| 1 | /* |
| 2 | * Copyright (C) 2002-2003 Jason Edmeades |
| 3 | * Raphael Junqueira |
| 4 | * |
| 5 | * This library is free software; you can redistribute it and/or |
| 6 | * modify it under the terms of the GNU Lesser General Public |
| 7 | * License as published by the Free Software Foundation; either |
| 8 | * version 2.1 of the License, or (at your option) any later version. |
| 9 | * |
| 10 | * This library is distributed in the hope that it will be useful, |
| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 13 | * Lesser General Public License for more details. |
| 14 | * |
| 15 | * You should have received a copy of the GNU Lesser General Public |
| 16 | * License along with this library; if not, write to the Free Software |
| 17 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| 18 | */ |
| 19 | |
| 20 | #ifndef __WINE_D3D9CAPS_H |
| 21 | #define __WINE_D3D9CAPS_H |
| 22 | |
| 23 | #ifdef __i386__ |
| 24 | #pragma pack(push,4) |
| 25 | #endif |
| 26 | |
| 27 | /* |
| 28 | * Definitions |
| 29 | */ |
| 30 | #define D3DCAPS_OVERLAY __MSABI_LONG(0x00000800) |
| 31 | #define D3DCAPS_READ_SCANLINE __MSABI_LONG(0x00020000) |
| 32 | |
| 33 | #define D3DCURSORCAPS_COLOR 1 |
| 34 | #define D3DCURSORCAPS_LOWRES 2 |
| 35 | |
| 36 | |
| 37 | #define D3DDEVCAPS2_STREAMOFFSET __MSABI_LONG(0x00000001) |
| 38 | #define D3DDEVCAPS2_DMAPNPATCH __MSABI_LONG(0x00000002) |
| 39 | #define D3DDEVCAPS2_ADAPTIVETESSRTPATCH __MSABI_LONG(0x00000004) |
| 40 | #define D3DDEVCAPS2_ADAPTIVETESSNPATCH __MSABI_LONG(0x00000008) |
| 41 | #define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES __MSABI_LONG(0x00000010) |
| 42 | #define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH __MSABI_LONG(0x00000020) |
| 43 | #define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET __MSABI_LONG(0x00000040) |
| 44 | |
| 45 | #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x0000010 |
| 46 | #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x0000020 |
| 47 | #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x0000040 |
| 48 | #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x0000080 |
| 49 | #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x0000100 |
| 50 | #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x0000200 |
| 51 | #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x0000400 |
| 52 | #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x0000800 |
| 53 | #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x0001000 |
| 54 | #define D3DDEVCAPS_DRAWPRIMITIVES2 0x0002000 |
| 55 | #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x0004000 |
| 56 | #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x0008000 |
| 57 | #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x0010000 |
| 58 | #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x0020000 |
| 59 | #define D3DDEVCAPS_HWRASTERIZATION 0x0080000 |
| 60 | #define D3DDEVCAPS_PUREDEVICE 0x0100000 |
| 61 | #define D3DDEVCAPS_QUINTICRTPATCHES 0x0200000 |
| 62 | #define D3DDEVCAPS_RTPATCHES 0x0400000 |
| 63 | #define D3DDEVCAPS_RTPATCHHANDLEZERO 0x0800000 |
| 64 | #define D3DDEVCAPS_NPATCHES 0x1000000 |
| 65 | |
| 66 | #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x00FFFF |
| 67 | #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x080000 |
| 68 | #define D3DFVFCAPS_PSIZE 0x100000 |
| 69 | |
| 70 | #define D3DLINECAPS_TEXTURE 0x01 |
| 71 | #define D3DLINECAPS_ZTEST 0x02 |
| 72 | #define D3DLINECAPS_BLEND 0x04 |
| 73 | #define D3DLINECAPS_ALPHACMP 0x08 |
| 74 | #define D3DLINECAPS_FOG 0x10 |
| 75 | #define D3DLINECAPS_ANTIALIAS 0x20 |
| 76 | |
| 77 | #define D3DPBLENDCAPS_ZERO __MSABI_LONG(0x00000001) |
| 78 | #define D3DPBLENDCAPS_ONE __MSABI_LONG(0x00000002) |
| 79 | #define D3DPBLENDCAPS_SRCCOLOR __MSABI_LONG(0x00000004) |
| 80 | #define D3DPBLENDCAPS_INVSRCCOLOR __MSABI_LONG(0x00000008) |
| 81 | #define D3DPBLENDCAPS_SRCALPHA __MSABI_LONG(0x00000010) |
| 82 | #define D3DPBLENDCAPS_INVSRCALPHA __MSABI_LONG(0x00000020) |
| 83 | #define D3DPBLENDCAPS_DESTALPHA __MSABI_LONG(0x00000040) |
| 84 | #define D3DPBLENDCAPS_INVDESTALPHA __MSABI_LONG(0x00000080) |
| 85 | #define D3DPBLENDCAPS_DESTCOLOR __MSABI_LONG(0x00000100) |
| 86 | #define D3DPBLENDCAPS_INVDESTCOLOR __MSABI_LONG(0x00000200) |
| 87 | #define D3DPBLENDCAPS_SRCALPHASAT __MSABI_LONG(0x00000400) |
| 88 | #define D3DPBLENDCAPS_BOTHSRCALPHA __MSABI_LONG(0x00000800) |
| 89 | #define D3DPBLENDCAPS_BOTHINVSRCALPHA __MSABI_LONG(0x00001000) |
| 90 | #define D3DPBLENDCAPS_BLENDFACTOR __MSABI_LONG(0x00002000) |
| 91 | #ifndef D3D_DISABLE_9EX |
| 92 | #define D3DPBLENDCAPS_SRCCOLOR2 __MSABI_LONG(0x00004000) |
| 93 | #define D3DPBLENDCAPS_INVSRCCOLOR2 __MSABI_LONG(0x00008000) |
| 94 | #endif |
| 95 | |
| 96 | #define D3DPCMPCAPS_NEVER 0x01 |
| 97 | #define D3DPCMPCAPS_LESS 0x02 |
| 98 | #define D3DPCMPCAPS_EQUAL 0x04 |
| 99 | #define D3DPCMPCAPS_LESSEQUAL 0x08 |
| 100 | #define D3DPCMPCAPS_GREATER 0x10 |
| 101 | #define D3DPCMPCAPS_NOTEQUAL 0x20 |
| 102 | #define D3DPCMPCAPS_GREATEREQUAL 0x40 |
| 103 | #define D3DPCMPCAPS_ALWAYS 0x80 |
| 104 | |
| 105 | #define D3DPMISCCAPS_MASKZ __MSABI_LONG(0x00000002) |
| 106 | #define D3DPMISCCAPS_LINEPATTERNREP __MSABI_LONG(0x00000004) |
| 107 | #define D3DPMISCCAPS_CULLNONE __MSABI_LONG(0x00000010) |
| 108 | #define D3DPMISCCAPS_CULLCW __MSABI_LONG(0x00000020) |
| 109 | #define D3DPMISCCAPS_CULLCCW __MSABI_LONG(0x00000040) |
| 110 | #define D3DPMISCCAPS_COLORWRITEENABLE __MSABI_LONG(0x00000080) |
| 111 | #define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS __MSABI_LONG(0x00000100) |
| 112 | #define D3DPMISCCAPS_CLIPTLVERTS __MSABI_LONG(0x00000200) |
| 113 | #define D3DPMISCCAPS_TSSARGTEMP __MSABI_LONG(0x00000400) |
| 114 | #define D3DPMISCCAPS_BLENDOP __MSABI_LONG(0x00000800) |
| 115 | #define D3DPMISCCAPS_NULLREFERENCE __MSABI_LONG(0x00001000) |
| 116 | #define D3DPMISCCAPS_INDEPENDENTWRITEMASKS __MSABI_LONG(0x00004000) |
| 117 | #define D3DPMISCCAPS_PERSTAGECONSTANT __MSABI_LONG(0x00008000) |
| 118 | #define D3DPMISCCAPS_FOGANDSPECULARALPHA __MSABI_LONG(0x00010000) |
| 119 | #define D3DPMISCCAPS_SEPARATEALPHABLEND __MSABI_LONG(0x00020000) |
| 120 | #define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS __MSABI_LONG(0x00040000) |
| 121 | #define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING __MSABI_LONG(0x00080000) |
| 122 | #define D3DPMISCCAPS_FOGVERTEXCLAMPED __MSABI_LONG(0x00100000) |
| 123 | #ifndef D3D_DISABLE_9EX |
| 124 | #define D3DPMISCCAPS_POSTBLENDSRGBCONVERT __MSABI_LONG(0x00200000) |
| 125 | #endif |
| 126 | |
| 127 | #define D3DPRASTERCAPS_DITHER __MSABI_LONG(0x00000001) |
| 128 | #define D3DPRASTERCAPS_ZTEST __MSABI_LONG(0x00000010) |
| 129 | #define D3DPRASTERCAPS_FOGVERTEX __MSABI_LONG(0x00000080) |
| 130 | #define D3DPRASTERCAPS_FOGTABLE __MSABI_LONG(0x00000100) |
| 131 | #define D3DPRASTERCAPS_MIPMAPLODBIAS __MSABI_LONG(0x00002000) |
| 132 | #define D3DPRASTERCAPS_ZBUFFERLESSHSR __MSABI_LONG(0x00008000) |
| 133 | #define D3DPRASTERCAPS_FOGRANGE __MSABI_LONG(0x00010000) |
| 134 | #define D3DPRASTERCAPS_ANISOTROPY __MSABI_LONG(0x00020000) |
| 135 | #define D3DPRASTERCAPS_WBUFFER __MSABI_LONG(0x00040000) |
| 136 | #define D3DPRASTERCAPS_WFOG __MSABI_LONG(0x00100000) |
| 137 | #define D3DPRASTERCAPS_ZFOG __MSABI_LONG(0x00200000) |
| 138 | #define D3DPRASTERCAPS_COLORPERSPECTIVE __MSABI_LONG(0x00400000) |
| 139 | #define D3DPRASTERCAPS_SCISSORTEST __MSABI_LONG(0x01000000) |
| 140 | #define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS __MSABI_LONG(0x02000000) |
| 141 | #define D3DPRASTERCAPS_DEPTHBIAS __MSABI_LONG(0x04000000) |
| 142 | #define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE __MSABI_LONG(0x08000000) |
| 143 | |
| 144 | #define D3DPRESENT_INTERVAL_DEFAULT 0x00000000 |
| 145 | #define D3DPRESENT_INTERVAL_ONE 0x00000001 |
| 146 | #define D3DPRESENT_INTERVAL_TWO 0x00000002 |
| 147 | #define D3DPRESENT_INTERVAL_THREE 0x00000004 |
| 148 | #define D3DPRESENT_INTERVAL_FOUR 0x00000008 |
| 149 | #define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000 |
| 150 | |
| 151 | #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00008 |
| 152 | #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00200 |
| 153 | #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x04000 |
| 154 | #define D3DPSHADECAPS_FOGGOURAUD 0x80000 |
| 155 | |
| 156 | #define D3DPTADDRESSCAPS_WRAP 0x01 |
| 157 | #define D3DPTADDRESSCAPS_MIRROR 0x02 |
| 158 | #define D3DPTADDRESSCAPS_CLAMP 0x04 |
| 159 | #define D3DPTADDRESSCAPS_BORDER 0x08 |
| 160 | #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x10 |
| 161 | #define D3DPTADDRESSCAPS_MIRRORONCE 0x20 |
| 162 | |
| 163 | #define D3DPTEXTURECAPS_PERSPECTIVE __MSABI_LONG(0x00000001) |
| 164 | #define D3DPTEXTURECAPS_POW2 __MSABI_LONG(0x00000002) |
| 165 | #define D3DPTEXTURECAPS_ALPHA __MSABI_LONG(0x00000004) |
| 166 | #define D3DPTEXTURECAPS_SQUAREONLY __MSABI_LONG(0x00000020) |
| 167 | #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE __MSABI_LONG(0x00000040) |
| 168 | #define D3DPTEXTURECAPS_ALPHAPALETTE __MSABI_LONG(0x00000080) |
| 169 | #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL __MSABI_LONG(0x00000100) |
| 170 | #define D3DPTEXTURECAPS_PROJECTED __MSABI_LONG(0x00000400) |
| 171 | #define D3DPTEXTURECAPS_CUBEMAP __MSABI_LONG(0x00000800) |
| 172 | #define D3DPTEXTURECAPS_VOLUMEMAP __MSABI_LONG(0x00002000) |
| 173 | #define D3DPTEXTURECAPS_MIPMAP __MSABI_LONG(0x00004000) |
| 174 | #define D3DPTEXTURECAPS_MIPVOLUMEMAP __MSABI_LONG(0x00008000) |
| 175 | #define D3DPTEXTURECAPS_MIPCUBEMAP __MSABI_LONG(0x00010000) |
| 176 | #define D3DPTEXTURECAPS_CUBEMAP_POW2 __MSABI_LONG(0x00020000) |
| 177 | #define D3DPTEXTURECAPS_VOLUMEMAP_POW2 __MSABI_LONG(0x00040000) |
| 178 | #define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV __MSABI_LONG(0x00200000) |
| 179 | |
| 180 | #define D3DPTFILTERCAPS_MINFPOINT __MSABI_LONG(0x00000100) |
| 181 | #define D3DPTFILTERCAPS_MINFLINEAR __MSABI_LONG(0x00000200) |
| 182 | #define D3DPTFILTERCAPS_MINFANISOTROPIC __MSABI_LONG(0x00000400) |
| 183 | #define D3DPTFILTERCAPS_MINFPYRAMIDALQUAD __MSABI_LONG(0x00000800) |
| 184 | #define D3DPTFILTERCAPS_MINFGAUSSIANQUAD __MSABI_LONG(0x00001000) |
| 185 | #define D3DPTFILTERCAPS_MIPFPOINT __MSABI_LONG(0x00010000) |
| 186 | #define D3DPTFILTERCAPS_MIPFLINEAR __MSABI_LONG(0x00020000) |
| 187 | #ifndef D3D_DISABLE_9EX |
| 188 | #define D3DPTFILTERCAPS_CONVOLUTIONMONO __MSABI_LONG(0x00040000) |
| 189 | #endif |
| 190 | #define D3DPTFILTERCAPS_MAGFPOINT __MSABI_LONG(0x01000000) |
| 191 | #define D3DPTFILTERCAPS_MAGFLINEAR __MSABI_LONG(0x02000000) |
| 192 | #define D3DPTFILTERCAPS_MAGFANISOTROPIC __MSABI_LONG(0x04000000) |
| 193 | #define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD __MSABI_LONG(0x08000000) |
| 194 | #define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD __MSABI_LONG(0x10000000) |
| 195 | |
| 196 | #define D3DSTENCILCAPS_KEEP 0x01 |
| 197 | #define D3DSTENCILCAPS_ZERO 0x02 |
| 198 | #define D3DSTENCILCAPS_REPLACE 0x04 |
| 199 | #define D3DSTENCILCAPS_INCRSAT 0x08 |
| 200 | #define D3DSTENCILCAPS_DECRSAT 0x10 |
| 201 | #define D3DSTENCILCAPS_INVERT 0x20 |
| 202 | #define D3DSTENCILCAPS_INCR 0x40 |
| 203 | #define D3DSTENCILCAPS_DECR 0x80 |
| 204 | #define D3DSTENCILCAPS_TWOSIDED 0x100 |
| 205 | |
| 206 | #define D3DTEXOPCAPS_DISABLE 0x0000001 |
| 207 | #define D3DTEXOPCAPS_SELECTARG1 0x0000002 |
| 208 | #define D3DTEXOPCAPS_SELECTARG2 0x0000004 |
| 209 | #define D3DTEXOPCAPS_MODULATE 0x0000008 |
| 210 | #define D3DTEXOPCAPS_MODULATE2X 0x0000010 |
| 211 | #define D3DTEXOPCAPS_MODULATE4X 0x0000020 |
| 212 | #define D3DTEXOPCAPS_ADD 0x0000040 |
| 213 | #define D3DTEXOPCAPS_ADDSIGNED 0x0000080 |
| 214 | #define D3DTEXOPCAPS_ADDSIGNED2X 0x0000100 |
| 215 | #define D3DTEXOPCAPS_SUBTRACT 0x0000200 |
| 216 | #define D3DTEXOPCAPS_ADDSMOOTH 0x0000400 |
| 217 | #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x0000800 |
| 218 | #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x0001000 |
| 219 | #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x0002000 |
| 220 | #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x0004000 |
| 221 | #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x0008000 |
| 222 | #define D3DTEXOPCAPS_PREMODULATE 0x0010000 |
| 223 | #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x0020000 |
| 224 | #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x0040000 |
| 225 | #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x0080000 |
| 226 | #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x0100000 |
| 227 | #define D3DTEXOPCAPS_BUMPENVMAP 0x0200000 |
| 228 | #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x0400000 |
| 229 | #define D3DTEXOPCAPS_DOTPRODUCT3 0x0800000 |
| 230 | #define D3DTEXOPCAPS_MULTIPLYADD 0x1000000 |
| 231 | #define D3DTEXOPCAPS_LERP 0x2000000 |
| 232 | |
| 233 | #define D3DVTXPCAPS_TEXGEN __MSABI_LONG(0x00000001) |
| 234 | #define D3DVTXPCAPS_MATERIALSOURCE7 __MSABI_LONG(0x00000002) |
| 235 | #define D3DVTXPCAPS_DIRECTIONALLIGHTS __MSABI_LONG(0x00000008) |
| 236 | #define D3DVTXPCAPS_POSITIONALLIGHTS __MSABI_LONG(0x00000010) |
| 237 | #define D3DVTXPCAPS_LOCALVIEWER __MSABI_LONG(0x00000020) |
| 238 | #define D3DVTXPCAPS_TWEENING __MSABI_LONG(0x00000040) |
| 239 | #define D3DVTXPCAPS_TEXGEN_SPHEREMAP __MSABI_LONG(0x00000100) |
| 240 | #define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER __MSABI_LONG(0x00000200) |
| 241 | |
| 242 | #define D3DDTCAPS_UBYTE4 __MSABI_LONG(0x00000001) |
| 243 | #define D3DDTCAPS_UBYTE4N __MSABI_LONG(0x00000002) |
| 244 | #define D3DDTCAPS_SHORT2N __MSABI_LONG(0x00000004) |
| 245 | #define D3DDTCAPS_SHORT4N __MSABI_LONG(0x00000008) |
| 246 | #define D3DDTCAPS_USHORT2N __MSABI_LONG(0x00000010) |
| 247 | #define D3DDTCAPS_USHORT4N __MSABI_LONG(0x00000020) |
| 248 | #define D3DDTCAPS_UDEC3 __MSABI_LONG(0x00000040) |
| 249 | #define D3DDTCAPS_DEC3N __MSABI_LONG(0x00000080) |
| 250 | #define D3DDTCAPS_FLOAT16_2 __MSABI_LONG(0x00000100) |
| 251 | #define D3DDTCAPS_FLOAT16_4 __MSABI_LONG(0x00000200) |
| 252 | |
| 253 | #define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD __MSABI_LONG(0x00000020) |
| 254 | #define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION __MSABI_LONG(0x00000080) |
| 255 | #define D3DCAPS3_COPY_TO_VIDMEM __MSABI_LONG(0x00000100) |
| 256 | #define D3DCAPS3_COPY_TO_SYSTEMMEM __MSABI_LONG(0x00000200) |
| 257 | #define D3DCAPS3_DXVAHD __MSABI_LONG(0x00000400) |
| 258 | #define D3DCAPS3_DXVAHD_LIMITED __MSABI_LONG(0x00000800) |
| 259 | #define D3DCAPS3_RESERVED __MSABI_LONG(0x8000001F) |
| 260 | |
| 261 | #define D3DCAPS2_FULLSCREENGAMMA __MSABI_LONG(0x00020000) |
| 262 | #define D3DCAPS2_CANCALIBRATEGAMMA __MSABI_LONG(0x00100000) |
| 263 | #define D3DCAPS2_RESERVED __MSABI_LONG(0x02000000) |
| 264 | #define D3DCAPS2_CANMANAGERESOURCE __MSABI_LONG(0x10000000) |
| 265 | #define D3DCAPS2_DYNAMICTEXTURES __MSABI_LONG(0x20000000) |
| 266 | #define D3DCAPS2_CANAUTOGENMIPMAP __MSABI_LONG(0x40000000) |
| 267 | #ifndef D3D_DISABLE_9EX |
| 268 | #define D3DCAPS2_CANSHARERESOURCE __MSABI_LONG(0x80000000) |
| 269 | #endif |
| 270 | |
| 271 | #define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH 24 |
| 272 | #define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH 0 |
| 273 | #define D3DVS20_MAX_NUMTEMPS 32 |
| 274 | #define D3DVS20_MIN_NUMTEMPS 12 |
| 275 | #define D3DVS20_MAX_STATICFLOWCONTROLDEPTH 4 |
| 276 | #define D3DVS20_MIN_STATICFLOWCONTROLDEPTH 1 |
| 277 | |
| 278 | #define D3DVS20CAPS_PREDICATION (1 << 0) |
| 279 | |
| 280 | #define D3DPS20CAPS_ARBITRARYSWIZZLE (1 << 0) |
| 281 | #define D3DPS20CAPS_GRADIENTINSTRUCTIONS (1 << 1) |
| 282 | #define D3DPS20CAPS_PREDICATION (1 << 2) |
| 283 | #define D3DPS20CAPS_NODEPENDENTREADLIMIT (1 << 3) |
| 284 | #define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT (1 << 4) |
| 285 | |
| 286 | #define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24 |
| 287 | #define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0 |
| 288 | #define D3DPS20_MAX_NUMTEMPS 32 |
| 289 | #define D3DPS20_MIN_NUMTEMPS 12 |
| 290 | #define D3DPS20_MAX_STATICFLOWCONTROLDEPTH 4 |
| 291 | #define D3DPS20_MIN_STATICFLOWCONTROLDEPTH 0 |
| 292 | #define D3DPS20_MAX_NUMINSTRUCTIONSLOTS 512 |
| 293 | #define D3DPS20_MIN_NUMINSTRUCTIONSLOTS 96 |
| 294 | |
| 295 | #define D3DMIN30SHADERINSTRUCTIONS 512 |
| 296 | #define D3DMAX30SHADERINSTRUCTIONS 32768 |
| 297 | |
| 298 | |
| 299 | typedef struct _D3DVSHADERCAPS2_0 { |
| 300 | DWORD Caps; |
| 301 | INT DynamicFlowControlDepth; |
| 302 | INT NumTemps; |
| 303 | INT StaticFlowControlDepth; |
| 304 | } D3DVSHADERCAPS2_0; |
| 305 | |
| 306 | typedef struct _D3DPSHADERCAPS2_0 { |
| 307 | DWORD Caps; |
| 308 | INT DynamicFlowControlDepth; |
| 309 | INT NumTemps; |
| 310 | INT StaticFlowControlDepth; |
| 311 | INT NumInstructionSlots; |
| 312 | } D3DPSHADERCAPS2_0; |
| 313 | |
| 314 | /* |
| 315 | * The d3dcaps9 structure |
| 316 | */ |
| 317 | typedef struct _D3DCAPS9 { |
| 318 | D3DDEVTYPE DeviceType; |
| 319 | UINT AdapterOrdinal; |
| 320 | |
| 321 | DWORD Caps; |
| 322 | DWORD Caps2; |
| 323 | DWORD Caps3; |
| 324 | DWORD PresentationIntervals; |
| 325 | |
| 326 | DWORD CursorCaps; |
| 327 | |
| 328 | DWORD DevCaps; |
| 329 | |
| 330 | DWORD PrimitiveMiscCaps; |
| 331 | DWORD RasterCaps; |
| 332 | DWORD ZCmpCaps; |
| 333 | DWORD SrcBlendCaps; |
| 334 | DWORD DestBlendCaps; |
| 335 | DWORD AlphaCmpCaps; |
| 336 | DWORD ShadeCaps; |
| 337 | DWORD TextureCaps; |
| 338 | DWORD TextureFilterCaps; |
| 339 | DWORD CubeTextureFilterCaps; |
| 340 | DWORD VolumeTextureFilterCaps; |
| 341 | DWORD TextureAddressCaps; |
| 342 | DWORD VolumeTextureAddressCaps; |
| 343 | |
| 344 | DWORD LineCaps; |
| 345 | |
| 346 | DWORD MaxTextureWidth, MaxTextureHeight; |
| 347 | DWORD MaxVolumeExtent; |
| 348 | |
| 349 | DWORD MaxTextureRepeat; |
| 350 | DWORD MaxTextureAspectRatio; |
| 351 | DWORD MaxAnisotropy; |
| 352 | float MaxVertexW; |
| 353 | |
| 354 | float GuardBandLeft; |
| 355 | float GuardBandTop; |
| 356 | float GuardBandRight; |
| 357 | float GuardBandBottom; |
| 358 | |
| 359 | float ExtentsAdjust; |
| 360 | DWORD StencilCaps; |
| 361 | |
| 362 | DWORD FVFCaps; |
| 363 | DWORD TextureOpCaps; |
| 364 | DWORD MaxTextureBlendStages; |
| 365 | DWORD MaxSimultaneousTextures; |
| 366 | |
| 367 | DWORD VertexProcessingCaps; |
| 368 | DWORD MaxActiveLights; |
| 369 | DWORD MaxUserClipPlanes; |
| 370 | DWORD MaxVertexBlendMatrices; |
| 371 | DWORD MaxVertexBlendMatrixIndex; |
| 372 | |
| 373 | float MaxPointSize; |
| 374 | |
| 375 | DWORD MaxPrimitiveCount; |
| 376 | DWORD MaxVertexIndex; |
| 377 | DWORD MaxStreams; |
| 378 | DWORD MaxStreamStride; |
| 379 | |
| 380 | DWORD VertexShaderVersion; |
| 381 | DWORD MaxVertexShaderConst; |
| 382 | |
| 383 | DWORD PixelShaderVersion; |
| 384 | float PixelShader1xMaxValue; |
| 385 | |
| 386 | /* DX 9 */ |
| 387 | DWORD DevCaps2; |
| 388 | |
| 389 | float MaxNpatchTessellationLevel; |
| 390 | DWORD Reserved5; |
| 391 | |
| 392 | UINT MasterAdapterOrdinal; |
| 393 | UINT AdapterOrdinalInGroup; |
| 394 | UINT NumberOfAdaptersInGroup; |
| 395 | DWORD DeclTypes; |
| 396 | DWORD NumSimultaneousRTs; |
| 397 | DWORD StretchRectFilterCaps; |
| 398 | D3DVSHADERCAPS2_0 VS20Caps; |
| 399 | D3DPSHADERCAPS2_0 PS20Caps; |
| 400 | DWORD VertexTextureFilterCaps; |
| 401 | DWORD MaxVShaderInstructionsExecuted; |
| 402 | DWORD MaxPShaderInstructionsExecuted; |
| 403 | DWORD MaxVertexShader30InstructionSlots; |
| 404 | DWORD MaxPixelShader30InstructionSlots; |
| 405 | |
| 406 | } D3DCAPS9; |
| 407 | |
| 408 | #ifndef D3D_DISABLE_9EX |
| 409 | |
| 410 | #define D3DOVERLAYCAPS_FULLRANGERGB 0x00000001 |
| 411 | #define D3DOVERLAYCAPS_LIMITEDRANGERGB 0x00000002 |
| 412 | #define D3DOVERLAYCAPS_YCbCr_BT601 0x00000004 |
| 413 | #define D3DOVERLAYCAPS_YCbCr_BT709 0x00000008 |
| 414 | #define D3DOVERLAYCAPS_YCbCr_BT601_xvYCC 0x00000010 |
| 415 | #define D3DOVERLAYCAPS_YCbCr_BT709_xvYCC 0x00000020 |
| 416 | #define D3DOVERLAYCAPS_STRETCHX 0x00000040 |
| 417 | #define D3DOVERLAYCAPS_STRETCHY 0x00000080 |
| 418 | |
| 419 | typedef struct _D3DOVERLAYCAPS { |
| 420 | UINT Caps; |
| 421 | UINT MaxOverlayDisplayWidth; |
| 422 | UINT MaxOverlayDisplayHeight; |
| 423 | } D3DOVERLAYCAPS; |
| 424 | |
| 425 | #define D3DCPCAPS_SOFTWARE 0x00000001 |
| 426 | #define D3DCPCAPS_HARDWARE 0x00000002 |
| 427 | #define D3DCPCAPS_PROTECTIONALWAYSON 0x00000004 |
| 428 | #define D3DCPCAPS_PARTIALDECRYPTION 0x00000008 |
| 429 | #define D3DCPCAPS_CONTENTKEY 0x00000010 |
| 430 | #define D3DCPCAPS_FRESHENSESSIONKEY 0x00000020 |
| 431 | #define D3DCPCAPS_ENCRYPTEDREADBACK 0x00000040 |
| 432 | #define D3DCPCAPS_ENCRYPTEDREADBACKKEY 0x00000080 |
| 433 | #define D3DCPCAPS_SEQUENTIAL_CTR_IV 0x00000100 |
| 434 | #define D3DCPCAPS_ENCRYPTSLICEDATAONLY 0x00000200 |
| 435 | |
| 436 | typedef struct _D3DCONTENTPROTECTIONCAPS { |
| 437 | DWORD Caps; |
| 438 | GUID KeyExchangeType; |
| 439 | UINT BufferAlignmentStart; |
| 440 | UINT BlockAlignmentSize; |
| 441 | ULONGLONG ProtectedMemorySize; |
| 442 | } D3DCONTENTPROTECTIONCAPS; |
| 443 | |
| 444 | DEFINE_GUID(D3DCRYPTOTYPE_AES128_CTR, 0x9b6bd711, 0x4f74, 0x41c9, 0x9e, 0x7b, 0xb, 0xe2, 0xd7, 0xd9, 0x3b, 0x4f); |
| 445 | DEFINE_GUID(D3DCRYPTOTYPE_PROPRIETARY, 0xab4e9afd, 0x1d1c, 0x46e6, 0xa7, 0x2f, 0x8, 0x69, 0x91, 0x7b, 0xd, 0xe8); |
| 446 | DEFINE_GUID(D3DKEYEXCHANGE_RSAES_OAEP, 0xc1949895, 0xd72a, 0x4a1d, 0x8e, 0x5d, 0xed, 0x85, 0x7d, 0x17, 0x15, 0x20); |
| 447 | DEFINE_GUID(D3DKEYEXCHANGE_DXVA, 0x43d3775c, 0x38e5, 0x4924, 0x8d, 0x86, 0xd3, 0xfc, 0xcf, 0x15, 0x3e, 0x9b); |
| 448 | |
| 449 | #endif |
| 450 | |
| 451 | #ifdef __i386__ |
| 452 | #pragma pack(pop) |
| 453 | #endif |
| 454 | |
| 455 | #endif |