| 1 | #include "libm.h" |
| 2 | |
| 3 | float nextafterf(float x, float y) |
| 4 | { |
| 5 | 	union {float f; uint32_t i;} ux={x}, uy={y}; |
| 6 | 	uint32_t ax, ay, e; |
| 7 | |
| 8 | 	if (isnan(x) || isnan(y)) |
| 9 | 		return x + y; |
| 10 | 	if (ux.i == uy.i) |
| 11 | 		return y; |
| 12 | 	ax = ux.i & 0x7fffffff; |
| 13 | 	ay = uy.i & 0x7fffffff; |
| 14 | 	if (ax == 0) { |
| 15 | 		if (ay == 0) |
| 16 | 			return y; |
| 17 | 		ux.i = (uy.i & 0x80000000) | 1; |
| 18 | 	} else if (ax > ay || ((ux.i ^ uy.i) & 0x80000000)) |
| 19 | 		ux.i--; |
| 20 | 	else |
| 21 | 		ux.i++; |
| 22 | 	e = ux.i & 0x7f800000; |
| 23 | 	/* raise overflow if ux.f is infinite and x is finite */ |
| 24 | 	if (e == 0x7f800000) |
| 25 | 		FORCE_EVAL(x+x); |
| 26 | 	/* raise underflow if ux.f is subnormal or zero */ |
| 27 | 	if (e == 0) |
| 28 | 		FORCE_EVAL(x*x + ux.f*ux.f); |
| 29 | 	return ux.f; |
| 30 | } |