| ... | @@ -238,12 +238,14 @@ pub const Mutable = struct { | ... | @@ -238,12 +238,14 @@ pub const Mutable = struct { |
| 238 | self.limbs[0] = w_value; | 238 | self.limbs[0] = w_value; |
| 239 | } else { | 239 | } else { |
| 240 | var i: usize = 0; | 240 | var i: usize = 0; |
| 241 | while (w_value != 0) : (i += 1) { | 241 | while (true) : (i += 1) { |
| 242 | self.limbs[i] = @truncate(Limb, w_value); | 242 | self.limbs[i] = @truncate(Limb, w_value); |
| 243 | | 243 | |
| 244 | // TODO: shift == 64 at compile-time fails. Fails on u128 limbs. | 244 | // TODO: shift == 64 at compile-time fails. Fails on u128 limbs. |
| 245 | w_value >>= limb_bits / 2; | 245 | w_value >>= limb_bits / 2; |
| 246 | w_value >>= limb_bits / 2; | 246 | w_value >>= limb_bits / 2; |
| | 247 | |
| | 248 | if (w_value == 0) break; |
| 247 | } | 249 | } |
| 248 | } | 250 | } |
| 249 | }, | 251 | }, |
| ... | @@ -256,11 +258,13 @@ pub const Mutable = struct { | ... | @@ -256,11 +258,13 @@ pub const Mutable = struct { |
| 256 | const mask = (1 << limb_bits) - 1; | 258 | const mask = (1 << limb_bits) - 1; |
| 257 | | 259 | |
| 258 | comptime var i = 0; | 260 | comptime var i = 0; |
| 259 | inline while (w_value != 0) : (i += 1) { | 261 | inline while (true) : (i += 1) { |
| 260 | self.limbs[i] = w_value & mask; | 262 | self.limbs[i] = w_value & mask; |
| 261 | | 263 | |
| 262 | w_value >>= limb_bits / 2; | 264 | w_value >>= limb_bits / 2; |
| 263 | w_value >>= limb_bits / 2; | 265 | w_value >>= limb_bits / 2; |
| | 266 | |
| | 267 | if (w_value == 0) break; |
| 264 | } | 268 | } |
| 265 | } | 269 | } |
| 266 | }, | 270 | }, |