_MAP MapType,UINT MapFlags,D3D11_MAPPED_SUBRESOURCE *pMappedResource) { |
| 1600 | return This->lpVtbl->Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource); |
| 1601 | } |
| 1602 | static inline void ID3D11DeviceContext1_Unmap(ID3D11DeviceContext1* This,ID3D11Resource *pResource,UINT Subresource) { |
| 1603 | This->lpVtbl->Unmap(This,pResource,Subresource); |
| 1604 | } |
| 1605 | static inline void ID3D11DeviceContext1_PSSetConstantBuffers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { |
| 1606 | This->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); |
| 1607 | } |
| 1608 | static inline void ID3D11DeviceContext1_IASetInputLayout(ID3D11DeviceContext1* This,ID3D11InputLayout *pInputLayout) { |
| 1609 | This->lpVtbl->IASetInputLayout(This,pInputLayout); |
| 1610 | } |
| 1611 | static inline void ID3D11DeviceContext1_IASetVertexBuffers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppVertexBuffers,const UINT *pStrides,const UINT *pOffsets) { |
| 1612 | This->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets); |
| 1613 | } |
| 1614 | static inline void ID3D11DeviceContext1_IASetIndexBuffer(ID3D11DeviceContext1* This,ID3D11Buffer *pIndexBuffer,DXGI_FORMAT Format,UINT Offset) { |
| 1615 | This->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset); |
| 1616 | } |
| 1617 | static inline void ID3D11DeviceContext1_DrawIndexedInstanced(ID3D11DeviceContext1* This,UINT IndexCountPerInstance,UINT InstanceCount,UINT StartIndexLocation,INT BaseVertexLocation,UINT StartInstanceLocation) { |
| 1618 | This->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation); |
| 1619 | } |
| 1620 | static inline void ID3D11DeviceContext1_DrawInstanced(ID3D11DeviceContext1* This,UINT VertexCountPerInstance,UINT InstanceCount,UINT StartVertexLocation,UINT StartInstanceLocation) { |
| 1621 | This->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation); |
| 1622 | } |
| 1623 | static inline void ID3D11DeviceContext1_GSSetConstantBuffers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { |
| 1624 | This->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); |
| 1625 | } |
| 1626 | static inline void ID3D11DeviceContext1_GSSetShader(ID3D11DeviceContext1* This,ID3D11GeometryShader *pShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { |
| 1627 | This->lpVtbl->GSSetShader(This,pShader,ppClassInstances,NumClassInstances); |
| 1628 | } |
| 1629 | static inline void ID3D11DeviceContext1_IASetPrimitiveTopology(ID3D11DeviceContext1* This,D3D11_PRIMITIVE_TOPOLOGY Topology) { |
| 1630 | This->lpVtbl->IASetPrimitiveTopology(This,Topology); |
| 1631 | } |
| 1632 | static inline void ID3D11DeviceContext1_VSSetShaderResources(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { |
| 1633 | This->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); |
| 1634 | } |
| 1635 | static inline void ID3D11DeviceContext1_VSSetSamplers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { |
| 1636 | This->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); |
| 1637 | } |
| 1638 | static inline void ID3D11DeviceContext1_Begin(ID3D11DeviceContext1* This,ID3D11Asynchronous *pAsync) { |
| 1639 | This->lpVtbl->Begin(This,pAsync); |
| 1640 | } |
| 1641 | static inline void ID3D11DeviceContext1_End(ID3D11DeviceContext1* This,ID3D11Asynchronous *pAsync) { |
| 1642 | This->lpVtbl->End(This,pAsync); |
| 1643 | } |
| 1644 | static inline HRESULT ID3D11DeviceContext1_GetData(ID3D11DeviceContext1* This,ID3D11Asynchronous *pAsync,void *pData,UINT DataSize,UINT GetDataFlags) { |
| 1645 | return This->lpVtbl->GetData(This,pAsync,pData,DataSize,GetDataFlags); |
| 1646 | } |
| 1647 | static inline void ID3D11DeviceContext1_SetPredication(ID3D11DeviceContext1* This,ID3D11Predicate *pPredicate,WINBOOL PredicateValue) { |
| 1648 | This->lpVtbl->SetPredication(This,pPredicate,PredicateValue); |
| 1649 | } |
| 1650 | static inline void ID3D11DeviceContext1_GSSetShaderResources(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { |
| 1651 | This->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); |
| 1652 | } |
| 1653 | static inline void ID3D11DeviceContext1_GSSetSamplers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { |
| 1654 | This->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); |
| 1655 | } |
| 1656 | static inline void ID3D11DeviceContext1_OMSetRenderTargets(ID3D11DeviceContext1* This,UINT NumViews,ID3D11RenderTargetView *const *ppRenderTargetViews,ID3D11DepthStencilView *pDepthStencilView) { |
| 1657 | This->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView); |
| 1658 | } |
| 1659 | static inline void ID3D11DeviceContext1_OMSetRenderTargetsAndUnorderedAccessViews(ID3D11DeviceContext1* This,UINT NumRTVs,ID3D11RenderTargetView *const *ppRenderTargetViews,ID3D11DepthStencilView *pDepthStencilView,UINT UAVStartSlot,UINT NumUAVs,ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,const UINT *pUAVInitialCounts) { |
| 1660 | This->lpVtbl->OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts); |
| 1661 | } |
| 1662 | static inline void ID3D11DeviceContext1_OMSetBlendState(ID3D11DeviceContext1* This,ID3D11BlendState *pBlendState,const FLOAT BlendFactor[4],UINT SampleMask) { |
| 1663 | This->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask); |
| 1664 | } |
| 1665 | static inline void ID3D11DeviceContext1_OMSetDepthStencilState(ID3D11DeviceContext1* This,ID3D11DepthStencilState *pDepthStencilState,UINT StencilRef) { |
| 1666 | This->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef); |
| 1667 | } |
| 1668 | static inline void ID3D11DeviceContext1_SOSetTargets(ID3D11DeviceContext1* This,UINT NumBuffers,ID3D11Buffer *const *ppSOTargets,const UINT *pOffsets) { |
| 1669 | This->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets); |
| 1670 | } |
| 1671 | static inline void ID3D11DeviceContext1_DrawAuto(ID3D11DeviceContext1* This) { |
| 1672 | This->lpVtbl->DrawAuto(This); |
| 1673 | } |
| 1674 | static inline void ID3D11DeviceContext1_DrawIndexedInstancedIndirect(ID3D11DeviceContext1* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) { |
| 1675 | This->lpVtbl->DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs); |
| 1676 | } |
| 1677 | static inline void ID3D11DeviceContext1_DrawInstancedIndirect(ID3D11DeviceContext1* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) { |
| 1678 | This->lpVtbl->DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs); |
| 1679 | } |
| 1680 | static inline void ID3D11DeviceContext1_Dispatch(ID3D11DeviceContext1* This,UINT ThreadGroupCountX,UINT ThreadGroupCountY,UINT ThreadGroupCountZ) { |
| 1681 | This->lpVtbl->Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ); |
| 1682 | } |
| 1683 | static inline void ID3D11DeviceContext1_DispatchIndirect(ID3D11DeviceContext1* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) { |
| 1684 | This->lpVtbl->DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs); |
| 1685 | } |
| 1686 | static inline void ID3D11DeviceContext1_RSSetState(ID3D11DeviceContext1* This,ID3D11RasterizerState *pRasterizerState) { |
| 1687 | This->lpVtbl->RSSetState(This,pRasterizerState); |
| 1688 | } |
| 1689 | static inline void ID3D11DeviceContext1_RSSetViewports(ID3D11DeviceContext1* This,UINT NumViewports,const D3D11_VIEWPORT *pViewports) { |
| 1690 | This->lpVtbl->RSSetViewports(This,NumViewports,pViewports); |
| 1691 | } |
| 1692 | static inline void ID3D11DeviceContext1_RSSetScissorRects(ID3D11DeviceContext1* This,UINT NumRects,const D3D11_RECT *pRects) { |
| 1693 | This->lpVtbl->RSSetScissorRects(This,NumRects,pRects); |
| 1694 | } |
| 1695 | static inline void ID3D11DeviceContext1_CopySubresourceRegion(ID3D11DeviceContext1* This,ID3D11Resource *pDstResource,UINT DstSubresource,UINT DstX,UINT DstY,UINT DstZ,ID3D11Resource *pSrcResource,UINT SrcSubresource,const D3D11_BOX *pSrcBox) { |
| 1696 | This->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox); |
| 1697 | } |
| 1698 | static inline void ID3D11DeviceContext1_CopyResource(ID3D11DeviceContext1* This,ID3D11Resource *pDstResource,ID3D11Resource *pSrcResource) { |
| 1699 | This->lpVtbl->CopyResource(This,pDstResource,pSrcResource); |
| 1700 | } |
| 1701 | static inline void ID3D11DeviceContext1_UpdateSubresource(ID3D11DeviceContext1* This,ID3D11Resource *pDstResource,UINT DstSubresource,const D3D11_BOX *pDstBox,const void *pSrcData,UINT SrcRowPitch,UINT SrcDepthPitch) { |
| 1702 | This->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch); |
| 1703 | } |
| 1704 | static inline void ID3D11DeviceContext1_CopyStructureCount(ID3D11DeviceContext1* This,ID3D11Buffer *pDstBuffer,UINT DstAlignedByteOffset,ID3D11UnorderedAccessView *pSrcView) { |
| 1705 | This->lpVtbl->CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView); |
| 1706 | } |
| 1707 | static inline void ID3D11DeviceContext1_ClearRenderTargetView(ID3D11DeviceContext1* This,ID3D11RenderTargetView *pRenderTargetView,const FLOAT ColorRGBA[4]) { |
| 1708 | This->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA); |
| 1709 | } |
| 1710 | static inline void ID3D11DeviceContext1_ClearUnorderedAccessViewUint(ID3D11DeviceContext1* This,ID3D11UnorderedAccessView *pUnorderedAccessView,const UINT Values[4]) { |
| 1711 | This->lpVtbl->ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values); |
| 1712 | } |
| 1713 | static inline void ID3D11DeviceContext1_ClearUnorderedAccessViewFloat(ID3D11DeviceContext1* This,ID3D11UnorderedAccessView *pUnorderedAccessView,const FLOAT Values[4]) { |
| 1714 | This->lpVtbl->ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values); |
| 1715 | } |
| 1716 | static inline void ID3D11DeviceContext1_ClearDepthStencilView(ID3D11DeviceContext1* This,ID3D11DepthStencilView *pDepthStencilView,UINT ClearFlags,FLOAT Depth,UINT8 Stencil) { |
| 1717 | This->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil); |
| 1718 | } |
| 1719 | static inline void ID3D11DeviceContext1_GenerateMips(ID3D11DeviceContext1* This,ID3D11ShaderResourceView *pShaderResourceView) { |
| 1720 | This->lpVtbl->GenerateMips(This,pShaderResourceView); |
| 1721 | } |
| 1722 | static inline void ID3D11DeviceContext1_SetResourceMinLOD(ID3D11DeviceContext1* This,ID3D11Resource *pResource,FLOAT MinLOD) { |
| 1723 | This->lpVtbl->SetResourceMinLOD(This,pResource,MinLOD); |
| 1724 | } |
| 1725 | static inline FLOAT ID3D11DeviceContext1_GetResourceMinLOD(ID3D11DeviceContext1* This,ID3D11Resource *pResource) { |
| 1726 | return This->lpVtbl->GetResourceMinLOD(This,pResource); |
| 1727 | } |
| 1728 | static inline void ID3D11DeviceContext1_ResolveSubresource(ID3D11DeviceContext1* This,ID3D11Resource *pDstResource,UINT DstSubresource,ID3D11Resource *pSrcResource,UINT SrcSubresource,DXGI_FORMAT Format) { |
| 1729 | This->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format); |
| 1730 | } |
| 1731 | static inline void ID3D11DeviceContext1_ExecuteCommandList(ID3D11DeviceContext1* This,ID3D11CommandList *pCommandList,WINBOOL RestoreContextState) { |
| 1732 | This->lpVtbl->ExecuteCommandList(This,pCommandList,RestoreContextState); |
| 1733 | } |
| 1734 | static inline void ID3D11DeviceContext1_HSSetShaderResources(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { |
| 1735 | This->lpVtbl->HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); |
| 1736 | } |
| 1737 | static inline void ID3D11DeviceContext1_HSSetShader(ID3D11DeviceContext1* This,ID3D11HullShader *pHullShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { |
| 1738 | This->lpVtbl->HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances); |
| 1739 | } |
| 1740 | static inline void ID3D11DeviceContext1_HSSetSamplers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { |
| 1741 | This->lpVtbl->HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); |
| 1742 | } |
| 1743 | static inline void ID3D11DeviceContext1_HSSetConstantBuffers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { |
| 1744 | This->lpVtbl->HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); |
| 1745 | } |
| 1746 | static inline void ID3D11DeviceContext1_DSSetShaderResources(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { |
| 1747 | This->lpVtbl->DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); |
| 1748 | } |
| 1749 | static inline void ID3D11DeviceContext1_DSSetShader(ID3D11DeviceContext1* This,ID3D11DomainShader *pDomainShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { |
| 1750 | This->lpVtbl->DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances); |
| 1751 | } |
| 1752 | static inline void ID3D11DeviceContext1_DSSetSamplers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { |
| 1753 | This->lpVtbl->DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); |
| 1754 | } |
| 1755 | static inline void ID3D11DeviceContext1_DSSetConstantBuffers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { |
| 1756 | This->lpVtbl->DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); |
| 1757 | } |
| 1758 | static inline void ID3D11DeviceContext1_CSSetShaderResources(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { |
| 1759 | This->lpVtbl->CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); |
| 1760 | } |
| 1761 | static inline void ID3D11DeviceContext1_CSSetUnorderedAccessViews(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumUAVs,ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,const UINT *pUAVInitialCounts) { |
| 1762 | This->lpVtbl->CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts); |
| 1763 | } |
| 1764 | static inline void ID3D11DeviceContext1_CSSetShader(ID3D11DeviceContext1* This,ID3D11ComputeShader *pComputeShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { |
| 1765 | This->lpVtbl->CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances); |
| 1766 | } |
| 1767 | static inline void ID3D11DeviceContext1_CSSetSamplers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { |
| 1768 | This->lpVtbl->CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); |
| 1769 | } |
| 1770 | static inline void ID3D11DeviceContext1_CSSetConstantBuffers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { |
| 1771 | This->lpVtbl->CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); |
| 1772 | } |
| 1773 | static inline void ID3D11DeviceContext1_VSGetConstantBuffers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { |
| 1774 | This->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); |
| 1775 | } |
| 1776 | static inline void ID3D11DeviceContext1_PSGetShaderResources(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { |
| 1777 | This->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); |
| 1778 | } |
| 1779 | static inline void ID3D11DeviceContext1_PSGetShader(ID3D11DeviceContext1* This,ID3D11PixelShader **ppPixelShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { |
| 1780 | This->lpVtbl->PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances); |
| 1781 | } |
| 1782 | static inline void ID3D11DeviceContext1_PSGetSamplers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { |
| 1783 | This->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); |
| 1784 | } |
| 1785 | static inline void ID3D11DeviceContext1_VSGetShader(ID3D11DeviceContext1* This,ID3D11VertexShader **ppVertexShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { |
| 1786 | This->lpVtbl->VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances); |
| 1787 | } |
| 1788 | static inline void ID3D11DeviceContext1_PSGetConstantBuffers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { |
| 1789 | This->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); |
| 1790 | } |
| 1791 | static inline void ID3D11DeviceContext1_IAGetInputLayout(ID3D11DeviceContext1* This,ID3D11InputLayout **ppInputLayout) { |
| 1792 | This->lpVtbl->IAGetInputLayout(This,ppInputLayout); |
| 1793 | } |
| 1794 | static inline void ID3D11DeviceContext1_IAGetVertexBuffers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppVertexBuffers,UINT *pStrides,UINT *pOffsets) { |
| 1795 | This->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets); |
| 1796 | } |
| 1797 | static inline void ID3D11DeviceContext1_IAGetIndexBuffer(ID3D11DeviceContext1* This,ID3D11Buffer **pIndexBuffer,DXGI_FORMAT *Format,UINT *Offset) { |
| 1798 | This->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset); |
| 1799 | } |
| 1800 | static inline void ID3D11DeviceContext1_GSGetConstantBuffers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { |
| 1801 | This->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); |
| 1802 | } |
| 1803 | static inline void ID3D11DeviceContext1_GSGetShader(ID3D11DeviceContext1* This,ID3D11GeometryShader **ppGeometryShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { |
| 1804 | This->lpVtbl->GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances); |
| 1805 | } |
| 1806 | static inline void ID3D11DeviceContext1_IAGetPrimitiveTopology(ID3D11DeviceContext1* This,D3D11_PRIMITIVE_TOPOLOGY *pTopology) { |
| 1807 | This->lpVtbl->IAGetPrimitiveTopology(This,pTopology); |
| 1808 | } |
| 1809 | static inline void ID3D11DeviceContext1_VSGetShaderResources(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { |
| 1810 | This->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); |
| 1811 | } |
| 1812 | static inline void ID3D11DeviceContext1_VSGetSamplers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { |
| 1813 | This->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); |
| 1814 | } |
| 1815 | static inline void ID3D11DeviceContext1_GetPredication(ID3D11DeviceContext1* This,ID3D11Predicate **ppPredicate,WINBOOL *pPredicateValue) { |
| 1816 | This->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue); |
| 1817 | } |
| 1818 | static inline void ID3D11DeviceContext1_GSGetShaderResources(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { |
| 1819 | This->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); |
| 1820 | } |
| 1821 | static inline void ID3D11DeviceContext1_GSGetSamplers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { |
| 1822 | This->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); |
| 1823 | } |
| 1824 | static inline void ID3D11DeviceContext1_OMGetRenderTargets(ID3D11DeviceContext1* This,UINT NumViews,ID3D11RenderTargetView **ppRenderTargetViews,ID3D11DepthStencilView **ppDepthStencilView) { |
| 1825 | This->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView); |
| 1826 | } |
| 1827 | static inline void ID3D11DeviceContext1_OMGetRenderTargetsAndUnorderedAccessViews(ID3D11DeviceContext1* This,UINT NumRTVs,ID3D11RenderTargetView **ppRenderTargetViews,ID3D11DepthStencilView **ppDepthStencilView,UINT UAVStartSlot,UINT NumUAVs,ID3D11UnorderedAccessView **ppUnorderedAccessViews) { |
| 1828 | This->lpVtbl->OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews); |
| 1829 | } |
| 1830 | static inline void ID3D11DeviceContext1_OMGetBlendState(ID3D11DeviceContext1* This,ID3D11BlendState **ppBlendState,FLOAT BlendFactor[4],UINT *pSampleMask) { |
| 1831 | This->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask); |
| 1832 | } |
| 1833 | static inline void ID3D11DeviceContext1_OMGetDepthStencilState(ID3D11DeviceContext1* This,ID3D11DepthStencilState **ppDepthStencilState,UINT *pStencilRef) { |
| 1834 | This->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef); |
| 1835 | } |
| 1836 | static inline void ID3D11DeviceContext1_SOGetTargets(ID3D11DeviceContext1* This,UINT NumBuffers,ID3D11Buffer **ppSOTargets) { |
| 1837 | This->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets); |
| 1838 | } |
| 1839 | static inline void ID3D11DeviceContext1_RSGetState(ID3D11DeviceContext1* This,ID3D11RasterizerState **ppRasterizerState) { |
| 1840 | This->lpVtbl->RSGetState(This,ppRasterizerState); |
| 1841 | } |
| 1842 | static inline void ID3D11DeviceContext1_RSGetViewports(ID3D11DeviceContext1* This,UINT *pNumViewports,D3D11_VIEWPORT *pViewports) { |
| 1843 | This->lpVtbl->RSGetViewports(This,pNumViewports,pViewports); |
| 1844 | } |
| 1845 | static inline void ID3D11DeviceContext1_RSGetScissorRects(ID3D11DeviceContext1* This,UINT *pNumRects,D3D11_RECT *pRects) { |
| 1846 | This->lpVtbl->RSGetScissorRects(This,pNumRects,pRects); |
| 1847 | } |
| 1848 | static inline void ID3D11DeviceContext1_HSGetShaderResources(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { |
| 1849 | This->lpVtbl->HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); |
| 1850 | } |
| 1851 | static inline void ID3D11DeviceContext1_HSGetShader(ID3D11DeviceContext1* This,ID3D11HullShader **ppHullShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { |
| 1852 | This->lpVtbl->HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances); |
| 1853 | } |
| 1854 | static inline void ID3D11DeviceContext1_HSGetSamplers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { |
| 1855 | This->lpVtbl->HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); |
| 1856 | } |
| 1857 | static inline void ID3D11DeviceContext1_HSGetConstantBuffers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { |
| 1858 | This->lpVtbl->HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); |
| 1859 | } |
| 1860 | static inline void ID3D11DeviceContext1_DSGetShaderResources(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { |
| 1861 | This->lpVtbl->DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); |
| 1862 | } |
| 1863 | static inline void ID3D11DeviceContext1_DSGetShader(ID3D11DeviceContext1* This,ID3D11DomainShader **ppDomainShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { |
| 1864 | This->lpVtbl->DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances); |
| 1865 | } |
| 1866 | static inline void ID3D11DeviceContext1_DSGetSamplers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { |
| 1867 | This->lpVtbl->DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); |
| 1868 | } |
| 1869 | static inline void ID3D11DeviceContext1_DSGetConstantBuffers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { |
| 1870 | This->lpVtbl->DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); |
| 1871 | } |
| 1872 | static inline void ID3D11DeviceContext1_CSGetShaderResources(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { |
| 1873 | This->lpVtbl->CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); |
| 1874 | } |
| 1875 | static inline void ID3D11DeviceContext1_CSGetUnorderedAccessViews(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumUAVs,ID3D11UnorderedAccessView **ppUnorderedAccessViews) { |
| 1876 | This->lpVtbl->CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews); |
| 1877 | } |
| 1878 | static inline void ID3D11DeviceContext1_CSGetShader(ID3D11DeviceContext1* This,ID3D11ComputeShader **ppComputeShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { |
| 1879 | This->lpVtbl->CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances); |
| 1880 | } |
| 1881 | static inline void ID3D11DeviceContext1_CSGetSamplers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { |
| 1882 | This->lpVtbl->CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); |
| 1883 | } |
| 1884 | static inline void ID3D11DeviceContext1_CSGetConstantBuffers(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { |
| 1885 | This->lpVtbl->CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); |
| 1886 | } |
| 1887 | static inline void ID3D11DeviceContext1_ClearState(ID3D11DeviceContext1* This) { |
| 1888 | This->lpVtbl->ClearState(This); |
| 1889 | } |
| 1890 | static inline void ID3D11DeviceContext1_Flush(ID3D11DeviceContext1* This) { |
| 1891 | This->lpVtbl->Flush(This); |
| 1892 | } |
| 1893 | static inline D3D11_DEVICE_CONTEXT_TYPE ID3D11DeviceContext1_GetType(ID3D11DeviceContext1* This) { |
| 1894 | return This->lpVtbl->GetType(This); |
| 1895 | } |
| 1896 | static inline UINT ID3D11DeviceContext1_GetContextFlags(ID3D11DeviceContext1* This) { |
| 1897 | return This->lpVtbl->GetContextFlags(This); |
| 1898 | } |
| 1899 | static inline HRESULT ID3D11DeviceContext1_FinishCommandList(ID3D11DeviceContext1* This,WINBOOL RestoreDeferredContextState,ID3D11CommandList **ppCommandList) { |
| 1900 | return This->lpVtbl->FinishCommandList(This,RestoreDeferredContextState,ppCommandList); |
| 1901 | } |
| 1902 | /*** ID3D11DeviceContext1 methods ***/ |
| 1903 | static inline void ID3D11DeviceContext1_CopySubresourceRegion1(ID3D11DeviceContext1* This,ID3D11Resource *pDstResource,UINT DstSubresource,UINT DstX,UINT DstY,UINT DstZ,ID3D11Resource *pSrcResource,UINT SrcSubresource,const D3D11_BOX *pSrcBox,UINT CopyFlags) { |
| 1904 | This->lpVtbl->CopySubresourceRegion1(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox,CopyFlags); |
| 1905 | } |
| 1906 | static inline void ID3D11DeviceContext1_UpdateSubresource1(ID3D11DeviceContext1* This,ID3D11Resource *pDstResource,UINT DstSubresource,const D3D11_BOX *pDstBox,const void *pSrcData,UINT SrcRowPitch,UINT SrcDepthPitch,UINT CopyFlags) { |
| 1907 | This->lpVtbl->UpdateSubresource1(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch,CopyFlags); |
| 1908 | } |
| 1909 | static inline void ID3D11DeviceContext1_DiscardResource(ID3D11DeviceContext1* This,ID3D11Resource *pResource) { |
| 1910 | This->lpVtbl->DiscardResource(This,pResource); |
| 1911 | } |
| 1912 | static inline void ID3D11DeviceContext1_DiscardView(ID3D11DeviceContext1* This,ID3D11View *pResourceView) { |
| 1913 | This->lpVtbl->DiscardView(This,pResourceView); |
| 1914 | } |
| 1915 | static inline void ID3D11DeviceContext1_VSSetConstantBuffers1(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers,const UINT *pFirstConstant,const UINT *pNumConstants) { |
| 1916 | This->lpVtbl->VSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants); |
| 1917 | } |
| 1918 | static inline void ID3D11DeviceContext1_HSSetConstantBuffers1(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers,const UINT *pFirstConstant,const UINT *pNumConstants) { |
| 1919 | This->lpVtbl->HSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants); |
| 1920 | } |
| 1921 | static inline void ID3D11DeviceContext1_DSSetConstantBuffers1(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers,const UINT *pFirstConstant,const UINT *pNumConstants) { |
| 1922 | This->lpVtbl->DSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants); |
| 1923 | } |
| 1924 | static inline void ID3D11DeviceContext1_GSSetConstantBuffers1(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers,const UINT *pFirstConstant,const UINT *pNumConstants) { |
| 1925 | This->lpVtbl->GSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants); |
| 1926 | } |
| 1927 | static inline void ID3D11DeviceContext1_PSSetConstantBuffers1(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers,const UINT *pFirstConstant,const UINT *pNumConstants) { |
| 1928 | This->lpVtbl->PSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants); |
| 1929 | } |
| 1930 | static inline void ID3D11DeviceContext1_CSSetConstantBuffers1(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers,const UINT *pFirstConstant,const UINT *pNumConstants) { |
| 1931 | This->lpVtbl->CSSetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants); |
| 1932 | } |
| 1933 | static inline void ID3D11DeviceContext1_VSGetConstantBuffers1(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers,UINT *pFirstConstant,UINT *pNumConstants) { |
| 1934 | This->lpVtbl->VSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants); |
| 1935 | } |
| 1936 | static inline void ID3D11DeviceContext1_HSGetConstantBuffers1(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers,UINT *pFirstConstant,UINT *pNumConstants) { |
| 1937 | This->lpVtbl->HSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants); |
| 1938 | } |
| 1939 | static inline void ID3D11DeviceContext1_DSGetConstantBuffers1(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers,UINT *pFirstConstant,UINT *pNumConstants) { |
| 1940 | This->lpVtbl->DSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants); |
| 1941 | } |
| 1942 | static inline void ID3D11DeviceContext1_GSGetConstantBuffers1(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers,UINT *pFirstConstant,UINT *pNumConstants) { |
| 1943 | This->lpVtbl->GSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants); |
| 1944 | } |
| 1945 | static inline void ID3D11DeviceContext1_PSGetConstantBuffers1(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers,UINT *pFirstConstant,UINT *pNumConstants) { |
| 1946 | This->lpVtbl->PSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants); |
| 1947 | } |
| 1948 | static inline void ID3D11DeviceContext1_CSGetConstantBuffers1(ID3D11DeviceContext1* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers,UINT *pFirstConstant,UINT *pNumConstants) { |
| 1949 | This->lpVtbl->CSGetConstantBuffers1(This,StartSlot,NumBuffers,ppConstantBuffers,pFirstConstant,pNumConstants); |
| 1950 | } |
| 1951 | static inline void ID3D11DeviceContext1_SwapDeviceContextState(ID3D11DeviceContext1* This,ID3DDeviceContextState *pState,ID3DDeviceContextState **ppPreviousState) { |
| 1952 | This->lpVtbl->SwapDeviceContextState(This,pState,ppPreviousState); |
| 1953 | } |
| 1954 | static inline void ID3D11DeviceContext1_ClearView(ID3D11DeviceContext1* This,ID3D11View *pView,const FLOAT Color[4],const D3D11_RECT *pRect,UINT NumRects) { |
| 1955 | This->lpVtbl->ClearView(This,pView,Color,pRect,NumRects); |
| 1956 | } |
| 1957 | static inline void ID3D11DeviceContext1_DiscardView1(ID3D11DeviceContext1* This,ID3D11View *pResourceView,const D3D11_RECT *pRects,UINT NumRects) { |
| 1958 | This->lpVtbl->DiscardView1(This,pResourceView,pRects,NumRects); |
| 1959 | } |
| 1960 | #endif |
| 1961 | #endif |
| 1962 | |
| 1963 | #endif |
| 1964 | |
| 1965 | |
| 1966 | #endif /* __ID3D11DeviceContext1_INTERFACE_DEFINED__ */ |
| 1967 | |
| 1968 | /***************************************************************************** |
| 1969 | * ID3D11VideoContext1 interface |
| 1970 | */ |
| 1971 | #ifndef __ID3D11VideoContext1_INTERFACE_DEFINED__ |
| 1972 | #define __ID3D11VideoContext1_INTERFACE_DEFINED__ |
| 1973 | |
| 1974 | DEFINE_GUID(IID_ID3D11VideoContext1, 0xa7f026da, 0xa5f8, 0x4487, 0xa5,0x64, 0x15,0xe3,0x43,0x57,0x65,0x1e); |
| 1975 | #if defined(__cplusplus) && !defined(CINTERFACE) |
| 1976 | MIDL_INTERFACE("a7f026da-a5f8-4487-a564-15e34357651e") |
| 1977 | ID3D11VideoContext1 : public ID3D11VideoContext |
| 1978 | { |
| 1979 | virtual HRESULT STDMETHODCALLTYPE SubmitDecoderBuffers1( |
| 1980 | ID3D11VideoDecoder *decoder, |
| 1981 | UINT buffer_count, |
| 1982 | const D3D11_VIDEO_DECODER_BUFFER_DESC1 *buffer_desc) = 0; |
| 1983 | |
| 1984 | virtual HRESULT STDMETHODCALLTYPE GetDataForNewHardwareKey( |
| 1985 | ID3D11CryptoSession *session, |
| 1986 | UINT input_size, |
| 1987 | const void *input_data, |
| 1988 | UINT64 *output_data) = 0; |
| 1989 | |
| 1990 | virtual HRESULT STDMETHODCALLTYPE CheckCryptoSessionStatus( |
| 1991 | ID3D11CryptoSession *session, |
| 1992 | D3D11_CRYPTO_SESSION_STATUS *status) = 0; |
| 1993 | |
| 1994 | virtual HRESULT STDMETHODCALLTYPE DecoderEnableDownsampling( |
| 1995 | ID3D11VideoDecoder *decoder, |
| 1996 | DXGI_COLOR_SPACE_TYPE colour_space, |
| 1997 | const D3D11_VIDEO_SAMPLE_DESC *output_desc, |
| 1998 | UINT reference_frame_count) = 0; |
| 1999 | |
| 2000 | virtual HRESULT STDMETHODCALLTYPE DecoderUpdateDownsampling( |
| 2001 | ID3D11VideoDecoder *decoder, |
| 2002 | const D3D11_VIDEO_SAMPLE_DESC *output_desc) = 0; |
| 2003 | |
| 2004 | virtual void STDMETHODCALLTYPE VideoProcessorSetOutputColorSpace1( |
| 2005 | ID3D11VideoProcessor *processor, |
| 2006 | DXGI_COLOR_SPACE_TYPE colour_space) = 0; |
| 2007 | |
| 2008 | virtual void STDMETHODCALLTYPE VideoProcessorSetOutputShaderUsage( |
| 2009 | ID3D11VideoProcessor *processor, |
| 2010 | WINBOOL shader_usage) = 0; |
| 2011 | |
| 2012 | virtual void STDMETHODCALLTYPE VideoProcessorGetOutputColorSpace1( |
| 2013 | ID3D11VideoProcessor *processor, |
| 2014 | DXGI_COLOR_SPACE_TYPE *colour_space) = 0; |
| 2015 | |
| 2016 | virtual void STDMETHODCALLTYPE VideoProcessorGetOutputShaderUsage( |
| 2017 | ID3D11VideoProcessor *processor, |
| 2018 | WINBOOL *shader_usage) = 0; |
| 2019 | |
| 2020 | virtual void STDMETHODCALLTYPE VideoProcessorSetStreamColorSpace1( |
| 2021 | ID3D11VideoProcessor *processor, |
| 2022 | UINT stream_index, |
| 2023 | DXGI_COLOR_SPACE_TYPE colour_space) = 0; |
| 2024 | |
| 2025 | virtual void STDMETHODCALLTYPE VideoProcessorSetStreamMirror( |
| 2026 | ID3D11VideoProcessor *processor, |
| 2027 | UINT stream_index, |
| 2028 | WINBOOL enable, |
| 2029 | WINBOOL flip_horizontal, |
| 2030 | WINBOOL flip_vertical) = 0; |
| 2031 | |
| 2032 | virtual void STDMETHODCALLTYPE VideoProcessorGetStreamColorSpace1( |
| 2033 | ID3D11VideoProcessor *processor, |
| 2034 | UINT stream_index, |
| 2035 | DXGI_COLOR_SPACE_TYPE *colour_space) = 0; |
| 2036 | |
| 2037 | virtual void STDMETHODCALLTYPE VideoProcessorGetStreamMirror( |
| 2038 | ID3D11VideoProcessor *processor, |
| 2039 | UINT stream_index, |
| 2040 | WINBOOL *enable, |
| 2041 | WINBOOL *flip_horizontal, |
| 2042 | WINBOOL *flip_vertical) = 0; |
| 2043 | |
| 2044 | virtual HRESULT STDMETHODCALLTYPE VideoProcessorGetBehaviorHints( |
| 2045 | ID3D11VideoProcessor *processor, |
| 2046 | UINT output_width, |
| 2047 | UINT output_height, |
| 2048 | DXGI_FORMAT output_format, |
| 2049 | UINT stream_count, |
| 2050 | const D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT *streams, |
| 2051 | UINT *behaviour_hints) = 0; |
| 2052 | |
| 2053 | }; |
| 2054 | #ifdef __CRT_UUID_DECL |
| 2055 | __CRT_UUID_DECL(ID3D11VideoContext1, 0xa7f026da, 0xa5f8, 0x4487, 0xa5,0x64, 0x15,0xe3,0x43,0x57,0x65,0x1e) |
| 2056 | #endif |
| 2057 | #else |
| 2058 | typedef struct ID3D11VideoContext1Vtbl { |
| 2059 | BEGIN_INTERFACE |
| 2060 | |
| 2061 | /*** IUnknown methods ***/ |
| 2062 | HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| 2063 | ID3D11VideoContext1 *This, |
| 2064 | REFIID riid, |
| 2065 | void **ppvObject); |
| 2066 | |
| 2067 | ULONG (STDMETHODCALLTYPE *AddRef)( |
| 2068 | ID3D11VideoContext1 *This); |
| 2069 | |
| 2070 | ULONG (STDMETHODCALLTYPE *Release)( |
| 2071 | ID3D11VideoContext1 *This); |
| 2072 | |
| 2073 | /*** ID3D11DeviceChild methods ***/ |
| 2074 | void (STDMETHODCALLTYPE *GetDevice)( |
| 2075 | ID3D11VideoContext1 *This, |
| 2076 | ID3D11Device **ppDevice); |
| 2077 | |
| 2078 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| 2079 | ID3D11VideoContext1 *This, |
| 2080 | REFGUID guid, |
| 2081 | UINT *pDataSize, |
| 2082 | void *pData); |
| 2083 | |
| 2084 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| 2085 | ID3D11VideoContext1 *This, |
| 2086 | REFGUID guid, |
| 2087 | UINT DataSize, |
| 2088 | const void *pData); |
| 2089 | |
| 2090 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| 2091 | ID3D11VideoContext1 *This, |
| 2092 | REFGUID guid, |
| 2093 | const IUnknown *pData); |
| 2094 | |
| 2095 | /*** ID3D11VideoContext methods ***/ |
| 2096 | HRESULT (STDMETHODCALLTYPE *GetDecoderBuffer)( |
| 2097 | ID3D11VideoContext1 *This, |
| 2098 | ID3D11VideoDecoder *decoder, |
| 2099 | D3D11_VIDEO_DECODER_BUFFER_TYPE type, |
| 2100 | UINT *buffer_size, |
| 2101 | void **buffer); |
| 2102 | |
| 2103 | HRESULT (STDMETHODCALLTYPE *ReleaseDecoderBuffer)( |
| 2104 | ID3D11VideoContext1 *This, |
| 2105 | ID3D11VideoDecoder *decoder, |
| 2106 | D3D11_VIDEO_DECODER_BUFFER_TYPE type); |
| 2107 | |
| 2108 | HRESULT (STDMETHODCALLTYPE *DecoderBeginFrame)( |
| 2109 | ID3D11VideoContext1 *This, |
| 2110 | ID3D11VideoDecoder *decoder, |
| 2111 | ID3D11VideoDecoderOutputView *view, |
| 2112 | UINT key_size, |
| 2113 | const void *key); |
| 2114 | |
| 2115 | HRESULT (STDMETHODCALLTYPE *DecoderEndFrame)( |
| 2116 | ID3D11VideoContext1 *This, |
| 2117 | ID3D11VideoDecoder *decoder); |
| 2118 | |
| 2119 | HRESULT (STDMETHODCALLTYPE *SubmitDecoderBuffers)( |
| 2120 | ID3D11VideoContext1 *This, |
| 2121 | ID3D11VideoDecoder *decoder, |
| 2122 | UINT buffers_count, |
| 2123 | const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc); |
| 2124 | |
| 2125 | HRESULT (STDMETHODCALLTYPE *DecoderExtension)( |
| 2126 | ID3D11VideoContext1 *This, |
| 2127 | ID3D11VideoDecoder *decoder, |
| 2128 | const D3D11_VIDEO_DECODER_EXTENSION *extension); |
| 2129 | |
| 2130 | void (STDMETHODCALLTYPE *VideoProcessorSetOutputTargetRect)( |
| 2131 | ID3D11VideoContext1 *This, |
| 2132 | ID3D11VideoProcessor *processor, |
| 2133 | WINBOOL enable, |
| 2134 | const RECT *rect); |
| 2135 | |
| 2136 | void (STDMETHODCALLTYPE *VideoProcessorSetOutputBackgroundColor)( |
| 2137 | ID3D11VideoContext1 *This, |
| 2138 | ID3D11VideoProcessor *processor, |
| 2139 | WINBOOL y_cb_cr, |
| 2140 | const D3D11_VIDEO_COLOR *color); |
| 2141 | |
| 2142 | void (STDMETHODCALLTYPE *VideoProcessorSetOutputColorSpace)( |
| 2143 | ID3D11VideoContext1 *This, |
| 2144 | ID3D11VideoProcessor *processor, |
| 2145 | const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space); |
| 2146 | |
| 2147 | void (STDMETHODCALLTYPE *VideoProcessorSetOutputAlphaFillMode)( |
| 2148 | ID3D11VideoContext1 *This, |
| 2149 | ID3D11VideoProcessor *processor, |
| 2150 | D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode, |
| 2151 | UINT stream_idx); |
| 2152 | |
| 2153 | void (STDMETHODCALLTYPE *VideoProcessorSetOutputConstriction)( |
| 2154 | ID3D11VideoContext1 *This, |
| 2155 | ID3D11VideoProcessor *processor, |
| 2156 | WINBOOL enable, |
| 2157 | SIZE size); |
| 2158 | |
| 2159 | void (STDMETHODCALLTYPE *VideoProcessorSetOutputStereoMode)( |
| 2160 | ID3D11VideoContext1 *This, |
| 2161 | ID3D11VideoProcessor *processor, |
| 2162 | WINBOOL enable); |
| 2163 | |
| 2164 | HRESULT (STDMETHODCALLTYPE *VideoProcessorSetOutputExtension)( |
| 2165 | ID3D11VideoContext1 *This, |
| 2166 | ID3D11VideoProcessor *processor, |
| 2167 | const GUID *guid, |
| 2168 | UINT data_size, |
| 2169 | void *data); |
| 2170 | |
| 2171 | void (STDMETHODCALLTYPE *VideoProcessorGetOutputTargetRect)( |
| 2172 | ID3D11VideoContext1 *This, |
| 2173 | ID3D11VideoProcessor *processor, |
| 2174 | WINBOOL *enabled, |
| 2175 | RECT *rect); |
| 2176 | |
| 2177 | void (STDMETHODCALLTYPE *VideoProcessorGetOutputBackgroundColor)( |
| 2178 | ID3D11VideoContext1 *This, |
| 2179 | ID3D11VideoProcessor *processor, |
| 2180 | WINBOOL *y_cb_cr, |
| 2181 | D3D11_VIDEO_COLOR *color); |
| 2182 | |
| 2183 | void (STDMETHODCALLTYPE *VideoProcessorGetOutputColorSpace)( |
| 2184 | ID3D11VideoContext1 *This, |
| 2185 | ID3D11VideoProcessor *processor, |
| 2186 | D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space); |
| 2187 | |
| 2188 | void (STDMETHODCALLTYPE *VideoProcessorGetOutputAlphaFillMode)( |
| 2189 | ID3D11VideoContext1 *This, |
| 2190 | ID3D11VideoProcessor *processor, |
| 2191 | D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode, |
| 2192 | UINT *stream_idx); |
| 2193 | |
| 2194 | void (STDMETHODCALLTYPE *VideoProcessorGetOutputConstriction)( |
| 2195 | ID3D11VideoContext1 *This, |
| 2196 | ID3D11VideoProcessor *processor, |
| 2197 | WINBOOL *enabled, |
| 2198 | SIZE *size); |
| 2199 | |
| 2200 | void (STDMETHODCALLTYPE *VideoProcessorGetOutputStereoMode)( |
| 2201 | ID3D11VideoContext1 *This, |
| 2202 | ID3D11VideoProcessor *processor, |
| 2203 | WINBOOL *enabled); |
| 2204 | |
| 2205 | HRESULT (STDMETHODCALLTYPE *VideoProcessorGetOutputExtension)( |
| 2206 | ID3D11VideoContext1 *This, |
| 2207 | ID3D11VideoProcessor *processor, |
| 2208 | const GUID *guid, |
| 2209 | UINT data_size, |
| 2210 | void *data); |
| 2211 | |
| 2212 | void (STDMETHODCALLTYPE *VideoProcessorSetStreamFrameFormat)( |
| 2213 | ID3D11VideoContext1 *This, |
| 2214 | ID3D11VideoProcessor *processor, |
| 2215 | UINT stream_idx, |
| 2216 | D3D11_VIDEO_FRAME_FORMAT format); |
| 2217 | |
| 2218 | void (STDMETHODCALLTYPE *VideoProcessorSetStreamColorSpace)( |
| 2219 | ID3D11VideoContext1 *This, |
| 2220 | ID3D11VideoProcessor *processor, |
| 2221 | UINT stream_idx, |
| 2222 | const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space); |
| 2223 | |
| 2224 | void (STDMETHODCALLTYPE *VideoProcessorSetStreamOutputRate)( |
| 2225 | ID3D11VideoContext1 *This, |
| 2226 | ID3D11VideoProcessor *processor, |
| 2227 | UINT stream_idx, |
| 2228 | D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate, |
| 2229 | WINBOOL repeat, |
| 2230 | const DXGI_RATIONAL *custom_rate); |
| 2231 | |
| 2232 | void (STDMETHODCALLTYPE *VideoProcessorSetStreamSourceRect)( |
| 2233 | ID3D11VideoContext1 *This, |
| 2234 | ID3D11VideoProcessor *processor, |
| 2235 | UINT stream_idx, |
| 2236 | WINBOOL enable, |
| 2237 | const RECT *rect); |
| 2238 | |
| 2239 | void (STDMETHODCALLTYPE *VideoProcessorSetStreamDestRect)( |
| 2240 | ID3D11VideoContext1 *This, |
| 2241 | ID3D11VideoProcessor *processor, |
| 2242 | UINT stream_idx, |
| 2243 | WINBOOL enable, |
| 2244 | const RECT *rect); |
| 2245 | |
| 2246 | void (STDMETHODCALLTYPE *VideoProcessorSetStreamAlpha)( |
| 2247 | ID3D11VideoContext1 *This, |
| 2248 | ID3D11VideoProcessor *processor, |
| 2249 | UINT stream_idx, |
| 2250 | WINBOOL enable, |
| 2251 | float alpha); |
| 2252 | |
| 2253 | void (STDMETHODCALLTYPE *VideoProcessorSetStreamPalette)( |
| 2254 | ID3D11VideoContext1 *This, |
| 2255 | ID3D11VideoProcessor *processor, |
| 2256 | UINT stream_idx, |
| 2257 | UINT entry_count, |
| 2258 | const UINT *entries); |
| 2259 | |
| 2260 | void (STDMETHODCALLTYPE *VideoProcessorSetStreamPixelAspectRatio)( |
| 2261 | ID3D11VideoContext1 *This, |
| 2262 | ID3D11VideoProcessor *processor, |
| 2263 | UINT stream_idx, |
| 2264 | WINBOOL enable, |
| 2265 | const DXGI_RATIONAL *src_aspect_ratio, |
| 2266 | const DXGI_RATIONAL *dst_aspect_ratio); |
| 2267 | |
| 2268 | void (STDMETHODCALLTYPE *VideoProcessorSetStreamLumaKey)( |
| 2269 | ID3D11VideoContext1 *This, |
| 2270 | ID3D11VideoProcessor *processor, |
| 2271 | UINT stream_idx, |
| 2272 | WINBOOL enable, |
| 2273 | float lower, |
| 2274 | float upper); |
| 2275 | |
| 2276 | void (STDMETHODCALLTYPE *VideoProcessorSetStreamStereoFormat)( |
| 2277 | ID3D11VideoContext1 *This, |
| 2278 | ID3D11VideoProcessor *processor, |
| 2279 | UINT stream_idx, |
| 2280 | WINBOOL enable, |
| 2281 | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format, |
| 2282 | WINBOOL left_view_frame0, |
| 2283 | WINBOOL base_view_frame0, |
| 2284 | D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode, |
| 2285 | int mono_offset); |
| 2286 | |
| 2287 | void (STDMETHODCALLTYPE *VideoProcessorSetStreamAutoProcessingMode)( |
| 2288 | ID3D11VideoContext1 *This, |
| 2289 | ID3D11VideoProcessor *processor, |
| 2290 | UINT stream_idx, |
| 2291 | WINBOOL enable); |
| 2292 | |
| 2293 | void (STDMETHODCALLTYPE *VideoProcessorSetStreamFilter)( |
| 2294 | ID3D11VideoContext1 *This, |
| 2295 | ID3D11VideoProcessor *processor, |
| 2296 | UINT stream_idx, |
| 2297 | D3D11_VIDEO_PROCESSOR_FILTER filter, |
| 2298 | WINBOOL enable, |
| 2299 | int level); |
| 2300 | |
| 2301 | HRESULT (STDMETHODCALLTYPE *VideoProcessorSetStreamExtension)( |
| 2302 | ID3D11VideoContext1 *This, |
| 2303 | ID3D11VideoProcessor *processor, |
| 2304 | UINT stream_idx, |
| 2305 | const GUID *guid, |
| 2306 | UINT data_size, |
| 2307 | void *data); |
| 2308 | |
| 2309 | void (STDMETHODCALLTYPE *VideoProcessorGetStreamFrameFormat)( |
| 2310 | ID3D11VideoContext1 *This, |
| 2311 | ID3D11VideoProcessor *processor, |
| 2312 | UINT stream_idx, |
| 2313 | D3D11_VIDEO_FRAME_FORMAT *format); |
| 2314 | |
| 2315 | void (STDMETHODCALLTYPE *VideoProcessorGetStreamColorSpace)( |
| 2316 | ID3D11VideoContext1 *This, |
| 2317 | ID3D11VideoProcessor *processor, |
| 2318 | UINT stream_idx, |
| 2319 | D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space); |
| 2320 | |
| 2321 | void (STDMETHODCALLTYPE *VideoProcessorGetStreamOutputRate)( |
| 2322 | ID3D11VideoContext1 *This, |
| 2323 | ID3D11VideoProcessor *processor, |
| 2324 | UINT stream_idx, |
| 2325 | D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate, |
| 2326 | WINBOOL *repeat, |
| 2327 | DXGI_RATIONAL *custom_rate); |
| 2328 | |
| 2329 | void (STDMETHODCALLTYPE *VideoProcessorGetStreamSourceRect)( |
| 2330 | ID3D11VideoContext1 *This, |
| 2331 | ID3D11VideoProcessor *processor, |
| 2332 | UINT stream_idx, |
| 2333 | WINBOOL *enabled, |
| 2334 | RECT *rect); |
| 2335 | |
| 2336 | void (STDMETHODCALLTYPE *VideoProcessorGetStreamDestRect)( |
| 2337 | ID3D11VideoContext1 *This, |
| 2338 | ID3D11VideoProcessor *processor, |
| 2339 | UINT stream_idx, |
| 2340 | WINBOOL *enabled, |
| 2341 | RECT *rect); |
| 2342 | |
| 2343 | void (STDMETHODCALLTYPE *VideoProcessorGetStreamAlpha)( |
| 2344 | ID3D11VideoContext1 *This, |
| 2345 | ID3D11VideoProcessor *processor, |
| 2346 | UINT stream_idx, |
| 2347 | WINBOOL *enabled, |
| 2348 | float *alpha); |
| 2349 | |
| 2350 | void (STDMETHODCALLTYPE *VideoProcessorGetStreamPalette)( |
| 2351 | ID3D11VideoContext1 *This, |
| 2352 | ID3D11VideoProcessor *processor, |
| 2353 | UINT stream_idx, |
| 2354 | UINT entry_count, |
| 2355 | UINT *entries); |
| 2356 | |
| 2357 | void (STDMETHODCALLTYPE *VideoProcessorGetStreamPixelAspectRatio)( |
| 2358 | ID3D11VideoContext1 *This, |
| 2359 | ID3D11VideoProcessor *processor, |
| 2360 | UINT stream_idx, |
| 2361 | WINBOOL *enabled, |
| 2362 | DXGI_RATIONAL *src_aspect_ratio, |
| 2363 | DXGI_RATIONAL *dst_aspect_ratio); |
| 2364 | |
| 2365 | void (STDMETHODCALLTYPE *VideoProcessorGetStreamLumaKey)( |
| 2366 | ID3D11VideoContext1 *This, |
| 2367 | ID3D11VideoProcessor *processor, |
| 2368 | UINT stream_idx, |
| 2369 | WINBOOL *enabled, |
| 2370 | float *lower, |
| 2371 | float *upper); |
| 2372 | |
| 2373 | void (STDMETHODCALLTYPE *VideoProcessorGetStreamStereoFormat)( |
| 2374 | ID3D11VideoContext1 *This, |
| 2375 | ID3D11VideoProcessor *processor, |
| 2376 | UINT stream_idx, |
| 2377 | WINBOOL *enabled, |
| 2378 | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format, |
| 2379 | WINBOOL *left_view_frame0, |
| 2380 | WINBOOL *base_view_frame0, |
| 2381 | D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode, |
| 2382 | int *mono_offset); |
| 2383 | |
| 2384 | void (STDMETHODCALLTYPE *VideoProcessorGetStreamAutoProcessingMode)( |
| 2385 | ID3D11VideoContext1 *This, |
| 2386 | ID3D11VideoProcessor *processor, |
| 2387 | UINT stream_idx, |
| 2388 | WINBOOL *enabled); |
| 2389 | |
| 2390 | void (STDMETHODCALLTYPE *VideoProcessorGetStreamFilter)( |
| 2391 | ID3D11VideoContext1 *This, |
| 2392 | ID3D11VideoProcessor *processor, |
| 2393 | UINT stream_idx, |
| 2394 | D3D11_VIDEO_PROCESSOR_FILTER filter, |
| 2395 | WINBOOL *enabled, |
| 2396 | int *level); |
| 2397 | |
| 2398 | HRESULT (STDMETHODCALLTYPE *VideoProcessorGetStreamExtension)( |
| 2399 | ID3D11VideoContext1 *This, |
| 2400 | ID3D11VideoProcessor *processor, |
| 2401 | UINT stream_idx, |
| 2402 | const GUID *guid, |
| 2403 | UINT data_size, |
| 2404 | void *data); |
| 2405 | |
| 2406 | HRESULT (STDMETHODCALLTYPE *VideoProcessorBlt)( |
| 2407 | ID3D11VideoContext1 *This, |
| 2408 | ID3D11VideoProcessor *processor, |
| 2409 | ID3D11VideoProcessorOutputView *view, |
| 2410 | UINT frame_idx, |
| 2411 | UINT stream_count, |
| 2412 | const D3D11_VIDEO_PROCESSOR_STREAM *streams); |
| 2413 | |
| 2414 | HRESULT (STDMETHODCALLTYPE *NegotiateCryptoSessionKeyExchange)( |
| 2415 | ID3D11VideoContext1 *This, |
| 2416 | ID3D11CryptoSession *session, |
| 2417 | UINT data_size, |
| 2418 | void *data); |
| 2419 | |
| 2420 | void (STDMETHODCALLTYPE *EncryptionBlt)( |
| 2421 | ID3D11VideoContext1 *This, |
| 2422 | ID3D11CryptoSession *session, |
| 2423 | ID3D11Texture2D *src_surface, |
| 2424 | ID3D11Texture2D *dst_surface, |
| 2425 | UINT iv_size, |
| 2426 | void *iv); |
| 2427 | |
| 2428 | void (STDMETHODCALLTYPE *DecryptionBlt)( |
| 2429 | ID3D11VideoContext1 *This, |
| 2430 | ID3D11CryptoSession *session, |
| 2431 | ID3D11Texture2D *src_surface, |
| 2432 | ID3D11Texture2D *dst_surface, |
| 2433 | D3D11_ENCRYPTED_BLOCK_INFO *block_info, |
| 2434 | UINT key_size, |
| 2435 | const void *key, |
| 2436 | UINT iv_size, |
| 2437 | void *iv); |
| 2438 | |
| 2439 | void (STDMETHODCALLTYPE *StartSessionKeyRefresh)( |
| 2440 | ID3D11VideoContext1 *This, |
| 2441 | ID3D11CryptoSession *session, |
| 2442 | UINT random_number_size, |
| 2443 | void *random_number); |
| 2444 | |
| 2445 | void (STDMETHODCALLTYPE *FinishSessionKeyRefresh)( |
| 2446 | ID3D11VideoContext1 *This, |
| 2447 | ID3D11CryptoSession *session); |
| 2448 | |
| 2449 | HRESULT (STDMETHODCALLTYPE *GetEncryptionBltKey)( |
| 2450 | ID3D11VideoContext1 *This, |
| 2451 | ID3D11CryptoSession *session, |
| 2452 | UINT key_size, |
| 2453 | void *key); |
| 2454 | |
| 2455 | HRESULT (STDMETHODCALLTYPE *NegotiateAuthenticatedChannelKeyExchange)( |
| 2456 | ID3D11VideoContext1 *This, |
| 2457 | ID3D11AuthenticatedChannel *channel, |
| 2458 | UINT data_size, |
| 2459 | void *data); |
| 2460 | |
| 2461 | HRESULT (STDMETHODCALLTYPE *QueryAuthenticatedChannel)( |
| 2462 | ID3D11VideoContext1 *This, |
| 2463 | ID3D11AuthenticatedChannel *channel, |
| 2464 | UINT input_size, |
| 2465 | const void *input, |
| 2466 | UINT output_size, |
| 2467 | void *output); |
| 2468 | |
| 2469 | HRESULT (STDMETHODCALLTYPE *ConfigureAuthenticatedChannel)( |
| 2470 | ID3D11VideoContext1 *This, |
| 2471 | ID3D11AuthenticatedChannel *channel, |
| 2472 | UINT input_size, |
| 2473 | const void *input, |
| 2474 | D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output); |
| 2475 | |
| 2476 | void (STDMETHODCALLTYPE *VideoProcessorSetStreamRotation)( |
| 2477 | ID3D11VideoContext1 *This, |
| 2478 | ID3D11VideoProcessor *processor, |
| 2479 | UINT stream_idx, |
| 2480 | WINBOOL enable, |
| 2481 | D3D11_VIDEO_PROCESSOR_ROTATION rotation); |
| 2482 | |
| 2483 | void (STDMETHODCALLTYPE *VideoProcessorGetStreamRotation)( |
| 2484 | ID3D11VideoContext1 *This, |
| 2485 | ID3D11VideoProcessor *processor, |
| 2486 | UINT stream_idx, |
| 2487 | WINBOOL *enable, |
| 2488 | D3D11_VIDEO_PROCESSOR_ROTATION *rotation); |
| 2489 | |
| 2490 | /*** ID3D11VideoContext1 methods ***/ |
| 2491 | HRESULT (STDMETHODCALLTYPE *SubmitDecoderBuffers1)( |
| 2492 | ID3D11VideoContext1 *This, |
| 2493 | ID3D11VideoDecoder *decoder, |
| 2494 | UINT buffer_count, |
| 2495 | const D3D11_VIDEO_DECODER_BUFFER_DESC1 *buffer_desc); |
| 2496 | |
| 2497 | HRESULT (STDMETHODCALLTYPE *GetDataForNewHardwareKey)( |
| 2498 | ID3D11VideoContext1 *This, |
| 2499 | ID3D11CryptoSession *session, |
| 2500 | UINT input_size, |
| 2501 | const void *input_data, |
| 2502 | UINT64 *output_data); |
| 2503 | |
| 2504 | HRESULT (STDMETHODCALLTYPE *CheckCryptoSessionStatus)( |
| 2505 | ID3D11VideoContext1 *This, |
| 2506 | ID3D11CryptoSession *session, |
| 2507 | D3D11_CRYPTO_SESSION_STATUS *status); |
| 2508 | |
| 2509 | HRESULT (STDMETHODCALLTYPE *DecoderEnableDownsampling)( |
| 2510 | ID3D11VideoContext1 *This, |
| 2511 | ID3D11VideoDecoder *decoder, |
| 2512 | DXGI_COLOR_SPACE_TYPE colour_space, |
| 2513 | const D3D11_VIDEO_SAMPLE_DESC *output_desc, |
| 2514 | UINT reference_frame_count); |
| 2515 | |
| 2516 | HRESULT (STDMETHODCALLTYPE *DecoderUpdateDownsampling)( |
| 2517 | ID3D11VideoContext1 *This, |
| 2518 | ID3D11VideoDecoder *decoder, |
| 2519 | const D3D11_VIDEO_SAMPLE_DESC *output_desc); |
| 2520 | |
| 2521 | void (STDMETHODCALLTYPE *VideoProcessorSetOutputColorSpace1)( |
| 2522 | ID3D11VideoContext1 *This, |
| 2523 | ID3D11VideoProcessor *processor, |
| 2524 | DXGI_COLOR_SPACE_TYPE colour_space); |
| 2525 | |
| 2526 | void (STDMETHODCALLTYPE *VideoProcessorSetOutputShaderUsage)( |
| 2527 | ID3D11VideoContext1 *This, |
| 2528 | ID3D11VideoProcessor *processor, |
| 2529 | WINBOOL shader_usage); |
| 2530 | |
| 2531 | void (STDMETHODCALLTYPE *VideoProcessorGetOutputColorSpace1)( |
| 2532 | ID3D11VideoContext1 *This, |
| 2533 | ID3D11VideoProcessor *processor, |
| 2534 | DXGI_COLOR_SPACE_TYPE *colour_space); |
| 2535 | |
| 2536 | void (STDMETHODCALLTYPE *VideoProcessorGetOutputShaderUsage)( |
| 2537 | ID3D11VideoContext1 *This, |
| 2538 | ID3D11VideoProcessor *processor, |
| 2539 | WINBOOL *shader_usage); |
| 2540 | |
| 2541 | void (STDMETHODCALLTYPE *VideoProcessorSetStreamColorSpace1)( |
| 2542 | ID3D11VideoContext1 *This, |
| 2543 | ID3D11VideoProcessor *processor, |
| 2544 | UINT stream_index, |
| 2545 | DXGI_COLOR_SPACE_TYPE colour_space); |
| 2546 | |
| 2547 | void (STDMETHODCALLTYPE *VideoProcessorSetStreamMirror)( |
| 2548 | ID3D11VideoContext1 *This, |
| 2549 | ID3D11VideoProcessor *processor, |
| 2550 | UINT stream_index, |
| 2551 | WINBOOL enable, |
| 2552 | WINBOOL flip_horizontal, |
| 2553 | WINBOOL flip_vertical); |
| 2554 | |
| 2555 | void (STDMETHODCALLTYPE *VideoProcessorGetStreamColorSpace1)( |
| 2556 | ID3D11VideoContext1 *This, |
| 2557 | ID3D11VideoProcessor *processor, |
| 2558 | UINT stream_index, |
| 2559 | DXGI_COLOR_SPACE_TYPE *colour_space); |
| 2560 | |
| 2561 | void (STDMETHODCALLTYPE *VideoProcessorGetStreamMirror)( |
| 2562 | ID3D11VideoContext1 *This, |
| 2563 | ID3D11VideoProcessor *processor, |
| 2564 | UINT stream_index, |
| 2565 | WINBOOL *enable, |
| 2566 | WINBOOL *flip_horizontal, |
| 2567 | WINBOOL *flip_vertical); |
| 2568 | |
| 2569 | HRESULT (STDMETHODCALLTYPE *VideoProcessorGetBehaviorHints)( |
| 2570 | ID3D11VideoContext1 *This, |
| 2571 | ID3D11VideoProcessor *processor, |
| 2572 | UINT output_width, |
| 2573 | UINT output_height, |
| 2574 | DXGI_FORMAT output_format, |
| 2575 | UINT stream_count, |
| 2576 | const D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT *streams, |
| 2577 | UINT *behaviour_hints); |
| 2578 | |
| 2579 | END_INTERFACE |
| 2580 | } ID3D11VideoContext1Vtbl; |
| 2581 | |
| 2582 | interface ID3D11VideoContext1 { |
| 2583 | CONST_VTBL ID3D11VideoContext1Vtbl* lpVtbl; |
| 2584 | }; |
| 2585 | |
| 2586 | #ifdef COBJMACROS |
| 2587 | #ifndef WIDL_C_INLINE_WRAPPERS |
| 2588 | /*** IUnknown methods ***/ |
| 2589 | #define ID3D11VideoContext1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| 2590 | #define ID3D11VideoContext1_AddRef(This) (This)->lpVtbl->AddRef(This) |
| 2591 | #define ID3D11VideoContext1_Release(This) (This)->lpVtbl->Release(This) |
| 2592 | /*** ID3D11DeviceChild methods ***/ |
| 2593 | #define ID3D11VideoContext1_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| 2594 | #define ID3D11VideoContext1_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| 2595 | #define ID3D11VideoContext1_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| 2596 | #define ID3D11VideoContext1_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| 2597 | /*** ID3D11VideoContext methods ***/ |
| 2598 | #define ID3D11VideoContext1_GetDecoderBuffer(This,decoder,type,buffer_size,buffer) (This)->lpVtbl->GetDecoderBuffer(This,decoder,type,buffer_size,buffer) |
| 2599 | #define ID3D11VideoContext1_ReleaseDecoderBuffer(This,decoder,type) (This)->lpVtbl->ReleaseDecoderBuffer(This,decoder,type) |
| 2600 | #define ID3D11VideoContext1_DecoderBeginFrame(This,decoder,view,key_size,key) (This)->lpVtbl->DecoderBeginFrame(This,decoder,view,key_size,key) |
| 2601 | #define ID3D11VideoContext1_DecoderEndFrame(This,decoder) (This)->lpVtbl->DecoderEndFrame(This,decoder) |
| 2602 | #define ID3D11VideoContext1_SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc) (This)->lpVtbl->SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc) |
| 2603 | #define ID3D11VideoContext1_DecoderExtension(This,decoder,extension) (This)->lpVtbl->DecoderExtension(This,decoder,extension) |
| 2604 | #define ID3D11VideoContext1_VideoProcessorSetOutputTargetRect(This,processor,enable,rect) (This)->lpVtbl->VideoProcessorSetOutputTargetRect(This,processor,enable,rect) |
| 2605 | #define ID3D11VideoContext1_VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color) (This)->lpVtbl->VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color) |
| 2606 | #define ID3D11VideoContext1_VideoProcessorSetOutputColorSpace(This,processor,color_space) (This)->lpVtbl->VideoProcessorSetOutputColorSpace(This,processor,color_space) |
| 2607 | #define ID3D11VideoContext1_VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) (This)->lpVtbl->VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) |
| 2608 | #define ID3D11VideoContext1_VideoProcessorSetOutputConstriction(This,processor,enable,size) (This)->lpVtbl->VideoProcessorSetOutputConstriction(This,processor,enable,size) |
| 2609 | #define ID3D11VideoContext1_VideoProcessorSetOutputStereoMode(This,processor,enable) (This)->lpVtbl->VideoProcessorSetOutputStereoMode(This,processor,enable) |
| 2610 | #define ID3D11VideoContext1_VideoProcessorSetOutputExtension(This,processor,guid,data_size,data) (This)->lpVtbl->VideoProcessorSetOutputExtension(This,processor,guid,data_size,data) |
| 2611 | #define ID3D11VideoContext1_VideoProcessorGetOutputTargetRect(This,processor,enabled,rect) (This)->lpVtbl->VideoProcessorGetOutputTargetRect(This,processor,enabled,rect) |
| 2612 | #define ID3D11VideoContext1_VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color) (This)->lpVtbl->VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color) |
| 2613 | #define ID3D11VideoContext1_VideoProcessorGetOutputColorSpace(This,processor,color_space) (This)->lpVtbl->VideoProcessorGetOutputColorSpace(This,processor,color_space) |
| 2614 | #define ID3D11VideoContext1_VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) (This)->lpVtbl->VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) |
| 2615 | #define ID3D11VideoContext1_VideoProcessorGetOutputConstriction(This,processor,enabled,size) (This)->lpVtbl->VideoProcessorGetOutputConstriction(This,processor,enabled,size) |
| 2616 | #define ID3D11VideoContext1_VideoProcessorGetOutputStereoMode(This,processor,enabled) (This)->lpVtbl->VideoProcessorGetOutputStereoMode(This,processor,enabled) |
| 2617 | #define ID3D11VideoContext1_VideoProcessorGetOutputExtension(This,processor,guid,data_size,data) (This)->lpVtbl->VideoProcessorGetOutputExtension(This,processor,guid,data_size,data) |
| 2618 | #define ID3D11VideoContext1_VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format) (This)->lpVtbl->VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format) |
| 2619 | #define ID3D11VideoContext1_VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space) (This)->lpVtbl->VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space) |
| 2620 | #define ID3D11VideoContext1_VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) (This)->lpVtbl->VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) |
| 2621 | #define ID3D11VideoContext1_VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect) (This)->lpVtbl->VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect) |
| 2622 | #define ID3D11VideoContext1_VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect) (This)->lpVtbl->VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect) |
| 2623 | #define ID3D11VideoContext1_VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha) (This)->lpVtbl->VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha) |
| 2624 | #define ID3D11VideoContext1_VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries) (This)->lpVtbl->VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries) |
| 2625 | #define ID3D11VideoContext1_VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio) (This)->lpVtbl->VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio) |
| 2626 | #define ID3D11VideoContext1_VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper) (This)->lpVtbl->VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper) |
| 2627 | #define ID3D11VideoContext1_VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) (This)->lpVtbl->VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) |
| 2628 | #define ID3D11VideoContext1_VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable) (This)->lpVtbl->VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable) |
| 2629 | #define ID3D11VideoContext1_VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level) (This)->lpVtbl->VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level) |
| 2630 | #define ID3D11VideoContext1_VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data) (This)->lpVtbl->VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data) |
| 2631 | #define ID3D11VideoContext1_VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format) (This)->lpVtbl->VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format) |
| 2632 | #define ID3D11VideoContext1_VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space) (This)->lpVtbl->VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space) |
| 2633 | #define ID3D11VideoContext1_VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) (This)->lpVtbl->VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) |
| 2634 | #define ID3D11VideoContext1_VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect) (This)->lpVtbl->VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect) |
| 2635 | #define ID3D11VideoContext1_VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect) (This)->lpVtbl->VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect) |
| 2636 | #define ID3D11VideoContext1_VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha) (This)->lpVtbl->VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha) |
| 2637 | #define ID3D11VideoContext1_VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries) (This)->lpVtbl->VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries) |
| 2638 | #define ID3D11VideoContext1_VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio) (This)->lpVtbl->VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio) |
| 2639 | #define ID3D11VideoContext1_VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper) (This)->lpVtbl->VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper) |
| 2640 | #define ID3D11VideoContext1_VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) (This)->lpVtbl->VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) |
| 2641 | #define ID3D11VideoContext1_VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled) (This)->lpVtbl->VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled) |
| 2642 | #define ID3D11VideoContext1_VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level) (This)->lpVtbl->VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level) |
| 2643 | #define ID3D11VideoContext1_VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data) (This)->lpVtbl->VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data) |
| 2644 | #define ID3D11VideoContext1_VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams) (This)->lpVtbl->VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams) |
| 2645 | #define ID3D11VideoContext1_NegotiateCryptoSessionKeyExchange(This,session,data_size,data) (This)->lpVtbl->NegotiateCryptoSessionKeyExchange(This,session,data_size,data) |
| 2646 | #define ID3D11VideoContext1_EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv) (This)->lpVtbl->EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv) |
| 2647 | #define ID3D11VideoContext1_DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv) (This)->lpVtbl->DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv) |
| 2648 | #define ID3D11VideoContext1_StartSessionKeyRefresh(This,session,random_number_size,random_number) (This)->lpVtbl->StartSessionKeyRefresh(This,session,random_number_size,random_number) |
| 2649 | #define ID3D11VideoContext1_FinishSessionKeyRefresh(This,session) (This)->lpVtbl->FinishSessionKeyRefresh(This,session) |
| 2650 | #define ID3D11VideoContext1_GetEncryptionBltKey(This,session,key_size,key) (This)->lpVtbl->GetEncryptionBltKey(This,session,key_size,key) |
| 2651 | #define ID3D11VideoContext1_NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data) (This)->lpVtbl->NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data) |
| 2652 | #define ID3D11VideoContext1_QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output) (This)->lpVtbl->QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output) |
| 2653 | #define ID3D11VideoContext1_ConfigureAuthenticatedChannel(This,channel,input_size,input,output) (This)->lpVtbl->ConfigureAuthenticatedChannel(This,channel,input_size,input,output) |
| 2654 | #define ID3D11VideoContext1_VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation) (This)->lpVtbl->VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation) |
| 2655 | #define ID3D11VideoContext1_VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation) (This)->lpVtbl->VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation) |
| 2656 | /*** ID3D11VideoContext1 methods ***/ |
| 2657 | #define ID3D11VideoContext1_SubmitDecoderBuffers1(This,decoder,buffer_count,buffer_desc) (This)->lpVtbl->SubmitDecoderBuffers1(This,decoder,buffer_count,buffer_desc) |
| 2658 | #define ID3D11VideoContext1_GetDataForNewHardwareKey(This,session,input_size,input_data,output_data) (This)->lpVtbl->GetDataForNewHardwareKey(This,session,input_size,input_data,output_data) |
| 2659 | #define ID3D11VideoContext1_CheckCryptoSessionStatus(This,session,status) (This)->lpVtbl->CheckCryptoSessionStatus(This,session,status) |
| 2660 | #define ID3D11VideoContext1_DecoderEnableDownsampling(This,decoder,colour_space,output_desc,reference_frame_count) (This)->lpVtbl->DecoderEnableDownsampling(This,decoder,colour_space,output_desc,reference_frame_count) |
| 2661 | #define ID3D11VideoContext1_DecoderUpdateDownsampling(This,decoder,output_desc) (This)->lpVtbl->DecoderUpdateDownsampling(This,decoder,output_desc) |
| 2662 | #define ID3D11VideoContext1_VideoProcessorSetOutputColorSpace1(This,processor,colour_space) (This)->lpVtbl->VideoProcessorSetOutputColorSpace1(This,processor,colour_space) |
| 2663 | #define ID3D11VideoContext1_VideoProcessorSetOutputShaderUsage(This,processor,shader_usage) (This)->lpVtbl->VideoProcessorSetOutputShaderUsage(This,processor,shader_usage) |
| 2664 | #define ID3D11VideoContext1_VideoProcessorGetOutputColorSpace1(This,processor,colour_space) (This)->lpVtbl->VideoProcessorGetOutputColorSpace1(This,processor,colour_space) |
| 2665 | #define ID3D11VideoContext1_VideoProcessorGetOutputShaderUsage(This,processor,shader_usage) (This)->lpVtbl->VideoProcessorGetOutputShaderUsage(This,processor,shader_usage) |
| 2666 | #define ID3D11VideoContext1_VideoProcessorSetStreamColorSpace1(This,processor,stream_index,colour_space) (This)->lpVtbl->VideoProcessorSetStreamColorSpace1(This,processor,stream_index,colour_space) |
| 2667 | #define ID3D11VideoContext1_VideoProcessorSetStreamMirror(This,processor,stream_index,enable,flip_horizontal,flip_vertical) (This)->lpVtbl->VideoProcessorSetStreamMirror(This,processor,stream_index,enable,flip_horizontal,flip_vertical) |
| 2668 | #define ID3D11VideoContext1_VideoProcessorGetStreamColorSpace1(This,processor,stream_index,colour_space) (This)->lpVtbl->VideoProcessorGetStreamColorSpace1(This,processor,stream_index,colour_space) |
| 2669 | #define ID3D11VideoContext1_VideoProcessorGetStreamMirror(This,processor,stream_index,enable,flip_horizontal,flip_vertical) (This)->lpVtbl->VideoProcessorGetStreamMirror(This,processor,stream_index,enable,flip_horizontal,flip_vertical) |
| 2670 | #define ID3D11VideoContext1_VideoProcessorGetBehaviorHints(This,processor,output_width,output_height,output_format,stream_count,streams,behaviour_hints) (This)->lpVtbl->VideoProcessorGetBehaviorHints(This,processor,output_width,output_height,output_format,stream_count,streams,behaviour_hints) |
| 2671 | #else |
| 2672 | /*** IUnknown methods ***/ |
| 2673 | static inline HRESULT ID3D11VideoContext1_QueryInterface(ID3D11VideoContext1* This,REFIID riid,void **ppvObject) { |
| 2674 | return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| 2675 | } |
| 2676 | static inline ULONG ID3D11VideoContext1_AddRef(ID3D11VideoContext1* This) { |
| 2677 | return This->lpVtbl->AddRef(This); |
| 2678 | } |
| 2679 | static inline ULONG ID3D11VideoContext1_Release(ID3D11VideoContext1* This) { |
| 2680 | return This->lpVtbl->Release(This); |
| 2681 | } |
| 2682 | /*** ID3D11DeviceChild methods ***/ |
| 2683 | static inline void ID3D11VideoContext1_GetDevice(ID3D11VideoContext1* This,ID3D11Device **ppDevice) { |
| 2684 | This->lpVtbl->GetDevice(This,ppDevice); |
| 2685 | } |
| 2686 | static inline HRESULT ID3D11VideoContext1_GetPrivateData(ID3D11VideoContext1* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| 2687 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| 2688 | } |
| 2689 | static inline HRESULT ID3D11VideoContext1_SetPrivateData(ID3D11VideoContext1* This,REFGUID guid,UINT DataSize,const void *pData) { |
| 2690 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| 2691 | } |
| 2692 | static inline HRESULT ID3D11VideoContext1_SetPrivateDataInterface(ID3D11VideoContext1* This,REFGUID guid,const IUnknown *pData) { |
| 2693 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| 2694 | } |
| 2695 | /*** ID3D11VideoContext methods ***/ |
| 2696 | static inline HRESULT ID3D11VideoContext1_GetDecoderBuffer(ID3D11VideoContext1* This,ID3D11VideoDecoder *decoder,D3D11_VIDEO_DECODER_BUFFER_TYPE type,UINT *buffer_size,void **buffer) { |
| 2697 | return This->lpVtbl->GetDecoderBuffer(This,decoder,type,buffer_size,buffer); |
| 2698 | } |
| 2699 | static inline HRESULT ID3D11VideoContext1_ReleaseDecoderBuffer(ID3D11VideoContext1* This,ID3D11VideoDecoder *decoder,D3D11_VIDEO_DECODER_BUFFER_TYPE type) { |
| 2700 | return This->lpVtbl->ReleaseDecoderBuffer(This,decoder,type); |
| 2701 | } |
| 2702 | static inline HRESULT ID3D11VideoContext1_DecoderBeginFrame(ID3D11VideoContext1* This,ID3D11VideoDecoder *decoder,ID3D11VideoDecoderOutputView *view,UINT key_size,const void *key) { |
| 2703 | return This->lpVtbl->DecoderBeginFrame(This,decoder,view,key_size,key); |
| 2704 | } |
| 2705 | static inline HRESULT ID3D11VideoContext1_DecoderEndFrame(ID3D11VideoContext1* This,ID3D11VideoDecoder *decoder) { |
| 2706 | return This->lpVtbl->DecoderEndFrame(This,decoder); |
| 2707 | } |
| 2708 | static inline HRESULT ID3D11VideoContext1_SubmitDecoderBuffers(ID3D11VideoContext1* This,ID3D11VideoDecoder *decoder,UINT buffers_count,const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc) { |
| 2709 | return This->lpVtbl->SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc); |
| 2710 | } |
| 2711 | static inline HRESULT ID3D11VideoContext1_DecoderExtension(ID3D11VideoContext1* This,ID3D11VideoDecoder *decoder,const D3D11_VIDEO_DECODER_EXTENSION *extension) { |
| 2712 | return This->lpVtbl->DecoderExtension(This,decoder,extension); |
| 2713 | } |
| 2714 | static inline void ID3D11VideoContext1_VideoProcessorSetOutputTargetRect(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,WINBOOL enable,const RECT *rect) { |
| 2715 | This->lpVtbl->VideoProcessorSetOutputTargetRect(This,processor,enable,rect); |
| 2716 | } |
| 2717 | static inline void ID3D11VideoContext1_VideoProcessorSetOutputBackgroundColor(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,WINBOOL y_cb_cr,const D3D11_VIDEO_COLOR *color) { |
| 2718 | This->lpVtbl->VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color); |
| 2719 | } |
| 2720 | static inline void ID3D11VideoContext1_VideoProcessorSetOutputColorSpace(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) { |
| 2721 | This->lpVtbl->VideoProcessorSetOutputColorSpace(This,processor,color_space); |
| 2722 | } |
| 2723 | static inline void ID3D11VideoContext1_VideoProcessorSetOutputAlphaFillMode(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode,UINT stream_idx) { |
| 2724 | This->lpVtbl->VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx); |
| 2725 | } |
| 2726 | static inline void ID3D11VideoContext1_VideoProcessorSetOutputConstriction(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,WINBOOL enable,SIZE size) { |
| 2727 | This->lpVtbl->VideoProcessorSetOutputConstriction(This,processor,enable,size); |
| 2728 | } |
| 2729 | static inline void ID3D11VideoContext1_VideoProcessorSetOutputStereoMode(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,WINBOOL enable) { |
| 2730 | This->lpVtbl->VideoProcessorSetOutputStereoMode(This,processor,enable); |
| 2731 | } |
| 2732 | static inline HRESULT ID3D11VideoContext1_VideoProcessorSetOutputExtension(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,const GUID *guid,UINT data_size,void *data) { |
| 2733 | return This->lpVtbl->VideoProcessorSetOutputExtension(This,processor,guid,data_size,data); |
| 2734 | } |
| 2735 | static inline void ID3D11VideoContext1_VideoProcessorGetOutputTargetRect(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,WINBOOL *enabled,RECT *rect) { |
| 2736 | This->lpVtbl->VideoProcessorGetOutputTargetRect(This,processor,enabled,rect); |
| 2737 | } |
| 2738 | static inline void ID3D11VideoContext1_VideoProcessorGetOutputBackgroundColor(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,WINBOOL *y_cb_cr,D3D11_VIDEO_COLOR *color) { |
| 2739 | This->lpVtbl->VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color); |
| 2740 | } |
| 2741 | static inline void ID3D11VideoContext1_VideoProcessorGetOutputColorSpace(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) { |
| 2742 | This->lpVtbl->VideoProcessorGetOutputColorSpace(This,processor,color_space); |
| 2743 | } |
| 2744 | static inline void ID3D11VideoContext1_VideoProcessorGetOutputAlphaFillMode(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode,UINT *stream_idx) { |
| 2745 | This->lpVtbl->VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx); |
| 2746 | } |
| 2747 | static inline void ID3D11VideoContext1_VideoProcessorGetOutputConstriction(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,WINBOOL *enabled,SIZE *size) { |
| 2748 | This->lpVtbl->VideoProcessorGetOutputConstriction(This,processor,enabled,size); |
| 2749 | } |
| 2750 | static inline void ID3D11VideoContext1_VideoProcessorGetOutputStereoMode(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,WINBOOL *enabled) { |
| 2751 | This->lpVtbl->VideoProcessorGetOutputStereoMode(This,processor,enabled); |
| 2752 | } |
| 2753 | static inline HRESULT ID3D11VideoContext1_VideoProcessorGetOutputExtension(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,const GUID *guid,UINT data_size,void *data) { |
| 2754 | return This->lpVtbl->VideoProcessorGetOutputExtension(This,processor,guid,data_size,data); |
| 2755 | } |
| 2756 | static inline void ID3D11VideoContext1_VideoProcessorSetStreamFrameFormat(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_FRAME_FORMAT format) { |
| 2757 | This->lpVtbl->VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format); |
| 2758 | } |
| 2759 | static inline void ID3D11VideoContext1_VideoProcessorSetStreamColorSpace(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) { |
| 2760 | This->lpVtbl->VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space); |
| 2761 | } |
| 2762 | static inline void ID3D11VideoContext1_VideoProcessorSetStreamOutputRate(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate,WINBOOL repeat,const DXGI_RATIONAL *custom_rate) { |
| 2763 | This->lpVtbl->VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate); |
| 2764 | } |
| 2765 | static inline void ID3D11VideoContext1_VideoProcessorSetStreamSourceRect(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const RECT *rect) { |
| 2766 | This->lpVtbl->VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect); |
| 2767 | } |
| 2768 | static inline void ID3D11VideoContext1_VideoProcessorSetStreamDestRect(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const RECT *rect) { |
| 2769 | This->lpVtbl->VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect); |
| 2770 | } |
| 2771 | static inline void ID3D11VideoContext1_VideoProcessorSetStreamAlpha(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,float alpha) { |
| 2772 | This->lpVtbl->VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha); |
| 2773 | } |
| 2774 | static inline void ID3D11VideoContext1_VideoProcessorSetStreamPalette(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,UINT entry_count,const UINT *entries) { |
| 2775 | This->lpVtbl->VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries); |
| 2776 | } |
| 2777 | static inline void ID3D11VideoContext1_VideoProcessorSetStreamPixelAspectRatio(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const DXGI_RATIONAL *src_aspect_ratio,const DXGI_RATIONAL *dst_aspect_ratio) { |
| 2778 | This->lpVtbl->VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio); |
| 2779 | } |
| 2780 | static inline void ID3D11VideoContext1_VideoProcessorSetStreamLumaKey(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,float lower,float upper) { |
| 2781 | This->lpVtbl->VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper); |
| 2782 | } |
| 2783 | static inline void ID3D11VideoContext1_VideoProcessorSetStreamStereoFormat(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format,WINBOOL left_view_frame0,WINBOOL base_view_frame0,D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode,int mono_offset) { |
| 2784 | This->lpVtbl->VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset); |
| 2785 | } |
| 2786 | static inline void ID3D11VideoContext1_VideoProcessorSetStreamAutoProcessingMode(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable) { |
| 2787 | This->lpVtbl->VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable); |
| 2788 | } |
| 2789 | static inline void ID3D11VideoContext1_VideoProcessorSetStreamFilter(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_FILTER filter,WINBOOL enable,int level) { |
| 2790 | This->lpVtbl->VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level); |
| 2791 | } |
| 2792 | static inline HRESULT ID3D11VideoContext1_VideoProcessorSetStreamExtension(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,const GUID *guid,UINT data_size,void *data) { |
| 2793 | return This->lpVtbl->VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data); |
| 2794 | } |
| 2795 | static inline void ID3D11VideoContext1_VideoProcessorGetStreamFrameFormat(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_FRAME_FORMAT *format) { |
| 2796 | This->lpVtbl->VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format); |
| 2797 | } |
| 2798 | static inline void ID3D11VideoContext1_VideoProcessorGetStreamColorSpace(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) { |
| 2799 | This->lpVtbl->VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space); |
| 2800 | } |
| 2801 | static inline void ID3D11VideoContext1_VideoProcessorGetStreamOutputRate(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate,WINBOOL *repeat,DXGI_RATIONAL *custom_rate) { |
| 2802 | This->lpVtbl->VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate); |
| 2803 | } |
| 2804 | static inline void ID3D11VideoContext1_VideoProcessorGetStreamSourceRect(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,RECT *rect) { |
| 2805 | This->lpVtbl->VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect); |
| 2806 | } |
| 2807 | static inline void ID3D11VideoContext1_VideoProcessorGetStreamDestRect(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,RECT *rect) { |
| 2808 | This->lpVtbl->VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect); |
| 2809 | } |
| 2810 | static inline void ID3D11VideoContext1_VideoProcessorGetStreamAlpha(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,float *alpha) { |
| 2811 | This->lpVtbl->VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha); |
| 2812 | } |
| 2813 | static inline void ID3D11VideoContext1_VideoProcessorGetStreamPalette(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,UINT entry_count,UINT *entries) { |
| 2814 | This->lpVtbl->VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries); |
| 2815 | } |
| 2816 | static inline void ID3D11VideoContext1_VideoProcessorGetStreamPixelAspectRatio(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,DXGI_RATIONAL *src_aspect_ratio,DXGI_RATIONAL *dst_aspect_ratio) { |
| 2817 | This->lpVtbl->VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio); |
| 2818 | } |
| 2819 | static inline void ID3D11VideoContext1_VideoProcessorGetStreamLumaKey(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,float *lower,float *upper) { |
| 2820 | This->lpVtbl->VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper); |
| 2821 | } |
| 2822 | static inline void ID3D11VideoContext1_VideoProcessorGetStreamStereoFormat(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format,WINBOOL *left_view_frame0,WINBOOL *base_view_frame0,D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode,int *mono_offset) { |
| 2823 | This->lpVtbl->VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset); |
| 2824 | } |
| 2825 | static inline void ID3D11VideoContext1_VideoProcessorGetStreamAutoProcessingMode(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled) { |
| 2826 | This->lpVtbl->VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled); |
| 2827 | } |
| 2828 | static inline void ID3D11VideoContext1_VideoProcessorGetStreamFilter(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_FILTER filter,WINBOOL *enabled,int *level) { |
| 2829 | This->lpVtbl->VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level); |
| 2830 | } |
| 2831 | static inline HRESULT ID3D11VideoContext1_VideoProcessorGetStreamExtension(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,const GUID *guid,UINT data_size,void *data) { |
| 2832 | return This->lpVtbl->VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data); |
| 2833 | } |
| 2834 | static inline HRESULT ID3D11VideoContext1_VideoProcessorBlt(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,ID3D11VideoProcessorOutputView *view,UINT frame_idx,UINT stream_count,const D3D11_VIDEO_PROCESSOR_STREAM *streams) { |
| 2835 | return This->lpVtbl->VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams); |
| 2836 | } |
| 2837 | static inline HRESULT ID3D11VideoContext1_NegotiateCryptoSessionKeyExchange(ID3D11VideoContext1* This,ID3D11CryptoSession *session,UINT data_size,void *data) { |
| 2838 | return This->lpVtbl->NegotiateCryptoSessionKeyExchange(This,session,data_size,data); |
| 2839 | } |
| 2840 | static inline void ID3D11VideoContext1_EncryptionBlt(ID3D11VideoContext1* This,ID3D11CryptoSession *session,ID3D11Texture2D *src_surface,ID3D11Texture2D *dst_surface,UINT iv_size,void *iv) { |
| 2841 | This->lpVtbl->EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv); |
| 2842 | } |
| 2843 | static inline void ID3D11VideoContext1_DecryptionBlt(ID3D11VideoContext1* This,ID3D11CryptoSession *session,ID3D11Texture2D *src_surface,ID3D11Texture2D *dst_surface,D3D11_ENCRYPTED_BLOCK_INFO *block_info,UINT key_size,const void *key,UINT iv_size,void *iv) { |
| 2844 | This->lpVtbl->DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv); |
| 2845 | } |
| 2846 | static inline void ID3D11VideoContext1_StartSessionKeyRefresh(ID3D11VideoContext1* This,ID3D11CryptoSession *session,UINT random_number_size,void *random_number) { |
| 2847 | This->lpVtbl->StartSessionKeyRefresh(This,session,random_number_size,random_number); |
| 2848 | } |
| 2849 | static inline void ID3D11VideoContext1_FinishSessionKeyRefresh(ID3D11VideoContext1* This,ID3D11CryptoSession *session) { |
| 2850 | This->lpVtbl->FinishSessionKeyRefresh(This,session); |
| 2851 | } |
| 2852 | static inline HRESULT ID3D11VideoContext1_GetEncryptionBltKey(ID3D11VideoContext1* This,ID3D11CryptoSession *session,UINT key_size,void *key) { |
| 2853 | return This->lpVtbl->GetEncryptionBltKey(This,session,key_size,key); |
| 2854 | } |
| 2855 | static inline HRESULT ID3D11VideoContext1_NegotiateAuthenticatedChannelKeyExchange(ID3D11VideoContext1* This,ID3D11AuthenticatedChannel *channel,UINT data_size,void *data) { |
| 2856 | return This->lpVtbl->NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data); |
| 2857 | } |
| 2858 | static inline HRESULT ID3D11VideoContext1_QueryAuthenticatedChannel(ID3D11VideoContext1* This,ID3D11AuthenticatedChannel *channel,UINT input_size,const void *input,UINT output_size,void *output) { |
| 2859 | return This->lpVtbl->QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output); |
| 2860 | } |
| 2861 | static inline HRESULT ID3D11VideoContext1_ConfigureAuthenticatedChannel(ID3D11VideoContext1* This,ID3D11AuthenticatedChannel *channel,UINT input_size,const void *input,D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output) { |
| 2862 | return This->lpVtbl->ConfigureAuthenticatedChannel(This,channel,input_size,input,output); |
| 2863 | } |
| 2864 | static inline void ID3D11VideoContext1_VideoProcessorSetStreamRotation(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,D3D11_VIDEO_PROCESSOR_ROTATION rotation) { |
| 2865 | This->lpVtbl->VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation); |
| 2866 | } |
| 2867 | static inline void ID3D11VideoContext1_VideoProcessorGetStreamRotation(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enable,D3D11_VIDEO_PROCESSOR_ROTATION *rotation) { |
| 2868 | This->lpVtbl->VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation); |
| 2869 | } |
| 2870 | /*** ID3D11VideoContext1 methods ***/ |
| 2871 | static inline HRESULT ID3D11VideoContext1_SubmitDecoderBuffers1(ID3D11VideoContext1* This,ID3D11VideoDecoder *decoder,UINT buffer_count,const D3D11_VIDEO_DECODER_BUFFER_DESC1 *buffer_desc) { |
| 2872 | return This->lpVtbl->SubmitDecoderBuffers1(This,decoder,buffer_count,buffer_desc); |
| 2873 | } |
| 2874 | static inline HRESULT ID3D11VideoContext1_GetDataForNewHardwareKey(ID3D11VideoContext1* This,ID3D11CryptoSession *session,UINT input_size,const void *input_data,UINT64 *output_data) { |
| 2875 | return This->lpVtbl->GetDataForNewHardwareKey(This,session,input_size,input_data,output_data); |
| 2876 | } |
| 2877 | static inline HRESULT ID3D11VideoContext1_CheckCryptoSessionStatus(ID3D11VideoContext1* This,ID3D11CryptoSession *session,D3D11_CRYPTO_SESSION_STATUS *status) { |
| 2878 | return This->lpVtbl->CheckCryptoSessionStatus(This,session,status); |
| 2879 | } |
| 2880 | static inline HRESULT ID3D11VideoContext1_DecoderEnableDownsampling(ID3D11VideoContext1* This,ID3D11VideoDecoder *decoder,DXGI_COLOR_SPACE_TYPE colour_space,const D3D11_VIDEO_SAMPLE_DESC *output_desc,UINT reference_frame_count) { |
| 2881 | return This->lpVtbl->DecoderEnableDownsampling(This,decoder,colour_space,output_desc,reference_frame_count); |
| 2882 | } |
| 2883 | static inline HRESULT ID3D11VideoContext1_DecoderUpdateDownsampling(ID3D11VideoContext1* This,ID3D11VideoDecoder *decoder,const D3D11_VIDEO_SAMPLE_DESC *output_desc) { |
| 2884 | return This->lpVtbl->DecoderUpdateDownsampling(This,decoder,output_desc); |
| 2885 | } |
| 2886 | static inline void ID3D11VideoContext1_VideoProcessorSetOutputColorSpace1(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,DXGI_COLOR_SPACE_TYPE colour_space) { |
| 2887 | This->lpVtbl->VideoProcessorSetOutputColorSpace1(This,processor,colour_space); |
| 2888 | } |
| 2889 | static inline void ID3D11VideoContext1_VideoProcessorSetOutputShaderUsage(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,WINBOOL shader_usage) { |
| 2890 | This->lpVtbl->VideoProcessorSetOutputShaderUsage(This,processor,shader_usage); |
| 2891 | } |
| 2892 | static inline void ID3D11VideoContext1_VideoProcessorGetOutputColorSpace1(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,DXGI_COLOR_SPACE_TYPE *colour_space) { |
| 2893 | This->lpVtbl->VideoProcessorGetOutputColorSpace1(This,processor,colour_space); |
| 2894 | } |
| 2895 | static inline void ID3D11VideoContext1_VideoProcessorGetOutputShaderUsage(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,WINBOOL *shader_usage) { |
| 2896 | This->lpVtbl->VideoProcessorGetOutputShaderUsage(This,processor,shader_usage); |
| 2897 | } |
| 2898 | static inline void ID3D11VideoContext1_VideoProcessorSetStreamColorSpace1(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_index,DXGI_COLOR_SPACE_TYPE colour_space) { |
| 2899 | This->lpVtbl->VideoProcessorSetStreamColorSpace1(This,processor,stream_index,colour_space); |
| 2900 | } |
| 2901 | static inline void ID3D11VideoContext1_VideoProcessorSetStreamMirror(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_index,WINBOOL enable,WINBOOL flip_horizontal,WINBOOL flip_vertical) { |
| 2902 | This->lpVtbl->VideoProcessorSetStreamMirror(This,processor,stream_index,enable,flip_horizontal,flip_vertical); |
| 2903 | } |
| 2904 | static inline void ID3D11VideoContext1_VideoProcessorGetStreamColorSpace1(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_index,DXGI_COLOR_SPACE_TYPE *colour_space) { |
| 2905 | This->lpVtbl->VideoProcessorGetStreamColorSpace1(This,processor,stream_index,colour_space); |
| 2906 | } |
| 2907 | static inline void ID3D11VideoContext1_VideoProcessorGetStreamMirror(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT stream_index,WINBOOL *enable,WINBOOL *flip_horizontal,WINBOOL *flip_vertical) { |
| 2908 | This->lpVtbl->VideoProcessorGetStreamMirror(This,processor,stream_index,enable,flip_horizontal,flip_vertical); |
| 2909 | } |
| 2910 | static inline HRESULT ID3D11VideoContext1_VideoProcessorGetBehaviorHints(ID3D11VideoContext1* This,ID3D11VideoProcessor *processor,UINT output_width,UINT output_height,DXGI_FORMAT output_format,UINT stream_count,const D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT *streams,UINT *behaviour_hints) { |
| 2911 | return This->lpVtbl->VideoProcessorGetBehaviorHints(This,processor,output_width,output_height,output_format,stream_count,streams,behaviour_hints); |
| 2912 | } |
| 2913 | #endif |
| 2914 | #endif |
| 2915 | |
| 2916 | #endif |
| 2917 | |
| 2918 | |
| 2919 | #endif /* __ID3D11VideoContext1_INTERFACE_DEFINED__ */ |
| 2920 | |
| 2921 | /***************************************************************************** |
| 2922 | * ID3D11VideoDevice1 interface |
| 2923 | */ |
| 2924 | #ifndef __ID3D11VideoDevice1_INTERFACE_DEFINED__ |
| 2925 | #define __ID3D11VideoDevice1_INTERFACE_DEFINED__ |
| 2926 | |
| 2927 | DEFINE_GUID(IID_ID3D11VideoDevice1, 0x29da1d51, 0x1321, 0x4454, 0x80,0x4b, 0xf5,0xfc,0x9f,0x86,0x1f,0x0f); |
| 2928 | #if defined(__cplusplus) && !defined(CINTERFACE) |
| 2929 | MIDL_INTERFACE("29da1d51-1321-4454-804b-f5fc9f861f0f") |
| 2930 | ID3D11VideoDevice1 : public ID3D11VideoDevice |
| 2931 | { |
| 2932 | virtual HRESULT STDMETHODCALLTYPE GetCryptoSessionPrivateDataSize( |
| 2933 | const GUID *crypto_type, |
| 2934 | const GUID *decoder_profile, |
| 2935 | const GUID *key_exchange_type, |
| 2936 | UINT *input_size, |
| 2937 | UINT *output_size) = 0; |
| 2938 | |
| 2939 | virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderCaps( |
| 2940 | const GUID *decoder_profile, |
| 2941 | UINT sample_width, |
| 2942 | UINT sample_height, |
| 2943 | const DXGI_RATIONAL *framerate, |
| 2944 | UINT bitrate, |
| 2945 | const GUID *crypto_type, |
| 2946 | UINT *decoder_caps) = 0; |
| 2947 | |
| 2948 | virtual HRESULT STDMETHODCALLTYPE CheckVideoDecoderDownsampling( |
| 2949 | const D3D11_VIDEO_DECODER_DESC *input_desc, |
| 2950 | DXGI_COLOR_SPACE_TYPE input_colour_space, |
| 2951 | const D3D11_VIDEO_DECODER_CONFIG *input_config, |
| 2952 | const DXGI_RATIONAL *framerate, |
| 2953 | const D3D11_VIDEO_SAMPLE_DESC *output_desc, |
| 2954 | WINBOOL *supported, |
| 2955 | WINBOOL *real_time_hint) = 0; |
| 2956 | |
| 2957 | virtual HRESULT STDMETHODCALLTYPE RecommendVideoDecoderDownsampleParameters( |
| 2958 | const D3D11_VIDEO_DECODER_DESC *input_desc, |
| 2959 | DXGI_COLOR_SPACE_TYPE input_colour_space, |
| 2960 | const D3D11_VIDEO_DECODER_CONFIG *input_config, |
| 2961 | const DXGI_RATIONAL *framerate, |
| 2962 | D3D11_VIDEO_SAMPLE_DESC *recommended_output_desc) = 0; |
| 2963 | |
| 2964 | }; |
| 2965 | #ifdef __CRT_UUID_DECL |
| 2966 | __CRT_UUID_DECL(ID3D11VideoDevice1, 0x29da1d51, 0x1321, 0x4454, 0x80,0x4b, 0xf5,0xfc,0x9f,0x86,0x1f,0x0f) |
| 2967 | #endif |
| 2968 | #else |
| 2969 | typedef struct ID3D11VideoDevice1Vtbl { |
| 2970 | BEGIN_INTERFACE |
| 2971 | |
| 2972 | /*** IUnknown methods ***/ |
| 2973 | HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| 2974 | ID3D11VideoDevice1 *This, |
| 2975 | REFIID riid, |
| 2976 | void **ppvObject); |
| 2977 | |
| 2978 | ULONG (STDMETHODCALLTYPE *AddRef)( |
| 2979 | ID3D11VideoDevice1 *This); |
| 2980 | |
| 2981 | ULONG (STDMETHODCALLTYPE *Release)( |
| 2982 | ID3D11VideoDevice1 *This); |
| 2983 | |
| 2984 | /*** ID3D11VideoDevice methods ***/ |
| 2985 | HRESULT (STDMETHODCALLTYPE *CreateVideoDecoder)( |
| 2986 | ID3D11VideoDevice1 *This, |
| 2987 | const D3D11_VIDEO_DECODER_DESC *pVideoDesc, |
| 2988 | const D3D11_VIDEO_DECODER_CONFIG *pConfig, |
| 2989 | ID3D11VideoDecoder **ppDecoder); |
| 2990 | |
| 2991 | HRESULT (STDMETHODCALLTYPE *CreateVideoProcessor)( |
| 2992 | ID3D11VideoDevice1 *This, |
| 2993 | ID3D11VideoProcessorEnumerator *pEnum, |
| 2994 | UINT RateConversionIndex, |
| 2995 | ID3D11VideoProcessor **ppVideoProcessor); |
| 2996 | |
| 2997 | HRESULT (STDMETHODCALLTYPE *CreateAuthenticatedChannel)( |
| 2998 | ID3D11VideoDevice1 *This, |
| 2999 | D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType, |
| 3000 | ID3D11AuthenticatedChannel **ppAuthenticatedChannel); |
| 3001 | |
| 3002 | HRESULT (STDMETHODCALLTYPE *CreateCryptoSession)( |
| 3003 | ID3D11VideoDevice1 *This, |
| 3004 | const GUID *pCryptoType, |
| 3005 | const GUID *pDecoderProfile, |
| 3006 | const GUID *pKeyExchangeType, |
| 3007 | ID3D11CryptoSession **ppCryptoSession); |
| 3008 | |
| 3009 | HRESULT (STDMETHODCALLTYPE *CreateVideoDecoderOutputView)( |
| 3010 | ID3D11VideoDevice1 *This, |
| 3011 | ID3D11Resource *pResource, |
| 3012 | const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc, |
| 3013 | ID3D11VideoDecoderOutputView **ppVDOVView); |
| 3014 | |
| 3015 | HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorInputView)( |
| 3016 | ID3D11VideoDevice1 *This, |
| 3017 | ID3D11Resource *pResource, |
| 3018 | ID3D11VideoProcessorEnumerator *pEnum, |
| 3019 | const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc, |
| 3020 | ID3D11VideoProcessorInputView **ppVPIView); |
| 3021 | |
| 3022 | HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorOutputView)( |
| 3023 | ID3D11VideoDevice1 *This, |
| 3024 | ID3D11Resource *pResource, |
| 3025 | ID3D11VideoProcessorEnumerator *pEnum, |
| 3026 | const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc, |
| 3027 | ID3D11VideoProcessorOutputView **ppVPOView); |
| 3028 | |
| 3029 | HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorEnumerator)( |
| 3030 | ID3D11VideoDevice1 *This, |
| 3031 | const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc, |
| 3032 | ID3D11VideoProcessorEnumerator **ppEnum); |
| 3033 | |
| 3034 | UINT (STDMETHODCALLTYPE *GetVideoDecoderProfileCount)( |
| 3035 | ID3D11VideoDevice1 *This); |
| 3036 | |
| 3037 | HRESULT (STDMETHODCALLTYPE *GetVideoDecoderProfile)( |
| 3038 | ID3D11VideoDevice1 *This, |
| 3039 | UINT Index, |
| 3040 | GUID *pDecoderProfile); |
| 3041 | |
| 3042 | HRESULT (STDMETHODCALLTYPE *CheckVideoDecoderFormat)( |
| 3043 | ID3D11VideoDevice1 *This, |
| 3044 | const GUID *pDecoderProfile, |
| 3045 | DXGI_FORMAT Format, |
| 3046 | WINBOOL *pSupported); |
| 3047 | |
| 3048 | HRESULT (STDMETHODCALLTYPE *GetVideoDecoderConfigCount)( |
| 3049 | ID3D11VideoDevice1 *This, |
| 3050 | const D3D11_VIDEO_DECODER_DESC *pDesc, |
| 3051 | UINT *pCount); |
| 3052 | |
| 3053 | HRESULT (STDMETHODCALLTYPE *GetVideoDecoderConfig)( |
| 3054 | ID3D11VideoDevice1 *This, |
| 3055 | const D3D11_VIDEO_DECODER_DESC *pDesc, |
| 3056 | UINT Index, |
| 3057 | D3D11_VIDEO_DECODER_CONFIG *pConfig); |
| 3058 | |
| 3059 | HRESULT (STDMETHODCALLTYPE *GetContentProtectionCaps)( |
| 3060 | ID3D11VideoDevice1 *This, |
| 3061 | const GUID *pCryptoType, |
| 3062 | const GUID *pDecoderProfile, |
| 3063 | D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps); |
| 3064 | |
| 3065 | HRESULT (STDMETHODCALLTYPE *CheckCryptoKeyExchange)( |
| 3066 | ID3D11VideoDevice1 *This, |
| 3067 | const GUID *pCryptoType, |
| 3068 | const GUID *pDecoderProfile, |
| 3069 | UINT Index, |
| 3070 | GUID *pKeyExchangeType); |
| 3071 | |
| 3072 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| 3073 | ID3D11VideoDevice1 *This, |
| 3074 | REFGUID guid, |
| 3075 | UINT DataSize, |
| 3076 | const void *pData); |
| 3077 | |
| 3078 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| 3079 | ID3D11VideoDevice1 *This, |
| 3080 | REFGUID guid, |
| 3081 | const IUnknown *pData); |
| 3082 | |
| 3083 | /*** ID3D11VideoDevice1 methods ***/ |
| 3084 | HRESULT (STDMETHODCALLTYPE *GetCryptoSessionPrivateDataSize)( |
| 3085 | ID3D11VideoDevice1 *This, |
| 3086 | const GUID *crypto_type, |
| 3087 | const GUID *decoder_profile, |
| 3088 | const GUID *key_exchange_type, |
| 3089 | UINT *input_size, |
| 3090 | UINT *output_size); |
| 3091 | |
| 3092 | HRESULT (STDMETHODCALLTYPE *GetVideoDecoderCaps)( |
| 3093 | ID3D11VideoDevice1 *This, |
| 3094 | const GUID *decoder_profile, |
| 3095 | UINT sample_width, |
| 3096 | UINT sample_height, |
| 3097 | const DXGI_RATIONAL *framerate, |
| 3098 | UINT bitrate, |
| 3099 | const GUID *crypto_type, |
| 3100 | UINT *decoder_caps); |
| 3101 | |
| 3102 | HRESULT (STDMETHODCALLTYPE *CheckVideoDecoderDownsampling)( |
| 3103 | ID3D11VideoDevice1 *This, |
| 3104 | const D3D11_VIDEO_DECODER_DESC *input_desc, |
| 3105 | DXGI_COLOR_SPACE_TYPE input_colour_space, |
| 3106 | const D3D11_VIDEO_DECODER_CONFIG *input_config, |
| 3107 | const DXGI_RATIONAL *framerate, |
| 3108 | const D3D11_VIDEO_SAMPLE_DESC *output_desc, |
| 3109 | WINBOOL *supported, |
| 3110 | WINBOOL *real_time_hint); |
| 3111 | |
| 3112 | HRESULT (STDMETHODCALLTYPE *RecommendVideoDecoderDownsampleParameters)( |
| 3113 | ID3D11VideoDevice1 *This, |
| 3114 | const D3D11_VIDEO_DECODER_DESC *input_desc, |
| 3115 | DXGI_COLOR_SPACE_TYPE input_colour_space, |
| 3116 | const D3D11_VIDEO_DECODER_CONFIG *input_config, |
| 3117 | const DXGI_RATIONAL *framerate, |
| 3118 | D3D11_VIDEO_SAMPLE_DESC *recommended_output_desc); |
| 3119 | |
| 3120 | END_INTERFACE |
| 3121 | } ID3D11VideoDevice1Vtbl; |
| 3122 | |
| 3123 | interface ID3D11VideoDevice1 { |
| 3124 | CONST_VTBL ID3D11VideoDevice1Vtbl* lpVtbl; |
| 3125 | }; |
| 3126 | |
| 3127 | #ifdef COBJMACROS |
| 3128 | #ifndef WIDL_C_INLINE_WRAPPERS |
| 3129 | /*** IUnknown methods ***/ |
| 3130 | #define ID3D11VideoDevice1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| 3131 | #define ID3D11VideoDevice1_AddRef(This) (This)->lpVtbl->AddRef(This) |
| 3132 | #define ID3D11VideoDevice1_Release(This) (This)->lpVtbl->Release(This) |
| 3133 | /*** ID3D11VideoDevice methods ***/ |
| 3134 | #define ID3D11VideoDevice1_CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder) (This)->lpVtbl->CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder) |
| 3135 | #define ID3D11VideoDevice1_CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor) (This)->lpVtbl->CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor) |
| 3136 | #define ID3D11VideoDevice1_CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel) (This)->lpVtbl->CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel) |
| 3137 | #define ID3D11VideoDevice1_CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession) (This)->lpVtbl->CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession) |
| 3138 | #define ID3D11VideoDevice1_CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView) (This)->lpVtbl->CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView) |
| 3139 | #define ID3D11VideoDevice1_CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView) (This)->lpVtbl->CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView) |
| 3140 | #define ID3D11VideoDevice1_CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView) (This)->lpVtbl->CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView) |
| 3141 | #define ID3D11VideoDevice1_CreateVideoProcessorEnumerator(This,pDesc,ppEnum) (This)->lpVtbl->CreateVideoProcessorEnumerator(This,pDesc,ppEnum) |
| 3142 | #define ID3D11VideoDevice1_GetVideoDecoderProfileCount(This) (This)->lpVtbl->GetVideoDecoderProfileCount(This) |
| 3143 | #define ID3D11VideoDevice1_GetVideoDecoderProfile(This,Index,pDecoderProfile) (This)->lpVtbl->GetVideoDecoderProfile(This,Index,pDecoderProfile) |
| 3144 | #define ID3D11VideoDevice1_CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported) (This)->lpVtbl->CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported) |
| 3145 | #define ID3D11VideoDevice1_GetVideoDecoderConfigCount(This,pDesc,pCount) (This)->lpVtbl->GetVideoDecoderConfigCount(This,pDesc,pCount) |
| 3146 | #define ID3D11VideoDevice1_GetVideoDecoderConfig(This,pDesc,Index,pConfig) (This)->lpVtbl->GetVideoDecoderConfig(This,pDesc,Index,pConfig) |
| 3147 | #define ID3D11VideoDevice1_GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps) (This)->lpVtbl->GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps) |
| 3148 | #define ID3D11VideoDevice1_CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType) (This)->lpVtbl->CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType) |
| 3149 | #define ID3D11VideoDevice1_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| 3150 | #define ID3D11VideoDevice1_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| 3151 | /*** ID3D11VideoDevice1 methods ***/ |
| 3152 | #define ID3D11VideoDevice1_GetCryptoSessionPrivateDataSize(This,crypto_type,decoder_profile,key_exchange_type,input_size,output_size) (This)->lpVtbl->GetCryptoSessionPrivateDataSize(This,crypto_type,decoder_profile,key_exchange_type,input_size,output_size) |
| 3153 | #define ID3D11VideoDevice1_GetVideoDecoderCaps(This,decoder_profile,sample_width,sample_height,framerate,bitrate,crypto_type,decoder_caps) (This)->lpVtbl->GetVideoDecoderCaps(This,decoder_profile,sample_width,sample_height,framerate,bitrate,crypto_type,decoder_caps) |
| 3154 | #define ID3D11VideoDevice1_CheckVideoDecoderDownsampling(This,input_desc,input_colour_space,input_config,framerate,output_desc,supported,real_time_hint) (This)->lpVtbl->CheckVideoDecoderDownsampling(This,input_desc,input_colour_space,input_config,framerate,output_desc,supported,real_time_hint) |
| 3155 | #define ID3D11VideoDevice1_RecommendVideoDecoderDownsampleParameters(This,input_desc,input_colour_space,input_config,framerate,recommended_output_desc) (This)->lpVtbl->RecommendVideoDecoderDownsampleParameters(This,input_desc,input_colour_space,input_config,framerate,recommended_output_desc) |
| 3156 | #else |
| 3157 | /*** IUnknown methods ***/ |
| 3158 | static inline HRESULT ID3D11VideoDevice1_QueryInterface(ID3D11VideoDevice1* This,REFIID riid,void **ppvObject) { |
| 3159 | return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| 3160 | } |
| 3161 | static inline ULONG ID3D11VideoDevice1_AddRef(ID3D11VideoDevice1* This) { |
| 3162 | return This->lpVtbl->AddRef(This); |
| 3163 | } |
| 3164 | static inline ULONG ID3D11VideoDevice1_Release(ID3D11VideoDevice1* This) { |
| 3165 | return This->lpVtbl->Release(This); |
| 3166 | } |
| 3167 | /*** ID3D11VideoDevice methods ***/ |
| 3168 | static inline HRESULT ID3D11VideoDevice1_CreateVideoDecoder(ID3D11VideoDevice1* This,const D3D11_VIDEO_DECODER_DESC *pVideoDesc,const D3D11_VIDEO_DECODER_CONFIG *pConfig,ID3D11VideoDecoder **ppDecoder) { |
| 3169 | return This->lpVtbl->CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder); |
| 3170 | } |
| 3171 | static inline HRESULT ID3D11VideoDevice1_CreateVideoProcessor(ID3D11VideoDevice1* This,ID3D11VideoProcessorEnumerator *pEnum,UINT RateConversionIndex,ID3D11VideoProcessor **ppVideoProcessor) { |
| 3172 | return This->lpVtbl->CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor); |
| 3173 | } |
| 3174 | static inline HRESULT ID3D11VideoDevice1_CreateAuthenticatedChannel(ID3D11VideoDevice1* This,D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType,ID3D11AuthenticatedChannel **ppAuthenticatedChannel) { |
| 3175 | return This->lpVtbl->CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel); |
| 3176 | } |
| 3177 | static inline HRESULT ID3D11VideoDevice1_CreateCryptoSession(ID3D11VideoDevice1* This,const GUID *pCryptoType,const GUID *pDecoderProfile,const GUID *pKeyExchangeType,ID3D11CryptoSession **ppCryptoSession) { |
| 3178 | return This->lpVtbl->CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession); |
| 3179 | } |
| 3180 | static inline HRESULT ID3D11VideoDevice1_CreateVideoDecoderOutputView(ID3D11VideoDevice1* This,ID3D11Resource *pResource,const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc,ID3D11VideoDecoderOutputView **ppVDOVView) { |
| 3181 | return This->lpVtbl->CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView); |
| 3182 | } |
| 3183 | static inline HRESULT ID3D11VideoDevice1_CreateVideoProcessorInputView(ID3D11VideoDevice1* This,ID3D11Resource *pResource,ID3D11VideoProcessorEnumerator *pEnum,const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc,ID3D11VideoProcessorInputView **ppVPIView) { |
| 3184 | return This->lpVtbl->CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView); |
| 3185 | } |
| 3186 | static inline HRESULT ID3D11VideoDevice1_CreateVideoProcessorOutputView(ID3D11VideoDevice1* This,ID3D11Resource *pResource,ID3D11VideoProcessorEnumerator *pEnum,const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc,ID3D11VideoProcessorOutputView **ppVPOView) { |
| 3187 | return This->lpVtbl->CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView); |
| 3188 | } |
| 3189 | static inline HRESULT ID3D11VideoDevice1_CreateVideoProcessorEnumerator(ID3D11VideoDevice1* This,const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc,ID3D11VideoProcessorEnumerator **ppEnum) { |
| 3190 | return This->lpVtbl->CreateVideoProcessorEnumerator(This,pDesc,ppEnum); |
| 3191 | } |
| 3192 | static inline UINT ID3D11VideoDevice1_GetVideoDecoderProfileCount(ID3D11VideoDevice1* This) { |
| 3193 | return This->lpVtbl->GetVideoDecoderProfileCount(This); |
| 3194 | } |
| 3195 | static inline HRESULT ID3D11VideoDevice1_GetVideoDecoderProfile(ID3D11VideoDevice1* This,UINT Index,GUID *pDecoderProfile) { |
| 3196 | return This->lpVtbl->GetVideoDecoderProfile(This,Index,pDecoderProfile); |
| 3197 | } |
| 3198 | static inline HRESULT ID3D11VideoDevice1_CheckVideoDecoderFormat(ID3D11VideoDevice1* This,const GUID *pDecoderProfile,DXGI_FORMAT Format,WINBOOL *pSupported) { |
| 3199 | return This->lpVtbl->CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported); |
| 3200 | } |
| 3201 | static inline HRESULT ID3D11VideoDevice1_GetVideoDecoderConfigCount(ID3D11VideoDevice1* This,const D3D11_VIDEO_DECODER_DESC *pDesc,UINT *pCount) { |
| 3202 | return This->lpVtbl->GetVideoDecoderConfigCount(This,pDesc,pCount); |
| 3203 | } |
| 3204 | static inline HRESULT ID3D11VideoDevice1_GetVideoDecoderConfig(ID3D11VideoDevice1* This,const D3D11_VIDEO_DECODER_DESC *pDesc,UINT Index,D3D11_VIDEO_DECODER_CONFIG *pConfig) { |
| 3205 | return This->lpVtbl->GetVideoDecoderConfig(This,pDesc,Index,pConfig); |
| 3206 | } |
| 3207 | static inline HRESULT ID3D11VideoDevice1_GetContentProtectionCaps(ID3D11VideoDevice1* This,const GUID *pCryptoType,const GUID *pDecoderProfile,D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps) { |
| 3208 | return This->lpVtbl->GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps); |
| 3209 | } |
| 3210 | static inline HRESULT ID3D11VideoDevice1_CheckCryptoKeyExchange(ID3D11VideoDevice1* This,const GUID *pCryptoType,const GUID *pDecoderProfile,UINT Index,GUID *pKeyExchangeType) { |
| 3211 | return This->lpVtbl->CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType); |
| 3212 | } |
| 3213 | static inline HRESULT ID3D11VideoDevice1_SetPrivateData(ID3D11VideoDevice1* This,REFGUID guid,UINT DataSize,const void *pData) { |
| 3214 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| 3215 | } |
| 3216 | static inline HRESULT ID3D11VideoDevice1_SetPrivateDataInterface(ID3D11VideoDevice1* This,REFGUID guid,const IUnknown *pData) { |
| 3217 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| 3218 | } |
| 3219 | /*** ID3D11VideoDevice1 methods ***/ |
| 3220 | static inline HRESULT ID3D11VideoDevice1_GetCryptoSessionPrivateDataSize(ID3D11VideoDevice1* This,const GUID *crypto_type,const GUID *decoder_profile,const GUID *key_exchange_type,UINT *input_size,UINT *output_size) { |
| 3221 | return This->lpVtbl->GetCryptoSessionPrivateDataSize(This,crypto_type,decoder_profile,key_exchange_type,input_size,output_size); |
| 3222 | } |
| 3223 | static inline HRESULT ID3D11VideoDevice1_GetVideoDecoderCaps(ID3D11VideoDevice1* This,const GUID *decoder_profile,UINT sample_width,UINT sample_height,const DXGI_RATIONAL *framerate,UINT bitrate,const GUID *crypto_type,UINT *decoder_caps) { |
| 3224 | return This->lpVtbl->GetVideoDecoderCaps(This,decoder_profile,sample_width,sample_height,framerate,bitrate,crypto_type,decoder_caps); |
| 3225 | } |
| 3226 | static inline HRESULT ID3D11VideoDevice1_CheckVideoDecoderDownsampling(ID3D11VideoDevice1* This,const D3D11_VIDEO_DECODER_DESC *input_desc,DXGI_COLOR_SPACE_TYPE input_colour_space,const D3D11_VIDEO_DECODER_CONFIG *input_config,const DXGI_RATIONAL *framerate,const D3D11_VIDEO_SAMPLE_DESC *output_desc,WINBOOL *supported,WINBOOL *real_time_hint) { |
| 3227 | return This->lpVtbl->CheckVideoDecoderDownsampling(This,input_desc,input_colour_space,input_config,framerate,output_desc,supported,real_time_hint); |
| 3228 | } |
| 3229 | static inline HRESULT ID3D11VideoDevice1_RecommendVideoDecoderDownsampleParameters(ID3D11VideoDevice1* This,const D3D11_VIDEO_DECODER_DESC *input_desc,DXGI_COLOR_SPACE_TYPE input_colour_space,const D3D11_VIDEO_DECODER_CONFIG *input_config,const DXGI_RATIONAL *framerate,D3D11_VIDEO_SAMPLE_DESC *recommended_output_desc) { |
| 3230 | return This->lpVtbl->RecommendVideoDecoderDownsampleParameters(This,input_desc,input_colour_space,input_config,framerate,recommended_output_desc); |
| 3231 | } |
| 3232 | #endif |
| 3233 | #endif |
| 3234 | |
| 3235 | #endif |
| 3236 | |
| 3237 | |
| 3238 | #endif /* __ID3D11VideoDevice1_INTERFACE_DEFINED__ */ |
| 3239 | |
| 3240 | /***************************************************************************** |
| 3241 | * ID3D11VideoProcessorEnumerator1 interface |
| 3242 | */ |
| 3243 | #ifndef __ID3D11VideoProcessorEnumerator1_INTERFACE_DEFINED__ |
| 3244 | #define __ID3D11VideoProcessorEnumerator1_INTERFACE_DEFINED__ |
| 3245 | |
| 3246 | DEFINE_GUID(IID_ID3D11VideoProcessorEnumerator1, 0x465217f2, 0x5568, 0x43cf, 0xb5,0xb9, 0xf6,0x1d,0x54,0x53,0x1c,0xa1); |
| 3247 | #if defined(__cplusplus) && !defined(CINTERFACE) |
| 3248 | MIDL_INTERFACE("465217f2-5568-43cf-b5b9-f61d54531ca1") |
| 3249 | ID3D11VideoProcessorEnumerator1 : public ID3D11VideoProcessorEnumerator |
| 3250 | { |
| 3251 | virtual HRESULT STDMETHODCALLTYPE CheckVideoProcessorFormatConversion( |
| 3252 | DXGI_FORMAT input_format, |
| 3253 | DXGI_COLOR_SPACE_TYPE input_colour_space, |
| 3254 | DXGI_FORMAT output_format, |
| 3255 | DXGI_COLOR_SPACE_TYPE output_colour_space, |
| 3256 | WINBOOL *supported) = 0; |
| 3257 | |
| 3258 | }; |
| 3259 | #ifdef __CRT_UUID_DECL |
| 3260 | __CRT_UUID_DECL(ID3D11VideoProcessorEnumerator1, 0x465217f2, 0x5568, 0x43cf, 0xb5,0xb9, 0xf6,0x1d,0x54,0x53,0x1c,0xa1) |
| 3261 | #endif |
| 3262 | #else |
| 3263 | typedef struct ID3D11VideoProcessorEnumerator1Vtbl { |
| 3264 | BEGIN_INTERFACE |
| 3265 | |
| 3266 | /*** IUnknown methods ***/ |
| 3267 | HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| 3268 | ID3D11VideoProcessorEnumerator1 *This, |
| 3269 | REFIID riid, |
| 3270 | void **ppvObject); |
| 3271 | |
| 3272 | ULONG (STDMETHODCALLTYPE *AddRef)( |
| 3273 | ID3D11VideoProcessorEnumerator1 *This); |
| 3274 | |
| 3275 | ULONG (STDMETHODCALLTYPE *Release)( |
| 3276 | ID3D11VideoProcessorEnumerator1 *This); |
| 3277 | |
| 3278 | /*** ID3D11DeviceChild methods ***/ |
| 3279 | void (STDMETHODCALLTYPE *GetDevice)( |
| 3280 | ID3D11VideoProcessorEnumerator1 *This, |
| 3281 | ID3D11Device **ppDevice); |
| 3282 | |
| 3283 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| 3284 | ID3D11VideoProcessorEnumerator1 *This, |
| 3285 | REFGUID guid, |
| 3286 | UINT *pDataSize, |
| 3287 | void *pData); |
| 3288 | |
| 3289 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| 3290 | ID3D11VideoProcessorEnumerator1 *This, |
| 3291 | REFGUID guid, |
| 3292 | UINT DataSize, |
| 3293 | const void *pData); |
| 3294 | |
| 3295 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| 3296 | ID3D11VideoProcessorEnumerator1 *This, |
| 3297 | REFGUID guid, |
| 3298 | const IUnknown *pData); |
| 3299 | |
| 3300 | /*** ID3D11VideoProcessorEnumerator methods ***/ |
| 3301 | HRESULT (STDMETHODCALLTYPE *GetVideoProcessorContentDesc)( |
| 3302 | ID3D11VideoProcessorEnumerator1 *This, |
| 3303 | D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc); |
| 3304 | |
| 3305 | HRESULT (STDMETHODCALLTYPE *CheckVideoProcessorFormat)( |
| 3306 | ID3D11VideoProcessorEnumerator1 *This, |
| 3307 | DXGI_FORMAT Format, |
| 3308 | UINT *pFlags); |
| 3309 | |
| 3310 | HRESULT (STDMETHODCALLTYPE *GetVideoProcessorCaps)( |
| 3311 | ID3D11VideoProcessorEnumerator1 *This, |
| 3312 | D3D11_VIDEO_PROCESSOR_CAPS *pCaps); |
| 3313 | |
| 3314 | HRESULT (STDMETHODCALLTYPE *GetVideoProcessorRateConversionCaps)( |
| 3315 | ID3D11VideoProcessorEnumerator1 *This, |
| 3316 | UINT TypeIndex, |
| 3317 | D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps); |
| 3318 | |
| 3319 | HRESULT (STDMETHODCALLTYPE *GetVideoProcessorCustomRate)( |
| 3320 | ID3D11VideoProcessorEnumerator1 *This, |
| 3321 | UINT TypeIndex, |
| 3322 | UINT CustomRateIndex, |
| 3323 | D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate); |
| 3324 | |
| 3325 | HRESULT (STDMETHODCALLTYPE *GetVideoProcessorFilterRange)( |
| 3326 | ID3D11VideoProcessorEnumerator1 *This, |
| 3327 | D3D11_VIDEO_PROCESSOR_FILTER Filter, |
| 3328 | D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange); |
| 3329 | |
| 3330 | /*** ID3D11VideoProcessorEnumerator1 methods ***/ |
| 3331 | HRESULT (STDMETHODCALLTYPE *CheckVideoProcessorFormatConversion)( |
| 3332 | ID3D11VideoProcessorEnumerator1 *This, |
| 3333 | DXGI_FORMAT input_format, |
| 3334 | DXGI_COLOR_SPACE_TYPE input_colour_space, |
| 3335 | DXGI_FORMAT output_format, |
| 3336 | DXGI_COLOR_SPACE_TYPE output_colour_space, |
| 3337 | WINBOOL *supported); |
| 3338 | |
| 3339 | END_INTERFACE |
| 3340 | } ID3D11VideoProcessorEnumerator1Vtbl; |
| 3341 | |
| 3342 | interface ID3D11VideoProcessorEnumerator1 { |
| 3343 | CONST_VTBL ID3D11VideoProcessorEnumerator1Vtbl* lpVtbl; |
| 3344 | }; |
| 3345 | |
| 3346 | #ifdef COBJMACROS |
| 3347 | #ifndef WIDL_C_INLINE_WRAPPERS |
| 3348 | /*** IUnknown methods ***/ |
| 3349 | #define ID3D11VideoProcessorEnumerator1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| 3350 | #define ID3D11VideoProcessorEnumerator1_AddRef(This) (This)->lpVtbl->AddRef(This) |
| 3351 | #define ID3D11VideoProcessorEnumerator1_Release(This) (This)->lpVtbl->Release(This) |
| 3352 | /*** ID3D11DeviceChild methods ***/ |
| 3353 | #define ID3D11VideoProcessorEnumerator1_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| 3354 | #define ID3D11VideoProcessorEnumerator1_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| 3355 | #define ID3D11VideoProcessorEnumerator1_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| 3356 | #define ID3D11VideoProcessorEnumerator1_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| 3357 | /*** ID3D11VideoProcessorEnumerator methods ***/ |
| 3358 | #define ID3D11VideoProcessorEnumerator1_GetVideoProcessorContentDesc(This,pContentDesc) (This)->lpVtbl->GetVideoProcessorContentDesc(This,pContentDesc) |
| 3359 | #define ID3D11VideoProcessorEnumerator1_CheckVideoProcessorFormat(This,Format,pFlags) (This)->lpVtbl->CheckVideoProcessorFormat(This,Format,pFlags) |
| 3360 | #define ID3D11VideoProcessorEnumerator1_GetVideoProcessorCaps(This,pCaps) (This)->lpVtbl->GetVideoProcessorCaps(This,pCaps) |
| 3361 | #define ID3D11VideoProcessorEnumerator1_GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps) (This)->lpVtbl->GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps) |
| 3362 | #define ID3D11VideoProcessorEnumerator1_GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate) (This)->lpVtbl->GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate) |
| 3363 | #define ID3D11VideoProcessorEnumerator1_GetVideoProcessorFilterRange(This,Filter,pRange) (This)->lpVtbl->GetVideoProcessorFilterRange(This,Filter,pRange) |
| 3364 | /*** ID3D11VideoProcessorEnumerator1 methods ***/ |
| 3365 | #define ID3D11VideoProcessorEnumerator1_CheckVideoProcessorFormatConversion(This,input_format,input_colour_space,output_format,output_colour_space,supported) (This)->lpVtbl->CheckVideoProcessorFormatConversion(This,input_format,input_colour_space,output_format,output_colour_space,supported) |
| 3366 | #else |
| 3367 | /*** IUnknown methods ***/ |
| 3368 | static inline HRESULT ID3D11VideoProcessorEnumerator1_QueryInterface(ID3D11VideoProcessorEnumerator1* This,REFIID riid,void **ppvObject) { |
| 3369 | return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| 3370 | } |
| 3371 | static inline ULONG ID3D11VideoProcessorEnumerator1_AddRef(ID3D11VideoProcessorEnumerator1* This) { |
| 3372 | return This->lpVtbl->AddRef(This); |
| 3373 | } |
| 3374 | static inline ULONG ID3D11VideoProcessorEnumerator1_Release(ID3D11VideoProcessorEnumerator1* This) { |
| 3375 | return This->lpVtbl->Release(This); |
| 3376 | } |
| 3377 | /*** ID3D11DeviceChild methods ***/ |
| 3378 | static inline void ID3D11VideoProcessorEnumerator1_GetDevice(ID3D11VideoProcessorEnumerator1* This,ID3D11Device **ppDevice) { |
| 3379 | This->lpVtbl->GetDevice(This,ppDevice); |
| 3380 | } |
| 3381 | static inline HRESULT ID3D11VideoProcessorEnumerator1_GetPrivateData(ID3D11VideoProcessorEnumerator1* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| 3382 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| 3383 | } |
| 3384 | static inline HRESULT ID3D11VideoProcessorEnumerator1_SetPrivateData(ID3D11VideoProcessorEnumerator1* This,REFGUID guid,UINT DataSize,const void *pData) { |
| 3385 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| 3386 | } |
| 3387 | static inline HRESULT ID3D11VideoProcessorEnumerator1_SetPrivateDataInterface(ID3D11VideoProcessorEnumerator1* This,REFGUID guid,const IUnknown *pData) { |
| 3388 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| 3389 | } |
| 3390 | /*** ID3D11VideoProcessorEnumerator methods ***/ |
| 3391 | static inline HRESULT ID3D11VideoProcessorEnumerator1_GetVideoProcessorContentDesc(ID3D11VideoProcessorEnumerator1* This,D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc) { |
| 3392 | return This->lpVtbl->GetVideoProcessorContentDesc(This,pContentDesc); |
| 3393 | } |
| 3394 | static inline HRESULT ID3D11VideoProcessorEnumerator1_CheckVideoProcessorFormat(ID3D11VideoProcessorEnumerator1* This,DXGI_FORMAT Format,UINT *pFlags) { |
| 3395 | return This->lpVtbl->CheckVideoProcessorFormat(This,Format,pFlags); |
| 3396 | } |
| 3397 | static inline HRESULT ID3D11VideoProcessorEnumerator1_GetVideoProcessorCaps(ID3D11VideoProcessorEnumerator1* This,D3D11_VIDEO_PROCESSOR_CAPS *pCaps) { |
| 3398 | return This->lpVtbl->GetVideoProcessorCaps(This,pCaps); |
| 3399 | } |
| 3400 | static inline HRESULT ID3D11VideoProcessorEnumerator1_GetVideoProcessorRateConversionCaps(ID3D11VideoProcessorEnumerator1* This,UINT TypeIndex,D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) { |
| 3401 | return This->lpVtbl->GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps); |
| 3402 | } |
| 3403 | static inline HRESULT ID3D11VideoProcessorEnumerator1_GetVideoProcessorCustomRate(ID3D11VideoProcessorEnumerator1* This,UINT TypeIndex,UINT CustomRateIndex,D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate) { |
| 3404 | return This->lpVtbl->GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate); |
| 3405 | } |
| 3406 | static inline HRESULT ID3D11VideoProcessorEnumerator1_GetVideoProcessorFilterRange(ID3D11VideoProcessorEnumerator1* This,D3D11_VIDEO_PROCESSOR_FILTER Filter,D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange) { |
| 3407 | return This->lpVtbl->GetVideoProcessorFilterRange(This,Filter,pRange); |
| 3408 | } |
| 3409 | /*** ID3D11VideoProcessorEnumerator1 methods ***/ |
| 3410 | static inline HRESULT ID3D11VideoProcessorEnumerator1_CheckVideoProcessorFormatConversion(ID3D11VideoProcessorEnumerator1* This,DXGI_FORMAT input_format,DXGI_COLOR_SPACE_TYPE input_colour_space,DXGI_FORMAT output_format,DXGI_COLOR_SPACE_TYPE output_colour_space,WINBOOL *supported) { |
| 3411 | return This->lpVtbl->CheckVideoProcessorFormatConversion(This,input_format,input_colour_space,output_format,output_colour_space,supported); |
| 3412 | } |
| 3413 | #endif |
| 3414 | #endif |
| 3415 | |
| 3416 | #endif |
| 3417 | |
| 3418 | |
| 3419 | #endif /* __ID3D11VideoProcessorEnumerator1_INTERFACE_DEFINED__ */ |
| 3420 | |
| 3421 | /***************************************************************************** |
| 3422 | * ID3DUserDefinedAnnotation interface |
| 3423 | */ |
| 3424 | #ifndef __ID3DUserDefinedAnnotation_INTERFACE_DEFINED__ |
| 3425 | #define __ID3DUserDefinedAnnotation_INTERFACE_DEFINED__ |
| 3426 | |
| 3427 | DEFINE_GUID(IID_ID3DUserDefinedAnnotation, 0xb2daad8b, 0x03d4, 0x4dbf, 0x95,0xeb, 0x32,0xab,0x4b,0x63,0xd0,0xab); |
| 3428 | #if defined(__cplusplus) && !defined(CINTERFACE) |
| 3429 | MIDL_INTERFACE("b2daad8b-03d4-4dbf-95eb-32ab4b63d0ab") |
| 3430 | ID3DUserDefinedAnnotation : public IUnknown |
| 3431 | { |
| 3432 | virtual INT STDMETHODCALLTYPE BeginEvent( |
| 3433 | LPCWSTR Name) = 0; |
| 3434 | |
| 3435 | virtual INT STDMETHODCALLTYPE EndEvent( |
| 3436 | ) = 0; |
| 3437 | |
| 3438 | virtual void STDMETHODCALLTYPE SetMarker( |
| 3439 | LPCWSTR Name) = 0; |
| 3440 | |
| 3441 | virtual WINBOOL STDMETHODCALLTYPE GetStatus( |
| 3442 | ) = 0; |
| 3443 | |
| 3444 | }; |
| 3445 | #ifdef __CRT_UUID_DECL |
| 3446 | __CRT_UUID_DECL(ID3DUserDefinedAnnotation, 0xb2daad8b, 0x03d4, 0x4dbf, 0x95,0xeb, 0x32,0xab,0x4b,0x63,0xd0,0xab) |
| 3447 | #endif |
| 3448 | #else |
| 3449 | typedef struct ID3DUserDefinedAnnotationVtbl { |
| 3450 | BEGIN_INTERFACE |
| 3451 | |
| 3452 | /*** IUnknown methods ***/ |
| 3453 | HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| 3454 | ID3DUserDefinedAnnotation *This, |
| 3455 | REFIID riid, |
| 3456 | void **ppvObject); |
| 3457 | |
| 3458 | ULONG (STDMETHODCALLTYPE *AddRef)( |
| 3459 | ID3DUserDefinedAnnotation *This); |
| 3460 | |
| 3461 | ULONG (STDMETHODCALLTYPE *Release)( |
| 3462 | ID3DUserDefinedAnnotation *This); |
| 3463 | |
| 3464 | /*** ID3DUserDefinedAnnotation methods ***/ |
| 3465 | INT (STDMETHODCALLTYPE *BeginEvent)( |
| 3466 | ID3DUserDefinedAnnotation *This, |
| 3467 | LPCWSTR Name); |
| 3468 | |
| 3469 | INT (STDMETHODCALLTYPE *EndEvent)( |
| 3470 | ID3DUserDefinedAnnotation *This); |
| 3471 | |
| 3472 | void (STDMETHODCALLTYPE *SetMarker)( |
| 3473 | ID3DUserDefinedAnnotation *This, |
| 3474 | LPCWSTR Name); |
| 3475 | |
| 3476 | WINBOOL (STDMETHODCALLTYPE *GetStatus)( |
| 3477 | ID3DUserDefinedAnnotation *This); |
| 3478 | |
| 3479 | END_INTERFACE |
| 3480 | } ID3DUserDefinedAnnotationVtbl; |
| 3481 | |
| 3482 | interface ID3DUserDefinedAnnotation { |
| 3483 | CONST_VTBL ID3DUserDefinedAnnotationVtbl* lpVtbl; |
| 3484 | }; |
| 3485 | |
| 3486 | #ifdef COBJMACROS |
| 3487 | #ifndef WIDL_C_INLINE_WRAPPERS |
| 3488 | /*** IUnknown methods ***/ |
| 3489 | #define ID3DUserDefinedAnnotation_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| 3490 | #define ID3DUserDefinedAnnotation_AddRef(This) (This)->lpVtbl->AddRef(This) |
| 3491 | #define ID3DUserDefinedAnnotation_Release(This) (This)->lpVtbl->Release(This) |
| 3492 | /*** ID3DUserDefinedAnnotation methods ***/ |
| 3493 | #define ID3DUserDefinedAnnotation_BeginEvent(This,Name) (This)->lpVtbl->BeginEvent(This,Name) |
| 3494 | #define ID3DUserDefinedAnnotation_EndEvent(This) (This)->lpVtbl->EndEvent(This) |
| 3495 | #define ID3DUserDefinedAnnotation_SetMarker(This,Name) (This)->lpVtbl->SetMarker(This,Name) |
| 3496 | #define ID3DUserDefinedAnnotation_GetStatus(This) (This)->lpVtbl->GetStatus(This) |
| 3497 | #else |
| 3498 | /*** IUnknown methods ***/ |
| 3499 | static inline HRESULT ID3DUserDefinedAnnotation_QueryInterface(ID3DUserDefinedAnnotation* This,REFIID riid,void **ppvObject) { |
| 3500 | return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| 3501 | } |
| 3502 | static inline ULONG ID3DUserDefinedAnnotation_AddRef(ID3DUserDefinedAnnotation* This) { |
| 3503 | return This->lpVtbl->AddRef(This); |
| 3504 | } |
| 3505 | static inline ULONG ID3DUserDefinedAnnotation_Release(ID3DUserDefinedAnnotation* This) { |
| 3506 | return This->lpVtbl->Release(This); |
| 3507 | } |
| 3508 | /*** ID3DUserDefinedAnnotation methods ***/ |
| 3509 | static inline INT ID3DUserDefinedAnnotation_BeginEvent(ID3DUserDefinedAnnotation* This,LPCWSTR Name) { |
| 3510 | return This->lpVtbl->BeginEvent(This,Name); |
| 3511 | } |
| 3512 | static inline INT ID3DUserDefinedAnnotation_EndEvent(ID3DUserDefinedAnnotation* This) { |
| 3513 | return This->lpVtbl->EndEvent(This); |
| 3514 | } |
| 3515 | static inline void ID3DUserDefinedAnnotation_SetMarker(ID3DUserDefinedAnnotation* This,LPCWSTR Name) { |
| 3516 | This->lpVtbl->SetMarker(This,Name); |
| 3517 | } |
| 3518 | static inline WINBOOL ID3DUserDefinedAnnotation_GetStatus(ID3DUserDefinedAnnotation* This) { |
| 3519 | return This->lpVtbl->GetStatus(This); |
| 3520 | } |
| 3521 | #endif |
| 3522 | #endif |
| 3523 | |
| 3524 | #endif |
| 3525 | |
| 3526 | |
| 3527 | #endif /* __ID3DUserDefinedAnnotation_INTERFACE_DEFINED__ */ |
| 3528 | |
| 3529 | /***************************************************************************** |
| 3530 | * ID3D11RasterizerState1 interface |
| 3531 | */ |
| 3532 | #ifndef __ID3D11RasterizerState1_INTERFACE_DEFINED__ |
| 3533 | #define __ID3D11RasterizerState1_INTERFACE_DEFINED__ |
| 3534 | |
| 3535 | DEFINE_GUID(IID_ID3D11RasterizerState1, 0x1217d7a6, 0x5039, 0x418c, 0xb0,0x42, 0x9c,0xbe,0x25,0x6a,0xfd,0x6e); |
| 3536 | #if defined(__cplusplus) && !defined(CINTERFACE) |
| 3537 | MIDL_INTERFACE("1217d7a6-5039-418c-b042-9cbe256afd6e") |
| 3538 | ID3D11RasterizerState1 : public ID3D11RasterizerState |
| 3539 | { |
| 3540 | virtual void STDMETHODCALLTYPE GetDesc1( |
| 3541 | D3D11_RASTERIZER_DESC1 *pDesc) = 0; |
| 3542 | |
| 3543 | }; |
| 3544 | #ifdef __CRT_UUID_DECL |
| 3545 | __CRT_UUID_DECL(ID3D11RasterizerState1, 0x1217d7a6, 0x5039, 0x418c, 0xb0,0x42, 0x9c,0xbe,0x25,0x6a,0xfd,0x6e) |
| 3546 | #endif |
| 3547 | #else |
| 3548 | typedef struct ID3D11RasterizerState1Vtbl { |
| 3549 | BEGIN_INTERFACE |
| 3550 | |
| 3551 | /*** IUnknown methods ***/ |
| 3552 | HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| 3553 | ID3D11RasterizerState1 *This, |
| 3554 | REFIID riid, |
| 3555 | void **ppvObject); |
| 3556 | |
| 3557 | ULONG (STDMETHODCALLTYPE *AddRef)( |
| 3558 | ID3D11RasterizerState1 *This); |
| 3559 | |
| 3560 | ULONG (STDMETHODCALLTYPE *Release)( |
| 3561 | ID3D11RasterizerState1 *This); |
| 3562 | |
| 3563 | /*** ID3D11DeviceChild methods ***/ |
| 3564 | void (STDMETHODCALLTYPE *GetDevice)( |
| 3565 | ID3D11RasterizerState1 *This, |
| 3566 | ID3D11Device **ppDevice); |
| 3567 | |
| 3568 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| 3569 | ID3D11RasterizerState1 *This, |
| 3570 | REFGUID guid, |
| 3571 | UINT *pDataSize, |
| 3572 | void *pData); |
| 3573 | |
| 3574 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| 3575 | ID3D11RasterizerState1 *This, |
| 3576 | REFGUID guid, |
| 3577 | UINT DataSize, |
| 3578 | const void *pData); |
| 3579 | |
| 3580 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| 3581 | ID3D11RasterizerState1 *This, |
| 3582 | REFGUID guid, |
| 3583 | const IUnknown *pData); |
| 3584 | |
| 3585 | /*** ID3D11RasterizerState methods ***/ |
| 3586 | void (STDMETHODCALLTYPE *GetDesc)( |
| 3587 | ID3D11RasterizerState1 *This, |
| 3588 | D3D11_RASTERIZER_DESC *pDesc); |
| 3589 | |
| 3590 | /*** ID3D11RasterizerState1 methods ***/ |
| 3591 | void (STDMETHODCALLTYPE *GetDesc1)( |
| 3592 | ID3D11RasterizerState1 *This, |
| 3593 | D3D11_RASTERIZER_DESC1 *pDesc); |
| 3594 | |
| 3595 | END_INTERFACE |
| 3596 | } ID3D11RasterizerState1Vtbl; |
| 3597 | |
| 3598 | interface ID3D11RasterizerState1 { |
| 3599 | CONST_VTBL ID3D11RasterizerState1Vtbl* lpVtbl; |
| 3600 | }; |
| 3601 | |
| 3602 | #ifdef COBJMACROS |
| 3603 | #ifndef WIDL_C_INLINE_WRAPPERS |
| 3604 | /*** IUnknown methods ***/ |
| 3605 | #define ID3D11RasterizerState1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| 3606 | #define ID3D11RasterizerState1_AddRef(This) (This)->lpVtbl->AddRef(This) |
| 3607 | #define ID3D11RasterizerState1_Release(This) (This)->lpVtbl->Release(This) |
| 3608 | /*** ID3D11DeviceChild methods ***/ |
| 3609 | #define ID3D11RasterizerState1_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| 3610 | #define ID3D11RasterizerState1_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| 3611 | #define ID3D11RasterizerState1_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| 3612 | #define ID3D11RasterizerState1_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| 3613 | /*** ID3D11RasterizerState methods ***/ |
| 3614 | #define ID3D11RasterizerState1_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) |
| 3615 | /*** ID3D11RasterizerState1 methods ***/ |
| 3616 | #define ID3D11RasterizerState1_GetDesc1(This,pDesc) (This)->lpVtbl->GetDesc1(This,pDesc) |
| 3617 | #else |
| 3618 | /*** IUnknown methods ***/ |
| 3619 | static inline HRESULT ID3D11RasterizerState1_QueryInterface(ID3D11RasterizerState1* This,REFIID riid,void **ppvObject) { |
| 3620 | return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| 3621 | } |
| 3622 | static inline ULONG ID3D11RasterizerState1_AddRef(ID3D11RasterizerState1* This) { |
| 3623 | return This->lpVtbl->AddRef(This); |
| 3624 | } |
| 3625 | static inline ULONG ID3D11RasterizerState1_Release(ID3D11RasterizerState1* This) { |
| 3626 | return This->lpVtbl->Release(This); |
| 3627 | } |
| 3628 | /*** ID3D11DeviceChild methods ***/ |
| 3629 | static inline void ID3D11RasterizerState1_GetDevice(ID3D11RasterizerState1* This,ID3D11Device **ppDevice) { |
| 3630 | This->lpVtbl->GetDevice(This,ppDevice); |
| 3631 | } |
| 3632 | static inline HRESULT ID3D11RasterizerState1_GetPrivateData(ID3D11RasterizerState1* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| 3633 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| 3634 | } |
| 3635 | static inline HRESULT ID3D11RasterizerState1_SetPrivateData(ID3D11RasterizerState1* This,REFGUID guid,UINT DataSize,const void *pData) { |
| 3636 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| 3637 | } |
| 3638 | static inline HRESULT ID3D11RasterizerState1_SetPrivateDataInterface(ID3D11RasterizerState1* This,REFGUID guid,const IUnknown *pData) { |
| 3639 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| 3640 | } |
| 3641 | /*** ID3D11RasterizerState methods ***/ |
| 3642 | static inline void ID3D11RasterizerState1_GetDesc(ID3D11RasterizerState1* This,D3D11_RASTERIZER_DESC *pDesc) { |
| 3643 | This->lpVtbl->GetDesc(This,pDesc); |
| 3644 | } |
| 3645 | /*** ID3D11RasterizerState1 methods ***/ |
| 3646 | static inline void ID3D11RasterizerState1_GetDesc1(ID3D11RasterizerState1* This,D3D11_RASTERIZER_DESC1 *pDesc) { |
| 3647 | This->lpVtbl->GetDesc1(This,pDesc); |
| 3648 | } |
| 3649 | #endif |
| 3650 | #endif |
| 3651 | |
| 3652 | #endif |
| 3653 | |
| 3654 | |
| 3655 | #endif /* __ID3D11RasterizerState1_INTERFACE_DEFINED__ */ |
| 3656 | |
| 3657 | /***************************************************************************** |
| 3658 | * ID3D11Device1 interface |
| 3659 | */ |
| 3660 | #ifndef __ID3D11Device1_INTERFACE_DEFINED__ |
| 3661 | #define __ID3D11Device1_INTERFACE_DEFINED__ |
| 3662 | |
| 3663 | DEFINE_GUID(IID_ID3D11Device1, 0xa04bfb29, 0x08ef, 0x43d6, 0xa4,0x9c, 0xa9,0xbd,0xbd,0xcb,0xe6,0x86); |
| 3664 | #if defined(__cplusplus) && !defined(CINTERFACE) |
| 3665 | MIDL_INTERFACE("a04bfb29-08ef-43d6-a49c-a9bdbdcbe686") |
| 3666 | ID3D11Device1 : public ID3D11Device |
| 3667 | { |
| 3668 | virtual void STDMETHODCALLTYPE GetImmediateContext1( |
| 3669 | ID3D11DeviceContext1 **ppImmediateContext) = 0; |
| 3670 | |
| 3671 | virtual HRESULT STDMETHODCALLTYPE CreateDeferredContext1( |
| 3672 | UINT ContextFlags, |
| 3673 | ID3D11DeviceContext1 **ppDeferredContext) = 0; |
| 3674 | |
| 3675 | virtual HRESULT STDMETHODCALLTYPE CreateBlendState1( |
| 3676 | const D3D11_BLEND_DESC1 *pBlendStateDesc, |
| 3677 | ID3D11BlendState1 **ppBlendState) = 0; |
| 3678 | |
| 3679 | virtual HRESULT STDMETHODCALLTYPE CreateRasterizerState1( |
| 3680 | const D3D11_RASTERIZER_DESC1 *pRasterizerDesc, |
| 3681 | ID3D11RasterizerState1 **ppRasterizerState) = 0; |
| 3682 | |
| 3683 | virtual HRESULT STDMETHODCALLTYPE CreateDeviceContextState( |
| 3684 | UINT Flags, |
| 3685 | const D3D_FEATURE_LEVEL *pFeatureLevels, |
| 3686 | UINT FeatureLevels, |
| 3687 | UINT SDKVersion, |
| 3688 | REFIID EmulatedInterface, |
| 3689 | D3D_FEATURE_LEVEL *pChosenFeatureLevel, |
| 3690 | ID3DDeviceContextState **ppContextState) = 0; |
| 3691 | |
| 3692 | virtual HRESULT STDMETHODCALLTYPE OpenSharedResource1( |
| 3693 | HANDLE hResource, |
| 3694 | REFIID returnedInterface, |
| 3695 | void **ppResource) = 0; |
| 3696 | |
| 3697 | virtual HRESULT STDMETHODCALLTYPE OpenSharedResourceByName( |
| 3698 | LPCWSTR lpName, |
| 3699 | DWORD dwDesiredAccess, |
| 3700 | REFIID returnedInterface, |
| 3701 | void **ppResource) = 0; |
| 3702 | |
| 3703 | }; |
| 3704 | #ifdef __CRT_UUID_DECL |
| 3705 | __CRT_UUID_DECL(ID3D11Device1, 0xa04bfb29, 0x08ef, 0x43d6, 0xa4,0x9c, 0xa9,0xbd,0xbd,0xcb,0xe6,0x86) |
| 3706 | #endif |
| 3707 | #else |
| 3708 | typedef struct ID3D11Device1Vtbl { |
| 3709 | BEGIN_INTERFACE |
| 3710 | |
| 3711 | /*** IUnknown methods ***/ |
| 3712 | HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| 3713 | ID3D11Device1 *This, |
| 3714 | REFIID riid, |
| 3715 | void **ppvObject); |
| 3716 | |
| 3717 | ULONG (STDMETHODCALLTYPE *AddRef)( |
| 3718 | ID3D11Device1 *This); |
| 3719 | |
| 3720 | ULONG (STDMETHODCALLTYPE *Release)( |
| 3721 | ID3D11Device1 *This); |
| 3722 | |
| 3723 | /*** ID3D11Device methods ***/ |
| 3724 | HRESULT (STDMETHODCALLTYPE *CreateBuffer)( |
| 3725 | ID3D11Device1 *This, |
| 3726 | const D3D11_BUFFER_DESC *pDesc, |
| 3727 | const D3D11_SUBRESOURCE_DATA *pInitialData, |
| 3728 | ID3D11Buffer **ppBuffer); |
| 3729 | |
| 3730 | HRESULT (STDMETHODCALLTYPE *CreateTexture1D)( |
| 3731 | ID3D11Device1 *This, |
| 3732 | const D3D11_TEXTURE1D_DESC *pDesc, |
| 3733 | const D3D11_SUBRESOURCE_DATA *pInitialData, |
| 3734 | ID3D11Texture1D **ppTexture1D); |
| 3735 | |
| 3736 | HRESULT (STDMETHODCALLTYPE *CreateTexture2D)( |
| 3737 | ID3D11Device1 *This, |
| 3738 | const D3D11_TEXTURE2D_DESC *pDesc, |
| 3739 | const D3D11_SUBRESOURCE_DATA *pInitialData, |
| 3740 | ID3D11Texture2D **ppTexture2D); |
| 3741 | |
| 3742 | HRESULT (STDMETHODCALLTYPE *CreateTexture3D)( |
| 3743 | ID3D11Device1 *This, |
| 3744 | const D3D11_TEXTURE3D_DESC *pDesc, |
| 3745 | const D3D11_SUBRESOURCE_DATA *pInitialData, |
| 3746 | ID3D11Texture3D **ppTexture3D); |
| 3747 | |
| 3748 | HRESULT (STDMETHODCALLTYPE *CreateShaderResourceView)( |
| 3749 | ID3D11Device1 *This, |
| 3750 | ID3D11Resource *pResource, |
| 3751 | const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc, |
| 3752 | ID3D11ShaderResourceView **ppSRView); |
| 3753 | |
| 3754 | HRESULT (STDMETHODCALLTYPE *CreateUnorderedAccessView)( |
| 3755 | ID3D11Device1 *This, |
| 3756 | ID3D11Resource *pResource, |
| 3757 | const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc, |
| 3758 | ID3D11UnorderedAccessView **ppUAView); |
| 3759 | |
| 3760 | HRESULT (STDMETHODCALLTYPE *CreateRenderTargetView)( |
| 3761 | ID3D11Device1 *This, |
| 3762 | ID3D11Resource *pResource, |
| 3763 | const D3D11_RENDER_TARGET_VIEW_DESC *pDesc, |
| 3764 | ID3D11RenderTargetView **ppRTView); |
| 3765 | |
| 3766 | HRESULT (STDMETHODCALLTYPE *CreateDepthStencilView)( |
| 3767 | ID3D11Device1 *This, |
| 3768 | ID3D11Resource *pResource, |
| 3769 | const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc, |
| 3770 | ID3D11DepthStencilView **ppDepthStencilView); |
| 3771 | |
| 3772 | HRESULT (STDMETHODCALLTYPE *CreateInputLayout)( |
| 3773 | ID3D11Device1 *This, |
| 3774 | const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs, |
| 3775 | UINT NumElements, |
| 3776 | const void *pShaderBytecodeWithInputSignature, |
| 3777 | SIZE_T BytecodeLength, |
| 3778 | ID3D11InputLayout **ppInputLayout); |
| 3779 | |
| 3780 | HRESULT (STDMETHODCALLTYPE *CreateVertexShader)( |
| 3781 | ID3D11Device1 *This, |
| 3782 | const void *pShaderBytecode, |
| 3783 | SIZE_T BytecodeLength, |
| 3784 | ID3D11ClassLinkage *pClassLinkage, |
| 3785 | ID3D11VertexShader **ppVertexShader); |
| 3786 | |
| 3787 | HRESULT (STDMETHODCALLTYPE *CreateGeometryShader)( |
| 3788 | ID3D11Device1 *This, |
| 3789 | const void *pShaderBytecode, |
| 3790 | SIZE_T BytecodeLength, |
| 3791 | ID3D11ClassLinkage *pClassLinkage, |
| 3792 | ID3D11GeometryShader **ppGeometryShader); |
| 3793 | |
| 3794 | HRESULT (STDMETHODCALLTYPE *CreateGeometryShaderWithStreamOutput)( |
| 3795 | ID3D11Device1 *This, |
| 3796 | const void *pShaderBytecode, |
| 3797 | SIZE_T BytecodeLength, |
| 3798 | const D3D11_SO_DECLARATION_ENTRY *pSODeclaration, |
| 3799 | UINT NumEntries, |
| 3800 | const UINT *pBufferStrides, |
| 3801 | UINT NumStrides, |
| 3802 | UINT RasterizedStream, |
| 3803 | ID3D11ClassLinkage *pClassLinkage, |
| 3804 | ID3D11GeometryShader **ppGeometryShader); |
| 3805 | |
| 3806 | HRESULT (STDMETHODCALLTYPE *CreatePixelShader)( |
| 3807 | ID3D11Device1 *This, |
| 3808 | const void *pShaderBytecode, |
| 3809 | SIZE_T BytecodeLength, |
| 3810 | ID3D11ClassLinkage *pClassLinkage, |
| 3811 | ID3D11PixelShader **ppPixelShader); |
| 3812 | |
| 3813 | HRESULT (STDMETHODCALLTYPE *CreateHullShader)( |
| 3814 | ID3D11Device1 *This, |
| 3815 | const void *pShaderBytecode, |
| 3816 | SIZE_T BytecodeLength, |
| 3817 | ID3D11ClassLinkage *pClassLinkage, |
| 3818 | ID3D11HullShader **ppHullShader); |
| 3819 | |
| 3820 | HRESULT (STDMETHODCALLTYPE *CreateDomainShader)( |
| 3821 | ID3D11Device1 *This, |
| 3822 | const void *pShaderBytecode, |
| 3823 | SIZE_T BytecodeLength, |
| 3824 | ID3D11ClassLinkage *pClassLinkage, |
| 3825 | ID3D11DomainShader **ppDomainShader); |
| 3826 | |
| 3827 | HRESULT (STDMETHODCALLTYPE *CreateComputeShader)( |
| 3828 | ID3D11Device1 *This, |
| 3829 | const void *pShaderBytecode, |
| 3830 | SIZE_T BytecodeLength, |
| 3831 | ID3D11ClassLinkage *pClassLinkage, |
| 3832 | ID3D11ComputeShader **ppComputeShader); |
| 3833 | |
| 3834 | HRESULT (STDMETHODCALLTYPE *CreateClassLinkage)( |
| 3835 | ID3D11Device1 *This, |
| 3836 | ID3D11ClassLinkage **ppLinkage); |
| 3837 | |
| 3838 | HRESULT (STDMETHODCALLTYPE *CreateBlendState)( |
| 3839 | ID3D11Device1 *This, |
| 3840 | const D3D11_BLEND_DESC *pBlendStateDesc, |
| 3841 | ID3D11BlendState **ppBlendState); |
| 3842 | |
| 3843 | HRESULT (STDMETHODCALLTYPE *CreateDepthStencilState)( |
| 3844 | ID3D11Device1 *This, |
| 3845 | const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc, |
| 3846 | ID3D11DepthStencilState **ppDepthStencilState); |
| 3847 | |
| 3848 | HRESULT (STDMETHODCALLTYPE *CreateRasterizerState)( |
| 3849 | ID3D11Device1 *This, |
| 3850 | const D3D11_RASTERIZER_DESC *pRasterizerDesc, |
| 3851 | ID3D11RasterizerState **ppRasterizerState); |
| 3852 | |
| 3853 | HRESULT (STDMETHODCALLTYPE *CreateSamplerState)( |
| 3854 | ID3D11Device1 *This, |
| 3855 | const D3D11_SAMPLER_DESC *pSamplerDesc, |
| 3856 | ID3D11SamplerState **ppSamplerState); |
| 3857 | |
| 3858 | HRESULT (STDMETHODCALLTYPE *CreateQuery)( |
| 3859 | ID3D11Device1 *This, |
| 3860 | const D3D11_QUERY_DESC *pQueryDesc, |
| 3861 | ID3D11Query **ppQuery); |
| 3862 | |
| 3863 | HRESULT (STDMETHODCALLTYPE *CreatePredicate)( |
| 3864 | ID3D11Device1 *This, |
| 3865 | const D3D11_QUERY_DESC *pPredicateDesc, |
| 3866 | ID3D11Predicate **ppPredicate); |
| 3867 | |
| 3868 | HRESULT (STDMETHODCALLTYPE *CreateCounter)( |
| 3869 | ID3D11Device1 *This, |
| 3870 | const D3D11_COUNTER_DESC *pCounterDesc, |
| 3871 | ID3D11Counter **ppCounter); |
| 3872 | |
| 3873 | HRESULT (STDMETHODCALLTYPE *CreateDeferredContext)( |
| 3874 | ID3D11Device1 *This, |
| 3875 | UINT ContextFlags, |
| 3876 | ID3D11DeviceContext **ppDeferredContext); |
| 3877 | |
| 3878 | HRESULT (STDMETHODCALLTYPE *OpenSharedResource)( |
| 3879 | ID3D11Device1 *This, |
| 3880 | HANDLE hResource, |
| 3881 | REFIID ReturnedInterface, |
| 3882 | void **ppResource); |
| 3883 | |
| 3884 | HRESULT (STDMETHODCALLTYPE *CheckFormatSupport)( |
| 3885 | ID3D11Device1 *This, |
| 3886 | DXGI_FORMAT Format, |
| 3887 | UINT *pFormatSupport); |
| 3888 | |
| 3889 | HRESULT (STDMETHODCALLTYPE *CheckMultisampleQualityLevels)( |
| 3890 | ID3D11Device1 *This, |
| 3891 | DXGI_FORMAT Format, |
| 3892 | UINT SampleCount, |
| 3893 | UINT *pNumQualityLevels); |
| 3894 | |
| 3895 | void (STDMETHODCALLTYPE *CheckCounterInfo)( |
| 3896 | ID3D11Device1 *This, |
| 3897 | D3D11_COUNTER_INFO *pCounterInfo); |
| 3898 | |
| 3899 | HRESULT (STDMETHODCALLTYPE *CheckCounter)( |
| 3900 | ID3D11Device1 *This, |
| 3901 | const D3D11_COUNTER_DESC *pDesc, |
| 3902 | D3D11_COUNTER_TYPE *pType, |
| 3903 | UINT *pActiveCounters, |
| 3904 | LPSTR szName, |
| 3905 | UINT *pNameLength, |
| 3906 | LPSTR szUnits, |
| 3907 | UINT *pUnitsLength, |
| 3908 | LPSTR szDescription, |
| 3909 | UINT *pDescriptionLength); |
| 3910 | |
| 3911 | HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( |
| 3912 | ID3D11Device1 *This, |
| 3913 | D3D11_FEATURE Feature, |
| 3914 | void *pFeatureSupportData, |
| 3915 | UINT FeatureSupportDataSize); |
| 3916 | |
| 3917 | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| 3918 | ID3D11Device1 *This, |
| 3919 | REFGUID guid, |
| 3920 | UINT *pDataSize, |
| 3921 | void *pData); |
| 3922 | |
| 3923 | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| 3924 | ID3D11Device1 *This, |
| 3925 | REFGUID guid, |
| 3926 | UINT DataSize, |
| 3927 | const void *pData); |
| 3928 | |
| 3929 | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| 3930 | ID3D11Device1 *This, |
| 3931 | REFGUID guid, |
| 3932 | const IUnknown *pData); |
| 3933 | |
| 3934 | D3D_FEATURE_LEVEL (STDMETHODCALLTYPE *GetFeatureLevel)( |
| 3935 | ID3D11Device1 *This); |
| 3936 | |
| 3937 | UINT (STDMETHODCALLTYPE *GetCreationFlags)( |
| 3938 | ID3D11Device1 *This); |
| 3939 | |
| 3940 | HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)( |
| 3941 | ID3D11Device1 *This); |
| 3942 | |
| 3943 | void (STDMETHODCALLTYPE *GetImmediateContext)( |
| 3944 | ID3D11Device1 *This, |
| 3945 | ID3D11DeviceContext **ppImmediateContext); |
| 3946 | |
| 3947 | HRESULT (STDMETHODCALLTYPE *SetExceptionMode)( |
| 3948 | ID3D11Device1 *This, |
| 3949 | UINT RaiseFlags); |
| 3950 | |
| 3951 | UINT (STDMETHODCALLTYPE *GetExceptionMode)( |
| 3952 | ID3D11Device1 *This); |
| 3953 | |
| 3954 | /*** ID3D11Device1 methods ***/ |
| 3955 | void (STDMETHODCALLTYPE *GetImmediateContext1)( |
| 3956 | ID3D11Device1 *This, |
| 3957 | ID3D11DeviceContext1 **ppImmediateContext); |
| 3958 | |
| 3959 | HRESULT (STDMETHODCALLTYPE *CreateDeferredContext1)( |
| 3960 | ID3D11Device1 *This, |
| 3961 | UINT ContextFlags, |
| 3962 | ID3D11DeviceContext1 **ppDeferredContext); |
| 3963 | |
| 3964 | HRESULT (STDMETHODCALLTYPE *CreateBlendState1)( |
| 3965 | ID3D11Device1 *This, |
| 3966 | const D3D11_BLEND_DESC1 *pBlendStateDesc, |
| 3967 | ID3D11BlendState1 **ppBlendState); |
| 3968 | |
| 3969 | HRESULT (STDMETHODCALLTYPE *CreateRasterizerState1)( |
| 3970 | ID3D11Device1 *This, |
| 3971 | const D3D11_RASTERIZER_DESC1 *pRasterizerDesc, |
| 3972 | ID3D11RasterizerState1 **ppRasterizerState); |
| 3973 | |
| 3974 | HRESULT (STDMETHODCALLTYPE *CreateDeviceContextState)( |
| 3975 | ID3D11Device1 *This, |
| 3976 | UINT Flags, |
| 3977 | const D3D_FEATURE_LEVEL *pFeatureLevels, |
| 3978 | UINT FeatureLevels, |
| 3979 | UINT SDKVersion, |
| 3980 | REFIID EmulatedInterface, |
| 3981 | D3D_FEATURE_LEVEL *pChosenFeatureLevel, |
| 3982 | ID3DDeviceContextState **ppContextState); |
| 3983 | |
| 3984 | HRESULT (STDMETHODCALLTYPE *OpenSharedResource1)( |
| 3985 | ID3D11Device1 *This, |
| 3986 | HANDLE hResource, |
| 3987 | REFIID returnedInterface, |
| 3988 | void **ppResource); |
| 3989 | |
| 3990 | HRESULT (STDMETHODCALLTYPE *OpenSharedResourceByName)( |
| 3991 | ID3D11Device1 *This, |
| 3992 | LPCWSTR lpName, |
| 3993 | DWORD dwDesiredAccess, |
| 3994 | REFIID returnedInterface, |
| 3995 | void **ppResource); |
| 3996 | |
| 3997 | END_INTERFACE |
| 3998 | } ID3D11Device1Vtbl; |
| 3999 | |
| 4000 | interface ID3D11Device1 { |
| 4001 | CONST_VTBL ID3D11Device1Vtbl* lpVtbl; |
| 4002 | }; |
| 4003 | |
| 4004 | #ifdef COBJMACROS |
| 4005 | #ifndef WIDL_C_INLINE_WRAPPERS |
| 4006 | /*** IUnknown methods ***/ |
| 4007 | #define ID3D11Device1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| 4008 | #define ID3D11Device1_AddRef(This) (This)->lpVtbl->AddRef(This) |
| 4009 | #define ID3D11Device1_Release(This) (This)->lpVtbl->Release(This) |
| 4010 | /*** ID3D11Device methods ***/ |
| 4011 | #define ID3D11Device1_CreateBuffer(This,pDesc,pInitialData,ppBuffer) (This)->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer) |
| 4012 | #define ID3D11Device1_CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) (This)->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) |
| 4013 | #define ID3D11Device1_CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) (This)->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) |
| 4014 | #define ID3D11Device1_CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) (This)->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) |
| 4015 | #define ID3D11Device1_CreateShaderResourceView(This,pResource,pDesc,ppSRView) (This)->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView) |
| 4016 | #define ID3D11Device1_CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) (This)->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) |
| 4017 | #define ID3D11Device1_CreateRenderTargetView(This,pResource,pDesc,ppRTView) (This)->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView) |
| 4018 | #define ID3D11Device1_CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) (This)->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) |
| 4019 | #define ID3D11Device1_CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) (This)->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) |
| 4020 | #define ID3D11Device1_CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) (This)->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) |
| 4021 | #define ID3D11Device1_CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) |
| 4022 | #define ID3D11Device1_CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) |
| 4023 | #define ID3D11Device1_CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) (This)->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) |
| 4024 | #define ID3D11Device1_CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) (This)->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) |
| 4025 | #define ID3D11Device1_CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) (This)->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) |
| 4026 | #define ID3D11Device1_CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) (This)->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) |
| 4027 | #define ID3D11Device1_CreateClassLinkage(This,ppLinkage) (This)->lpVtbl->CreateClassLinkage(This,ppLinkage) |
| 4028 | #define ID3D11Device1_CreateBlendState(This,pBlendStateDesc,ppBlendState) (This)->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState) |
| 4029 | #define ID3D11Device1_CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) (This)->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) |
| 4030 | #define ID3D11Device1_CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) (This)->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) |
| 4031 | #define ID3D11Device1_CreateSamplerState(This,pSamplerDesc,ppSamplerState) (This)->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState) |
| 4032 | #define ID3D11Device1_CreateQuery(This,pQueryDesc,ppQuery) (This)->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery) |
| 4033 | #define ID3D11Device1_CreatePredicate(This,pPredicateDesc,ppPredicate) (This)->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate) |
| 4034 | #define ID3D11Device1_CreateCounter(This,pCounterDesc,ppCounter) (This)->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter) |
| 4035 | #define ID3D11Device1_CreateDeferredContext(This,ContextFlags,ppDeferredContext) (This)->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext) |
| 4036 | #define ID3D11Device1_OpenSharedResource(This,hResource,ReturnedInterface,ppResource) (This)->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource) |
| 4037 | #define ID3D11Device1_CheckFormatSupport(This,Format,pFormatSupport) (This)->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport) |
| 4038 | #define ID3D11Device1_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) (This)->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) |
| 4039 | #define ID3D11Device1_CheckCounterInfo(This,pCounterInfo) (This)->lpVtbl->CheckCounterInfo(This,pCounterInfo) |
| 4040 | #define ID3D11Device1_CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) (This)->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) |
| 4041 | #define ID3D11Device1_CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) (This)->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) |
| 4042 | #define ID3D11Device1_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| 4043 | #define ID3D11Device1_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| 4044 | #define ID3D11Device1_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| 4045 | #define ID3D11Device1_GetFeatureLevel(This) (This)->lpVtbl->GetFeatureLevel(This) |
| 4046 | #define ID3D11Device1_GetCreationFlags(This) (This)->lpVtbl->GetCreationFlags(This) |
| 4047 | #define ID3D11Device1_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This) |
| 4048 | #define ID3D11Device1_GetImmediateContext(This,ppImmediateContext) (This)->lpVtbl->GetImmediateContext(This,ppImmediateContext) |
| 4049 | #define ID3D11Device1_SetExceptionMode(This,RaiseFlags) (This)->lpVtbl->SetExceptionMode(This,RaiseFlags) |
| 4050 | #define ID3D11Device1_GetExceptionMode(This) (This)->lpVtbl->GetExceptionMode(This) |
| 4051 | /*** ID3D11Device1 methods ***/ |
| 4052 | #define ID3D11Device1_GetImmediateContext1(This,ppImmediateContext) (This)->lpVtbl->GetImmediateContext1(This,ppImmediateContext) |
| 4053 | #define ID3D11Device1_CreateDeferredContext1(This,ContextFlags,ppDeferredContext) (This)->lpVtbl->CreateDeferredContext1(This,ContextFlags,ppDeferredContext) |
| 4054 | #define ID3D11Device1_CreateBlendState1(This,pBlendStateDesc,ppBlendState) (This)->lpVtbl->CreateBlendState1(This,pBlendStateDesc,ppBlendState) |
| 4055 | #define ID3D11Device1_CreateRasterizerState1(This,pRasterizerDesc,ppRasterizerState) (This)->lpVtbl->CreateRasterizerState1(This,pRasterizerDesc,ppRasterizerState) |
| 4056 | #define ID3D11Device1_CreateDeviceContextState(This,Flags,pFeatureLevels,FeatureLevels,SDKVersion,EmulatedInterface,pChosenFeatureLevel,ppContextState) (This)->lpVtbl->CreateDeviceContextState(This,Flags,pFeatureLevels,FeatureLevels,SDKVersion,EmulatedInterface,pChosenFeatureLevel,ppContextState) |
| 4057 | #define ID3D11Device1_OpenSharedResource1(This,hResource,returnedInterface,ppResource) (This)->lpVtbl->OpenSharedResource1(This,hResource,returnedInterface,ppResource) |
| 4058 | #define ID3D11Device1_OpenSharedResourceByName(This,lpName,dwDesiredAccess,returnedInterface,ppResource) (This)->lpVtbl->OpenSharedResourceByName(This,lpName,dwDesiredAccess,returnedInterface,ppResource) |
| 4059 | #else |
| 4060 | /*** IUnknown methods ***/ |
| 4061 | static inline HRESULT ID3D11Device1_QueryInterface(ID3D11Device1* This,REFIID riid,void **ppvObject) { |
| 4062 | return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| 4063 | } |
| 4064 | static inline ULONG ID3D11Device1_AddRef(ID3D11Device1* This) { |
| 4065 | return This->lpVtbl->AddRef(This); |
| 4066 | } |
| 4067 | static inline ULONG ID3D11Device1_Release(ID3D11Device1* This) { |
| 4068 | return This->lpVtbl->Release(This); |
| 4069 | } |
| 4070 | /*** ID3D11Device methods ***/ |
| 4071 | static inline HRESULT ID3D11Device1_CreateBuffer(ID3D11Device1* This,const D3D11_BUFFER_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Buffer **ppBuffer) { |
| 4072 | return This->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer); |
| 4073 | } |
| 4074 | static inline HRESULT ID3D11Device1_CreateTexture1D(ID3D11Device1* This,const D3D11_TEXTURE1D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture1D **ppTexture1D) { |
| 4075 | return This->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D); |
| 4076 | } |
| 4077 | static inline HRESULT ID3D11Device1_CreateTexture2D(ID3D11Device1* This,const D3D11_TEXTURE2D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture2D **ppTexture2D) { |
| 4078 | return This->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D); |
| 4079 | } |
| 4080 | static inline HRESULT ID3D11Device1_CreateTexture3D(ID3D11Device1* This,const D3D11_TEXTURE3D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture3D **ppTexture3D) { |
| 4081 | return This->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D); |
| 4082 | } |
| 4083 | static inline HRESULT ID3D11Device1_CreateShaderResourceView(ID3D11Device1* This,ID3D11Resource *pResource,const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,ID3D11ShaderResourceView **ppSRView) { |
| 4084 | return This->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView); |
| 4085 | } |
| 4086 | static inline HRESULT ID3D11Device1_CreateUnorderedAccessView(ID3D11Device1* This,ID3D11Resource *pResource,const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,ID3D11UnorderedAccessView **ppUAView) { |
| 4087 | return This->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView); |
| 4088 | } |
| 4089 | static inline HRESULT ID3D11Device1_CreateRenderTargetView(ID3D11Device1* This,ID3D11Resource *pResource,const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,ID3D11RenderTargetView **ppRTView) { |
| 4090 | return This->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView); |
| 4091 | } |
| 4092 | static inline HRESULT ID3D11Device1_CreateDepthStencilView(ID3D11Device1* This,ID3D11Resource *pResource,const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,ID3D11DepthStencilView **ppDepthStencilView) { |
| 4093 | return This->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView); |
| 4094 | } |
| 4095 | static inline HRESULT ID3D11Device1_CreateInputLayout(ID3D11Device1* This,const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,UINT NumElements,const void *pShaderBytecodeWithInputSignature,SIZE_T BytecodeLength,ID3D11InputLayout **ppInputLayout) { |
| 4096 | return This->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout); |
| 4097 | } |
| 4098 | static inline HRESULT ID3D11Device1_CreateVertexShader(ID3D11Device1* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11VertexShader **ppVertexShader) { |
| 4099 | return This->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader); |
| 4100 | } |
| 4101 | static inline HRESULT ID3D11Device1_CreateGeometryShader(ID3D11Device1* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) { |
| 4102 | return This->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader); |
| 4103 | } |
| 4104 | static inline HRESULT ID3D11Device1_CreateGeometryShaderWithStreamOutput(ID3D11Device1* This,const void *pShaderBytecode,SIZE_T BytecodeLength,const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,UINT NumEntries,const UINT *pBufferStrides,UINT NumStrides,UINT RasterizedStream,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) { |
| 4105 | return This->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader); |
| 4106 | } |
| 4107 | static inline HRESULT ID3D11Device1_CreatePixelShader(ID3D11Device1* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11PixelShader **ppPixelShader) { |
| 4108 | return This->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader); |
| 4109 | } |
| 4110 | static inline HRESULT ID3D11Device1_CreateHullShader(ID3D11Device1* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11HullShader **ppHullShader) { |
| 4111 | return This->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader); |
| 4112 | } |
| 4113 | static inline HRESULT ID3D11Device1_CreateDomainShader(ID3D11Device1* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11DomainShader **ppDomainShader) { |
| 4114 | return This->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader); |
| 4115 | } |
| 4116 | static inline HRESULT ID3D11Device1_CreateComputeShader(ID3D11Device1* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11ComputeShader **ppComputeShader) { |
| 4117 | return This->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader); |
| 4118 | } |
| 4119 | static inline HRESULT ID3D11Device1_CreateClassLinkage(ID3D11Device1* This,ID3D11ClassLinkage **ppLinkage) { |
| 4120 | return This->lpVtbl->CreateClassLinkage(This,ppLinkage); |
| 4121 | } |
| 4122 | static inline HRESULT ID3D11Device1_CreateBlendState(ID3D11Device1* This,const D3D11_BLEND_DESC *pBlendStateDesc,ID3D11BlendState **ppBlendState) { |
| 4123 | return This->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState); |
| 4124 | } |
| 4125 | static inline HRESULT ID3D11Device1_CreateDepthStencilState(ID3D11Device1* This,const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,ID3D11DepthStencilState **ppDepthStencilState) { |
| 4126 | return This->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState); |
| 4127 | } |
| 4128 | static inline HRESULT ID3D11Device1_CreateRasterizerState(ID3D11Device1* This,const D3D11_RASTERIZER_DESC *pRasterizerDesc,ID3D11RasterizerState **ppRasterizerState) { |
| 4129 | return This->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState); |
| 4130 | } |
| 4131 | static inline HRESULT ID3D11Device1_CreateSamplerState(ID3D11Device1* This,const D3D11_SAMPLER_DESC *pSamplerDesc,ID3D11SamplerState **ppSamplerState) { |
| 4132 | return This->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState); |
| 4133 | } |
| 4134 | static inline HRESULT ID3D11Device1_CreateQuery(ID3D11Device1* This,const D3D11_QUERY_DESC *pQueryDesc,ID3D11Query **ppQuery) { |
| 4135 | return This->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery); |
| 4136 | } |
| 4137 | static inline HRESULT ID3D11Device1_CreatePredicate(ID3D11Device1* This,const D3D11_QUERY_DESC *pPredicateDesc,ID3D11Predicate **ppPredicate) { |
| 4138 | return This->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate); |
| 4139 | } |
| 4140 | static inline HRESULT ID3D11Device1_CreateCounter(ID3D11Device1* This,const D3D11_COUNTER_DESC *pCounterDesc,ID3D11Counter **ppCounter) { |
| 4141 | return This->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter); |
| 4142 | } |
| 4143 | static inline HRESULT ID3D11Device1_CreateDeferredContext(ID3D11Device1* This,UINT ContextFlags,ID3D11DeviceContext **ppDeferredContext) { |
| 4144 | return This->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext); |
| 4145 | } |
| 4146 | static inline HRESULT ID3D11Device1_OpenSharedResource(ID3D11Device1* This,HANDLE hResource,REFIID ReturnedInterface,void **ppResource) { |
| 4147 | return This->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource); |
| 4148 | } |
| 4149 | static inline HRESULT ID3D11Device1_CheckFormatSupport(ID3D11Device1* This,DXGI_FORMAT Format,UINT *pFormatSupport) { |
| 4150 | return This->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport); |
| 4151 | } |
| 4152 | static inline HRESULT ID3D11Device1_CheckMultisampleQualityLevels(ID3D11Device1* This,DXGI_FORMAT Format,UINT SampleCount,UINT *pNumQualityLevels) { |
| 4153 | return This->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels); |
| 4154 | } |
| 4155 | static inline void ID3D11Device1_CheckCounterInfo(ID3D11Device1* This,D3D11_COUNTER_INFO *pCounterInfo) { |
| 4156 | This->lpVtbl->CheckCounterInfo(This,pCounterInfo); |
| 4157 | } |
| 4158 | static inline HRESULT ID3D11Device1_CheckCounter(ID3D11Device1* This,const D3D11_COUNTER_DESC *pDesc,D3D11_COUNTER_TYPE *pType,UINT *pActiveCounters,LPSTR szName,UINT *pNameLength,LPSTR szUnits,UINT *pUnitsLength,LPSTR szDescription,UINT *pDescriptionLength) { |
| 4159 | return This->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength); |
| 4160 | } |
| 4161 | static inline HRESULT ID3D11Device1_CheckFeatureSupport(ID3D11Device1* This,D3D11_FEATURE Feature,void *pFeatureSupportData,UINT FeatureSupportDataSize) { |
| 4162 | return This->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize); |
| 4163 | } |
| 4164 | static inline HRESULT ID3D11Device1_GetPrivateData(ID3D11Device1* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| 4165 | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| 4166 | } |
| 4167 | static inline HRESULT ID3D11Device1_SetPrivateData(ID3D11Device1* This,REFGUID guid,UINT DataSize,const void *pData) { |
| 4168 | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| 4169 | } |
| 4170 | static inline HRESULT ID3D11Device1_SetPrivateDataInterface(ID3D11Device1* This,REFGUID guid,const IUnknown *pData) { |
| 4171 | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| 4172 | } |
| 4173 | static inline D3D_FEATURE_LEVEL ID3D11Device1_GetFeatureLevel(ID3D11Device1* This) { |
| 4174 | return This->lpVtbl->GetFeatureLevel(This); |
| 4175 | } |
| 4176 | static inline UINT ID3D11Device1_GetCreationFlags(ID3D11Device1* This) { |
| 4177 | return This->lpVtbl->GetCreationFlags(This); |
| 4178 | } |
| 4179 | static inline HRESULT ID3D11Device1_GetDeviceRemovedReason(ID3D11Device1* This) { |
| 4180 | return This->lpVtbl->GetDeviceRemovedReason(This); |
| 4181 | } |
| 4182 | static inline void ID3D11Device1_GetImmediateContext(ID3D11Device1* This,ID3D11DeviceContext **ppImmediateContext) { |
| 4183 | This->lpVtbl->GetImmediateContext(This,ppImmediateContext); |
| 4184 | } |
| 4185 | static inline HRESULT ID3D11Device1_SetExceptionMode(ID3D11Device1* This,UINT RaiseFlags) { |
| 4186 | return This->lpVtbl->SetExceptionMode(This,RaiseFlags); |
| 4187 | } |
| 4188 | static inline UINT ID3D11Device1_GetExceptionMode(ID3D11Device1* This) { |
| 4189 | return This->lpVtbl->GetExceptionMode(This); |
| 4190 | } |
| 4191 | /*** ID3D11Device1 methods ***/ |
| 4192 | static inline void ID3D11Device1_GetImmediateContext1(ID3D11Device1* This,ID3D11DeviceContext1 **ppImmediateContext) { |
| 4193 | This->lpVtbl->GetImmediateContext1(This,ppImmediateContext); |
| 4194 | } |
| 4195 | static inline HRESULT ID3D11Device1_CreateDeferredContext1(ID3D11Device1* This,UINT ContextFlags,ID3D11DeviceContext1 **ppDeferredContext) { |
| 4196 | return This->lpVtbl->CreateDeferredContext1(This,ContextFlags,ppDeferredContext); |
| 4197 | } |
| 4198 | static inline HRESULT ID3D11Device1_CreateBlendState1(ID3D11Device1* This,const D3D11_BLEND_DESC1 *pBlendStateDesc,ID3D11BlendState1 **ppBlendState) { |
| 4199 | return This->lpVtbl->CreateBlendState1(This,pBlendStateDesc,ppBlendState); |
| 4200 | } |
| 4201 | static inline HRESULT ID3D11Device1_CreateRasterizerState1(ID3D11Device1* This,const D3D11_RASTERIZER_DESC1 *pRasterizerDesc,ID3D11RasterizerState1 **ppRasterizerState) { |
| 4202 | return This->lpVtbl->CreateRasterizerState1(This,pRasterizerDesc,ppRasterizerState); |
| 4203 | } |
| 4204 | static inline HRESULT ID3D11Device1_CreateDeviceContextState(ID3D11Device1* This,UINT Flags,const D3D_FEATURE_LEVEL *pFeatureLevels,UINT FeatureLevels,UINT SDKVersion,REFIID EmulatedInterface,D3D_FEATURE_LEVEL *pChosenFeatureLevel,ID3DDeviceContextState **ppContextState) { |
| 4205 | return This->lpVtbl->CreateDeviceContextState(This,Flags,pFeatureLevels,FeatureLevels,SDKVersion,EmulatedInterface,pChosenFeatureLevel,ppContextState); |
| 4206 | } |
| 4207 | static inline HRESULT ID3D11Device1_OpenSharedResource1(ID3D11Device1* This,HANDLE hResource,REFIID returnedInterface,void **ppResource) { |
| 4208 | return This->lpVtbl->OpenSharedResource1(This,hResource,returnedInterface,ppResource); |
| 4209 | } |
| 4210 | static inline HRESULT ID3D11Device1_OpenSharedResourceByName(ID3D11Device1* This,LPCWSTR lpName,DWORD dwDesiredAccess,REFIID returnedInterface,void **ppResource) { |
| 4211 | return This->lpVtbl->OpenSharedResourceByName(This,lpName,dwDesiredAccess,returnedInterface,ppResource); |
| 4212 | } |
| 4213 | #endif |
| 4214 | #endif |
| 4215 | |
| 4216 | #endif |
| 4217 | |
| 4218 | |
| 4219 | #endif /* __ID3D11Device1_INTERFACE_DEFINED__ */ |
| 4220 | |
| 4221 | /* Begin additional prototypes for all interfaces */ |
| 4222 | |
| 4223 | |
| 4224 | /* End additional prototypes */ |
| 4225 | |
| 4226 | #ifdef __cplusplus |
| 4227 | } |
| 4228 | #endif |
| 4229 | |
| 4230 | #endif /* __d3d11_1_h__ */ |