| 1 | /*** Autogenerated by WIDL 11.6 from include/d3dcommon.idl - Do not edit ***/ |
| 2 | |
| 3 | #ifdef _WIN32 |
| 4 | #ifndef __REQUIRED_RPCNDR_H_VERSION__ |
| 5 | #define __REQUIRED_RPCNDR_H_VERSION__ 475 |
| 6 | #endif |
| 7 | #include <rpc.h> |
| 8 | #include <rpcndr.h> |
| 9 | #endif |
| 10 | |
| 11 | #ifndef COM_NO_WINDOWS_H |
| 12 | #include <windows.h> |
| 13 | #include <ole2.h> |
| 14 | #endif |
| 15 | |
| 16 | #ifndef __d3dcommon_h__ |
| 17 | #define __d3dcommon_h__ |
| 18 | |
| 19 | /* Forward declarations */ |
| 20 | |
| 21 | #ifndef __ID3D10Blob_FWD_DEFINED__ |
| 22 | #define __ID3D10Blob_FWD_DEFINED__ |
| 23 | typedef interface ID3D10Blob ID3D10Blob; |
| 24 | #ifdef __cplusplus |
| 25 | interface ID3D10Blob; |
| 26 | #endif /* __cplusplus */ |
| 27 | #endif |
| 28 | |
| 29 | #ifndef __ID3DDestructionNotifier_FWD_DEFINED__ |
| 30 | #define __ID3DDestructionNotifier_FWD_DEFINED__ |
| 31 | typedef interface ID3DDestructionNotifier ID3DDestructionNotifier; |
| 32 | #ifdef __cplusplus |
| 33 | interface ID3DDestructionNotifier; |
| 34 | #endif /* __cplusplus */ |
| 35 | #endif |
| 36 | |
| 37 | #ifndef __ID3DInclude_FWD_DEFINED__ |
| 38 | #define __ID3DInclude_FWD_DEFINED__ |
| 39 | typedef interface ID3DInclude ID3DInclude; |
| 40 | #ifdef __cplusplus |
| 41 | interface ID3DInclude; |
| 42 | #endif /* __cplusplus */ |
| 43 | #endif |
| 44 | |
| 45 | /* Headers for imported files */ |
| 46 | |
| 47 | #include <oaidl.h> |
| 48 | #include <ocidl.h> |
| 49 | |
| 50 | #ifdef __cplusplus |
| 51 | extern "C" { |
| 52 | #endif |
| 53 | |
| 54 | typedef struct _D3D_SHADER_MACRO { |
| 55 | const char *Name; |
| 56 | const char *Definition; |
| 57 | } D3D_SHADER_MACRO; |
| 58 | typedef struct _D3D_SHADER_MACRO *LPD3D_SHADER_MACRO; |
| 59 | /***************************************************************************** |
| 60 | * ID3D10Blob interface |
| 61 | */ |
| 62 | #ifndef __ID3D10Blob_INTERFACE_DEFINED__ |
| 63 | #define __ID3D10Blob_INTERFACE_DEFINED__ |
| 64 | |
| 65 | DEFINE_GUID(IID_ID3D10Blob, 0x8ba5fb08, 0x5195, 0x40e2, 0xac,0x58, 0x0d,0x98,0x9c,0x3a,0x01,0x02); |
| 66 | #if defined(__cplusplus) && !defined(CINTERFACE) |
| 67 | MIDL_INTERFACE("8ba5fb08-5195-40e2-ac58-0d989c3a0102") |
| 68 | ID3D10Blob : public IUnknown |
| 69 | { |
| 70 | virtual void * STDMETHODCALLTYPE GetBufferPointer( |
| 71 | ) = 0; |
| 72 | |
| 73 | virtual SIZE_T STDMETHODCALLTYPE GetBufferSize( |
| 74 | ) = 0; |
| 75 | |
| 76 | }; |
| 77 | #ifdef __CRT_UUID_DECL |
| 78 | __CRT_UUID_DECL(ID3D10Blob, 0x8ba5fb08, 0x5195, 0x40e2, 0xac,0x58, 0x0d,0x98,0x9c,0x3a,0x01,0x02) |
| 79 | #endif |
| 80 | #else |
| 81 | typedef struct ID3D10BlobVtbl { |
| 82 | BEGIN_INTERFACE |
| 83 | |
| 84 | /*** IUnknown methods ***/ |
| 85 | HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| 86 | ID3D10Blob *This, |
| 87 | REFIID riid, |
| 88 | void **ppvObject); |
| 89 | |
| 90 | ULONG (STDMETHODCALLTYPE *AddRef)( |
| 91 | ID3D10Blob *This); |
| 92 | |
| 93 | ULONG (STDMETHODCALLTYPE *Release)( |
| 94 | ID3D10Blob *This); |
| 95 | |
| 96 | /*** ID3D10Blob methods ***/ |
| 97 | void * (STDMETHODCALLTYPE *GetBufferPointer)( |
| 98 | ID3D10Blob *This); |
| 99 | |
| 100 | SIZE_T (STDMETHODCALLTYPE *GetBufferSize)( |
| 101 | ID3D10Blob *This); |
| 102 | |
| 103 | END_INTERFACE |
| 104 | } ID3D10BlobVtbl; |
| 105 | |
| 106 | interface ID3D10Blob { |
| 107 | CONST_VTBL ID3D10BlobVtbl* lpVtbl; |
| 108 | }; |
| 109 | |
| 110 | #ifdef COBJMACROS |
| 111 | #ifndef WIDL_C_INLINE_WRAPPERS |
| 112 | /*** IUnknown methods ***/ |
| 113 | #define ID3D10Blob_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| 114 | #define ID3D10Blob_AddRef(This) (This)->lpVtbl->AddRef(This) |
| 115 | #define ID3D10Blob_Release(This) (This)->lpVtbl->Release(This) |
| 116 | /*** ID3D10Blob methods ***/ |
| 117 | #define ID3D10Blob_GetBufferPointer(This) (This)->lpVtbl->GetBufferPointer(This) |
| 118 | #define ID3D10Blob_GetBufferSize(This) (This)->lpVtbl->GetBufferSize(This) |
| 119 | #else |
| 120 | /*** IUnknown methods ***/ |
| 121 | static inline HRESULT ID3D10Blob_QueryInterface(ID3D10Blob* This,REFIID riid,void **ppvObject) { |
| 122 | return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| 123 | } |
| 124 | static inline ULONG ID3D10Blob_AddRef(ID3D10Blob* This) { |
| 125 | return This->lpVtbl->AddRef(This); |
| 126 | } |
| 127 | static inline ULONG ID3D10Blob_Release(ID3D10Blob* This) { |
| 128 | return This->lpVtbl->Release(This); |
| 129 | } |
| 130 | /*** ID3D10Blob methods ***/ |
| 131 | static inline void * ID3D10Blob_GetBufferPointer(ID3D10Blob* This) { |
| 132 | return This->lpVtbl->GetBufferPointer(This); |
| 133 | } |
| 134 | static inline SIZE_T ID3D10Blob_GetBufferSize(ID3D10Blob* This) { |
| 135 | return This->lpVtbl->GetBufferSize(This); |
| 136 | } |
| 137 | #endif |
| 138 | #endif |
| 139 | |
| 140 | #endif |
| 141 | |
| 142 | |
| 143 | #endif /* __ID3D10Blob_INTERFACE_DEFINED__ */ |
| 144 | |
| 145 | typedef ID3D10Blob *LPD3D10BLOB; |
| 146 | typedef ID3D10Blob ID3DBlob; |
| 147 | typedef ID3DBlob *LPD3DBLOB; |
| 148 | #define IID_ID3DBlob IID_ID3D10Blob |
| 149 | typedef void (__stdcall *PFN_DESTRUCTION_CALLBACK)(void *data); |
| 150 | /***************************************************************************** |
| 151 | * ID3DDestructionNotifier interface |
| 152 | */ |
| 153 | #ifndef __ID3DDestructionNotifier_INTERFACE_DEFINED__ |
| 154 | #define __ID3DDestructionNotifier_INTERFACE_DEFINED__ |
| 155 | |
| 156 | DEFINE_GUID(IID_ID3DDestructionNotifier, 0xa06eb39a, 0x50da, 0x425b, 0x8c,0x31, 0x4e,0xec,0xd6,0xc2,0x70,0xf3); |
| 157 | #if defined(__cplusplus) && !defined(CINTERFACE) |
| 158 | MIDL_INTERFACE("a06eb39a-50da-425b-8c31-4eecd6c270f3") |
| 159 | ID3DDestructionNotifier : public IUnknown |
| 160 | { |
| 161 | virtual HRESULT STDMETHODCALLTYPE RegisterDestructionCallback( |
| 162 | PFN_DESTRUCTION_CALLBACK callback_func, |
| 163 | void *data, |
| 164 | UINT *callback_id) = 0; |
| 165 | |
| 166 | virtual HRESULT STDMETHODCALLTYPE UnregisterDestructionCallback( |
| 167 | UINT callback_id) = 0; |
| 168 | |
| 169 | }; |
| 170 | #ifdef __CRT_UUID_DECL |
| 171 | __CRT_UUID_DECL(ID3DDestructionNotifier, 0xa06eb39a, 0x50da, 0x425b, 0x8c,0x31, 0x4e,0xec,0xd6,0xc2,0x70,0xf3) |
| 172 | #endif |
| 173 | #else |
| 174 | typedef struct ID3DDestructionNotifierVtbl { |
| 175 | BEGIN_INTERFACE |
| 176 | |
| 177 | /*** IUnknown methods ***/ |
| 178 | HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| 179 | ID3DDestructionNotifier *This, |
| 180 | REFIID riid, |
| 181 | void **ppvObject); |
| 182 | |
| 183 | ULONG (STDMETHODCALLTYPE *AddRef)( |
| 184 | ID3DDestructionNotifier *This); |
| 185 | |
| 186 | ULONG (STDMETHODCALLTYPE *Release)( |
| 187 | ID3DDestructionNotifier *This); |
| 188 | |
| 189 | /*** ID3DDestructionNotifier methods ***/ |
| 190 | HRESULT (STDMETHODCALLTYPE *RegisterDestructionCallback)( |
| 191 | ID3DDestructionNotifier *This, |
| 192 | PFN_DESTRUCTION_CALLBACK callback_func, |
| 193 | void *data, |
| 194 | UINT *callback_id); |
| 195 | |
| 196 | HRESULT (STDMETHODCALLTYPE *UnregisterDestructionCallback)( |
| 197 | ID3DDestructionNotifier *This, |
| 198 | UINT callback_id); |
| 199 | |
| 200 | END_INTERFACE |
| 201 | } ID3DDestructionNotifierVtbl; |
| 202 | |
| 203 | interface ID3DDestructionNotifier { |
| 204 | CONST_VTBL ID3DDestructionNotifierVtbl* lpVtbl; |
| 205 | }; |
| 206 | |
| 207 | #ifdef COBJMACROS |
| 208 | #ifndef WIDL_C_INLINE_WRAPPERS |
| 209 | /*** IUnknown methods ***/ |
| 210 | #define ID3DDestructionNotifier_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| 211 | #define ID3DDestructionNotifier_AddRef(This) (This)->lpVtbl->AddRef(This) |
| 212 | #define ID3DDestructionNotifier_Release(This) (This)->lpVtbl->Release(This) |
| 213 | /*** ID3DDestructionNotifier methods ***/ |
| 214 | #define ID3DDestructionNotifier_RegisterDestructionCallback(This,callback_func,data,callback_id) (This)->lpVtbl->RegisterDestructionCallback(This,callback_func,data,callback_id) |
| 215 | #define ID3DDestructionNotifier_UnregisterDestructionCallback(This,callback_id) (This)->lpVtbl->UnregisterDestructionCallback(This,callback_id) |
| 216 | #else |
| 217 | /*** IUnknown methods ***/ |
| 218 | static inline HRESULT ID3DDestructionNotifier_QueryInterface(ID3DDestructionNotifier* This,REFIID riid,void **ppvObject) { |
| 219 | return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| 220 | } |
| 221 | static inline ULONG ID3DDestructionNotifier_AddRef(ID3DDestructionNotifier* This) { |
| 222 | return This->lpVtbl->AddRef(This); |
| 223 | } |
| 224 | static inline ULONG ID3DDestructionNotifier_Release(ID3DDestructionNotifier* This) { |
| 225 | return This->lpVtbl->Release(This); |
| 226 | } |
| 227 | /*** ID3DDestructionNotifier methods ***/ |
| 228 | static inline HRESULT ID3DDestructionNotifier_RegisterDestructionCallback(ID3DDestructionNotifier* This,PFN_DESTRUCTION_CALLBACK callback_func,void *data,UINT *callback_id) { |
| 229 | return This->lpVtbl->RegisterDestructionCallback(This,callback_func,data,callback_id); |
| 230 | } |
| 231 | static inline HRESULT ID3DDestructionNotifier_UnregisterDestructionCallback(ID3DDestructionNotifier* This,UINT callback_id) { |
| 232 | return This->lpVtbl->UnregisterDestructionCallback(This,callback_id); |
| 233 | } |
| 234 | #endif |
| 235 | #endif |
| 236 | |
| 237 | #endif |
| 238 | |
| 239 | |
| 240 | #endif /* __ID3DDestructionNotifier_INTERFACE_DEFINED__ */ |
| 241 | |
| 242 | typedef enum _D3D_INCLUDE_TYPE { |
| 243 | D3D_INCLUDE_LOCAL = 0, |
| 244 | D3D_INCLUDE_SYSTEM = 1, |
| 245 | D3D10_INCLUDE_LOCAL = D3D_INCLUDE_LOCAL, |
| 246 | D3D10_INCLUDE_SYSTEM = D3D_INCLUDE_SYSTEM, |
| 247 | D3D_INCLUDE_FORCE_DWORD = 0x7fffffff |
| 248 | } D3D_INCLUDE_TYPE; |
| 249 | /***************************************************************************** |
| 250 | * ID3DInclude interface |
| 251 | */ |
| 252 | #ifndef __ID3DInclude_INTERFACE_DEFINED__ |
| 253 | #define __ID3DInclude_INTERFACE_DEFINED__ |
| 254 | |
| 255 | #if defined(__cplusplus) && !defined(CINTERFACE) |
| 256 | interface ID3DInclude |
| 257 | { |
| 258 | |
| 259 | BEGIN_INTERFACE |
| 260 | |
| 261 | virtual HRESULT STDMETHODCALLTYPE Open( |
| 262 | D3D_INCLUDE_TYPE include_type, |
| 263 | const char *filename, |
| 264 | const void *parent_data, |
| 265 | const void **data, |
| 266 | UINT *bytes) = 0; |
| 267 | |
| 268 | virtual HRESULT STDMETHODCALLTYPE Close( |
| 269 | const void *data) = 0; |
| 270 | |
| 271 | END_INTERFACE |
| 272 | |
| 273 | }; |
| 274 | #else |
| 275 | typedef struct ID3DIncludeVtbl { |
| 276 | BEGIN_INTERFACE |
| 277 | |
| 278 | /*** ID3DInclude methods ***/ |
| 279 | HRESULT (STDMETHODCALLTYPE *Open)( |
| 280 | ID3DInclude *This, |
| 281 | D3D_INCLUDE_TYPE include_type, |
| 282 | const char *filename, |
| 283 | const void *parent_data, |
| 284 | const void **data, |
| 285 | UINT *bytes); |
| 286 | |
| 287 | HRESULT (STDMETHODCALLTYPE *Close)( |
| 288 | ID3DInclude *This, |
| 289 | const void *data); |
| 290 | |
| 291 | END_INTERFACE |
| 292 | } ID3DIncludeVtbl; |
| 293 | |
| 294 | interface ID3DInclude { |
| 295 | CONST_VTBL ID3DIncludeVtbl* lpVtbl; |
| 296 | }; |
| 297 | |
| 298 | #ifdef COBJMACROS |
| 299 | #ifndef WIDL_C_INLINE_WRAPPERS |
| 300 | /*** ID3DInclude methods ***/ |
| 301 | #define ID3DInclude_Open(This,include_type,filename,parent_data,data,bytes) (This)->lpVtbl->Open(This,include_type,filename,parent_data,data,bytes) |
| 302 | #define ID3DInclude_Close(This,data) (This)->lpVtbl->Close(This,data) |
| 303 | #else |
| 304 | /*** ID3DInclude methods ***/ |
| 305 | static inline HRESULT ID3DInclude_Open(ID3DInclude* This,D3D_INCLUDE_TYPE include_type,const char *filename,const void *parent_data,const void **data,UINT *bytes) { |
| 306 | return This->lpVtbl->Open(This,include_type,filename,parent_data,data,bytes); |
| 307 | } |
| 308 | static inline HRESULT ID3DInclude_Close(ID3DInclude* This,const void *data) { |
| 309 | return This->lpVtbl->Close(This,data); |
| 310 | } |
| 311 | #endif |
| 312 | #endif |
| 313 | |
| 314 | #endif |
| 315 | |
| 316 | |
| 317 | #endif /* __ID3DInclude_INTERFACE_DEFINED__ */ |
| 318 | |
| 319 | typedef ID3DInclude *LPD3DINCLUDE; |
| 320 | typedef enum D3D_DRIVER_TYPE { |
| 321 | D3D_DRIVER_TYPE_UNKNOWN = 0, |
| 322 | D3D_DRIVER_TYPE_HARDWARE = 1, |
| 323 | D3D_DRIVER_TYPE_REFERENCE = 2, |
| 324 | D3D_DRIVER_TYPE_NULL = 3, |
| 325 | D3D_DRIVER_TYPE_SOFTWARE = 4, |
| 326 | D3D_DRIVER_TYPE_WARP = 5 |
| 327 | } D3D_DRIVER_TYPE; |
| 328 | typedef enum D3D_FEATURE_LEVEL { |
| 329 | D3D_FEATURE_LEVEL_1_0_CORE = 0x1000, |
| 330 | D3D_FEATURE_LEVEL_9_1 = 0x9100, |
| 331 | D3D_FEATURE_LEVEL_9_2 = 0x9200, |
| 332 | D3D_FEATURE_LEVEL_9_3 = 0x9300, |
| 333 | D3D_FEATURE_LEVEL_10_0 = 0xa000, |
| 334 | D3D_FEATURE_LEVEL_10_1 = 0xa100, |
| 335 | D3D_FEATURE_LEVEL_11_0 = 0xb000, |
| 336 | D3D_FEATURE_LEVEL_11_1 = 0xb100, |
| 337 | D3D_FEATURE_LEVEL_12_0 = 0xc000, |
| 338 | D3D_FEATURE_LEVEL_12_1 = 0xc100, |
| 339 | D3D_FEATURE_LEVEL_12_2 = 0xc200 |
| 340 | } D3D_FEATURE_LEVEL; |
| 341 | #define D3D_FL9_1_REQ_TEXTURE1D_U_DIMENSION 2048 |
| 342 | #define D3D_FL9_3_REQ_TEXTURE1D_U_DIMENSION 4096 |
| 343 | #define D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION 2048 |
| 344 | #define D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION 4096 |
| 345 | #define D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION 512 |
| 346 | #define D3D_FL9_3_REQ_TEXTURECUBE_DIMENSION 4096 |
| 347 | #define D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION 256 |
| 348 | #define D3D_FL9_1_DEFAULT_MAX_ANISOTROPY 2 |
| 349 | #define D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT 65535 |
| 350 | #define D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT 1048575 |
| 351 | #define D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT 1 |
| 352 | #define D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT 4 |
| 353 | #define D3D_FL9_1_MAX_TEXTURE_REPEAT 128 |
| 354 | #define D3D_FL9_2_MAX_TEXTURE_REPEAT 2048 |
| 355 | #define D3D_FL9_3_MAX_TEXTURE_REPEAT 8192 |
| 356 | typedef enum _D3D_SHADER_VARIABLE_CLASS { |
| 357 | D3D_SVC_SCALAR = 0, |
| 358 | D3D_SVC_VECTOR = 1, |
| 359 | D3D_SVC_MATRIX_ROWS = 2, |
| 360 | D3D_SVC_MATRIX_COLUMNS = 3, |
| 361 | D3D_SVC_OBJECT = 4, |
| 362 | D3D_SVC_STRUCT = 5, |
| 363 | D3D_SVC_INTERFACE_CLASS = 6, |
| 364 | D3D_SVC_INTERFACE_POINTER = 7, |
| 365 | D3D10_SVC_SCALAR = 0, |
| 366 | D3D10_SVC_VECTOR = 1, |
| 367 | D3D10_SVC_MATRIX_ROWS = 2, |
| 368 | D3D10_SVC_MATRIX_COLUMNS = 3, |
| 369 | D3D10_SVC_OBJECT = 4, |
| 370 | D3D10_SVC_STRUCT = 5, |
| 371 | D3D11_SVC_INTERFACE_CLASS = 6, |
| 372 | D3D11_SVC_INTERFACE_POINTER = 7, |
| 373 | D3D_SVC_FORCE_DWORD = 0x7fffffff |
| 374 | } D3D_SHADER_VARIABLE_CLASS; |
| 375 | typedef enum _D3D_SHADER_VARIABLE_FLAGS { |
| 376 | D3D_SVF_USERPACKED = 0x1, |
| 377 | D3D_SVF_USED = 0x2, |
| 378 | D3D_SVF_INTERFACE_POINTER = 0x4, |
| 379 | D3D_SVF_INTERFACE_PARAMETER = 0x8, |
| 380 | D3D10_SVF_USERPACKED = D3D_SVF_USERPACKED, |
| 381 | D3D10_SVF_USED = D3D_SVF_USED, |
| 382 | D3D11_SVF_INTERFACE_POINTER = D3D_SVF_INTERFACE_POINTER, |
| 383 | D3D11_SVF_INTERFACE_PARAMETER = D3D_SVF_INTERFACE_PARAMETER, |
| 384 | D3D_SVF_FORCE_DWORD = 0x7fffffff |
| 385 | } D3D_SHADER_VARIABLE_FLAGS; |
| 386 | typedef enum _D3D_SHADER_VARIABLE_TYPE { |
| 387 | D3D_SVT_VOID = 0, |
| 388 | D3D_SVT_BOOL = 1, |
| 389 | D3D_SVT_INT = 2, |
| 390 | D3D_SVT_FLOAT = 3, |
| 391 | D3D_SVT_STRING = 4, |
| 392 | D3D_SVT_TEXTURE = 5, |
| 393 | D3D_SVT_TEXTURE1D = 6, |
| 394 | D3D_SVT_TEXTURE2D = 7, |
| 395 | D3D_SVT_TEXTURE3D = 8, |
| 396 | D3D_SVT_TEXTURECUBE = 9, |
| 397 | D3D_SVT_SAMPLER = 10, |
| 398 | D3D_SVT_SAMPLER1D = 11, |
| 399 | D3D_SVT_SAMPLER2D = 12, |
| 400 | D3D_SVT_SAMPLER3D = 13, |
| 401 | D3D_SVT_SAMPLERCUBE = 14, |
| 402 | D3D_SVT_PIXELSHADER = 15, |
| 403 | D3D_SVT_VERTEXSHADER = 16, |
| 404 | D3D_SVT_PIXELFRAGMENT = 17, |
| 405 | D3D_SVT_VERTEXFRAGMENT = 18, |
| 406 | D3D_SVT_UINT = 19, |
| 407 | D3D_SVT_UINT8 = 20, |
| 408 | D3D_SVT_GEOMETRYSHADER = 21, |
| 409 | D3D_SVT_RASTERIZER = 22, |
| 410 | D3D_SVT_DEPTHSTENCIL = 23, |
| 411 | D3D_SVT_BLEND = 24, |
| 412 | D3D_SVT_BUFFER = 25, |
| 413 | D3D_SVT_CBUFFER = 26, |
| 414 | D3D_SVT_TBUFFER = 27, |
| 415 | D3D_SVT_TEXTURE1DARRAY = 28, |
| 416 | D3D_SVT_TEXTURE2DARRAY = 29, |
| 417 | D3D_SVT_RENDERTARGETVIEW = 30, |
| 418 | D3D_SVT_DEPTHSTENCILVIEW = 31, |
| 419 | D3D_SVT_TEXTURE2DMS = 32, |
| 420 | D3D_SVT_TEXTURE2DMSARRAY = 33, |
| 421 | D3D_SVT_TEXTURECUBEARRAY = 34, |
| 422 | D3D_SVT_HULLSHADER = 35, |
| 423 | D3D_SVT_DOMAINSHADER = 36, |
| 424 | D3D_SVT_INTERFACE_POINTER = 37, |
| 425 | D3D_SVT_COMPUTESHADER = 38, |
| 426 | D3D_SVT_DOUBLE = 39, |
| 427 | D3D_SVT_RWTEXTURE1D = 40, |
| 428 | D3D_SVT_RWTEXTURE1DARRAY = 41, |
| 429 | D3D_SVT_RWTEXTURE2D = 42, |
| 430 | D3D_SVT_RWTEXTURE2DARRAY = 43, |
| 431 | D3D_SVT_RWTEXTURE3D = 44, |
| 432 | D3D_SVT_RWBUFFER = 45, |
| 433 | D3D_SVT_BYTEADDRESS_BUFFER = 46, |
| 434 | D3D_SVT_RWBYTEADDRESS_BUFFER = 47, |
| 435 | D3D_SVT_STRUCTURED_BUFFER = 48, |
| 436 | D3D_SVT_RWSTRUCTURED_BUFFER = 49, |
| 437 | D3D_SVT_APPEND_STRUCTURED_BUFFER = 50, |
| 438 | D3D_SVT_CONSUME_STRUCTURED_BUFFER = 51, |
| 439 | D3D_SVT_MIN8FLOAT = 52, |
| 440 | D3D_SVT_MIN10FLOAT = 53, |
| 441 | D3D_SVT_MIN16FLOAT = 54, |
| 442 | D3D_SVT_MIN12INT = 55, |
| 443 | D3D_SVT_MIN16INT = 56, |
| 444 | D3D_SVT_MIN16UINT = 57, |
| 445 | D3D10_SVT_VOID = 0, |
| 446 | D3D10_SVT_BOOL = 1, |
| 447 | D3D10_SVT_INT = 2, |
| 448 | D3D10_SVT_FLOAT = 3, |
| 449 | D3D10_SVT_STRING = 4, |
| 450 | D3D10_SVT_TEXTURE = 5, |
| 451 | D3D10_SVT_TEXTURE1D = 6, |
| 452 | D3D10_SVT_TEXTURE2D = 7, |
| 453 | D3D10_SVT_TEXTURE3D = 8, |
| 454 | D3D10_SVT_TEXTURECUBE = 9, |
| 455 | D3D10_SVT_SAMPLER = 10, |
| 456 | D3D10_SVT_SAMPLER1D = 11, |
| 457 | D3D10_SVT_SAMPLER2D = 12, |
| 458 | D3D10_SVT_SAMPLER3D = 13, |
| 459 | D3D10_SVT_SAMPLERCUBE = 14, |
| 460 | D3D10_SVT_PIXELSHADER = 15, |
| 461 | D3D10_SVT_VERTEXSHADER = 16, |
| 462 | D3D10_SVT_PIXELFRAGMENT = 17, |
| 463 | D3D10_SVT_VERTEXFRAGMENT = 18, |
| 464 | D3D10_SVT_UINT = 19, |
| 465 | D3D10_SVT_UINT8 = 20, |
| 466 | D3D10_SVT_GEOMETRYSHADER = 21, |
| 467 | D3D10_SVT_RASTERIZER = 22, |
| 468 | D3D10_SVT_DEPTHSTENCIL = 23, |
| 469 | D3D10_SVT_BLEND = 24, |
| 470 | D3D10_SVT_BUFFER = 25, |
| 471 | D3D10_SVT_CBUFFER = 26, |
| 472 | D3D10_SVT_TBUFFER = 27, |
| 473 | D3D10_SVT_TEXTURE1DARRAY = 28, |
| 474 | D3D10_SVT_TEXTURE2DARRAY = 29, |
| 475 | D3D10_SVT_RENDERTARGETVIEW = 30, |
| 476 | D3D10_SVT_DEPTHSTENCILVIEW = 31, |
| 477 | D3D10_SVT_TEXTURE2DMS = 32, |
| 478 | D3D10_SVT_TEXTURE2DMSARRAY = 33, |
| 479 | D3D10_SVT_TEXTURECUBEARRAY = 34, |
| 480 | D3D11_SVT_HULLSHADER = 35, |
| 481 | D3D11_SVT_DOMAINSHADER = 36, |
| 482 | D3D11_SVT_INTERFACE_POINTER = 37, |
| 483 | D3D11_SVT_COMPUTESHADER = 38, |
| 484 | D3D11_SVT_DOUBLE = 39, |
| 485 | D3D11_SVT_RWTEXTURE1D = 40, |
| 486 | D3D11_SVT_RWTEXTURE1DARRAY = 41, |
| 487 | D3D11_SVT_RWTEXTURE2D = 42, |
| 488 | D3D11_SVT_RWTEXTURE2DARRAY = 43, |
| 489 | D3D11_SVT_RWTEXTURE3D = 44, |
| 490 | D3D11_SVT_RWBUFFER = 45, |
| 491 | D3D11_SVT_BYTEADDRESS_BUFFER = 46, |
| 492 | D3D11_SVT_RWBYTEADDRESS_BUFFER = 47, |
| 493 | D3D11_SVT_STRUCTURED_BUFFER = 48, |
| 494 | D3D11_SVT_RWSTRUCTURED_BUFFER = 49, |
| 495 | D3D11_SVT_APPEND_STRUCTURED_BUFFER = 50, |
| 496 | D3D11_SVT_CONSUME_STRUCTURED_BUFFER = 51, |
| 497 | D3D_SVT_FORCE_DWORD = 0x7fffffff |
| 498 | } D3D_SHADER_VARIABLE_TYPE; |
| 499 | typedef enum _D3D_SHADER_INPUT_FLAGS { |
| 500 | D3D_SIF_USERPACKED = 0x1, |
| 501 | D3D_SIF_COMPARISON_SAMPLER = 0x2, |
| 502 | D3D_SIF_TEXTURE_COMPONENT_0 = 0x4, |
| 503 | D3D_SIF_TEXTURE_COMPONENT_1 = 0x8, |
| 504 | D3D_SIF_TEXTURE_COMPONENTS = 0xc, |
| 505 | D3D_SIF_UNUSED = 0x10, |
| 506 | D3D10_SIF_USERPACKED = D3D_SIF_USERPACKED, |
| 507 | D3D10_SIF_COMPARISON_SAMPLER = D3D_SIF_COMPARISON_SAMPLER, |
| 508 | D3D10_SIF_TEXTURE_COMPONENT_0 = D3D_SIF_TEXTURE_COMPONENT_0, |
| 509 | D3D10_SIF_TEXTURE_COMPONENT_1 = D3D_SIF_TEXTURE_COMPONENT_1, |
| 510 | D3D10_SIF_TEXTURE_COMPONENTS = D3D_SIF_TEXTURE_COMPONENTS, |
| 511 | D3D_SIF_FORCE_DWORD = 0x7fffffff |
| 512 | } D3D_SHADER_INPUT_FLAGS; |
| 513 | typedef enum D3D_PRIMITIVE { |
| 514 | D3D_PRIMITIVE_UNDEFINED = 0, |
| 515 | D3D_PRIMITIVE_POINT = 1, |
| 516 | D3D_PRIMITIVE_LINE = 2, |
| 517 | D3D_PRIMITIVE_TRIANGLE = 3, |
| 518 | D3D_PRIMITIVE_LINE_ADJ = 6, |
| 519 | D3D_PRIMITIVE_TRIANGLE_ADJ = 7, |
| 520 | D3D_PRIMITIVE_1_CONTROL_POINT_PATCH = 8, |
| 521 | D3D_PRIMITIVE_2_CONTROL_POINT_PATCH = 9, |
| 522 | D3D_PRIMITIVE_3_CONTROL_POINT_PATCH = 10, |
| 523 | D3D_PRIMITIVE_4_CONTROL_POINT_PATCH = 11, |
| 524 | D3D_PRIMITIVE_5_CONTROL_POINT_PATCH = 12, |
| 525 | D3D_PRIMITIVE_6_CONTROL_POINT_PATCH = 13, |
| 526 | D3D_PRIMITIVE_7_CONTROL_POINT_PATCH = 14, |
| 527 | D3D_PRIMITIVE_8_CONTROL_POINT_PATCH = 15, |
| 528 | D3D_PRIMITIVE_9_CONTROL_POINT_PATCH = 16, |
| 529 | D3D_PRIMITIVE_10_CONTROL_POINT_PATCH = 17, |
| 530 | D3D_PRIMITIVE_11_CONTROL_POINT_PATCH = 18, |
| 531 | D3D_PRIMITIVE_12_CONTROL_POINT_PATCH = 19, |
| 532 | D3D_PRIMITIVE_13_CONTROL_POINT_PATCH = 20, |
| 533 | D3D_PRIMITIVE_14_CONTROL_POINT_PATCH = 21, |
| 534 | D3D_PRIMITIVE_15_CONTROL_POINT_PATCH = 22, |
| 535 | D3D_PRIMITIVE_16_CONTROL_POINT_PATCH = 23, |
| 536 | D3D_PRIMITIVE_17_CONTROL_POINT_PATCH = 24, |
| 537 | D3D_PRIMITIVE_18_CONTROL_POINT_PATCH = 25, |
| 538 | D3D_PRIMITIVE_19_CONTROL_POINT_PATCH = 26, |
| 539 | D3D_PRIMITIVE_20_CONTROL_POINT_PATCH = 27, |
| 540 | D3D_PRIMITIVE_21_CONTROL_POINT_PATCH = 28, |
| 541 | D3D_PRIMITIVE_22_CONTROL_POINT_PATCH = 29, |
| 542 | D3D_PRIMITIVE_23_CONTROL_POINT_PATCH = 30, |
| 543 | D3D_PRIMITIVE_24_CONTROL_POINT_PATCH = 31, |
| 544 | D3D_PRIMITIVE_25_CONTROL_POINT_PATCH = 32, |
| 545 | D3D_PRIMITIVE_26_CONTROL_POINT_PATCH = 33, |
| 546 | D3D_PRIMITIVE_27_CONTROL_POINT_PATCH = 34, |
| 547 | D3D_PRIMITIVE_28_CONTROL_POINT_PATCH = 35, |
| 548 | D3D_PRIMITIVE_29_CONTROL_POINT_PATCH = 36, |
| 549 | D3D_PRIMITIVE_30_CONTROL_POINT_PATCH = 37, |
| 550 | D3D_PRIMITIVE_31_CONTROL_POINT_PATCH = 38, |
| 551 | D3D_PRIMITIVE_32_CONTROL_POINT_PATCH = 39, |
| 552 | D3D10_PRIMITIVE_UNDEFINED = 0, |
| 553 | D3D10_PRIMITIVE_POINT = 1, |
| 554 | D3D10_PRIMITIVE_LINE = 2, |
| 555 | D3D10_PRIMITIVE_TRIANGLE = 3, |
| 556 | D3D10_PRIMITIVE_LINE_ADJ = 6, |
| 557 | D3D10_PRIMITIVE_TRIANGLE_ADJ = 7, |
| 558 | D3D11_PRIMITIVE_UNDEFINED = 0, |
| 559 | D3D11_PRIMITIVE_POINT = 1, |
| 560 | D3D11_PRIMITIVE_LINE = 2, |
| 561 | D3D11_PRIMITIVE_TRIANGLE = 3, |
| 562 | D3D11_PRIMITIVE_LINE_ADJ = 6, |
| 563 | D3D11_PRIMITIVE_TRIANGLE_ADJ = 7, |
| 564 | D3D11_PRIMITIVE_1_CONTROL_POINT_PATCH = 8, |
| 565 | D3D11_PRIMITIVE_2_CONTROL_POINT_PATCH = 9, |
| 566 | D3D11_PRIMITIVE_3_CONTROL_POINT_PATCH = 10, |
| 567 | D3D11_PRIMITIVE_4_CONTROL_POINT_PATCH = 11, |
| 568 | D3D11_PRIMITIVE_5_CONTROL_POINT_PATCH = 12, |
| 569 | D3D11_PRIMITIVE_6_CONTROL_POINT_PATCH = 13, |
| 570 | D3D11_PRIMITIVE_7_CONTROL_POINT_PATCH = 14, |
| 571 | D3D11_PRIMITIVE_8_CONTROL_POINT_PATCH = 15, |
| 572 | D3D11_PRIMITIVE_9_CONTROL_POINT_PATCH = 16, |
| 573 | D3D11_PRIMITIVE_10_CONTROL_POINT_PATCH = 17, |
| 574 | D3D11_PRIMITIVE_11_CONTROL_POINT_PATCH = 18, |
| 575 | D3D11_PRIMITIVE_12_CONTROL_POINT_PATCH = 19, |
| 576 | D3D11_PRIMITIVE_13_CONTROL_POINT_PATCH = 20, |
| 577 | D3D11_PRIMITIVE_14_CONTROL_POINT_PATCH = 21, |
| 578 | D3D11_PRIMITIVE_15_CONTROL_POINT_PATCH = 22, |
| 579 | D3D11_PRIMITIVE_16_CONTROL_POINT_PATCH = 23, |
| 580 | D3D11_PRIMITIVE_17_CONTROL_POINT_PATCH = 24, |
| 581 | D3D11_PRIMITIVE_18_CONTROL_POINT_PATCH = 25, |
| 582 | D3D11_PRIMITIVE_19_CONTROL_POINT_PATCH = 26, |
| 583 | D3D11_PRIMITIVE_20_CONTROL_POINT_PATCH = 27, |
| 584 | D3D11_PRIMITIVE_21_CONTROL_POINT_PATCH = 28, |
| 585 | D3D11_PRIMITIVE_22_CONTROL_POINT_PATCH = 29, |
| 586 | D3D11_PRIMITIVE_23_CONTROL_POINT_PATCH = 30, |
| 587 | D3D11_PRIMITIVE_24_CONTROL_POINT_PATCH = 31, |
| 588 | D3D11_PRIMITIVE_25_CONTROL_POINT_PATCH = 32, |
| 589 | D3D11_PRIMITIVE_26_CONTROL_POINT_PATCH = 33, |
| 590 | D3D11_PRIMITIVE_27_CONTROL_POINT_PATCH = 34, |
| 591 | D3D11_PRIMITIVE_28_CONTROL_POINT_PATCH = 35, |
| 592 | D3D11_PRIMITIVE_29_CONTROL_POINT_PATCH = 36, |
| 593 | D3D11_PRIMITIVE_30_CONTROL_POINT_PATCH = 37, |
| 594 | D3D11_PRIMITIVE_31_CONTROL_POINT_PATCH = 38, |
| 595 | D3D11_PRIMITIVE_32_CONTROL_POINT_PATCH = 39 |
| 596 | } D3D_PRIMITIVE; |
| 597 | typedef enum D3D_PRIMITIVE_TOPOLOGY { |
| 598 | D3D_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, |
| 599 | D3D_PRIMITIVE_TOPOLOGY_POINTLIST = 1, |
| 600 | D3D_PRIMITIVE_TOPOLOGY_LINELIST = 2, |
| 601 | D3D_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, |
| 602 | D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, |
| 603 | D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, |
| 604 | D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, |
| 605 | D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, |
| 606 | D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, |
| 607 | D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13, |
| 608 | D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, |
| 609 | D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST = 34, |
| 610 | D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST = 35, |
| 611 | D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST = 36, |
| 612 | D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST = 37, |
| 613 | D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST = 38, |
| 614 | D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST = 39, |
| 615 | D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST = 40, |
| 616 | D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST = 41, |
| 617 | D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST = 42, |
| 618 | D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST = 43, |
| 619 | D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST = 44, |
| 620 | D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST = 45, |
| 621 | D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST = 46, |
| 622 | D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST = 47, |
| 623 | D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST = 48, |
| 624 | D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST = 49, |
| 625 | D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST = 50, |
| 626 | D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST = 51, |
| 627 | D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST = 52, |
| 628 | D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST = 53, |
| 629 | D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST = 54, |
| 630 | D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST = 55, |
| 631 | D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST = 56, |
| 632 | D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST = 57, |
| 633 | D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST = 58, |
| 634 | D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST = 59, |
| 635 | D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST = 60, |
| 636 | D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST = 61, |
| 637 | D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST = 62, |
| 638 | D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST = 63, |
| 639 | D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST = 64, |
| 640 | D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, |
| 641 | D3D10_PRIMITIVE_TOPOLOGY_POINTLIST = 1, |
| 642 | D3D10_PRIMITIVE_TOPOLOGY_LINELIST = 2, |
| 643 | D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, |
| 644 | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, |
| 645 | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, |
| 646 | D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, |
| 647 | D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, |
| 648 | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, |
| 649 | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13, |
| 650 | D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, |
| 651 | D3D11_PRIMITIVE_TOPOLOGY_POINTLIST = 1, |
| 652 | D3D11_PRIMITIVE_TOPOLOGY_LINELIST = 2, |
| 653 | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, |
| 654 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, |
| 655 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, |
| 656 | D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, |
| 657 | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, |
| 658 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, |
| 659 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13, |
| 660 | D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, |
| 661 | D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST = 34, |
| 662 | D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST = 35, |
| 663 | D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST = 36, |
| 664 | D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST = 37, |
| 665 | D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST = 38, |
| 666 | D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST = 39, |
| 667 | D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST = 40, |
| 668 | D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST = 41, |
| 669 | D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST = 42, |
| 670 | D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST = 43, |
| 671 | D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST = 44, |
| 672 | D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST = 45, |
| 673 | D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST = 46, |
| 674 | D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST = 47, |
| 675 | D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST = 48, |
| 676 | D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST = 49, |
| 677 | D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST = 50, |
| 678 | D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST = 51, |
| 679 | D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST = 52, |
| 680 | D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST = 53, |
| 681 | D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST = 54, |
| 682 | D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST = 55, |
| 683 | D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST = 56, |
| 684 | D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST = 57, |
| 685 | D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST = 58, |
| 686 | D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST = 59, |
| 687 | D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST = 60, |
| 688 | D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST = 61, |
| 689 | D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST = 62, |
| 690 | D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST = 63, |
| 691 | D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST = 64 |
| 692 | } D3D_PRIMITIVE_TOPOLOGY; |
| 693 | typedef enum D3D_TESSELLATOR_DOMAIN { |
| 694 | D3D_TESSELLATOR_DOMAIN_UNDEFINED = 0, |
| 695 | D3D_TESSELLATOR_DOMAIN_ISOLINE = 1, |
| 696 | D3D_TESSELLATOR_DOMAIN_TRI = 2, |
| 697 | D3D_TESSELLATOR_DOMAIN_QUAD = 3, |
| 698 | D3D11_TESSELLATOR_DOMAIN_UNDEFINED = 0, |
| 699 | D3D11_TESSELLATOR_DOMAIN_ISOLINE = 1, |
| 700 | D3D11_TESSELLATOR_DOMAIN_TRI = 2, |
| 701 | D3D11_TESSELLATOR_DOMAIN_QUAD = 3 |
| 702 | } D3D_TESSELLATOR_DOMAIN; |
| 703 | typedef enum D3D_TESSELLATOR_PARTITIONING { |
| 704 | D3D_TESSELLATOR_PARTITIONING_UNDEFINED = 0, |
| 705 | D3D_TESSELLATOR_PARTITIONING_INTEGER = 1, |
| 706 | D3D_TESSELLATOR_PARTITIONING_POW2 = 2, |
| 707 | D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = 3, |
| 708 | D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = 4, |
| 709 | D3D11_TESSELLATOR_PARTITIONING_UNDEFINED = 0, |
| 710 | D3D11_TESSELLATOR_PARTITIONING_INTEGER = 1, |
| 711 | D3D11_TESSELLATOR_PARTITIONING_POW2 = 2, |
| 712 | D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = 3, |
| 713 | D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = 4 |
| 714 | } D3D_TESSELLATOR_PARTITIONING; |
| 715 | typedef enum D3D_TESSELLATOR_OUTPUT_PRIMITIVE { |
| 716 | D3D_TESSELLATOR_OUTPUT_UNDEFINED = 0, |
| 717 | D3D_TESSELLATOR_OUTPUT_POINT = 1, |
| 718 | D3D_TESSELLATOR_OUTPUT_LINE = 2, |
| 719 | D3D_TESSELLATOR_OUTPUT_TRIANGLE_CW = 3, |
| 720 | D3D_TESSELLATOR_OUTPUT_TRIANGLE_CCW = 4, |
| 721 | D3D11_TESSELLATOR_OUTPUT_UNDEFINED = 0, |
| 722 | D3D11_TESSELLATOR_OUTPUT_POINT = 1, |
| 723 | D3D11_TESSELLATOR_OUTPUT_LINE = 2, |
| 724 | D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CW = 3, |
| 725 | D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CCW = 4 |
| 726 | } D3D_TESSELLATOR_OUTPUT_PRIMITIVE; |
| 727 | typedef enum D3D_MIN_PRECISION { |
| 728 | D3D_MIN_PRECISION_DEFAULT = 0, |
| 729 | D3D_MIN_PRECISION_FLOAT_16 = 1, |
| 730 | D3D_MIN_PRECISION_FLOAT_2_8 = 2, |
| 731 | D3D_MIN_PRECISION_RESERVED = 3, |
| 732 | D3D_MIN_PRECISION_SINT_16 = 4, |
| 733 | D3D_MIN_PRECISION_UINT_16 = 5, |
| 734 | D3D_MIN_PRECISION_ANY_16 = 0xf0, |
| 735 | D3D_MIN_PRECISION_ANY_10 = 0xf1 |
| 736 | } D3D_MIN_PRECISION; |
| 737 | typedef enum D3D_CBUFFER_TYPE { |
| 738 | D3D_CT_CBUFFER = 0, |
| 739 | D3D_CT_TBUFFER = 1, |
| 740 | D3D_CT_INTERFACE_POINTERS = 2, |
| 741 | D3D_CT_RESOURCE_BIND_INFO = 3, |
| 742 | D3D10_CT_CBUFFER = 0, |
| 743 | D3D10_CT_TBUFFER = 1, |
| 744 | D3D11_CT_CBUFFER = 0, |
| 745 | D3D11_CT_TBUFFER = 1, |
| 746 | D3D11_CT_INTERFACE_POINTERS = 2, |
| 747 | D3D11_CT_RESOURCE_BIND_INFO = 3 |
| 748 | } D3D_CBUFFER_TYPE; |
| 749 | typedef enum D3D_SRV_DIMENSION { |
| 750 | D3D_SRV_DIMENSION_UNKNOWN = 0, |
| 751 | D3D_SRV_DIMENSION_BUFFER = 1, |
| 752 | D3D_SRV_DIMENSION_TEXTURE1D = 2, |
| 753 | D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3, |
| 754 | D3D_SRV_DIMENSION_TEXTURE2D = 4, |
| 755 | D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5, |
| 756 | D3D_SRV_DIMENSION_TEXTURE2DMS = 6, |
| 757 | D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, |
| 758 | D3D_SRV_DIMENSION_TEXTURE3D = 8, |
| 759 | D3D_SRV_DIMENSION_TEXTURECUBE = 9, |
| 760 | D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10, |
| 761 | D3D_SRV_DIMENSION_BUFFEREX = 11, |
| 762 | D3D10_SRV_DIMENSION_UNKNOWN = 0, |
| 763 | D3D10_SRV_DIMENSION_BUFFER = 1, |
| 764 | D3D10_SRV_DIMENSION_TEXTURE1D = 2, |
| 765 | D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3, |
| 766 | D3D10_SRV_DIMENSION_TEXTURE2D = 4, |
| 767 | D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5, |
| 768 | D3D10_SRV_DIMENSION_TEXTURE2DMS = 6, |
| 769 | D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, |
| 770 | D3D10_SRV_DIMENSION_TEXTURE3D = 8, |
| 771 | D3D10_SRV_DIMENSION_TEXTURECUBE = 9, |
| 772 | D3D10_1_SRV_DIMENSION_UNKNOWN = 0, |
| 773 | D3D10_1_SRV_DIMENSION_BUFFER = 1, |
| 774 | D3D10_1_SRV_DIMENSION_TEXTURE1D = 2, |
| 775 | D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3, |
| 776 | D3D10_1_SRV_DIMENSION_TEXTURE2D = 4, |
| 777 | D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5, |
| 778 | D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6, |
| 779 | D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, |
| 780 | D3D10_1_SRV_DIMENSION_TEXTURE3D = 8, |
| 781 | D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9, |
| 782 | D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10, |
| 783 | D3D11_SRV_DIMENSION_UNKNOWN = 0, |
| 784 | D3D11_SRV_DIMENSION_BUFFER = 1, |
| 785 | D3D11_SRV_DIMENSION_TEXTURE1D = 2, |
| 786 | D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3, |
| 787 | D3D11_SRV_DIMENSION_TEXTURE2D = 4, |
| 788 | D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5, |
| 789 | D3D11_SRV_DIMENSION_TEXTURE2DMS = 6, |
| 790 | D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, |
| 791 | D3D11_SRV_DIMENSION_TEXTURE3D = 8, |
| 792 | D3D11_SRV_DIMENSION_TEXTURECUBE = 9, |
| 793 | D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10, |
| 794 | D3D11_SRV_DIMENSION_BUFFEREX = 11 |
| 795 | } D3D_SRV_DIMENSION; |
| 796 | typedef enum D3D_REGISTER_COMPONENT_TYPE { |
| 797 | D3D_REGISTER_COMPONENT_UNKNOWN = 0, |
| 798 | D3D_REGISTER_COMPONENT_UINT32 = 1, |
| 799 | D3D_REGISTER_COMPONENT_SINT32 = 2, |
| 800 | D3D_REGISTER_COMPONENT_FLOAT32 = 3, |
| 801 | D3D10_REGISTER_COMPONENT_UNKNOWN = 0, |
| 802 | D3D10_REGISTER_COMPONENT_UINT32 = 1, |
| 803 | D3D10_REGISTER_COMPONENT_SINT32 = 2, |
| 804 | D3D10_REGISTER_COMPONENT_FLOAT32 = 3 |
| 805 | } D3D_REGISTER_COMPONENT_TYPE; |
| 806 | typedef enum D3D_RESOURCE_RETURN_TYPE { |
| 807 | D3D_RETURN_TYPE_UNORM = 1, |
| 808 | D3D_RETURN_TYPE_SNORM = 2, |
| 809 | D3D_RETURN_TYPE_SINT = 3, |
| 810 | D3D_RETURN_TYPE_UINT = 4, |
| 811 | D3D_RETURN_TYPE_FLOAT = 5, |
| 812 | D3D_RETURN_TYPE_MIXED = 6, |
| 813 | D3D_RETURN_TYPE_DOUBLE = 7, |
| 814 | D3D_RETURN_TYPE_CONTINUED = 8, |
| 815 | D3D10_RETURN_TYPE_UNORM = 1, |
| 816 | D3D10_RETURN_TYPE_SNORM = 2, |
| 817 | D3D10_RETURN_TYPE_SINT = 3, |
| 818 | D3D10_RETURN_TYPE_UINT = 4, |
| 819 | D3D10_RETURN_TYPE_FLOAT = 5, |
| 820 | D3D10_RETURN_TYPE_MIXED = 6, |
| 821 | D3D11_RETURN_TYPE_UNORM = 1, |
| 822 | D3D11_RETURN_TYPE_SNORM = 2, |
| 823 | D3D11_RETURN_TYPE_SINT = 3, |
| 824 | D3D11_RETURN_TYPE_UINT = 4, |
| 825 | D3D11_RETURN_TYPE_FLOAT = 5, |
| 826 | D3D11_RETURN_TYPE_MIXED = 6, |
| 827 | D3D11_RETURN_TYPE_DOUBLE = 7, |
| 828 | D3D11_RETURN_TYPE_CONTINUED = 8 |
| 829 | } D3D_RESOURCE_RETURN_TYPE; |
| 830 | typedef enum D3D_NAME { |
| 831 | D3D_NAME_UNDEFINED = 0, |
| 832 | D3D_NAME_POSITION = 1, |
| 833 | D3D_NAME_CLIP_DISTANCE = 2, |
| 834 | D3D_NAME_CULL_DISTANCE = 3, |
| 835 | D3D_NAME_RENDER_TARGET_ARRAY_INDEX = 4, |
| 836 | D3D_NAME_VIEWPORT_ARRAY_INDEX = 5, |
| 837 | D3D_NAME_VERTEX_ID = 6, |
| 838 | D3D_NAME_PRIMITIVE_ID = 7, |
| 839 | D3D_NAME_INSTANCE_ID = 8, |
| 840 | D3D_NAME_IS_FRONT_FACE = 9, |
| 841 | D3D_NAME_SAMPLE_INDEX = 10, |
| 842 | D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11, |
| 843 | D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12, |
| 844 | D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13, |
| 845 | D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14, |
| 846 | D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15, |
| 847 | D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16, |
| 848 | D3D_NAME_BARYCENTRICS = 23, |
| 849 | D3D_NAME_SHADINGRATE = 24, |
| 850 | D3D_NAME_CULLPRIMITIVE = 25, |
| 851 | D3D_NAME_TARGET = 64, |
| 852 | D3D_NAME_DEPTH = 65, |
| 853 | D3D_NAME_COVERAGE = 66, |
| 854 | D3D_NAME_DEPTH_GREATER_EQUAL = 67, |
| 855 | D3D_NAME_DEPTH_LESS_EQUAL = 68, |
| 856 | D3D_NAME_STENCIL_REF = 69, |
| 857 | D3D_NAME_INNER_COVERAGE = 70, |
| 858 | D3D10_NAME_UNDEFINED = 0, |
| 859 | D3D10_NAME_POSITION = 1, |
| 860 | D3D10_NAME_CLIP_DISTANCE = 2, |
| 861 | D3D10_NAME_CULL_DISTANCE = 3, |
| 862 | D3D10_NAME_RENDER_TARGET_ARRAY_INDEX = 4, |
| 863 | D3D10_NAME_VIEWPORT_ARRAY_INDEX = 5, |
| 864 | D3D10_NAME_VERTEX_ID = 6, |
| 865 | D3D10_NAME_PRIMITIVE_ID = 7, |
| 866 | D3D10_NAME_INSTANCE_ID = 8, |
| 867 | D3D10_NAME_IS_FRONT_FACE = 9, |
| 868 | D3D10_NAME_SAMPLE_INDEX = 10, |
| 869 | D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11, |
| 870 | D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12, |
| 871 | D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13, |
| 872 | D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14, |
| 873 | D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15, |
| 874 | D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16, |
| 875 | D3D10_NAME_TARGET = 64, |
| 876 | D3D10_NAME_DEPTH = 65, |
| 877 | D3D10_NAME_COVERAGE = 66, |
| 878 | D3D11_NAME_DEPTH_GREATER_EQUAL = 67, |
| 879 | D3D11_NAME_DEPTH_LESS_EQUAL = 68, |
| 880 | D3D11_NAME_STENCIL_REF = 69, |
| 881 | D3D11_NAME_INNER_COVERAGE = 70, |
| 882 | D3D12_NAME_BARYCENTRICS = 23, |
| 883 | D3D12_NAME_SHADINGRATE = 24, |
| 884 | D3D12_NAME_CULLPRIMITIVE = 25 |
| 885 | } D3D_NAME; |
| 886 | typedef enum _D3D_SHADER_INPUT_TYPE { |
| 887 | D3D_SIT_CBUFFER = 0, |
| 888 | D3D_SIT_TBUFFER = 1, |
| 889 | D3D_SIT_TEXTURE = 2, |
| 890 | D3D_SIT_SAMPLER = 3, |
| 891 | D3D_SIT_UAV_RWTYPED = 4, |
| 892 | D3D_SIT_STRUCTURED = 5, |
| 893 | D3D_SIT_UAV_RWSTRUCTURED = 6, |
| 894 | D3D_SIT_BYTEADDRESS = 7, |
| 895 | D3D_SIT_UAV_RWBYTEADDRESS = 8, |
| 896 | D3D_SIT_UAV_APPEND_STRUCTURED = 9, |
| 897 | D3D_SIT_UAV_CONSUME_STRUCTURED = 10, |
| 898 | D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11, |
| 899 | D3D_SIT_RTACCELERATIONSTRUCTURE = 12, |
| 900 | D3D_SIT_UAV_FEEDBACKTEXTURE = 13, |
| 901 | D3D10_SIT_CBUFFER = 0, |
| 902 | D3D10_SIT_TBUFFER = 1, |
| 903 | D3D10_SIT_TEXTURE = 2, |
| 904 | D3D10_SIT_SAMPLER = 3, |
| 905 | D3D11_SIT_UAV_RWTYPED = 4, |
| 906 | D3D11_SIT_STRUCTURED = 5, |
| 907 | D3D11_SIT_UAV_RWSTRUCTURED = 6, |
| 908 | D3D11_SIT_BYTEADDRESS = 7, |
| 909 | D3D11_SIT_UAV_RWBYTEADDRESS = 8, |
| 910 | D3D11_SIT_UAV_APPEND_STRUCTURED = 9, |
| 911 | D3D11_SIT_UAV_CONSUME_STRUCTURED = 10, |
| 912 | D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11 |
| 913 | } D3D_SHADER_INPUT_TYPE; |
| 914 | typedef enum _D3D_SHADER_CBUFFER_FLAGS { |
| 915 | D3D_CBF_USERPACKED = 0x1, |
| 916 | D3D10_CBF_USERPACKED = D3D_CBF_USERPACKED, |
| 917 | D3D_CBF_FORCE_DWORD = 0x7fffffff |
| 918 | } D3D_SHADER_CBUFFER_FLAGS; |
| 919 | typedef enum _D3D_PARAMETER_FLAGS { |
| 920 | D3D_PF_NONE = 0, |
| 921 | D3D_PF_IN = 1, |
| 922 | D3D_PF_OUT = 2, |
| 923 | D3D_PF_FORCE_DWORD = 0x7fffffff |
| 924 | } D3D_PARAMETER_FLAGS; |
| 925 | typedef enum _D3D_INTERPOLATION_MODE { |
| 926 | D3D_INTERPOLATION_UNDEFINED = 0, |
| 927 | D3D_INTERPOLATION_CONSTANT = 1, |
| 928 | D3D_INTERPOLATION_LINEAR = 2, |
| 929 | D3D_INTERPOLATION_LINEAR_CENTROID = 3, |
| 930 | D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE = 4, |
| 931 | D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_CENTROID = 5, |
| 932 | D3D_INTERPOLATION_LINEAR_SAMPLE = 6, |
| 933 | D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_SAMPLE = 7 |
| 934 | } D3D_INTERPOLATION_MODE; |
| 935 | DEFINE_GUID(WKPDID_D3DDebugObjectName,0x429b8c22,0x9188,0x4b0c,0x87,0x42,0xac,0xb0,0xbf,0x85,0xc2,0x00); |
| 936 | /* Begin additional prototypes for all interfaces */ |
| 937 | |
| 938 | |
| 939 | /* End additional prototypes */ |
| 940 | |
| 941 | #ifdef __cplusplus |
| 942 | } |
| 943 | #endif |
| 944 | |
| 945 | #endif /* __d3dcommon_h__ */ |